Difference between revisions of "Serpentis Paramilitary Complex"
Chloe frost (talk | contribs) m (→Loot) |
|||
(19 intermediate revisions by 11 users not shown) | |||
Line 1: | Line 1: | ||
− | {{ | + | {{CMBSiteInfo |
− | == | + | |name=Serpentis Paramilitary Complex |
− | + | |type=ded | |
+ | |rating=7/10 | ||
+ | |location=Null | ||
+ | |ship limit=Battleships | ||
+ | |faction=Serpentis | ||
+ | |signature strength=5% in Null | ||
+ | }} | ||
+ | '''Serpentis Paramilitary Complex''' is a Rated DED Complex (rated 7/10) type, occupied by the [[Serpentis]] pirate faction. It can be found via exploration by probing in Nullsec systems. It can also appear as an escalation from [[Serpentis Forlorn Den]], in which case it may appear in lowsec. | ||
The site consists of a volume of space with an acceleration gate and contains various structures and their defending pirates. Using the gate allows access to other areas within the site. When attacked, the defenders may send multiple waves of reinforcements. Each group's appearance is triggered by the destruction of members of the previous group. The names and amount of ships listed may vary slightly, but will always be of Battleship class or smaller. | The site consists of a volume of space with an acceleration gate and contains various structures and their defending pirates. Using the gate allows access to other areas within the site. When attacked, the defenders may send multiple waves of reinforcements. Each group's appearance is triggered by the destruction of members of the previous group. The names and amount of ships listed may vary slightly, but will always be of Battleship class or smaller. | ||
Line 7: | Line 14: | ||
This site's acceleration gate allows only Battleship class ships or lower and their Tech 2 equivalents to enter the site. | This site's acceleration gate allows only Battleship class ships or lower and their Tech 2 equivalents to enter the site. | ||
− | ==Walkthrough== | + | == Walkthrough == |
− | |||
{{MessageBox|On Warp In: | {{MessageBox|On Warp In: | ||
|Though considered little more than Angel Cartel lackeys, in recent years the Serpentis have built up their own paramilitary force, far from Curse, who specialize in guerilla strikes. Their strategy is to harass Federation and CONCORD forces so that Serpentis booster manufacturing programs remain a low-priority target. In general this strategy has worked very well. Eliminating the leadership of these Serpentis guerilla teams is a top priority for any security forces. DED Threat Assessment: 7 of 10. | |Though considered little more than Angel Cartel lackeys, in recent years the Serpentis have built up their own paramilitary force, far from Curse, who specialize in guerilla strikes. Their strategy is to harass Federation and CONCORD forces so that Serpentis booster manufacturing programs remain a low-priority target. In general this strategy has worked very well. Eliminating the leadership of these Serpentis guerilla teams is a top priority for any security forces. DED Threat Assessment: 7 of 10. | ||
|collapsed=yes}} | |collapsed=yes}} | ||
− | ==Room 1== | + | |
− | {{NPCTableHead}} | + | === Room 1 === |
+ | {{NPCTableHead|Initial defenders}} | ||
{{NPCTableRow|Destroyer|13|Corelior Infantry/Soldier/Trooper}} | {{NPCTableRow|Destroyer|13|Corelior Infantry/Soldier/Trooper}} | ||
{{NPCTableRow|Battlecruiser|9|Corelatis Platoon Leader/Squad Leader}} | {{NPCTableRow|Battlecruiser|9|Corelatis Platoon Leader/Squad Leader}} | ||
{{NPCTableRow|Battleship|8|Core Admiral/High Admiral}} | {{NPCTableRow|Battleship|8|Core Admiral/High Admiral}} | ||
|} | |} | ||
− | {| | + | {{NPCTableHead|Structures}} |
− | + | {{NPCTableRow|Accl Gate|1|Acceleration Gate|note = Unlocks when all defenders are destroyed}} | |
− | |||
− | |||
− | | | ||
− | | 1 | ||
