Difference between revisions of "Skills:Shields"

From EVE University Wiki
Jump to: navigation, search
(Added new Invulnerability Core Operation skill.)
(Changed skill list to table.)
Line 1: Line 1:
 
{{Skills Links}}
 
{{Skills Links}}
==Overview==
+
=Overview=
 
This group has all the skills related to/required for remote and local [[Shield_tanking|shield tanking]]
 
This group has all the skills related to/required for remote and local [[Shield_tanking|shield tanking]]
  
*[[Skills:Shields#Capital_Shield_Emission_Systems|Capital Shield Emission Systems]] - Allows use of Capital Shield Transfer Array. Bonus to Capital Shield Transfer Array cap use.  
+
{| class="wikitable"
*[[Skills:Shields#Capital_Shield_Operation|Capital Shield Operation]] - Allows use of Capital Shield Boosters and other Capital Shield Modules. Bonus to Capital Shield Booster cap use.  
+
!Skill
*[[Skills:Shields#EM_Shield_Compensation|EM Shield Compensation]] - Percent Bonus to EM Resistance amount of passive shield hardeners.
+
!Purpose
*[[Skills:Shields#Explosive_Shield_Compensation|Explosive Shield Compensation]]- Percent Bonus to Explosive resist amount of passive shield hardeners.  
+
|-
*[[Skills:Shields#Invulnerability Core Operation|Invulnerability Core Operation]]- Allows use of and increases the duration of the [[Rorqual]]'s Pulse Activated Nexus Invulnerability Core.
+
|{{sk|Capital Shield Emission Systems}}
*[[Skills:Shields#Kinetic_Shield_Compensation|Kinetic Shield Compensation]] - Percent Bonus to Kinetic resist amount of passive shield hardeners.
+
|Allows use of Capital Shield Transfer Array. Bonus to Capital Shield Transfer Array cap use.  
*[[Skills:Shields#Shield_Compensation|Shield Compensation]] - Bonus to Shield Booster Capacitor use.  
+
|-
*[[Skills:Shields#Shield_Emission_Systems|Shield Emission Systems]] - Allows use of Shield Transfer Arrays. Bonus to Shield Emissions System module cap use.   
+
|{{sk|Capital Shield Operation}}
*[[Skills:Shields#Shield_Management|Shield Management]] - Bonus to ship shield amount.   
+
|Allows use of Capital Shield Boosters and other Capital Shield Modules. Bonus to Capital Shield Booster cap use.  
*[[Skills:Shields#Shield_Operation|Shield Operation]] - Allows use of Shield Boosters. Bonus to shield recharge time.  
+
|-
*[[Skills:Shields#Shield_Upgrades|Shield Upgrades]] - Allows use of shield upgrade modules. Bonus to Shield Upgrade modules Powergrid use.   
+
|{{sk|EM Shield Compensation}}
*[[Skills:Shields#Tactical_Shield_Manipulation|Tactical Shield Manipulation]] - Reduces chance of damage bleeding through to armor when shields are low. Allows use of shield hardeners.  
+
|Percent Bonus to EM Resistance amount of passive shield hardeners.
*[[Skills:Shields#Thermic_Shield_Compensation|Thermic Shield Compensation]] - Percent Bonus to Thermal Resist amount of passive shield hardeners.
+
|-
 +
|{{sk|Explosive Shield Compensation}}
 +
|Percent Bonus to Explosive resist amount of passive shield hardeners.  
 +
|-
 +
|{{sk|Invulnerability Core Operation}}
 +
|Allows use of and increases the duration of the [[Rorqual]]'s Pulse Activated Nexus Invulnerability Core.
 +
|-
 +
|{{sk|Kinetic Shield Compensation}}
 +
|Percent Bonus to Kinetic resist amount of passive shield hardeners.
 +
|-
 +
|{{sk|Shield Compensation}}
 +
|Bonus to Shield Booster Capacitor use.  
 +
|-
 +
|{{sk|Shield Emission Systems}}
 +
|Allows use of Shield Transfer Arrays. Bonus to Shield Emissions System module cap use.   
 +
|-
 +
|{{sk|Shield Management}}
 +
|Bonus to ship shield amount.   
 +
|-
 +
|{{sk|Shield Operation}}
 +
|Allows use of Shield Boosters. Bonus to shield recharge time.  
 +
|-
 +
|{{sk|Shield Upgrades}}
 +
|Allows use of shield upgrade modules. Bonus to Shield Upgrade modules Powergrid use.   
 +
|-
 +
|{{sk|Tactical Shield Manipulation}}
 +
|Reduces chance of damage bleeding through to armor when shields are low. Allows use of shield hardeners.  
 +
|-
 +
|{{sk|Thermal Shield Compensation}}
 +
|Percent Bonus to Thermal Resist amount of passive shield hardeners.
 +
|}
 +
 
