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Skills:Production: Difference between revisions

From EVE University Wiki
Djavin novienta (talk | contribs)
Skill Details: Updated skill details.
Vanulfur (talk | contribs)
Overhaul of the production skills. Several manufacturing requirements were outdated. T3 ships were absent.
Line 53: Line 53:
|mult=3x
|mult=3x
|price=1.18M
|price=1.18M
|pre={{sk|Mechanics|II}}; {{sk|Industry|III}}
|pre={{sk|Mechanics|II}}, {{sk|Industry|III}}
|reqI=Manufacturing: [[Blockade Runner|Blockade Runners]]
|reqI=Manufacturing: [[Blockade Runner|Blockade Runners]], [[Deep Space Transport|Deep Space Transports]]
|reqIII=Manufacturing: [[Deep Space Transport|Deep Space Transports]]
|notes=<br>
|notes=<br>
}}
}}
Line 68: Line 67:
|pre={{sk|Industry|III}}
|pre={{sk|Industry|III}}
|reqV={{sk|Capital Ship Construction|icon=yes}}
|reqV={{sk|Capital Ship Construction|icon=yes}}
|notes=This skill has been renamed several times. Before Crius 1.0, it was called "Material Efficiency", and before Rubicon 1.1, it was called "Production Effiency".<br>
|notes=This skill has been renamed several times. Before Crius 1.0, it was called "Material Efficiency", and before Rubicon 1.1, it was called "Production Efficency".<br>
}}
}}


