Expansions

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Eve Online has changed a great deal over the years, and this page lists the expansions added to it, along with major features contained within them.

2003

EVE online logo.png The Second Genesis
Initial Release Date: 06/05/2003
Last Update: {{{last_update}}}
Site: None
Patch notes: https://community.eveonline.com/news/patch-notes/improvements-and-bug-fixes-25
(Expand to see features)


** Truly Massive Universe
** Unique Offline Skill Advancement
** Player Run Economy
** Free-form Professions
** Ships and Unlimited Customization
** Player Research and Manufacturing
** Dynamic Tactical Combat
** Extensive Player Interaction
** Unique Character Creation
** Detailed Player Corporation Management
** Faction and Agent System
** Encounters in Space
** An Extensive Communication System
** Over 250 Types of In-space NPC's


EVE online logo.png Castor
Initial Release Date: 18/12/2003
Last Update: {{{last_update}}}
Site: None
Patch notes: https://community.eveonline.com/news/patch-notes/improvements-and-bug-fixes-34
(Expand to see features)


** Tech Level 2
** Player Owned Conquerable Stations
** New Ship Classes
** New Agent Features
** Market Changes
** Updated Ship Technology
** Crime Fighting
** Advanced Skills
** Weapon Upgrades
** Auto-cloak


2004

EVE online logo.png Exodus
Initial Release Date: 17/11/2004
Last Update: {{{last_update}}}
Site: None
Patch notes: https://community.eveonline.com/news/patch-notes/eve-online-exodus-1
(Expand to see features)


** New Ships
** Starbases
** New Helper Applications
** New Multi-level Scenarios
** System Scanning
** Mining Improvements
** Corporation Improvements
** Alliance Systems
** War Declaration
** User Interface Improvement
** New Agent Functionality
** New Aggression System
** New NPC Types
** Market Improvements
** Fleet Command and Tactical View
** Updated In-game Browser


2005

EVE online logo.png Cold War
Initial Release Date: 29/07/2005
Last Update: {{{last_update}}}
Site: None
Patch notes: https://community.eveonline.com/news/patch-notes/improvements-and-bug-fixes-47
(Expand to see features)


** Combat Improvements
** Outposts
** Pirate Factions Upgrades
** New World Order
** Cosmos Constellations
** Dreadnoughts
** Encounters In Space
** Leadership Overhaul
** Freighters
** Mini-professions
** New Complexes
** Convoy Raiding Lucrative
** System Sovereignty
** Unicode Chat & Client Improvements
** Research Breakthroughs & Skills


EVE online logo.png Red Moon Rising
Initial Release Date: 14/12/2005
Last Update: {{{last_update}}}
Site: None
Patch notes: https://community.eveonline.com/news/patch-notes/eve-online-red-moon-rising-1
(Expand to see features)


** Carriers & Motherships
** Titans
** Bloodlines
** Starbases And Sovereignty
** Tech 2 Ships
** Project Rebirth
** Cosmos Constellations
** Next-gen Manufacturing & Research Facilities
** Optimizations
** Fighters
** Combat Revisited
** Drones Revisited
** Needful Things For Mining
** NPCs Revisited
** Eye For An Eye
** Tech 2 Ammunition
** Unicode Client
** New Corp Logos
** Jettison Canister Flagging
** UI Improvements
** Tractor Beam


2006

EVE online logo.png Revelations
Initial Release Date: 29/11/2006
Last Update: {{{last_update}}}
Site: None
Patch notes: https://community.eveonline.com/news/patch-notes/patch-notes-for-revelations-1.3-1
(Expand to see features)


** Contracts
** Combat Organization
** Exploration
** Invention
** Combat Boosters
** Rigs
** New Battleships
** New Battlecruisers
** Salvaging
** Eight New Regions
** Voice Communication
** Optimizations


2007

EVE online logo.png Revelations II
Initial Release Date: 19/07/2007
Last Update: {{{last_update}}}
Site: None
Patch notes: https://community.eveonline.com/news/patch-notes/revelations-ii-patch-notes-features-fixes-and-improvements-1
(Expand to see features)


