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{{ | {{CMBSiteInfo | ||
|name=Serpentis Fleet Shipyard | |||
|type=ded | |||
|rating=10/10 | |||
|location=Null | |||
|ship limit=Battleships | |||
|faction=Serpentis | |||
|signature strength=1.25% in Null | |||
}} | |||
'''Serpentis Fleet Shipyard''' is a [[Combat anomalies#DED rated complexes|combat site]] that can be scanned down with probes, and can be found in null security space in the Serpentis regions. | '''Serpentis Fleet Shipyard''' is a [[Combat anomalies#DED rated complexes|combat site]] that can be scanned down with probes, and can be found in null security space in the Serpentis regions. | ||
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{{NPCTableRow|Battlecruiser|5|Corelatis}} | {{NPCTableRow|Battlecruiser|5|Corelatis}} | ||
{{NPCTableRow|Battleship|4|Core}} | {{NPCTableRow|Battleship|4|Core}} | ||
{{NPCTableRow|Overseer Battleship|1|Serpentis Shipyard Defender}} | {{NPCTableRow|Overseer Battleship|1|Serpentis Shipyard Defender|cargo=Can drop faction modules}} | ||
{{NPCTableRow|Sentry|1|Stasis Tower|ewar=Web}} | {{NPCTableRow|Sentry|1|Stasis Tower|ewar=Web}} | ||
{{NPCTableRow|Sentry|2|Cruise Missile Battery}} | {{NPCTableRow|Sentry|2|Cruise Missile Battery}} | ||
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{{MessageBox|Upon entry|This central pocket of the complex houses the main hangar area, storing the bulk of the fleet reserves. Three acceleration gates give way to other pockets within the complex, two towards external hangar areas and repair equipment, and one towards the Fleet Headquarters. The gate towards the HQ is encoded with a confidential security code. | {{MessageBox|Upon entry|This central pocket of the complex houses the main hangar area, storing the bulk of the fleet reserves. Three acceleration gates give way to other pockets within the complex, two towards external hangar areas and repair equipment, and one towards the Fleet Headquarters. The gate towards the HQ is encoded with a confidential security code. | ||
|collapsed=yes}} | |collapsed=yes}} | ||
0-60 km from warpin | |||
{{NPCTableHead|}} | {{NPCTableHead|}} | ||
{{NPCTableRow|Destroyer|6|Corelior}} | {{NPCTableRow|Destroyer|6|Corelior}} | ||
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{{MessageBox|Upon entry|This hangar area bestows docking rigs and Alpha fleet hangars. The pocket is administered by one of the Serpentis XOs. | {{MessageBox|Upon entry|This hangar area bestows docking rigs and Alpha fleet hangars. The pocket is administered by one of the Serpentis XOs. | ||
|collapsed=yes}} | |collapsed=yes}} | ||
30-60 km from warpin | |||
{{NPCTableHead|}} | {{NPCTableHead|}} | ||
{{NPCTableRow|Destroyer|15|Corelior}} | {{NPCTableRow|Destroyer|15|Corelior}} | ||
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{{MessageBox|Upon entry|This hangar area bestows repair lattices and Beta fleet hangars. The pocket is administered by one of the Serpentis XOs. | {{MessageBox|Upon entry|This hangar area bestows repair lattices and Beta fleet hangars. The pocket is administered by one of the Serpentis XOs. | ||
|collapsed=yes}} | |collapsed=yes}} | ||
Note: The Heavy Missile batteries are Amarr and do 100% EM damage.<br> | |||
0-50 km from warpin | |||
{{NPCTableHead|}} | {{NPCTableHead|}} | ||
{{NPCTableRow|Destroyer|15|Corelior}} | {{NPCTableRow|Destroyer|15|Corelior}} | ||
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===Fleet HQ=== | ===Fleet HQ=== | ||
{{MessageBox|Upon entry|The Core Serpentis fleet headquarters are heavily defended by a massive battle fleet of elite officers and tactical veterans. It is inside this base that the Serpentis Corporation lays out its martial strategies for the annexation of space around the Gallente border zones. It is here that the designs for war machines and high-tech weapons of destruction are devised and rolled into action. | {{MessageBox|Upon entry|The Core Serpentis fleet headquarters are heavily defended by a massive battle fleet of elite officers and tactical veterans. It is inside this base that the Serpentis Corporation lays out its martial strategies for the annexation of space around the Gallente border zones. It is here that the designs for war machines and high-tech weapons of destruction are devised and rolled into action. | ||
|collapsed=yes}} | |collapsed=yes}} | ||
0-45 km from warpin | |||
{{NPCTableHead|}} | {{NPCTableHead|}} | ||
{{NPCTableRow|Destroyer|12|Corelior}} | {{NPCTableRow|Destroyer|12|Corelior}} | ||
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Serpentis Stronghold shoots Citadel Thermal Torpedos and webs within 50 km. | Serpentis Stronghold shoots Citadel Thermal Torpedos and webs within 50 km. | ||
If all player ships are greater than 50 km from the Serpentis Stronghold, it won't repair its armor damage. It still repairs full shields every few seconds, but it can be killed more easily this way. | If all player ships are greater than 50 km from the Serpentis Stronghold, it won't repair its armor damage. It still repairs full shields every few seconds, but it can be killed more easily this way. | ||
There is a glitch where Serpentis Stronghold will stop repair its armor damage if it switches target. | |||
==Loot== | ==Loot== | ||
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| Serpentis Fleet Stronghold | | Serpentis Fleet Stronghold | ||
| 100% drop rate | | 100% drop rate | ||
|- | |||
|{{sh|Vindicator}} BPC | |||
| | |||
| Serpentis Fleet Stronghold | |||
|- | |- | ||
| Core X-Type module | | Core X-Type module | ||
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== See also == | == See also == | ||
[https://www.fuzzwork.co.uk/info/?typeid=18630 Stats of the Fleet Stronghold] | [https://www.fuzzwork.co.uk/info/?typeid=18630 Stats of the Fleet Stronghold] | ||
[https://www.youtube.com/watch?v=Xkck8XSCVvk Video guide] | |||
{{DED Complexes|Serpentis}} | {{DED Complexes|Serpentis}} | ||
[[Category:DED Complexes]] | [[Category:DED Complexes]] | ||