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The Ploy: Difference between revisions

From EVE University Wiki
Arin Mara (talk | contribs)
Renamed Preparations to Requirements, described Mission requirements
Arin Mara (talk | contribs)
Deleted How it Works header (we can transclude it), renamed Choosing a Path to Choose a Path, constructed the Choose a Path header
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{{MissionLinks}}
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'''The Ploy''' is a guide to simultaneously increasing [[Amarr Empire]], [[Caldari State]], [[Gallente Federation]] and [[Minmatar Republic]] [[NPC standings#Faction Standing| Faction Standing]] to 5.0 as quickly as possible.
'''The Ploy''' is a guide for simultaneously increasing [[Amarr Empire]], [[Caldari State]], [[Gallente Federation]] and [[Minmatar Republic]] [[NPC standings#Faction Standing| Faction Standing]] to 5.0 as quickly as possible.


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Missions:
Missions:
* You are able to complete at least two out of ten [[Career Agents|Career Agent]] Mission chains for each Empire. If you have already completed all Career Agent Missions you can still complete The Ploy albeit with difficulty.
* You can complete at least two out of ten [[Career Agents|Career Agent]] Mission chains for each Empire. If you have already completed all Career Agent Missions you can still complete The Ploy albeit with difficulty.
* You have the ships, fits and skills required to complete the Level 4 Empire Epic Arcs.
* You can complete all four Level 4 Empire Epic Arcs.


The Ploy can be completed by following one of four different Paths. Each Path requires a different amount of Unmodified Faction Standing:
== Choose a Path ==


The Path dictates the order in which order you have to increase your Empire Faction Standings. You can only choose a Path if you have enough required Unmodified Faction Standing:
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EVE Online displays only Effective Faction Standings. To help you calculate the Unmodified Faction Standings use [[User:Chris Halsky|Chris Halsky]]'s [https://docs.google.com/spreadsheets/d/1-H30NZjdxuHW8KXeIUiTF2DoQTziTsL346c7dPL7_cM/edit?usp=sharing Sheet].


Early in your capsuleer adventures:
Early in your capsuleer adventures:
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* Every 16th completed Mission you will be sent a Storyline Mission
* Every 16th completed Mission you will be sent a Storyline Mission
* Sisters of EVE Epic Arc The Blood Stained Stars increases your Standing by 7% towards an Empire of your choice
* Sisters of EVE Epic Arc The Blood Stained Stars increases your Standing by 7% towards an Empire of your choice
* Copy of [https://docs.google.com/spreadsheets/d/1-H30NZjdxuHW8KXeIUiTF2DoQTziTsL346c7dPL7_cM/edit?usp=sharing| Google spreadsheet]
== How it works ==
{| class="wikitable" style="width: 300x;float:right;"
|+ Derived Empire Standing modifiers
|-
! scope="col" | Standing
! scope="col" | Amarr
! scope="col" | Caldari
! scope="col" | Gallente
! scope="col" | Minmatar
|-
| Amarr<ref name="Standing">Row reads: completing an Amarr Storyline Mission will add 100% of the Standing value to Amarr, 70% to Caldari, -20% to Gallente and -50% to Minmatar.</ref> || 1.0 || 0.7 || -0.2 || -0.5
|-
| Caldari || 0.5 || 1.0 || -0.5 || -2.0
|-
| Gallente || -0.2 || -0.5 || 1.0 || 8.0
|-
| Minmatar || -0.5 || -0.2 || 0.8 || 1.0
|}
[[File:FW faction alliances.png|thumb|200px|right|Amarr fight Minmatar and Caldari fight Gallente.]]
Storyline Missions will start decreasing your total sum of Empire Standings. This is because negative Derived Standing will become greater then positive Effective Standing gain.
===Standings gain mechanics===
When standings go up or down they do so as a percentage; this is always a percentage decay towards the extreme end of the scale. For example, if someone has 1.0 standing with an NPC corporation and completes a mission that changes standing by +5%, then the current standing is increased by 5% of the difference from 1 to 10; that's a change of +0.45 with an end result of 1.45. However, if someone else with a 4.0 standing completes the same mission under the same circumstances and also gets a 5% increase, then that's 5% of the difference from 4 to 10; that's a change of +0.30 with an end result of 4.30.
If something causes a standing decrease, then it's a percentage decay towards −10. For example, if someone with 1.0 standing suffers a −5% change, then that's 5% of the difference from 1 to −10; that's a change of −0.55 with an end result of 0.45. If someone with 4.0 standing suffers that same −5% change, then it's 5% of the difference from 4 to −10; that's a change of −0.7 with an end result of 3.3.
The formula for standing increase is
:<math> \text{ New standing} = \text{Old standing} + ( 10 - \text{Old standing} ) \times \text{Standing increase} </math>
The formula for standing decrease is almost same, just towards -10
:<math> \text{ New standing} = \text{Old standing} + ( -10 - \text{Old standing} ) \times \text{Standing decrease} </math>
where ''Standing decrease'' is the decimal form of standing change. For example 0.4% would be 0.004.
The consequence of this math is that the higher your standings are, the less effective standings increases become and the more dramatic penalties become. For example a standing loss of 1% turns 9.0 standing into 8.81 but increase of 1% would bring 9.0 standing to 9.01.
==Choosing the path==
"The Ploy" is detailed plan how to get to 5.0 standings. The process is very similiar, but differs depending on the path you choose. In order to choose one:
* Your path will most likely be the Empire path for which you have the most standings
* If you have two Empires with similiar high standings - choose path based on the faction with lowest standings
* In all other cases consult the detailed standings requirements on specific wiki pages for each path - the answer is not obvious which path will be the easiest
Alternatively, "Selector" sheet in [https://docs.google.com/spreadsheets/d/1-H30NZjdxuHW8KXeIUiTF2DoQTziTsL346c7dPL7_cM/edit?usp=sharing| Google spreadsheet] allows you to put your current standings and check for which path the requirement are met.


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