** Heat
** Anti-Fleet Warfare
** Structure Warfare Enhancements
** Starbase Warfare
** Outpost Warfare
** Outpost Upgrades
** Expanding the Frontiers of Exploration
** Agent Mission Improvements
** Broader Sovereignty Scope
** Improved Corporation & Alliance Management
** Need for Speed™
** Immersive New Player Experience
** General Improvements


EVE online logo.png Trinity
Initial Release Date: 12/12/2007
Last Update: {{{last_update}}}
Site: None
Patch notes: https://community.eveonline.com/news/patch-notes/eve-trinity-changes-and-fixes-1
(Expand to see features)


** Amarr Ships
** Caldari Ships
** EVE Voice
** Fleet Invitations
** EVE Marketplace
** Female Corpses
** Exiting Stations on a Velocity
** Situational Awareness Improvements
** Overview Improvements


Empyrean Age

  • Features
    • Factional Militias
    • Ranks
    • Factional Warfare Agents
    • Statistics
    • System Occupancy
    • Combat Zones
    • Factional Warfare Complexes
    • World Shaping

Quantum Rise

  • Features
    • Stackless IO
    • EVE64
    • Alchemy
    • Industrial Ships Get Love
    • User Interface Changes
    • Speed Rebalanced
    • Ammunition Cost Change
    • Certificates
    • Medals
    • New RealX Tracks
    • New Stargates
    • Improved Travel
    • Assembly Array Upgrades
    • ETC Secure Trading Evolved

Apocrypha

  • Features
    • Wormholes
    • Tech3 Strategic Cruisers
    • Tech3 Production and Engineering
    • New Player Experience
    • Epic Mission Arc
    • Attribute Respecs
    • New NPC and NPC AI
    • Skill Queue
    • New Ship Fitting Panel
    • UI Exporting
    • New Art and Effects
    • New Sound Engine
    • Premium Lite
    • Premium Mac Client
    • Russian Localization

Dominion

  • Features
    • Sovereignty Evolves
    • Sovereignty Infrastructure System
    • New Doomsday Devices and Capital Ship Changes
    • Improved Fleet Tools
    • Exploration and Advanced PVP Tutorials
    • Faction Ships Revisited
    • Pirate Faction Epic Arc Missions
    • Upgraded Planets and Starfields
    • Improved In-Game Mail System
    • Full Featured In-Game Browser

Tyrannis

  • Features
    • Planetary Interaction
    • Backstory
    • EVE Gate
    • EVE Mail
    • Calendar
    • Graphic Updates
    • Alienware AlienFX
    • Event Landmarks

Incursion

Main article: Incursion (expansion)
  • Features
    • Council of Stellar Management (CSM)
    • Client Customization
    • Ordnance Overhaul
    • Faction Ships Now Available on the Market
    • Fighter Bombers Take One for the Team
    • Agents Secure New Ways to Keep You Busy
    • A New Lair for the TQ Beast
    • Fleet Jumping Accelerated
    • Module Performance Improvements
    • Noctis, the Dedicated Salvager
    • The Thin Client is Born
    • Upgraded Server Hardware
    • Farewell to the Learning Skills Group
    • 2010 Holiday Ship: The CONCORD Echelon
    • Character Creation System – Re-invent Yourself
    • Planetary Interaction Evolves
    • EVE Gate Enhanced
    • New Sansha Pirate NPCs
    • New Sansha Combat Ships
    • EVE Gate gets EVE Voice beta
    • Environment System Effects
    • CONCORD Sets Up Shop
    • NPC AI Gets an IQ Boost
    • Incursions
    • Remote Destruction of Jump Clones
    • Improvements to Buying a New Clone
    • Sell/Buy Window Settings
    • Market Window Displays Outpost Information
    • Asset Search by Distance
    • Drag and Drop Into Closed Containers
    • Character Portrait Saves Return
    • Improved Overview Settings
    • Agent Removal Confirmation
    • Starmap Autopilot's Tab Now Easier to Adjust
    • Clearing All Waypoints from Space
    • Carbon Inventory
    • More Pirates, Shiny Treasures
    • More Portraits, More Places
    • Auto Fleet Commander
    • Visible Nullsec Truesec
    • Strip FIttings From Inactive Ships
    • NPC Electronic Warfare Updates
    • Better Value Visibility
    • Extra Outpost Info Added
    • More Default Overview Layouts
    • Direct Bookmark Removal
    • Better Fleet Boss Info Display
    • Improved Mass Repackaging
    • High-resolution Pilot Portrait Display
    • Loot Logging On by Default
    • Enhanced Waypoint Markers
    • More Incursion Group Support
    • Server-side Ship Fittings
    • Extended Newbie Mission Durations
    • Team BFF's Little Things Continue
    • Carbon UI

