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Fitting ships: Difference between revisions

From EVE University Wiki
Uryence (talk | contribs)
Uryence (talk | contribs)
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=== Tank ===
=== Tank ===


Next, consider your tank. First, fit a Damage Control unit of some kind. T2 should always be favoured however meta 3 or 4 can sometimes be chosen due to dramatically less CPU usage (bear in mind that meta 4 damage controls are quite costly). If fitting an Assault Frigate or Heavy Assault Cruiser, use an Assault Damage Control instead.
Next, consider your tank. First, fit a Damage Control unit of some kind. T2 Damage Controls should always be favoured, but meta 3 or 4 can sometimes be chosen due to dramatically less CPU usage (bear in mind that meta 4 damage controls are quite costly). If fitting an Assault Frigate or Heavy Assault Cruiser, use an Assault Damage Control instead.


Buffer armor tanks use between two (generally for T1 frigates) and six (generally for battleships or logistics) low slots. In order, fit the following:
Buffer armor tanks use between two (generally for T1 frigates) and six (generally for battleships or logistics) low slots. In order, fit the following:
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*either add a 3rd EANM, or a reactive armor hardener; alternatively, consider removing both EANMs and fitting 3 active hardeners of your lowest resists
*either add a 3rd EANM, or a reactive armor hardener; alternatively, consider removing both EANMs and fitting 3 active hardeners of your lowest resists


Remember that on DD ships you want to leave room for at least one damage module (eg. magnetic field stabiliser for hybrids), and often two.  
Remember that on DD ships you want to leave room for at least one damage module (e.g. magnetic field stabiliser for hybrids), and often two.  


Buffer shield tanks operate in a very similar fashion but with one fewer slot, using between two and five. In order, fit the following:
Buffer shield tanks operate in a very similar fashion but with one fewer slot, using between two and five. In order, fit the following: