User:Noemie belacqua

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References

Wiki editing

UniWiki CSS

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  • text color: slate blue (#6A5ACD) - used for ice products
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Items

Market

PI

To do

My own personal to-do list. Yes, it's growing faster than I can tick things off it :)

Mining

Modules

  • Afterburner Details is a good start, but could use expanding and integrating into the broader Wiki world
  • Fitting Modules and Rigs Guide is great, but how about expanding it with the stats of the various modules?
  • Module could use some love (add some info about how "Show Info" works?)
    • What module variants are (link to tech, tiers and meta levels), high/med/low/rig etc slots, continuous effects/start-of-cycle/end-of-cycle, link to short-cycling (mining modules), what is is cycle time and why is it important
  • Faction Modules and You and Techs, Tiers and Meta levels should be harmonised as well
    • Information about the icons used and where to get them from (meta 0 are manufactured with NPC-sold BPOs, etc)
  • Merge Module Stacking and Speed Modules and Stacking penalties
    • And merge in Eve math while I'm at it (it's a good page, and could be linked to from many other places!). This also needs an explanation of skill bonuses (they are additive per skill level, not multiplicative).
    • Related class: Fitting Math 101
  • Fitting Guidelines should tie into all this (as a starting page to the different race, ship and tank types?)

Exploration

Missions & PvE

Faction Warfare

  • Factional Warfare could use some more noob-friendly information
    • Joining FW, FW UI elements (FW window, system info), overview settings, finding plexes (overview & scanner), maps (ombeve, dotlan), tier and system levels, LP store
  • Start a page on Faction Warfare Missions (based on this legendary thread). A list of FW missions, how FW missions are different from normal missions, LP payout (depending on tier), running missions in SBs (+ fits, + tactics), running in other ships
    • To be clarified:
      • How do system levels carry over when the system is captured (and re-taken)?
      • Is just LP rewards from plexing that's removed from the system pool, or also from PvP?
      • How many victory points per captures plex (confirmed 20, for all sizes)
      • Complexes: what's the difference between "outposts" and "facilities"? Only cosmetic?
      • Confirm i-Hub stats
      • Do system upgrades affect neutrals in FW space? Apparently yes
      • Does warzone/faction tier increase LP payout for PvP? Any other benefits of high tier?
      • I seem to recall that the militia window looks different for enlisted and non-enlisted; confirm what info can be seen by whom?
      • There is no penalty for declining FW missions? Yes there is (just as normal). You lose standing with both faction (incl friends) and corp.
      • Screenshot of agent finder
      • Screenshot of LP store
      • Confirm ship restrictions for FW missions? [1]
      • Is there an LP reward for destroying an i-Hub?
      • Are there items which are only available in the FW LP stores? Can you still buy things from the LP store even when you are no longer enlisted (and at the same price)? ?, and yes.
      • I've got a feeling there is more to the whole "being promoted" thing than just being a 1-to-1 relationship with your militia corp standing. Seems to be a one-time boost to faction standings (incl friend/enemy coorelated changes).
  • missions (probably link to a separate page)
    • damage types
    • higher payout for agents in low-sec, train security connections, high faction tier
    • what ships to run, how to run each mission
  • generally check the page on FW standings - what affects standings with whom (link back to access to FW agents)
    • how FW impacts your standings (faction / FW corp) - completing missions gains corp standings (but nothing else)
    • how to either get to 0.0 to join, or how to hold your faction standings

Drones

Tanking

Templates

General cleanup

Done