Difference between revisions of "Skills:Production"
From EVE University Wiki
(→Skill Details: Updated skill details.) |
(Overhaul of the production skills. Several manufacturing requirements were outdated. T3 ships were absent.) |
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|mult=3x | |mult=3x | ||
|price=1.18M | |price=1.18M | ||
− | |pre={{sk|Mechanics|II}} | + | |pre={{sk|Mechanics|II}}, {{sk|Industry|III}} |
− | |reqI=Manufacturing: [[Blockade Runner|Blockade Runners]] | + | |reqI=Manufacturing: [[Blockade Runner|Blockade Runners]], [[Deep Space Transport|Deep Space Transports]] |
− | |||
|notes=<br> | |notes=<br> | ||
}} | }} | ||
Line 68: | Line 67: | ||
|pre={{sk|Industry|III}} | |pre={{sk|Industry|III}} | ||
|reqV={{sk|Capital Ship Construction|icon=yes}} | |reqV={{sk|Capital Ship Construction|icon=yes}} | ||
− | |notes=This skill has been renamed several times. Before Crius 1.0, it was called "Material Efficiency", and before Rubicon 1.1, it was called "Production | + | |notes=This skill has been renamed several times. Before Crius 1.0, it was called "Material Efficiency", and before Rubicon 1.1, it was called "Production Efficency".<br> |
}} | }} | ||
Line 79: | Line 78: | ||
|price=22.5M | |price=22.5M | ||
|pre={{sk|Advanced Medium Ship Construction|IV}} | |pre={{sk|Advanced Medium Ship Construction|IV}} | ||
− | |reqI=Manufacturing: Covert Jump Portal Generator I | + | |reqI=Manufacturing: Covert Jump Portal Generator I, [[Battleships#Marauders|Marauders]], [[Battleships#Black_Ops_Battleships|Black Ops]] |
|notes=<br> | |notes=<br> | ||
}} | }} | ||
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|mult=5x | |mult=5x | ||
|price=900K | |price=900K | ||
− | |pre={{sk|Advanced Small Ship Construction|IV}} | + | |pre={{sk|Advanced Small Ship Construction|IV}}, {{sk|Mechanics|III}} |
− | |reqI=Manufacturing: [[Cruiser#Logistics|Logistics Cruisers]] | + | |reqI=Manufacturing: [[Cruiser#Logistics|Logistics Cruisers]], [[Heavy Assault Cruisers]], [[Cruiser#Recon Ships|Recon Ships]]; [[Battlecruiser|Battlecruisers]], [[Command Ship|Command Ships]] |
− | + | |reqIV=Manufacturing: [[Strategic_Cruisers#Subsystems|Strategic Cruiser Subsystems]], {{sk|Advanced Large Ship Construction|icon=yes}} | |
− | |reqV=Manufacturing: [[ | + | |reqV=Manufacturing: [[Strategic Cruiser|Strategic Cruisers]] |
|notes=<br> | |notes=<br> | ||
}} | }} | ||
Line 111: | Line 110: | ||
{{Skill | {{Skill | ||
|skill=Advanced Small Ship Construction | |skill=Advanced Small Ship Construction | ||
− | |desc=Skill required for the manufacturing of | + | |desc=Skill required for the manufacturing of advanced frigates and destroyers. 1% reduction in manufacturing time for all items requiring Advanced Small Ship Construction per level. |
|1=Intelligence | |1=Intelligence | ||
|2=Memory | |2=Memory | ||
|mult=2x | |mult=2x | ||
|price=72K | |price=72K | ||
− | |pre={{sk|Mechanics|I}} | + | |pre={{sk|Mechanics|I}}, {{sk|Industry|II}} |
− | |reqII=Manufacturing: [[Interceptor|Interceptors]] | + | |reqII=Manufacturing: [[Interceptor|Interceptors]], [[Covert Ops Frigate|Covert Ops Frigates]], [[Stealth Bomber|Stealth Bombers]]; [[Assault Frigate|Assault Frigates]], [[Interdictor|Interdictors]] |
− | + | |reqIV={{sk|Advanced Medium Ship Construction|icon=yes}} | |
− | + | |reqV=Manufacturing: [[Tactical Destroyer|Tactical Destroyers]] | |
− | |reqV=Manufacturing: [[ | ||
|notes=<br> | |notes=<br> | ||
}} | }} | ||
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|price=67.5M | |price=67.5M | ||
|pre={{sk|Mechanics|V}}, {{sk|Industry|V}}, {{sk|Advanced Industry|V}} | |pre={{sk|Mechanics|V}}, {{sk|Industry|V}}, {{sk|Advanced Industry|V}} | ||
− | |reqI=Manufacturing: Capital-sized ship components | + | |reqI=Manufacturing: Capital-sized ship components, Capital-sized modules and weapons, [[Freighter|Freighters]], [[Orca]], Tech 1 and Faction Fighters |
− | |reqIII=Manufacturing: [[Carrier|Carriers]] | + | |reqIII=Manufacturing: [[Carrier|Carriers]], [[Dreadnought|Dreadnoughts]], [[Force_Auxiliaries|Force Auxiliaries]] |
− | |reqIV=Manufacturing: [[Supercarrier|Supercarriers]] | + | |reqIV=Manufacturing: [[Supercarrier|Supercarriers]], [[Rorqual]], [[Hauling#Freighters | Freighters]] |