Incarna

  • Features
    • Set Foot into Captain’s Quarters
    • The Noble Exchange (NeX)
    • Looking Good with Your Guns Out
    • Mirror, Mirror, on the Wall...
    • ECM Changes for Better Battle
    • Traffic Advisory: Jumpbridge Changes Ahead
    • Faction vs faction standings
    • Performance Improvements
    • Redone and Feature-filled New Player Experience
    • Amarr’s Modern Maller Arrives
    • EVE Gate: Activity Notifications
    • EVE Gate: Personalized Backgrounds
    • API: Contract Information
    • API: Customizable Keys
    • New Official EVE Forums
    • Ship Spinning and Graphics Tweaking

Crucible

  • Features
    • New Tier 3 Battlecruisers
    • New Nebulae
    • Time Dilation
    • V3 - A Graphical Upgrade
    • Engine Trails
    • New Station-themed Captain’s Quarters
    • Customs Offices
    • New Tech 2 Modules
    • Hybrid Weapon Balancing
    • Logistics Ship Balancing
    • Rebalanced Destroyers
    • Anomalies Revisited
    • Increased Player Ship Salvage
    • Bigger Bandwidth (Planetary Interaction)
    • Magnometric Sites
    • Loot All option
    • Log Off Timer Change
    • Ship Spinning and Graphics Tweaking
    • Starbase Management
    • Per-Ship Orbit
    • Autopan on Hover Removed
    • More Relevant Info on Skills
    • Remote Unrent Office
    • Fitting List Limit Raised
    • Implants in KillMails
    • Blueprint type in Killmails
    • Corporation Locations (Bookmarks)
    • EVE Sans Neue Font Brings Clarity to Chat
    • UI Scaling
    • Ship Spinning Counter
    • Friends Let Friends Use Jumpbridges
    • Rubber Band Selection
    • Neocom Blink Toggle
    • Container Filter for Assets
    • Market Links in 'Show Info' Window
    • Skill Queue Dragging
    • Chat MotD
    • Map Options Window Changes
    • Mission Window Minimize
    • Ship Corp Hangars Stay Open
    • Caps Lock Icon
    • Market-to-Chat Dragging
    • Scan Signature Filter
    • Corp Wallet Tool tip
    • Skill Training Highlight
    • Jumpbridge UI enhancements
    • Improved Warp Tunnels
    • Doomsday Device and Cyno Field Effects
    • Cap ship balancing
    • New DED Complexes
    • Drones try to return when hit warp
    • Improved Commands
    • Reduction in session change timer
    • Stargates point towards correct place
    • Bombs on UI, Other Turrets on UI
    • Improvements to the Fitting Window
    • New Neocom
    • Reduction in Session Change Timer – Take Two
    • Convenient Starbase Fuel Notifications
    • Shift Click for Great Power
    • Interactive Friend Notification Portrait
    • Alliances enter the Factional Warfare arena
    • Tech 2 Module Tweaking
    • Chat Member List Portrait Toggle
    • Assault Frigate Balancing
    • Drag and Drop Members in Fleet Watch lists
    • Fleet Watch list Member Increase
    • More Convenience to Corp Locations
    • Shield Bonus Fixes
    • Blaster Ammunition: Null Gets a Boost
    • Mission Status in Station Agent Panel
    • Skill Sheet Alphabetizationing
    • Capital Ship Tweaks: Diverting power from the shields, Captain
    • More and Better: New Shield Modules Added
    • Nomenclature Obfuscation Reduction
    • POS FUEL BLOCK NOTICE: January 24th, 2012
    • Client Side Optimization
    • Flashy New Rookie Ships
    • Science and Industry Panel Blueprint Sorting
    • Optimized Localization
    • Fleet Watch List Additions
    • DED Complexes Get Even More Love
    • More Detail in Target Gauges
    • Team Avatar’s Interface Enhancement Pack