Line 79: Line 78:
|price=22.5M
|price=22.5M
|pre={{sk|Advanced Medium Ship Construction|IV}}
|pre={{sk|Advanced Medium Ship Construction|IV}}
|reqI=Manufacturing: Covert Jump Portal Generator I
|reqI=Manufacturing: Covert Jump Portal Generator I, [[Battleships#Marauders|Marauders]], [[Battleships#Black_Ops_Battleships|Black Ops]]
|notes=<br>
|notes=<br>
}}
}}
Line 102: Line 101:
|mult=5x
|mult=5x
|price=900K
|price=900K
|pre={{sk|Advanced Small Ship Construction|IV}}; {{sk|Mechanics|III}}
|pre={{sk|Advanced Small Ship Construction|IV}}, {{sk|Mechanics|III}}
|reqI=Manufacturing: [[Cruiser#Logistics|Logistics Cruisers]]
|reqI=Manufacturing: [[Cruiser#Logistics|Logistics Cruisers]], [[Heavy Assault Cruisers]], [[Cruiser#Recon Ships|Recon Ships]]; [[Battlecruiser|Battlecruisers]], [[Command Ship|Command Ships]]
|reqIV=Manufacturing: [[Heavy Assault Cruisers]]; [[Cruiser#Recon Ships|Recon Ships]]; {{sk|Advanced Large Ship Construction|icon=yes}}
|reqIV=Manufacturing: [[Strategic_Cruisers#Subsystems|Strategic Cruiser Subsystems]], {{sk|Advanced Large Ship Construction|icon=yes}}
|reqV=Manufacturing: [[Command Ship|Command Ships]]
|reqV=Manufacturing: [[Strategic Cruiser|Strategic Cruisers]]
|notes=<br>
|notes=<br>
}}
}}
Line 111: Line 110:
{{Skill
{{Skill
|skill=Advanced Small Ship Construction
|skill=Advanced Small Ship Construction
|desc=Skill required for the manufacturing of adanced frigates and destroyers. 1% reduction in manufacturing time for all items requiring Advanced Small Ship Construction per level.
|desc=Skill required for the manufacturing of advanced frigates and destroyers. 1% reduction in manufacturing time for all items requiring Advanced Small Ship Construction per level.
|1=Intelligence
|1=Intelligence
|2=Memory
|2=Memory
|mult=2x
|mult=2x
|price=72K
|price=72K
|pre={{sk|Mechanics|I}}; {{sk|Industry|II}}
|pre={{sk|Mechanics|I}}, {{sk|Industry|II}}
|reqII=Manufacturing: [[Interceptor|Interceptors]]
|reqII=Manufacturing: [[Interceptor|Interceptors]], [[Covert Ops Frigate|Covert Ops Frigates]], [[Stealth Bomber|Stealth Bombers]]; [[Assault Frigate|Assault Frigates]], [[Interdictor|Interdictors]]
|reqIII=Manufacturing: [[Covert Ops Frigate|Covert Ops Frigates]]
|reqIV={{sk|Advanced Medium Ship Construction|icon=yes}}
|reqIV=Manufacturing: [[Stealth Bomber|Stealth Bombers]]; {{sk|Advanced Medium Ship Construction|icon=yes}}
|reqV=Manufacturing: [[Tactical Destroyer|Tactical Destroyers]]
|reqV=Manufacturing: [[Assault Frigate|Assault Frigates]], [[Interdictor|Interdictors]]
|notes=<br>
|notes=<br>
}}
}}
Line 132: Line 130:
|price=67.5M
|price=67.5M
|pre={{sk|Mechanics|V}}, {{sk|Industry|V}}, {{sk|Advanced Industry|V}}
|pre={{sk|Mechanics|V}}, {{sk|Industry|V}}, {{sk|Advanced Industry|V}}
|reqI=Manufacturing: Capital-sized ship components; Capital-sized modules and weapons; [[Freighter|Freighters]]; [[Orca]]
|reqI=Manufacturing: Capital-sized ship components, Capital-sized modules and weapons, [[Freighter|Freighters]], [[Orca]], Tech 1 and Faction Fighters
|reqIII=Manufacturing: [[Carrier|Carriers]]; [[Dreadnought|Dreadnoughts]]; Tech 1 and Faction Fighters
|reqIII=Manufacturing: [[Carrier|Carriers]], [[Dreadnought|Dreadnoughts]], [[Force_Auxiliaries|Force Auxiliaries]]
|reqIV=Manufacturing: [[Supercarrier|Supercarriers]]; [[Rorqual]]
|reqIV=Manufacturing: [[Supercarrier|Supercarriers]], [[Rorqual]], [[Hauling#Freighters | Freighters]]
|reqV=Manufacturing: [[Titan|Titans]]
|reqV=Manufacturing: [[Titan|Titans]]
|notes=<br>
|notes=<br>
Line 158: Line 156:
|price=18K  
|price=18K  
|pre=none
|pre=none
|reqI=Manufacturing: Most Tech 1 and Faction Items; {{sk|Reprocessing|icon=yes}}
|reqI=Manufacturing: Most Tech 1 and Faction Items, Tech 1 and Faction Fighters; {{sk|Reprocessing|icon=yes}}
|reqII={{sk|Advanced Small Ship Construction|icon=yes}}
|reqII={{sk|Advanced Small Ship Construction|icon=yes}}
|reqIII=Manufacturing: Tech 1 and Faction Fighters; {{sk|Mass Production|icon=yes}}; {{sk|Advanced Industry|icon=yes}}; {{sk|Advanced Industrial Ship Construction|icon=yes}}; {{sk|Mining Connections|icon=yes}}
|reqIII=Manufacturing: Neurolink Conduits, {{sk|Mass Production|icon=yes}}, {{sk|Advanced Industry|icon=yes}}, {{sk|Advanced Industrial Ship Construction|icon=yes}}; {{sk|Mining Connections|icon=yes}}
|reqIV=Manufacturing: Station Containers
|reqIV=Manufacturing: Station Containers, [[Implants]]
|reqV=Manufacturing: Deployable Structures; Capital Rigs; Most Tech 2 Items; {{sk|Outpost Construction|icon=yes}}; {{sk|Mining Barge|icon=yes}}; {{sk|Transport Ships|icon=yes}}; {{sk|Capital Ship Construction|icon=yes}}; {{sk|Exhumers|icon=yes}}; {{sk|Jump Freighters|icon=yes}}; {{sk|Expedition Frigates|icon=yes}}
|reqV=Manufacturing: Deployable Structures, Capital Rigs, Most Tech 2 Items, {{sk|Outpost Construction|icon=yes}}, {{sk|Mining Barge|icon=yes}}, {{sk|Transport Ships|icon=yes}}, {{sk|Capital Ship Construction|icon=yes}}, {{sk|Exhumers|icon=yes}}, {{sk|Jump Freighters|icon=yes}}, {{sk|Expedition Frigates|icon=yes}}
|notes=<br>
|notes=<br>
}}
}}
Line 186: Line 184:
|mult=16x
|mult=16x
|price=900K
|price=900K
|pre={{sk|Mechanics|V}}; {{sk|Industry|V}}; {{sk|Anchoring|V}}
|pre={{sk|Mechanics|V}}, {{sk|Industry|V}}, {{sk|Anchoring|V}}
|reqIII=Standup Shadow Heavy Fighter
|notes=<br>
|notes=<br>
}}
}}
Line 197: Line 196:
|mult=3x
|mult=3x
|price=6.75M
|price=6.75M
|pre={{sk|Mass Production|IV}}
|pre={{sk|Mass Production|IV}}, {{sk|Industry|III}}
|notes=<br>
|notes=<br>
}}
}}