 +
=Skill Details=
  
 
{{Skill
 
{{Skill

Revision as of 00:56, 19 December 2016

Overview

This group has all the skills related to/required for remote and local shield tanking

Skill Purpose
Capital Shield Emission Systems Allows use of Capital Shield Transfer Array. Bonus to Capital Shield Transfer Array cap use.
Capital Shield Operation Allows use of Capital Shield Boosters and other Capital Shield Modules. Bonus to Capital Shield Booster cap use.
EM Shield Compensation Percent Bonus to EM Resistance amount of passive shield hardeners.
Explosive Shield Compensation Percent Bonus to Explosive resist amount of passive shield hardeners.
Invulnerability Core Operation Allows use of and increases the duration of the Rorqual's Pulse Activated Nexus Invulnerability Core.
Kinetic Shield Compensation Percent Bonus to Kinetic resist amount of passive shield hardeners.
Shield Compensation Bonus to Shield Booster Capacitor use.
Shield Emission Systems Allows use of Shield Transfer Arrays. Bonus to Shield Emissions System module cap use.
Shield Management Bonus to ship shield amount.
Shield Operation Allows use of Shield Boosters. Bonus to shield recharge time.
Shield Upgrades Allows use of shield upgrade modules. Bonus to Shield Upgrade modules Powergrid use.
Tactical Shield Manipulation Reduces chance of damage bleeding through to armor when shields are low. Allows use of shield hardeners.
Thermal Shield Compensation Percent Bonus to Thermal Resist amount of passive shield hardeners.

Skill Details

Icon skillbook2.png Capital Shield Emission Systems

Operation of capital sized shield transfer array and other shield emission systems. 5% reduced capacitor need for capital shield emission system modules per skill level.
Implants.png Attributes: Intelligence.pngMemory.png
Multiplier.png Multiplier: 10x
Isk.png Price: 15M ISK
Alpha.png Alpha max level: Alpha pilot can not train this skill.
Icon skillbook2.png Prerequisites: Power Grid Management V; Shield EmissionSystems V
Icon skillbook2.png I required for: Capital Murky Shield Screen Transmitter I; Capital Shield Transporter I



Icon skillbook2.png Capital Shield Operation

Operation of capital shield boosters and other shield modules. 2% reduction in capacitor need for capital shield boosters per skill level.
Implants.png Attributes: Intelligence.pngMemory.png
Multiplier.png Multiplier: 8x
Isk.png Price: 25M ISK
Alpha.png Alpha max level: Alpha pilot can not train this skill.
Icon skillbook2.png Prerequisites: Shield Management V; Shield Operation V; Power Grid Management V
Icon skillbook2.png I required for: Capital Neutron Saturation Injector I; Capital Shield Booster I



Icon skillbook2.png EM Shield Compensation

5% bonus to EM resistance per level for Shield Amplifiers
Implants.png Attributes: Intelligence.pngMemory.png
Multiplier.png Multiplier: 2x
Isk.png Price: 150k ISK
Alpha.png Alpha max level: II
Icon skillbook2.png Prerequisites: Shield Operation IV
Notes.png Notes: This and the other three 'X Shield Compensation' (not to be confused with simple Shield Compensation) skills are low priority skills since they only benefit passive shield hardeners, which are very rarely used.