Inferno

  • Features
    • Missiles and Launchers
    • Graphics Update
    • War Declaration System
    • Kill Reports
    • Mercenary Marketplace
    • Factional Warfare
    • Modules
    • Character Creator
    • Unified Inventory
    • Incursions
    • Effects Bar
    • Opportunities
    • UI Enhancements
    • Rendering Visual Excellence
    • Factional Warfare
    • Feature Iteration
    • Ever Evolving Visuals
    • The Rebalancing Initiative
    • Intuitive Information Instructions

Retribution

  • Features
    • EVE/DUST 514 Link
    • Battlecruisers Rebalanced
    • Dueling
    • Corporation Search Tools
    • Engineering Advances for Black Ops Pilots
    • War Declaration Iteration
    • Configurable Info Panels

Odyssey

Main article: Odyssey
  • Features
    • A New Age of Discovery
    • Navy Issue Rebalancing
    • A New "Spacescape"
    • Dynamic Travel Transitions

Rubicon

Main article: Rubicon
  • Features
    • Personalize with a Paint Job
    • Mobile Structures
    • Sisters of EVE Faction Ships
    • Rebalancing and Roles
    • The Modernized Tristan
    • The Crucifier Redesigned
    • Detailed Wrecks for Capital Ships
    • Renovate Station Exteriors
    • Corporation Management Boost
    • Ship Maintenance Arrays and loot drops
    • Rapid Missile Launchers
    • More places to refit your Tech 3 Cruisers
    • Death in HD
    • Jump Gate Travel Animations
    • Upgraded Warp Bubble Effects
    • Level of Detail Additions
    • Atmospheric Sounds from Suns
    • Multiple Open Kill Reports
    • Station Guest List
    • D-Scan Enhancements
    • Word Filtering
    • Word Filtering
    • Expanded Tab Information
    • Fleet Management UI
    • Encounter Surveillance system
    • Guerrila-Style Warfare
    • Hi-Sec Customs Offices
    • Warp Changes
    • ISIS
    • Certificate Overhaul
    • Ghosts Sites
    • Character Screen Update
    • Stream and Share
    • Orbital Bombardment

Kronos

Main article: Kronos

Crius

Main article: Crius
  • Features
    • Reprocessing changes
    • Fleet Warp Opt-Out Added
    • Starbase Changes
      • Reprocessing Array tweaked
      • Compression Array added
    • Blueprint Research changes
    • Manufacturing and Research Price changes
    • Industry UI
    • Audio improvements
    • Skill Check on Module Fitting removed
    • API Support added for new features

Hyperion

Main article: Hyperion
  • 'Features'
    • Wormhole changes
    • Incursion Frigate Mission and Scout sites
    • New Store items for character customization
    • PLEX changes for extra character training
    • Shareable Overviews
    • Heavy Assault Cruisers and Micro Warp Drives get a balance pass
    • Planetary Colonies in sovereign nullsec space are now open to all players, not just the sov-holding alliance.