− | | | ||
|} | |} | ||
− | ==Room 2== | + | |
− | {{NPCTableHead}} | + | === Room 2 === |
+ | {{NPCTableHead|Initial defenders}} | ||
{{NPCTableRow|Destroyer|11|Corelior Infantry/Soldier/Trooper}} | {{NPCTableRow|Destroyer|11|Corelior Infantry/Soldier/Trooper}} | ||
{{NPCTableRow|Battlecruiser|10|Corelatis Platoon Leader/Squad Leader}} | {{NPCTableRow|Battlecruiser|10|Corelatis Platoon Leader/Squad Leader}} | ||
{{NPCTableRow|Battleship|10|Core Admiral/High admiral}} | {{NPCTableRow|Battleship|10|Core Admiral/High admiral}} | ||
|} | |} | ||
− | {| | + | {{NPCTableHead|Structures}} |
− | + | {{NPCTableRow|Accl Gate|1|Acceleration Gate|note = Unlocks when all defenders are destroyed}} | |
− | |||
− | |||
− | | | ||
− | | 1 | ||
− | | | ||
|} | |} | ||
− | ==Room 3== | + | |
+ | === Room 3 === | ||
{{MessageBox|On Warp in: | {{MessageBox|On Warp in: | ||
|Sensor readings confirm and 89 percent probability of this being a Serpentis paramilitary complex. Be on the lookout for the Big Boss. Destroying it should cripple their command structure. | |Sensor readings confirm and 89 percent probability of this being a Serpentis paramilitary complex. Be on the lookout for the Big Boss. Destroying it should cripple their command structure. | ||
|collapsed=yes}} | |collapsed=yes}} | ||
− | {{NPCTableHead}} | + | {{NPCTableHead|Initial defenders}} |
{{NPCTableRow|Destroyer|12|Corelior Infantry/Soldier/Trooper}} | {{NPCTableRow|Destroyer|12|Corelior Infantry/Soldier/Trooper}} | ||
{{NPCTableRow|Battlecruiser|11|Corelatis Platoon Leader/Squad Leader}} | {{NPCTableRow|Battlecruiser|11|Corelatis Platoon Leader/Squad Leader}} | ||
{{NPCTableRow|Battleship|9|Core Admiral/High Admiral}} | {{NPCTableRow|Battleship|9|Core Admiral/High Admiral}} | ||
− | {{NPCTableRow|Overseer Cruiser|1|Shadow Serpentis | + | {{NPCTableRow|Overseer Cruiser|1|Shadow Serpentis Chief Guard/Patroller|ewar=Damp|cargo=May contain Shadow Serpentis Cruiser modules, Vigilant BPC, or Mid-grade Snake delta implant. May also produce Tech 2 Salvage}} |
|} | |} | ||
− | {| | + | {{NPCTableHead|Structures}} |
− | + | {{NPCTableRow|Accl Gate|1|Acceleration Gate|note = Unlocks when all defenders are destroyed}} | |
− | |||
− | |||
− | | | ||
− | | 1 | ||
− | | | ||
|} | |} | ||
− | ==Room 4== | + | |
− | {{NPCTableHead}} | + | === Room 4 === |
+ | {{MessageBox|On Warp in: | ||
+ | |The next pocket is a busy place. I'm reading the engine wash signatures of Serpentis ships, but also private industrial and hauler firms. One trail has a 12 percent likelihood of belonging to a Federation Senator's liner. <br> | ||
+ | Luckily for the senator, we aren't the Scope. | ||
+ | |collapsed=yes}} | ||
+ | |||
+ | {{NPCTableHead|Initial defenders}} | ||
{{NPCTableRow|Destroyer|12|Corelior Infantry/Sentinel/Soldier/Trooper}} | {{NPCTableRow|Destroyer|12|Corelior Infantry/Sentinel/Soldier/Trooper}} | ||
{{NPCTableRow|Battlecruiser|13|Corelatis Platoon Leader/Squad Leader/Wing Leader}} | {{NPCTableRow|Battlecruiser|13|Corelatis Platoon Leader/Squad Leader/Wing Leader}} | ||
{{NPCTableRow|Battleship|6|Core Admiral/High Admiral/Rear Admiral}} | {{NPCTableRow|Battleship|6|Core Admiral/High Admiral/Rear Admiral}} | ||
{{NPCTableRow|Battleship|1|Core Vice Admiral|ewar={{icon|damp|24}}}} | {{NPCTableRow|Battleship|1|Core Vice Admiral|ewar={{icon|damp|24}}}} | ||
− | {{NPCTableRow| | + | {{NPCTableRow|Commander Battleship|1|Shadow Serpentis Lord Admiral/Grand Admiral|cargo=May contain Shadow Serpentis Battleship modules and may produce Tech 2 Salvage}} |
|} | |} | ||
− | {| | + | {{NPCTableHead|Structures}} |
− | + | {{NPCTableRow|Accl Gate|1|Acceleration Gate|note = Unlocks when all defenders are destroyed}} | |
− | |||
− | |||
− | | | ||
− | | 1 | ||
− | | | ||
|} | |} | ||
− | ==Room 5== | + | |
− | {{NPCTableHead}} | + | === Room 5 === |
