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User:Hirmuolio Pine/sandbox3: Difference between revisions

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==Logistics and Crimewatch==
==Logistics and Crimewatch==


Assuming their safeties are set to the appropriate level, logistics pilots inherit the timers of the pilots they repair, and may receive new ones. If the repaired ship is engaged in combat, the logistics pilot will almost certainly receive PvP, Weapons, and Limited Engagement timers. In addition, if repair occurs in low- or high-security space, and the logistics pilot is not legally allowed to engage all of the repaired ship's combat targets--either due to war or limited engagement--the logistics pilot will become criminal and will be killed by CONCORD, even if neither of the engaged pilots are. As a result, logistics pilots occasionally have to think about how repair affects other, non-aligned pilots in system. Your logistics ship may end up attackable by parties in system that you did not expect including [[Concordokken|CONCORD]].
Assuming their safeties are set to the appropriate level, logistics pilots inherit the timers of the pilots they repair. If the repaired ship is engaged in combat, the logistics pilot will almost certainly receive log off, Weapons, and Limited Engagement timers. In addition, if repair occurs in low- or high-security space, and the logistics pilot is not legally allowed to engage all of the repaired ship's combat targets either due to war or limited engagement (suspect timer is not enough) the logistics pilot will become criminal and will be killed by CONCORD, even if neither of the engaged pilots were criminals. As a result, logistics pilots occasionally have to think about how repair affects other, non-aligned pilots in system. Your logistics ship may end up attackable by parties in system that you did not expect including [[Concordokken|CONCORD]].


it is not recommended to never set logistics piltos safeties to red. In high security space it is common to keep the safeties green to avoid logi becoming suspect and being killed by third party combatants.
it is not recommended to ever set logistics piltos safeties to red as the only situation where this would do anything over yellow safeties will result in logistics pilot being killed by CONCORD. In high security space it is common to keep the safeties green to avoid logi becoming suspect and being killed by third party combatants.


The consequences of repairing a ship with a specific timer:
The consequences of repairing a ship with a specific timer:
* Non-Capsuleer Log-Off Timer - Logistic pilot inherits the timer.
* Non-Capsuleer Log-Off Timer - Logistics pilot receives Non-Capsuleer Log-Off Timer.
* Capsuleer Log-Off Timer - Logistic pilot inherits the timer.
* Capsuleer Log-Off Timer - Logistics pilot receives Capsuleer Log-Off Timer.
* Weapons Timer - Logistic pilot inherits the timer.
* Weapons Timer - Logistics pilot receives Weapons Timer.
* Suspect Timer - Logistic pilot inherits the timer. Green safeties will prevent activating remote assistance modules.
* Suspect Timer - Logistics pilot receives Suspect Timer. Green safeties will prevent activating remote assistance modules.
* Criminal Timer - Logistic pilot inherits the timer and is killed by CONCORD. Green and yellow safeties will prevent activating remote assistance modules.
* Criminal Timer - Logistics pilot inherits the timer and is killed by CONCORD in high security space. Green and yellow safeties will prevent activating remote assistance modules.
* Limited Engagement Timer - The consequences depend on relationship between logistics pilot, repaired pilot and the target of the repaired pilot.
* Limited Engagement Timer - The consequences depend on relationship between logistics pilot, repaired pilot and the target of the repaired pilot.
** If the logistic pilot and repaired pilot are in same corporation and the engagement timer is with a war target then nothing will happen (other timers will be inherited normally).
** If the logistic pilot and repaired pilot are in same alliance and the engagement timer is with a war target then logistics pilot will receive limited engagement timer with the target.
** Otherwise if this occurs in high or low security space the logistics pilot receives criminal timer and is killed by CONCORD. Green and yellow safeties will prevent activating remote assistance modules.
** If the logistic pilot and repaired pilot both have limited engagement with all the same targets then nothing will receive limited engagement timer with the target.
** If this occurs in high security space the logistics pilot receives criminal timer and is killed by CONCORD. Green and yellow safeties will prevent activating remote assistance modules.
** If this occurs in low security space the logistics pilot receives suspect timer. Green safeties will prevent activating remote assistance modules.


==Logistics organization and tactics==
==Logistics organization and tactics==