Toggle menu
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Outgrowth Rogue Drone Hive (10/10): Difference between revisions

From EVE University Wiki
No edit summary
No edit summary
Line 42: Line 42:
|This pocket appears to serve as the main defense gauntlet into the complex. The primary acceleration gate is locked by an encrypted passcode, normally stored by one of the resident master drones. Another gate lies at the pocket's border, this one with a serious plasma leak that renders it all but useless for anyone not knowledgeable in the field of plasma physics. It has been speculated that this other gate may provide a shortcut to another pocket deep inside the sprawling complex.|collapsed=yes}}
|This pocket appears to serve as the main defense gauntlet into the complex. The primary acceleration gate is locked by an encrypted passcode, normally stored by one of the resident master drones. Another gate lies at the pocket's border, this one with a serious plasma leak that renders it all but useless for anyone not knowledgeable in the field of plasma physics. It has been speculated that this other gate may provide a shortcut to another pocket deep inside the sprawling complex.|collapsed=yes}}


The room contains two acceleration gates. Ancient acceleration gate will take you to the third room while the surging acceleration gate will take you straight to fourth room but requires {{sk|Plasma Physics|IV}} to use. It also requires Zbikoki's Hacker Card (consumed on use). In a fleet only one member needs to have the hacker card. Once opened the gate will stay open for 10 seconds an allow passage to everyone with the required skill without requiring new hacker card.
The room contains two acceleration gates. Ancient acceleration gate will take you to the third room while the surging acceleration gate will take you straight to fourth room but requires {{sk|Plasma Physics|IV}} to use. It also requires Zbikoki's Hacker Card (consumed on use) found in [[https://wiki.eveuniversity.org/The_Right_Hand_of_Zazzmatazz|The Right Hand of Zazzmatazz]]. In a fleet only one member needs to have the hacker card. Once opened the gate will stay open for 10 seconds an allow passage to everyone with the required skill without requiring new hacker card.


The Surging Acceleration Gate can be used to blitz the site by skipping the fourth and fifth pockets, but you will miss out on some of the site's loot. If you want the full loot from the site, take the Ancient Acceleration Gate.
The Surging Acceleration Gate can be used to blitz the site by skipping the fourth and fifth pockets, but you will miss out on some of the site's loot. If you want the full loot from the site, take the Ancient Acceleration Gate.