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Logistics: Difference between revisions

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Djavin novienta (talk | contribs)
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===Tech II Logistics Cruisers===
===Tech II Logistics Cruisers===


Tech II logistics cruisers are the most powerful sub-capital repair ships in EVE. Tech II logistics cruisers have increased tank, CPU and powergrid, and better bonuses compared to Tech I logistics cruisers. Flying these ships requires training in a dedicated skill, [[Skills:Spaceship_Command#Logistics_Cruisers|Logistics Cruisers]]. Unistas are encouraged to train this skill to IV before attempting to fly Tech II logistics cruisers. When flown by pilots with sufficient skills, Tech II logistics cruisers have considerably more repair capacity than their Tech I relatives. They also have even more fitting flexibility than Tech I cruisers, and are typically fit specifically to their role. Unique among logistics ships, Tech II cruisers can fit over-sized, large remote repair and remote capacitor transfer modules instead of medium ones, if the fit makes compromises in other areas. As a result of this diversity, specific comparisons of Tech II logistics cruiser fits are beyond the scope of this Guide.
Tech II logistics cruisers are the most powerful sub-capital repair ships in EVE. Tech II logistics cruisers have increased tank, CPU and powergrid, and better bonuses compared to Tech I logistics cruisers. Flying these ships requires training in a dedicated skill, {{sk|Logistics Cruisers|icon=yes}}. Unistas are encouraged to train this skill to IV before attempting to fly Tech II logistics cruisers. When flown by pilots with sufficient skills, Tech II logistics cruisers have considerably more repair capacity than their Tech I relatives. They also have even more fitting flexibility than Tech I cruisers, and are typically fit specifically to their role. Unique among logistics ships, Tech II cruisers can fit over-sized, large remote repair and remote capacitor transfer modules instead of medium ones, if the fit makes compromises in other areas. As a result of this diversity, specific comparisons of Tech II logistics cruiser fits are beyond the scope of this Guide.


Tech II logistics cruisers follow the same racial specializations as their Tech I relatives. The [[Scimitar]] and [[Oneiros]], the Minmatar and Gallente Tech II cruisers, are "solo" logistics ships, and the [[Basilisk]] and [[Guardian]], the Caldari and Amarr Tech II cruisers, are cap-chain specialists. This is illustrated below in the ship bonuses for these hulls.
Tech II logistics cruisers follow the same racial specializations as their Tech I relatives. The {{sh|Scimitar}} and {{sh|Oneiros}}, the Minmatar and Gallente Tech II cruisers, are "solo" logistics ships, and the {{sh|Basilisk}} and {{sh|Guardian}}, the Caldari and Amarr Tech II cruisers, are cap-chain specialists. This is illustrated below in the ship bonuses for these hulls.


====Solo Tech II Logistics Cruisers====
====Solo Tech II Logistics Cruisers====
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50% reduction in Remote Shield Booster CPU requirement
50% reduction in Remote Shield Booster CPU requirement
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! height="20px" | [[Scimitar]]
! height="20px" | {{sh|Scimitar}}
|-
|-
| style="background-color: #111111; border-left-style: none; border-bottom-style: none; border-right-style: none;" |
| style="background-color: #111111; border-left-style: none; border-bottom-style: none; border-right-style: none;" |
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65% reduction in Remote Armor Repairer powergrid requirement
65% reduction in Remote Armor Repairer powergrid requirement
|-
|-
! height="20px" | [[Oneiros]]
! height="20px" | {{sh|Oneiros}}
|-
|-
| style="background-color: #111111; border-left-style: none; border-bottom-style: none; border-right-style: none;" |
| style="background-color: #111111; border-left-style: none; border-bottom-style: none; border-right-style: none;" |
|}
|}


The solo Tech II logistics cruisers are like the solo Tech I cruisers, in that they are intended to operate independently, and often have to make tradeoffs between capacitor and tank in their fits. The [[Scimitar]] and [[Oneiros]] are strongest in smaller gangs of Tech II and Tech III damage dealers, where there is only room for one or two logistics pilots.
The solo Tech II logistics cruisers are like the solo Tech I cruisers, in that they are intended to operate independently, and often have to make tradeoffs between capacitor and tank in their fits. The {{sh|Scimitar}} and {{sh|Oneiros}} are strongest in smaller gangs of Tech II and Tech III damage dealers, where there is only room for one or two logistics pilots.


====Cap-Chain Tech II Logistics Cruisers====
====Cap-Chain Tech II Logistics Cruisers====
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50% reduction in Remote Capacitor Transmitter powergrid requirement
50% reduction in Remote Capacitor Transmitter powergrid requirement
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! height="20px" | [[Basilisk]]
! height="20px" | {{sh|Basilisk}}
|-
|-
| style="background-color: #111111; border-left-style: none; border-bottom-style: none; border-right-style: none;" |
| style="background-color: #111111; border-left-style: none; border-bottom-style: none; border-right-style: none;" |
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50% reduction in Remote Capacitor Transmitter powergrid requirement
50% reduction in Remote Capacitor Transmitter powergrid requirement
|-
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! height="20px" | [[Guardian]]
! height="20px" | {{sh|Guardian}}
|-
|-
| style="background-color: #111111; border-left-style: none; border-bottom-style: none; border-right-style: none;" |
| style="background-color: #111111; border-left-style: none; border-bottom-style: none; border-right-style: none;" |
|}
|}


The cap-chain Tech II logistics cruisers are like their cap-chain Tech I relatives, in that they must work in groups, and they have enough capacitor to sustain a fit full of high-capacitor-demand modules. These cruisers have the broadest array of options in terms of modules they can fit. Tech II logistics pilots can fit faction, deadspace, or large-sized repair modules to the [[Basilisk]] and [[Guardian]] comfortably. These ships are strongest in large Tech II/III fleets, in high-skill PvE, and in medium-sized wormhole gangs where the group is expected to be able to handle incoming DPS.
The cap-chain Tech II logistics cruisers are like their cap-chain Tech I relatives, in that they must work in groups, and they have enough capacitor to sustain a fit full of high-capacitor-demand modules. These cruisers have the broadest array of options in terms of modules they can fit. Tech II logistics pilots can fit faction, deadspace, or large-sized repair modules to the {{sh|Basilisk}} and {{sh|Guardian}} comfortably. These ships are strongest in large Tech II/III fleets, in high-skill PvE, and in medium-sized wormhole gangs where the group is expected to be able to handle incoming DPS.


===Bonused and Unbonused Battleship Logistics===
===Bonused and Unbonused Battleship Logistics===