Oceanus

Main article: Oceanus
  • Features
    • French Language Localization
    • Oceanus Theme Song
    • Wormholes colorization clues
    • Incursion 'Burner' mission updates
    • UI changes
      • Market item descriptions on hover
      • CIDER performance updates for our Mac client users
      • New interface sounds and audible alerts
      • An advanced notification system to keep you abreast of important character, ship and station changes.
    • Eft formatting change
    • Interdictors and Interceptors get a balance pass
    • Named modules reviewed and updated
    • Cloaking gains slick new sights and sounds

Phoebe

Main article: Phoebe
  • features
    • Nullsec Changes
      • Capitals can use gates
      • Jump Fatigue Introduced
      • JUMP range of Capitals Reduced to 5 LY
    • Unlimited Skill Que
    • Industry Changes
      • Consolidated skills
      • Reverse Engineering merged with Invention
      • Industry UI improvements
    • Pheobe Theme Song
    • Stealth Bomber changes
    • New armor/hull repairer icons
    • Scanner window separation
    • Brighter nebulae
    • New structure sounds
    • XML API updates
    • Better career agents
    • Updated escalation sites
    • Environmental dangers
    • Improved reward scaling
    • New sensor Overlay
    • New Pop-up Notifications

Rhea

Main article: Rhea
  • Features
    • 100 More Wormhole Galaxies discovered and Added
    • Thera System
    • Shattered Wormholes
    • Amarr Tech 3 Destroyers Confessor
    • ORE Bowhead Freighter
    • Redesigned Onyx
    • Redesigned Eagle
    • Redsigned Caldari Rook
    • Redsigned Caldari Falcon
    • Redsigned Caldari Blackbird
    • Redsigned Gallente Incursus
    • Sleeper Cache Sites
    • Polarized Weapon Modules
      • +20% Rate of Fire
      • +15% Tracking Speed
      • -20% Range and Falloff
      • All your resistances are set to 0
    • PBR Physically Based Rendering
    • End of Clone Upgrades
    • Name Purge from Old Trial Accounts
    • WASD ship controls
    • Corporation-to-player invites
    • Updates to the CREST API for third-party developers
    • Hit point info for drones in bays
    • Hacking improvements
    • Rhea Theme Song

Proteus

Main article: Proteus

Tiamat

Main article: Tiamat

Scylla

Main article: Scylla

Mosaic

Main article: Mosaic

Carnyx

Main article: Carnyx

Carnyx Part 2

Main article: Carnyx

Aegis

Main article: Aegis

Galatea

Main article: Galatea

Vanguard

Main article: Vanguard

Crimson Harvest

Main article: Crimson Harvest

Parallax

Main article: Parallax

Paralax Part 2

Main article: Parallax

Frostline

Main article: Frostline

118.1

  • Features
    • New Launcher
    • New Ship Skins

118.2

118.3

The Hunt

Citadel

Recurring Opportunities

  • Features
    • Daily Opportunity Thrill of the Hunt, read more

118.5

  • Features
    • Citadel Iterations Part 1
    • Multi Use Analyzers (Combined Relic and Data Analyzer in one Item)

118.6

  • Features
    • Event Shadow of the Serpent
    • Citadel Iterations Part 2
    • Lightning & Visual Effects Upgrades
    • Docking/Undocking Animations
    • Tactical Overlay Iteration
    • Pirate Faction Capital Ships & Implants (Serpentis)
    • Combat Boosters now legal
    • Bulk Fitting

118.7

  • Features
    • Contracts in Citadels
    • Lightning & Visual Effects Upgrades
    • Cargo & Fleet Hold UI Iteration

Ascension

  • Features
    • Clone States: Alpha and Omega. Alpha clones are free to play and have slower skill training as well as having a limited set of skills available to them. Omega clones are subscribers, have no restrictions, and have the "faster" skill training time.
    • The Porpoise is a new ship Industrial Command Ship that fills the hole at the bottom of the mining foreman ship progression line (further information).
    • The Orca and Rorqual received major revamps.
    • Command Bursts have replaced the old warfare links to provide boosting. Now boosters must be on grid.
    • Added the Fitting Simulator

Lifeblood