|reqV=Manufacturing: [[Titan|Titans]] | |reqV=Manufacturing: [[Titan|Titans]] | ||
|notes=<br> | |notes=<br> | ||
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|price=18K | |price=18K | ||
|pre=none | |pre=none | ||
− | |reqI=Manufacturing: Most Tech 1 and Faction Items; {{sk|Reprocessing|icon=yes}} | + | |reqI=Manufacturing: Most Tech 1 and Faction Items, Tech 1 and Faction Fighters; {{sk|Reprocessing|icon=yes}} |
|reqII={{sk|Advanced Small Ship Construction|icon=yes}} | |reqII={{sk|Advanced Small Ship Construction|icon=yes}} | ||
− | |reqIII=Manufacturing: | + | |reqIII=Manufacturing: Neurolink Conduits, {{sk|Mass Production|icon=yes}}, {{sk|Advanced Industry|icon=yes}}, {{sk|Advanced Industrial Ship Construction|icon=yes}}; {{sk|Mining Connections|icon=yes}} |
− | |reqIV=Manufacturing: Station Containers | + | |reqIV=Manufacturing: Station Containers, [[Implants]] |
− | |reqV=Manufacturing: Deployable Structures | + | |reqV=Manufacturing: Deployable Structures, Capital Rigs, Most Tech 2 Items, {{sk|Outpost Construction|icon=yes}}, {{sk|Mining Barge|icon=yes}}, {{sk|Transport Ships|icon=yes}}, {{sk|Capital Ship Construction|icon=yes}}, {{sk|Exhumers|icon=yes}}, {{sk|Jump Freighters|icon=yes}}, {{sk|Expedition Frigates|icon=yes}} |
|notes=<br> | |notes=<br> | ||
}} | }} | ||
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|mult=16x | |mult=16x | ||
|price=900K | |price=900K | ||
− | |pre={{sk|Mechanics|V}} | + | |pre={{sk|Mechanics|V}}, {{sk|Industry|V}}, {{sk|Anchoring|V}} |
+ | |reqIII=Standup Shadow Heavy Fighter | ||
|notes=<br> | |notes=<br> | ||
}} | }} | ||
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|mult=3x | |mult=3x | ||
|price=6.75M | |price=6.75M | ||
− | |pre={{sk|Mass Production|IV}} | + | |pre={{sk|Mass Production|IV}}, {{sk|Industry|III}} |
|notes=<br> | |notes=<br> | ||
}} | }} | ||
[[Category:Skills]] | [[Category:Skills]] |
Revision as of 19:16, 4 June 2021
Skills |
---|
Skills by category |
Overview
This group has all industry and manufacturing skills. It doesn't include any combat skills, so can be mostly ignored by PvP'ers and PvE'ers alike.
Skill | Purpose |
---|---|
Advanced Industrial Ship Construction | Skill at producing advanced industrial ships. Reduces manufacturing time. |
Advanced Industry | Reduction to the time needed for production |
Advanced Large Ship Construction | Skill at producing advanced battleships. Reduces manufacturing time. |
Advanced Mass Production | Further training in the operation of multiple factories |
Advanced Medium Ship Construction | Skill at producing advanced cruisers and battlecruisers. Reduces manufacturing time. |
Advanced Small Ship Construction | Skill at producing advanced frigates and destroyers. Reduces manufacturing time. |
Capital Ship Construction | Skill at producing capital ships. |
Drug Manufacturing | Skill at manufacturing drugs. |
Industry | Reduces manufacturing time |
Mass Production | Allows the operation of multiple factories |
Outpost Construction | Skill at producing outposts. |
Supply Chain Management | Allows starting manufacturing jobs remotely |
Skill Details
Advanced Industrial Ship Construction
Skill required for the manufacturing of advanced industrial ships. 1% reduction in manufacturing time for all items requiring Advanced Industrial Ship Construction per level.
Attributes: | |
Multiplier: | 3x |
Price: | 2M ISK |
Alpha max level: | Alpha pilot can not train this skill. |
Prerequisites: | Mechanics II, Industry III |
I required for: | Manufacturing: Blockade Runners, Deep Space Transports |
Notes: |
Advanced Industry
Skill at efficiently using industrial facilities. 3% reduction in all manufacturing and research times per skill level.
Attributes: | |
Multiplier: | 3x |
Price: | 300k ISK |
Alpha max level: | Alpha pilot can not train this skill. |
Prerequisites: | Industry III |
V required for: | Capital Ship Construction |
Notes: | This skill has been renamed several times. Before Crius 1.0, it was called "Material Efficiency", and before Rubicon 1.1, it was called "Production Efficency". |
Advanced Large Ship Construction
Skill required for the manufacturing of advanced battleships. 1% reduction in manufacturing time for all items requiring Advanced Large Ship Construction per level.