− | {{NPCTableRow|Sentry|1|Serpentis Stasis Tower|ewar={{ | + | {{MessageBox|On Warp in: |
+ | |Big Boss presence confirmed. Remember, everyone here either is or works for a drug dealer, so we don't have to feel bad for popping them like technology-filled piñatas. | ||
+ | |collapsed=yes}} | ||
+ | The Shadow Serpentis Big Boss deals high damage at relatively short range, and has an armor tank that can withstand about 400-500 DPS. | ||
+ | {{NPCTableHead|Initial defenders}} | ||
+ | {{NPCTableRow|Sentry|1|Serpentis Stasis Tower|ewar=Web}} | ||
+ | {{NPCTableRow|Destroyer|16|Corelior Infantry/Soldier/Trooper}} | ||
{{NPCTableRow|Cruiser|1|Corelum Chief Infantry}} | {{NPCTableRow|Cruiser|1|Corelum Chief Infantry}} | ||
− | |||
{{NPCTableRow|Battlecruiser|10|Corelatis Platoon Leader/Squad Leader}} | {{NPCTableRow|Battlecruiser|10|Corelatis Platoon Leader/Squad Leader}} | ||
{{NPCTableRow|Battleship|11|Core Admiral/High admiral}} | {{NPCTableRow|Battleship|11|Core Admiral/High admiral}} | ||
− | {{NPCTableRow|Overseer Battleship|1|Shadow Serpentis Big Boss|ewar= | + | {{NPCTableRow|Overseer Battleship|1|Shadow Serpentis Big Boss|ewar=Web|ewar2=Damp|cargo=Contains 20th Tier Overseers Personal Effects. May contain Core C-type Modules, Shadow Serpentis Battleship Modules or a Vindicator BPC}} |
|} | |} | ||
− | ==Loot== | + | {{MessageBox|On Big Boss destruction: |
− | {| class=wikitable complex | + | |The Big Boss is down. The snakes are going to have a hard time keeping anyone busy without that bruiser of a ship. <br> |
− | | | + | Don't forget to check the wreckage for any goodies. |
− | !Name | + | |collapsed=yes}} |
− | !Est. Value | + | |
− | !Note | + | == Loot == |
+ | Bounties approx 80M | ||
+ | |||
+ | {| class="wikitable complex sortable" | ||
+ | |- | ||
+ | ! Item Name | ||
+ | ! Est. Value | ||
+ | ! Drops from | ||
+ | ! Note | ||
|- | |- | ||
|20th Tier Overseers Effects | |20th Tier Overseers Effects | ||
− | | | + | |61.2M Isk |
|Shadow Serpentis Big Boss | |Shadow Serpentis Big Boss | ||
+ | |100% drop rate | ||
|- | |- | ||
|Core C-type Battleship Modules | |Core C-type Battleship Modules | ||
| | | | ||
|Shadow Serpentis Big Boss | |Shadow Serpentis Big Boss | ||
+ | | | ||
+ | |- | ||
+ | |{{sh|Vindicator}} BPC | ||
+ | | | ||
+ | |Shadow Serpentis Big Boss | ||
+ | | | ||
|- | |- | ||
|Shadow Serpentis Battleship Modules | |Shadow Serpentis Battleship Modules | ||
| | | | ||
|Shadow Serpentis Big Boss/Shadow Serpentis Lord admiral/Grand Admiral(room 4) | |Shadow Serpentis Big Boss/Shadow Serpentis Lord admiral/Grand Admiral(room 4) | ||
+ | | | ||
|- | |- | ||
|Shadow Serpentis Cruiser Modules | |Shadow Serpentis Cruiser Modules | ||
| | | | ||
|Shadow Serpentis Chief Guard/Patroller (room 3) | |Shadow Serpentis Chief Guard/Patroller (room 3) | ||
+ | | | ||
|- | |- | ||
− | |Vigilant BPC | + | |{{sh|Vigilant}} BPC |
| | | | ||
|Shadow Serpentis Chief Guard/Patroller (room 3) | |Shadow Serpentis Chief Guard/Patroller (room 3) | ||
+ | | | ||
|- | |- | ||
− | | | + | |Mid-grade Snake implants |
+ | | | ||
+ | |Shadow Serpentis Chief Guard/Patroller (room 3) | ||
| | | | ||
− | |||
|} | |} | ||
+ | |||
+ | {{DED Complexes|Serpentis}} | ||
+ | [[Category:DED Complexes]] |
Latest revision as of 20:45, 27 July 2022
Serpentis Paramilitary Complex | |
---|---|
Type | DED Rated Complex |
Rating | 7/10 |
Found in | Null |
Max ship size | Battleships |
Faction | Serpentis |
Best damage to deal | Kin Th |
Damage to resist | Th Kin |
Sig. strength | 5% in Null |
Serpentis Paramilitary Complex is a Rated DED Complex (rated 7/10) type, occupied by the Serpentis pirate faction. It can be found via exploration by probing in Nullsec systems. It can also appear as an escalation from Serpentis Forlorn Den, in which case it may appear in lowsec.