[[Category:Skills]]
[[Category:Skills]]

Revision as of 19:16, 4 June 2021

Overview

This group has all industry and manufacturing skills. It doesn't include any combat skills, so can be mostly ignored by PvP'ers and PvE'ers alike.

Skill Purpose
Advanced Industrial Ship Construction Skill at producing advanced industrial ships. Reduces manufacturing time.
Advanced Industry Reduction to the time needed for production
Advanced Large Ship Construction Skill at producing advanced battleships. Reduces manufacturing time.
Advanced Mass Production Further training in the operation of multiple factories
Advanced Medium Ship Construction Skill at producing advanced cruisers and battlecruisers. Reduces manufacturing time.
Advanced Small Ship Construction Skill at producing advanced frigates and destroyers. Reduces manufacturing time.
Capital Ship Construction Skill at producing capital ships.
Drug Manufacturing Skill at manufacturing drugs.
Industry Reduces manufacturing time
Mass Production Allows the operation of multiple factories
Outpost Construction Skill at producing outposts.
Supply Chain Management Allows starting manufacturing jobs remotely

Skill Details

Advanced Industrial Ship Construction

Skill required for the manufacturing of advanced industrial ships. 1% reduction in manufacturing time for all items requiring Advanced Industrial Ship Construction per level.
 Attributes:
 Multiplier: 3x
 Price: 2M ISK
 Alpha max level: Alpha pilot can not train this skill.
 Prerequisites: Mechanics II, Industry III
 I required for: Manufacturing: Blockade Runners, Deep Space Transports
 Notes:



Advanced Industry

Skill at efficiently using industrial facilities. 3% reduction in all manufacturing and research times per skill level.
 Attributes:
 Multiplier: 3x
 Price: 300k ISK
 Alpha max level: Alpha pilot can not train this skill.
 Prerequisites: Industry III
 V required for:  Capital Ship Construction
 Notes: This skill has been renamed several times. Before Crius 1.0, it was called "Material Efficiency", and before Rubicon 1.1, it was called "Production Efficency".



Advanced Large Ship Construction

Skill required for the manufacturing of advanced battleships. 1% reduction in manufacturing time for all items requiring Advanced Large Ship Construction per level.
 Attributes:
 Multiplier: 8x
 Price: 30M ISK
 Alpha max level: Alpha pilot can not train this skill.
 Prerequisites: Advanced Medium Ship Construction IV
 I required for: Manufacturing: Covert Jump Portal Generator I, Marauders, Black Ops
 Notes:



Advanced Mass Production

Further training in the operation of multiple factories. Ability to run 1 additional manufacturing job per skill level.
 Attributes:
 Multiplier: 8x
 Price: 20M ISK
 Alpha max level: Alpha pilot can not train this skill.
 Prerequisites: Mass Production V
 IV required for:  Industrial Reconfiguration
 Notes:



Advanced Medium Ship Construction

Skill required for the manufacturing of advanced cruisers and battlecruisers. 1% reduction in manufacturing time for all items requiring Advanced Medium Ship Construction per level.
 Attributes:
 Multiplier: 5x
 Price: 1M ISK
 Alpha max level: Alpha pilot can not train this skill.
 Prerequisites: Advanced Small Ship Construction IV, Mechanics III
 I required for: Manufacturing: Logistics Cruisers, Heavy Assault Cruisers, Recon Ships; Battlecruisers, Command Ships
 IV required for: Manufacturing: Strategic Cruiser Subsystems,  Advanced Large Ship Construction
 V required for: Manufacturing: Strategic Cruisers
 Notes:



Advanced Small Ship Construction

Skill required for the manufacturing of advanced frigates and destroyers. 1% reduction in manufacturing time for all items requiring Advanced Small Ship Construction per level.
 Attributes:
 Multiplier: 2x
 Price: 100k ISK
 Alpha max level: Alpha pilot can not train this skill.
 Prerequisites: Mechanics I, Industry II
 II required for: Manufacturing: Interceptors, Covert Ops Frigates, Stealth Bombers; Assault Frigates, Interdictors
 IV required for:  Advanced Medium Ship Construction
 V required for: Manufacturing: Tactical Destroyers
 Notes:



Capital Ship Construction

Skill at the construction of capital ships.
 Attributes:
 Multiplier: 14x
 Price: 75M ISK
 Alpha max level: Alpha pilot can not train this skill.
 Prerequisites: Mechanics V, Industry V, Advanced Industry V
 I required for: Manufacturing: Capital-sized ship components, Capital-sized modules and weapons, Freighters, Orca, Tech 1 and Faction Fighters
 III required for: Manufacturing: Carriers, Dreadnoughts, Force Auxiliaries
 IV required for: Manufacturing: Supercarriers, Rorqual, Freighters
 V required for: Manufacturing: Titans
 Notes:



Drug Manufacturing

Needed to manufacture boosters.
 Attributes:
 Multiplier: 2x
 Price: 30–50M ISK
 Alpha max level: Alpha pilot can not train this skill.
 Prerequisites: none
 Notes: The Drug Manufacturing skill is not sold by NPC stations so prices will vary widely.



Industry

Allows basic operation of factories. 4% reduction in manufacturing time per skill level.
 Attributes:
 Multiplier: 1x
 Price: 30k ISK
 Alpha max level: V
 Prerequisites: none
 I required for: Manufacturing: Most Tech 1 and Faction Items, Tech 1 and Faction Fighters;  Reprocessing
 II required for:  Advanced Small Ship Construction
 III required for: Manufacturing: Neurolink Conduits,  Mass Production,  Advanced Industry,  Advanced Industrial Ship Construction;  Mining Connections
 IV required for: Manufacturing: Station Containers, Implants
 V required for: Manufacturing: Deployable Structures, Capital Rigs, Most Tech 2 Items,  Outpost Construction,  Mining Barge,  Transport Ships,  Capital Ship Construction,  Exhumers,  Jump Freighters,  Expedition Frigates
 Notes:



Mass Production

Allows the operation of multiple factories. Ability to run 1 additional manufacturing job per level.
 Attributes:
 Multiplier: 2x
 Price: 200k ISK
 Alpha max level: III
 Prerequisites: Industry III
 IV required for:  Supply Chain Management
 V required for:  Advanced Mass Production
 Notes: The Mass Production skill is not sold by NPC stations so prices will vary widely.



Outpost Construction

Skill at constructing outposts.
 Attributes:
 Multiplier: 16x
 Price: 100M ISK
 Alpha max level: Alpha pilot can not train this skill.
 Prerequisites: Mechanics V, Industry V, Anchoring V
 III required for: Standup Shadow Heavy Fighter
 Notes:



Supply Chain Management

Proficiency at starting manufacturing jobs remotely. Without this skill, one can only start jobs within the solar system where one is located. Each level increases the distance at which research projects can be started. Level 1 allows for jobs at a range within 5 jumps, and each subsequent level adds 5 more jumps to the range, with a maximum of a 25 jump range.
 Attributes:
 Multiplier: 3x
 Price: 7.5M ISK
 Alpha max level: Alpha pilot can not train this skill.
 Prerequisites: Mass Production IV, Industry III
 Notes: