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Distribution missions: Difference between revisions

From EVE University Wiki
m Correction changed wrong part of the table.
m Update devblog link. Update expanded cargo capacity for Wreathe and Prowler. Remove text about storyline security agent giving combat mission. All storyline agents, regardless of their division, can give all types of storyline missions.
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'''TIP:''' Although located in your ship inventory, cargo held in containers will not be accepted.  
'''TIP:''' Although located in your ship inventory, cargo held in containers will not be accepted.  


Aside from any mission-related hazards you only have to deal with the usual hazards of travel (Gatecamps, suicide gankers, Warp Interdiction on Stargates in Null security space, and so on). Level 1 missions will keep you within the agent's constellation, level 2 and level 3 will possibly send you to an adjacent constellation, level 4 missions will always send you to an adjacent constellation. <ref name="devblog758">https://community.eveonline.com/news/dev-blogs/courier-missions-revamp/</ref>
Aside from any mission-related hazards you only have to deal with the usual hazards of travel (Gatecamps, suicide gankers, Warp Interdiction on Stargates in Null security space, and so on). Level 1 missions will keep you within the agent's constellation, level 2 and level 3 will possibly send you to an adjacent constellation, level 4 missions will always send you to an adjacent constellation. <ref>Devblog: https://www.eveonline.com/news/view/courier-missions-revamp</ref>


It is worth noting that although you are at the destination station you can still talk to the original agent remotely to complete the mission without going back to the original station. They will be listed in the station's "Agents" tab after you dock, or you can start a conversation with them using your mission journal. However, until you fly back and dock at their station, they will not give you a new mission.
It is worth noting that although you are at the destination station you can still talk to the original agent remotely to complete the mission without going back to the original station. They will be listed in the station's "Agents" tab after you dock, or you can start a conversation with them using your mission journal. However, until you fly back and dock at their station, they will not give you a new mission.
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| style="text-align:left;padding-left:10px;" | {{icon|isis gallente|22}}[[Nereus]] || 2700{{m3}} || 12.16s || 4.5AU/s || 5 || 5486{{m3}} || 3.61s || 7.82AU/s
| style="text-align:left;padding-left:10px;" | {{icon|isis gallente|22}}[[Nereus]] || 2700{{m3}} || 12.16s || 4.5AU/s || 5 || 5486{{m3}} || 3.61s || 7.82AU/s
|-
|-
| style="text-align:left;padding-left:10px;" | {{icon|isis minmatar|22}}[[Wreathe]] || 2700{{m3}} || 11.23s || 4.5AU/s || 5 || 5893{{m3}} || 3.33s || 7.82AU/s
| style="text-align:left;padding-left:10px;" | {{icon|isis minmatar|22}}[[Wreathe]] || 2700{{m3}} || 11.23s || 4.5AU/s || 5 || 5596{{m3}} || 3.33s || 7.82AU/s
|}
|}


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| style="text-align:left;padding-left:10px;" | {{icon|isis gallente|22}}[[Viator]] || 3600{{m3}} || 7.49s || 6AU/s || 3 || 5737{{m3}} || 3.34s || 11.4AU/s
| style="text-align:left;padding-left:10px;" | {{icon|isis gallente|22}}[[Viator]] || 3600{{m3}} || 7.49s || 6AU/s || 3 || 5737{{m3}} || 3.34s || 11.4AU/s
|-
|-
| style="text-align:left;padding-left:10px;" | {{icon|isis minmatar|22}}[[Prowler]] || 3500{{m3}} || 7.53s || 6AU/s || 3 || 5893{{m3}} || 3.36s || 11.4AU/s
| style="text-align:left;padding-left:10px;" | {{icon|isis minmatar|22}}[[Prowler]] || 3500{{m3}} || 7.53s || 6AU/s || 3 || 5578{{m3}} || 3.36s || 11.4AU/s
|}
|}


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'''Distribution missions are by far the fastest mission type to increase corporation and faction standings.'''
'''Distribution missions are by far the fastest mission type to increase corporation and faction standings.'''


In a same-system destination and well fit ship, time from acceptance to completion can be below 30 seconds. As a result, completing Distribution missions quickly is the fastest way to receive Storyline missions. Even though the Distribution missions give (low) corporation standing gains themselves, the Storyline mission will give more noticeable corporation standing gain and improve faction standings. Keep in mind that the Storyline mission you will get depends on the agent closest to you - if it's a Security agent you're going to need a combat ship nearby.
In a same-system destination and well fit ship, time from acceptance to completion can be below 30 seconds. As a result, completing Distribution missions quickly is the fastest way to receive Storyline missions. Even though the Distribution missions give (low) corporation standing gains themselves, the Storyline mission will give more noticeable corporation standing gain and improve faction standings.


==References==
==References==