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m Remove remark about average number of mining cycles for crystals. Remove class collapsible from tables. Comment out info about capacitor use of mining crystals while seeking advice on Discord #eve-uni-public-help. |
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Mining lasers harvest asteroids, and are the most basic mining module. They have a cycle time of 60 seconds. Note that these require a free turret slot on a ship, and can therefore not be fitted to Mining Barges or Exhumers (which use Strip Miners instead). | Mining lasers harvest asteroids, and are the most basic mining module. They have a cycle time of 60 seconds. Note that these require a free turret slot on a ship, and can therefore not be fitted to Mining Barges or Exhumers (which use Strip Miners instead). | ||
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These are specialized variants of mining lasers, and are needed to mine Mercoxit (the rarest kind of ore, only found in [[System security#Null security|nullsec]]). Whilst they are capable of mining other kinds of ore, they are less efficient at it (lower yield) than normal mining lasers. The Modulated Deep Core Miner II has a cycle time of 180 seconds; the others have cycle times of 60 seconds. | These are specialized variants of mining lasers, and are needed to mine Mercoxit (the rarest kind of ore, only found in [[System security#Null security|nullsec]]). Whilst they are capable of mining other kinds of ore, they are less efficient at it (lower yield) than normal mining lasers. The Modulated Deep Core Miner II has a cycle time of 180 seconds; the others have cycle times of 60 seconds. | ||
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These modules allow expedition frigates (the [[Endurance]] and the [[Prospect]]) to harvest ice. They operate on very long cycle times and all have the same yield per cycle (1,000m³). | These modules allow expedition frigates (the [[Endurance]] and the [[Prospect]]) to harvest ice. They operate on very long cycle times and all have the same yield per cycle (1,000m³). | ||
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Strip miners can only be fit on mining barges and exhumers, and are used to mine ore. Unlike mining lasers, they have a cycle time of 180 seconds (3 minutes); the table below lists their mining yield in m<sup>3</sup>/min (whereas in-game tools often list their yield in m<sup>3</sup> per cycle). | Strip miners can only be fit on mining barges and exhumers, and are used to mine ore. Unlike mining lasers, they have a cycle time of 180 seconds (3 minutes); the table below lists their mining yield in m<sup>3</sup>/min (whereas in-game tools often list their yield in m<sup>3</sup> per cycle). | ||
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These modules are used to [[Ice harvesting|mine ice]] (surprise, surprise), and, like strip miners, can only be fitted to mining barges and exhumers. Unlike ore miners, ice miners all mine 1 unit (1000 m<sup>3</sup>) of ice per cycle; their distinguishing feature is the length of their cycle (a shorter cycle means more ice mined over time). | These modules are used to [[Ice harvesting|mine ice]] (surprise, surprise), and, like strip miners, can only be fitted to mining barges and exhumers. Unlike ore miners, ice miners all mine 1 unit (1000 m<sup>3</sup>) of ice per cycle; their distinguishing feature is the length of their cycle (a shorter cycle means more ice mined over time). | ||
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Gas cloud miners are used to mine [[Gas cloud harvesting|gas clouds]], and can only be fit to ships with turret slots (which means they cannot be fitted to mining barges or exhumers). For each level of the {{sk|Gas Cloud Harvesting}} skill you can fit one additional gas cloud harvester (up to a total of 5 at skill level V); all gas cloud miners have a range of 1.5 km (the shortest of any of the mining modules by quite a margin). Note that the table below lists yield per minute (to make it easier to compare modules), while most in-game sources will list yield per cycle. | Gas cloud miners are used to mine [[Gas cloud harvesting|gas clouds]], and can only be fit to ships with turret slots (which means they cannot be fitted to mining barges or exhumers). For each level of the {{sk|Gas Cloud Harvesting}} skill you can fit one additional gas cloud harvester (up to a total of 5 at skill level V); all gas cloud miners have a range of 1.5 km (the shortest of any of the mining modules by quite a margin). Note that the table below lists yield per minute (to make it easier to compare modules), while most in-game sources will list yield per cycle. | ||
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Survey scanners have to manually activated and do not auto-refresh (so you need to periodically activate the scanner to update the information you receive); a scan takes between 4 and 5 seconds (depending on the survey scanner module). Unlike most other modules in the game, training the prerequisite skill ({{sk|CPU Management}}) does not improve the performance of the survey scanner in any way; the only way to increase the range of a survey scanner is to fit them to an [[Orca]] or a [[Rorqual]] (which have built-in bonuses to survey scanner range). | Survey scanners have to manually activated and do not auto-refresh (so you need to periodically activate the scanner to update the information you receive); a scan takes between 4 and 5 seconds (depending on the survey scanner module). Unlike most other modules in the game, training the prerequisite skill ({{sk|CPU Management}}) does not improve the performance of the survey scanner in any way; the only way to increase the range of a survey scanner is to fit them to an [[Orca]] or a [[Rorqual]] (which have built-in bonuses to survey scanner range). | ||
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Note that neither the yield increase nor the CPU penalty are subject to [[stacking penalties]]. Mining laser upgrades only affect ore mining yield (and increase the yield of ore mining modules) and ice harvester upgrades only affect ice harvesters (and decrease the cycle time of ice harvesting modules), but otherwise, these modules are nearly identical, and are therefore shown in a combined table below. There are no upgrade modules for gas mining. | Note that neither the yield increase nor the CPU penalty are subject to [[stacking penalties]]. Mining laser upgrades only affect ore mining yield (and increase the yield of ore mining modules) and ice harvester upgrades only affect ice harvesters (and decrease the cycle time of ice harvesting modules), but otherwise, these modules are nearly identical, and are therefore shown in a combined table below. There are no upgrade modules for gas mining. | ||