Icon skillbook2.png Explosive Shield Compensation

5% bonus to explosive resistance per level for Shield Amplifiers
Implants.png Attributes: Intelligence.pngMemory.png
Multiplier.png Multiplier: 2x
Isk.png Price: 150k ISK
Alpha.png Alpha max level: II
Icon skillbook2.png Prerequisites: Shield Operation IV
Notes.png Notes: This and the other three 'X Shield Compensation' (not to be confused with simple Shield Compensation) skills are low priority skills since they only benefit passive shield hardeners, which are very rarely used.



Icon skillbook2.png Kinetic Shield Compensation

5% bonus to kinetic resistance per level for Shield Amplifiers
Implants.png Attributes: Intelligence.pngMemory.png
Multiplier.png Multiplier: 2x
Isk.png Price: 150k ISK
Alpha.png Alpha max level: II
Icon skillbook2.png Prerequisites: Shield Operation IV
Notes.png Notes: This and the other three 'X Shield Compensation' (not to be confused with simple Shield Compensation) skills are low priority skills since they mostly benefit passive shield hardeners, which are very rarely used.



Icon skillbook2.png Invulnerability Core Operation

Skill at operating the Rorqual's Pulse Activated Nexus Invulnerability Core module. Increases the effect duration and cycle time of the Pulse Activated Nexus Invulnerability Core by 10% per level.
Implants.png Attributes: Intelligence.pngMemory.png
Multiplier.png Multiplier: 8x
Isk.png Price: 250M ISK
Alpha.png Alpha max level: Alpha pilot can not train this skill.
Icon skillbook2.png Prerequisites: Capital Shield Emission Systems III, Power Grid Management V, Shield Emission Systems V, Science II, Tactical Shield Manipulation V



Icon skillbook2.png Shield Compensation

Improved skill for regulating energy flow to shields. 2% less capacitor need for shield boosters per skill level.
Implants.png Attributes: Intelligence.pngMemory.png
Multiplier.png Multiplier: 2x
Isk.png Price: 150k ISK
Alpha.png Alpha max level: IV
Icon skillbook2.png Prerequisites: Shield Operation III
Notes.png Notes: An important support skill for active shield tanking.



Icon skillbook2.png Shield Emission Systems

Operation of shield transfer array and other shield emission systems. 5% reduced capacitor need for shield emission system modules per skill level.
Implants.png Attributes: Intelligence.pngMemory.png
Multiplier.png Multiplier: 2x
Isk.png Price: 100k ISK
Alpha.png Alpha max level: III
Icon skillbook2.png Prerequisites: Power Grid Management III
Icon skillbook2.png I required for: T1 and Faction shield transporters
Icon skillbook2.png II required for: Micro shield transporter II
Icon skillbook2.png III required for: Small shield transporter II; T1 Light, medium and heavy shield maintenance bots
Icon skillbook2.png IV required for: Medium and Large shield transporter II; T2 Light, medium and heavy shield maintenance bots
Icon skillbook2.png V required for: Capital Shield Emission Systems
Notes.png Notes: Shield emission systems repair other ships' shields. This skill is important for anyone planning to fly the Scimitar or Basilisk shield logistics ships.



Icon skillbook2.png Shield Management

Skill at regulating a spaceship's shield systems. 5% bonus to shield capacity per skill level.
Implants.png Attributes: Intelligence.pngMemory.png
Multiplier.png Multiplier: 3x
Isk.png Price: 170k ISK
Alpha.png Alpha max level: IV
Icon skillbook2.png Prerequisites: Power Grid Management III
Icon skillbook2.png I required for: T1 and Faction shield boost amplifiers
Icon skillbook2.png V required for: Shield boost amplifier II; Capital Shield Operation
Notes.png Notes: A basic shield support skill (remember that an increase in shield capacity also increases the amount of shield hitpoints you recharge every second) which is an uncomfortably long train to V. But it is worth training to V in the long run. Level V is required for T2 Shield Boost Amplifiers.



