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These drones repair their targets. Unfortunately, you cannot target your own ship, and therefore you can't use your logistics drones to repair your own ship (you can, however, use them to repair your own drones). There are Tech 1 and Tech 2 drones, in three sizes (light, medium and heavy, each based on the respective combat drone), which repair either shield, armor or hull damage. The Tech 2 drones receive a 20% boost to repair amount, hit points, speed, and orbital velocity, but require {{sk|Repair Drone Operation|V|icon=yes}}. | These drones repair their targets. Unfortunately, you cannot target your own ship, and therefore you can't use your logistics drones to repair your own ship (you can, however, use them to repair your own drones). There are Tech 1 and Tech 2 drones, in three sizes (light, medium and heavy, each based on the respective combat drone), which repair either shield, armor or hull damage. The Tech 2 drones receive a 20% boost to repair amount, hit points, speed, and orbital velocity, but require {{sk|Repair Drone Operation|V|icon=yes}}. | ||
The hull repair drones are half as effective as the shield and armor counterparts. All logistics drones | The hull repair drones are half as effective as the shield and armor counterparts. All logistics drones require {{sk|Repair Drone Operation|icon=yes}} as well as the skills for remote repair modules: ({{sk|Shield Emission Systems|icon=yes}}, {{sk|Remote Armor Repair Systems|icon=yes}}, and {{sk|Remote Hull Repair Systems|icon=yes}}, respectively). | ||
For comparison, small, medium and large remote shield and armor repair modules repair 80 HP, 160 HP, and 320 HP every 5 seconds, respectively. | For comparison, small, medium and large remote shield and armor repair modules repair 80 HP, 160 HP, and 320 HP every 5 seconds, respectively. | ||