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! style="text-align: left;" | Mining laser upgrade | ! style="text-align: left;" | Mining laser upgrade | ||
! style="text-align: | ! style="text-align: left;" | Ice harvester upgrade | ||
! Tech | ! Tech | ||
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=== Mining crystals === | === Mining crystals === | ||
Mining crystals can only be used on modulated ore mining modules (any tech 2 module with "modulated" in its name), and increase mining yield when mining a particular kind of ore (but give no benefit when mining another kind of ore). For instance, Simple Asteroid Mining Crystals increase your mining yield when mining Plagioclase, Pyroxeres, Scordite and Veldspar (including their [[Asteroids and Ore#Ore variants|variants]]), but give no benefit when mining any other kind of ore. They are loaded into the mining modules (like ammunition) and have a [[crystal damage|limited lifespan]] | Mining crystals can only be used on modulated ore mining modules (any tech 2 module with "modulated" in its name), and increase mining yield when mining a particular kind of ore (but give no benefit when mining another kind of ore). For instance, Simple Asteroid Mining Crystals increase your mining yield when mining Plagioclase, Pyroxeres, Scordite and Veldspar (including their [[Asteroids and Ore#Ore variants|variants]]), but give no benefit when mining any other kind of ore. They are loaded into the mining modules (like ammunition) and have a [[crystal damage|limited lifespan]] before they break and must be replaced with fresh crystals. Tech 1 mining crystals improve yield by 50%, while tech 2 crystals improve yield by 80%. | ||
For each type of crystal there are three variants: Type A, Type B and Type C. Type A has the lowest amount of residue (waste) of the three types, so it is best suited to extract the most amount of ore from a single asteroid. Type B reduces the cycle time, letting you mine faster, but has a higher amount of residue, meaning you will get less ore in total from a single asteroid but amount mined per minute will be higher. Type C has a very high residue and a very low mining yield, making it most suitable for quickly clearing out asteroids. | For each type of crystal there are three variants: Type A, Type B and Type C. Type A has the lowest amount of residue (waste) of the three types, so it is best suited to extract the most amount of ore from a single asteroid. Type B reduces the cycle time, letting you mine faster, but has a higher amount of residue, meaning you will get less ore in total from a single asteroid but amount mined per minute will be higher. Type C has a very high residue and a very low mining yield, making it most suitable for quickly clearing out asteroids. | ||
Modulated miners can be used without loading mining crystals into them, but they will perform worse (have lower yield) than their basic tech 1 counterparts. Mining crystals also modify the amount of capacitor used every time a mining module is activated; the crystals for common ore types reduce the amount of capacitor used (up to -20% for the Veldspar crystals), while the crystals for the rarer ores increase the amount of capacitor used (up to +100% for the Mercoxit crystals). This may become an issue when [[Mining Yield#Short-cycling|short-cycling]] mining modules (i.e. manually deactivating them before their cycle is complete, and then immediately re-activating them), as they use capacitor every time they are activated, and so you may need to wait a moment for your capacitor to recharge. | Modulated miners can be used without loading mining crystals into them, but they will perform worse (have lower yield) than their basic tech 1 counterparts. Mining crystals also modify the amount of capacitor used every time a mining module is activated. <!--; the crystals for common ore types reduce the amount of capacitor used (up to -20% for the Veldspar crystals), while the crystals for the rarer ores increase the amount of capacitor used (up to +100% for the Mercoxit crystals). This may become an issue when [[Mining Yield#Short-cycling|short-cycling]] mining modules (i.e. manually deactivating them before their cycle is complete, and then immediately re-activating them), as they use capacitor every time they are activated, and so you may need to wait a moment for your capacitor to recharge.--> | ||
Generally, miners will carry a few sets of mining crystals in their cargo bays for the [[Asteroids and Ore#Ore variants|ore types they will encounter]] in their chosen mining area. Mining crystals take up 6m<sup>3</sup> / 10m<sup>3</sup> (for tech 1 / tech 2 crystals, respectively), and while the cargo hold of mining ships are not enormous, they are generally spacious enough to carry several tens of hour's worth of crystals. Organized [[mining fleet]]s often use the [[Orca|Orca's]] enormous cargohold to store spare mining crystals for the entire fleet. | Generally, miners will carry a few sets of mining crystals in their cargo bays for the [[Asteroids and Ore#Ore variants|ore types they will encounter]] in their chosen mining area. Mining crystals take up 6m<sup>3</sup> / 10m<sup>3</sup> (for tech 1 / tech 2 crystals, respectively), and while the cargo hold of mining ships are not enormous, they are generally spacious enough to carry several tens of hour's worth of crystals. Organized [[mining fleet]]s often use the [[Orca|Orca's]] enormous cargohold to store spare mining crystals for the entire fleet. | ||
In order to use the mining crystal you need to have trained its corresponding ore processing skill to III (IV for the Tech 2 crystal). For instance, to use a Simple Asteroid Mining Crystal Type A I, you need to have trained {{sk|Simple Ore Processing|III}}. Mining crystals only affect ore mining; there are no corresponding crystals for ice or gas mining. | In order to use the mining crystal you need to have trained its corresponding ore processing skill to III (IV for the Tech 2 crystal). For instance, to use a Simple Asteroid Mining Crystal Type A I, you need to have trained {{sk|Simple Ore Processing|III}}. Mining crystals only affect ore mining; there are no corresponding crystals for ice or gas mining. | ||