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Revision as of 00:10, 4 October 2015 by Al hubbard (talk | contribs) (Added Skills Links template)

Overview

This group has all industry and manufacturing skills. It doesn't include any combat skills, so can be mostly ignored by PvP'ers and PvE'ers alike.


Advanced Industrial Ship Construction

Skill at the construction of advanced industrials.
 Attributes:
 Multiplier: 3x
 Price: 2M ISK
 Alpha max level: Alpha pilot can not train this skill.
 Prerequisites: Mechanics II, Industry III
 I required for: Building Blockade Runners and Deep Space Transports
 Notes: 1% reduction in build time per skill level



Advanced Industry

Skill at efficiently using industrial facilities. 3% reduction in all manufacturing and research times per skill level.
 Attributes:
 Multiplier: 3x
 Price: 300k ISK
 Alpha max level: Alpha pilot can not train this skill.
 Prerequisites: Industry III
 Notes: This skill has been renamed several times. Before Crius 1.0, it was called "Material Efficiency", and before Rubicon 1.1, it was called "Production Effiency".



Advanced Large Ship Construction

Skill at the construction of advanced battleships. Required for advanced battleship BP manufacturing
 Attributes:
 Multiplier: 8x
 Price: 30M ISK
 Alpha max level: Alpha pilot can not train this skill.
 Prerequisites: Advanced Medium Ship Construction IV, Advanced Small Ship Construction IV
 I required for: Building Battleships and Marauders
 Notes: 1% reduction in build time per skill level



Advanced Mass Production

Further training in the operation of multiple factories. Ability to run 1 additional manufacturing job per skill level.
 Attributes:
 Multiplier: 8x
 Price: 20M ISK
 Alpha max level: Alpha pilot can not train this skill.
 Prerequisites: Mass Production V, Industry III
 Notes:



Advanced Medium Ship Construction

Skill at the construction of advanced cruisers and battlecruisers. Required for advanced cruiser and battlecruiser BP manufacturing
 Attributes:
 Multiplier: 5x
 Price: 1M ISK
 Alpha max level: Alpha pilot can not train this skill.
 Prerequisites: Advanced Small Ship Construction IV, Mechanics III
 I required for: Building Logistics Cruisers, Heavy Assault Cruisers, Recon Ships, Heavy Interdictors, and Command Ships
 V required for: Building Strategic Cruisers
 Notes: 1% reduction in build time per skill level



Advanced Small Ship Construction

Skill at the construction of advanced frigates and destroyers. Required for advanced frigate and destroyer BP manufacturing
 Attributes:
 Multiplier: 2x
 Price: 100k ISK
 Alpha max level: Alpha pilot can not train this skill.
 Prerequisites: Mechanics I
 I required for: Building Interceptors, Covert Ops Frigates, Stealth Bombers, Assault Frigates, and Interdictors
 V required for: Building Tactical Destroyers
 Notes: 1% reduction in build time per skill level



Capital Ship Construction

Skill at the construction of capital ships.
 Attributes:
 Multiplier: 14x
 Price: 75M ISK
 Alpha max level: Alpha pilot can not train this skill.
 Prerequisites: Mechanics V, Industry V, Advanced Industry V
 I required for: Building all T1 and T2 capital ship components, capital weapons, Freighters, and the Orca
 III required for: Building Carriers and Dreadnoughts
 IV required for: Building Supercarriers
 V required for: Building Titans
 Notes:



Drug Manufacturing

Needed to manufacture boosters. Can not be trained on Trial Accounts.
 Attributes:
 Multiplier: 2x
 Price: 30–50M ISK
 Alpha max level: Alpha pilot can not train this skill.
 Prerequisites: none
 Notes: The Drug Manufacturing skill is not sold by NPC stations so prices will vary widely.



Industry

Allows basic operation of factories. 4% reduction in manufacturing time per skill level.
 Attributes:
 Multiplier: 1x
 Price: 30k ISK
 Alpha max level: V
 Prerequisites: none
 Notes:



Mass Production

Allows the operation of multiple factories. Ability to run 1 additional manufacturing job per level.
 Attributes:
 Multiplier: 2x
 Price: 200k ISK
 Alpha max level: III
 Prerequisites: Industry III
 Notes: The Mass Production skill is not sold by NPC stations so prices will vary widely.



Outpost Construction

Skill at constructing outposts.
 Attributes:
 Multiplier: 16x
 Price: 100M ISK
 Alpha max level: Alpha pilot can not train this skill.
 Prerequisites: Mechanics V, Industry V, Anchoring V
 Notes:



Supply Chain Management

Proficiency at starting manufacturing jobs remotely. Without this skill, one can only start jobs within the solar system where one is located. Each level increases the distance at which research projects can be started. Level 1 allows for jobs at a range within 5 jumps, and each subsequent level adds 5 more jumps to the range, with a maximum of a 25 jump range.
 Attributes:
 Multiplier: 3x
 Price: 7.5M ISK
 Alpha max level: Alpha pilot can not train this skill.
 Prerequisites: Mass Production IV, Industry III
 Notes:


Phoebe 1.0