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Brawlers use high damage, close range weapons, such as blasters or pulse lasers. Because of this, they rely on quickly getting into close range, and preventing opponents from pulling away. | Brawlers use high damage, close range weapons, such as blasters or pulse lasers. Because of this, they rely on quickly getting into close range, and preventing opponents from pulling away. | ||
When defending a plex, they will orbit the beacon very closely, and immediately try to [[scram]] and [[web]] any incoming ship to hold them at close range and prevent them pulling away. | When defending a plex, they will orbit the beacon very closely, and immediately try to [[Warp disruption|scram]] and [[Warp disruption|web]] any incoming ship to hold them at close range and prevent them pulling away. | ||
When attacking a plex, they will need to try and swiftly close the range between them and the defending ship to get into their optimal range. | When attacking a plex, they will need to try and swiftly close the range between them and the defending ship to get into their optimal range. | ||