Icon skillbook2.png Shield Operation

Skill at operating a spaceship's shield systems, including the use of shield boosters and other basic shield modules. 5% reduction in shield recharge time per skill level.
Implants.png Attributes: Intelligence.pngMemory.png
Multiplier.png Multiplier: 1x
Isk.png Price: 55k ISK
Alpha.png Alpha max level: IV
Icon skillbook2.png Prerequisites: Power Grid Management I
Icon skillbook2.png I required for: T1 and Faction shield boosters
Icon skillbook2.png II required for: Certain large and ancillary shield boosters
Icon skillbook2.png III required for: T2 small and medium shield boosters X-Large shield boosters; Shield Compensation; Amarr Defensive Systems;

Gallente Defensive Systems; Minmatar Defensive Systems

Icon skillbook2.png IV required for: X-Large ancillary shield booster; Large shield booster II; Thermic Shield Compensation; EM Shield Compensation; Kinetic Shield Compensation; Explosive Shield Compensation
Icon skillbook2.png V required for: X-Lage shield booster II; Capital Shield Operation; Caldari Defensive Systems
Notes.png Notes: Important shield support skill, especially for passive regeneration shield tanks. Level V is required to use T2 X-large shield boosters.



Icon skillbook2.png Shield Upgrades

Skill at installing shield upgrades e.g. shield extenders and shield rechargers. 5% reduction in shield upgrade powergrid needs.
Implants.png Attributes: Intelligence.pngMemory.png
Multiplier.png Multiplier: 2x
Isk.png Price: 100k ISK
Alpha.png Alpha max level: IV
Icon skillbook2.png Prerequisites: Power Grid Management II; Science I
Icon skillbook2.png I required for: T1 and Faction shield extenders and hardener amplifiers
Icon skillbook2.png II required for: Micro shield extender II
Icon skillbook2.png III required for: Small shield extender II; T1 shield rechargers
Icon skillbook2.png IV required for: T2 shield rechargers, extenders and hardener amplifiers
Notes.png Notes: A useful fitting skill, makes squeezing some of the equipment used in shield tanking onto your ship easier.



Icon skillbook2.png Tactical Shield Manipulation

Skill at preventing damage from penetrating the shield, including the use of shield hardeners and other advanced shield modules. Reduces the chance of damage penetrating the shield when it falls below 25% by 5% per skill level, with 0% chance at level 5.
Implants.png Attributes: Intelligence.pngMemory.png
Multiplier.png Multiplier: 4x
Isk.png Price: 210k ISK
Alpha.png Alpha max level: IV
Icon skillbook2.png Prerequisites: Power Grid Management III
Icon skillbook2.png I required for: T1 and Faction shield hardeners
Icon skillbook2.png IV required for: T2 shield hardeners
Notes.png Notes: When your shields fall below 25% hitpoints damage begins to leak through to armor. This skill stops that happening. The exact mechanism of the 'leaking', and the consequent use or uselessness of Tactical Shield Manipulation, are subject to pedantic and rather irrelevant arguments; you need this skill trained to IV to use T2 active shield hardeners, so train it to IV and then forget about it.



Icon skillbook2.png Thermic Shield Compensation

5% bonus to thermal resistance per level for Shield Amplifiers
Implants.png Attributes: Intelligence.pngMemory.png
Multiplier.png Multiplier: Thermic Shield Compensation
Isk.png Price: <span style="cursor: help;" title="The skillbook for this skill costs Thermic Shield Compensation ISK">Thermic Shield Compensation ISK
Alpha.png Alpha max level: <span style="cursor: help;" title="Alpha pilot can train and use this skill to at most level Unknown">Unknown
Icon skillbook2.png Prerequisites: Shield Operation IV
Notes.png Notes: This and the other three 'X Shield Compensation' (not to be confused with simple Shield Compensation) skills are low priority skills since they only benefit passive shield hardeners, which are very rarely used.


Rubicon 1.0