The site consists of a volume of space with an acceleration gate and contains various structures and their defending pirates. Using the gate allows access to other areas within the site. When attacked, the defenders may send multiple waves of reinforcements. Each group's appearance is triggered by the destruction of members of the previous group. The names and amount of ships listed may vary slightly, but will always be of Battleship class or smaller.
This site's acceleration gate allows only Battleship class ships or lower and their Tech 2 equivalents to enter the site.
Walkthrough
On Warp In: |
---|
Though considered little more than Angel Cartel lackeys, in recent years the Serpentis have built up their own paramilitary force, far from Curse, who specialize in guerilla strikes. Their strategy is to harass Federation and CONCORD forces so that Serpentis booster manufacturing programs remain a low-priority target. In general this strategy has worked very well. Eliminating the leadership of these Serpentis guerilla teams is a top priority for any security forces. DED Threat Assessment: 7 of 10. |
Room 1
WD | EWAR | L
| ||
---|---|---|---|---|
13 x Destroyer Corelior Infantry/Soldier/Trooper | ||||
9 x Battlecruiser Corelatis Platoon Leader/Squad Leader | ||||
8 x Battleship Core Admiral/High Admiral |
WD | EWAR | L
| ||
---|---|---|---|---|
1 x Acceleration Gate |
Room 2
WD | EWAR | L
| ||
---|---|---|---|---|
11 x Destroyer Corelior Infantry/Soldier/Trooper | ||||
10 x Battlecruiser Corelatis Platoon Leader/Squad Leader | ||||
10 x Battleship Core Admiral/High admiral |
WD | EWAR | L
| ||
---|---|---|---|---|
1 x Acceleration Gate |
Room 3
On Warp in: |
---|
Sensor readings confirm and 89 percent probability of this being a Serpentis paramilitary complex. Be on the lookout for the Big Boss. Destroying it should cripple their command structure. |
WD | EWAR | L
| ||
---|---|---|---|---|
1 x Acceleration Gate |
Room 4
On Warp in: |
---|
The next pocket is a busy place. I'm reading the engine wash signatures of Serpentis ships, but also private industrial and hauler firms. One trail has a 12 percent likelihood of belonging to a Federation Senator's liner. Luckily for the senator, we aren't the Scope. |
WD | EWAR | L
| ||
---|---|---|---|---|
1 x Acceleration Gate |
Room 5
On Warp in: |
---|
Big Boss presence confirmed. Remember, everyone here either is or works for a drug dealer, so we don't have to feel bad for popping them like technology-filled piñatas. |
The Shadow Serpentis Big Boss deals high damage at relatively short range, and has an armor tank that can withstand about 400-500 DPS.
On Big Boss destruction: |
---|
The Big Boss is down. The snakes are going to have a hard time keeping anyone busy without that bruiser of a ship. Don't forget to check the wreckage for any goodies. |
Loot
Bounties approx 80M
Item Name | Est. Value | Drops from | Note |
---|---|---|---|
20th Tier Overseers Effects | 61.2M Isk | Shadow Serpentis Big Boss | 100% drop rate |
Core C-type Battleship Modules | Shadow Serpentis Big Boss | ||
Vindicator BPC | Shadow Serpentis Big Boss | ||
Shadow Serpentis Battleship Modules | Shadow Serpentis Big Boss/Shadow Serpentis Lord admiral/Grand Admiral(room 4) | ||
Shadow Serpentis Cruiser Modules | Shadow Serpentis Chief Guard/Patroller (room 3) | ||
Vigilant BPC | Shadow Serpentis Chief Guard/Patroller (room 3) | ||
Mid-grade Snake implants | Shadow Serpentis Chief Guard/Patroller (room 3) |