Attributes: | |
Multiplier: | 8x |
Price: | 30M ISK |
Alpha max level: | Alpha pilot can not train this skill. |
Prerequisites: | Advanced Medium Ship Construction IV |
I required for: | Manufacturing: Covert Jump Portal Generator I, Marauders, Black Ops |
Notes: |
Advanced Mass Production
Further training in the operation of multiple factories. Ability to run 1 additional manufacturing job per skill level.
Attributes: | |
Multiplier: | 8x |
Price: | 20M ISK |
Alpha max level: | Alpha pilot can not train this skill. |
Prerequisites: | Mass Production V |
IV required for: | Industrial Reconfiguration |
Notes: |
Advanced Medium Ship Construction
Skill required for the manufacturing of advanced cruisers and battlecruisers. 1% reduction in manufacturing time for all items requiring Advanced Medium Ship Construction per level.
Attributes: | |
Multiplier: | 5x |
Price: | 1M ISK |
Alpha max level: | Alpha pilot can not train this skill. |
Prerequisites: | Advanced Small Ship Construction IV, Mechanics III |
I required for: | Manufacturing: Logistics Cruisers, Heavy Assault Cruisers, Recon Ships; Battlecruisers, Command Ships |
IV required for: | Manufacturing: Strategic Cruiser Subsystems, Advanced Large Ship Construction |
V required for: | Manufacturing: Strategic Cruisers |
Notes: |
Advanced Small Ship Construction
Skill required for the manufacturing of advanced frigates and destroyers. 1% reduction in manufacturing time for all items requiring Advanced Small Ship Construction per level.
Attributes: | |
Multiplier: | 2x |
Price: | 100k ISK |
Alpha max level: | Alpha pilot can not train this skill. |
Prerequisites: | Mechanics I, Industry II |
II required for: | Manufacturing: Interceptors, Covert Ops Frigates, Stealth Bombers; Assault Frigates, Interdictors |
IV required for: | Advanced Medium Ship Construction |
V required for: | Manufacturing: Tactical Destroyers |
Notes: |
Capital Ship Construction
Skill at the construction of capital ships.
Attributes: | |
Multiplier: | 14x |
Price: | 75M ISK |
Alpha max level: | Alpha pilot can not train this skill. |
Prerequisites: | Mechanics V, Industry V, Advanced Industry V |
I required for: | Manufacturing: Capital-sized ship components, Capital-sized modules and weapons, Freighters, Orca, Tech 1 and Faction Fighters |
III required for: | Manufacturing: Carriers, Dreadnoughts, Force Auxiliaries |
IV required for: | Manufacturing: Supercarriers, Rorqual, Freighters |
V required for: | Manufacturing: Titans |
Notes: |
Drug Manufacturing
Needed to manufacture boosters.
Attributes: | |
Multiplier: | 2x |
Price: | 30-50M ISK |
Alpha max level: | Alpha pilot can not train this skill. |
Prerequisites: | none |
Notes: | The Drug Manufacturing skill is not sold by NPC stations so prices will vary widely. |
Industry
Allows basic operation of factories. 4% reduction in manufacturing time per skill level.
Attributes: | |
Multiplier: | 1x |
Price: | 30k ISK |
Alpha max level: | V |
Prerequisites: | none |
I required for: | Manufacturing: Most Tech 1 and Faction Items, Tech 1 and Faction Fighters; Reprocessing |
II required for: | Advanced Small Ship Construction |
III required for: | Manufacturing: Neurolink Conduits, Mass Production, Advanced Industry, Advanced Industrial Ship Construction; Mining Connections |
IV required for: | Manufacturing: Station Containers, Implants |
V required for: | Manufacturing: Deployable Structures, Capital Rigs, Most Tech 2 Items, Outpost Construction, Mining Barge, Transport Ships, Capital Ship Construction, Exhumers, Jump Freighters, Expedition Frigates |
Notes: |
Mass Production
Allows the operation of multiple factories. Ability to run 1 additional manufacturing job per level.
Attributes: | |
Multiplier: | 2x |
Price: | 200k ISK |
Alpha max level: | III |
Prerequisites: | Industry III |
IV required for: | Supply Chain Management |
V required for: | Advanced Mass Production |
Notes: | The Mass Production skill is not sold by NPC stations so prices will vary widely. |
Outpost Construction
Skill at constructing outposts.
Attributes: | |
Multiplier: | 16x |
Price: | 100M ISK |
Alpha max level: | Alpha pilot can not train this skill. |
Prerequisites: | Mechanics V, Industry V, Anchoring V |
III required for: | Standup Shadow Heavy Fighter |
Notes: |
Supply Chain Management
Proficiency at starting manufacturing jobs remotely. Without this skill, one can only start jobs within the solar system where one is located. Each level increases the distance at which research projects can be started. Level 1 allows for jobs at a range within 5 jumps, and each subsequent level adds 5 more jumps to the range, with a maximum of a 25 jump range.
Attributes: | |
Multiplier: | 3x |
Price: | 7.5M ISK |
Alpha max level: | Alpha pilot can not train this skill. |
Prerequisites: | Mass Production IV, Industry III |
Notes: |