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Revision as of 07:06, 18 December 2016 by Djavin novienta (talk | contribs) (Skill Details: Updated skill details.)

Overview

This group has all industry and manufacturing skills. It doesn't include any combat skills, so can be mostly ignored by PvP'ers and PvE'ers alike.

Skill Purpose
Advanced Industrial Ship Construction Skill at producing advanced industrial ships. Reduces manufacturing time.
Advanced Industry Reduction to the time needed for production
Advanced Large Ship Construction Skill at producing advanced battleships. Reduces manufacturing time.
Advanced Mass Production Further training in the operation of multiple factories
Advanced Medium Ship Construction Skill at producing advanced cruisers and battlecruisers. Reduces manufacturing time.
Advanced Small Ship Construction Skill at producing advanced frigates and destroyers. Reduces manufacturing time.
Capital Ship Construction Skill at producing capital ships.
Drug Manufacturing Skill at manufacturing drugs.
Industry Reduces manufacturing time
Mass Production Allows the operation of multiple factories
Outpost Construction Skill at producing outposts.
Supply Chain Management Allows starting manufacturing jobs remotely

Skill Details

Advanced Industrial Ship Construction

Skill required for the manufacturing of advanced industrial ships. 1% reduction in manufacturing time for all items requiring Advanced Industrial Ship Construction per level.
 Attributes:
 Multiplier: 3x
 Price: 2M ISK
 Alpha max level: Alpha pilot can not train this skill.
 Prerequisites: Mechanics II; Industry III
 I required for: Manufacturing: Blockade Runners
 III required for: Manufacturing: Deep Space Transports
 Notes:



Advanced Industry

Skill at efficiently using industrial facilities. 3% reduction in all manufacturing and research times per skill level.
 Attributes:
 Multiplier: 3x
 Price: 300k ISK
 Alpha max level: Alpha pilot can not train this skill.
 Prerequisites: Industry III
 V required for:  Capital Ship Construction
 Notes: This skill has been renamed several times. Before Crius 1.0, it was called "Material Efficiency", and before Rubicon 1.1, it was called "Production Effiency".



Advanced Large Ship Construction

Skill required for the manufacturing of advanced battleships. 1% reduction in manufacturing time for all items requiring Advanced Large Ship Construction per level.
 Attributes:
 Multiplier: 8x
 Price: 30M ISK
 Alpha max level: Alpha pilot can not train this skill.
 Prerequisites: Advanced Medium Ship Construction IV
 I required for: Manufacturing: Covert Jump Portal Generator I
 Notes:



Advanced Mass Production

Further training in the operation of multiple factories. Ability to run 1 additional manufacturing job per skill level.
 Attributes:
 Multiplier: 8x
 Price: 20M ISK
 Alpha max level: Alpha pilot can not train this skill.
 Prerequisites: Mass Production V
 IV required for:  Industrial Reconfiguration
 Notes:



Advanced Medium Ship Construction

Skill required for the manufacturing of advanced cruisers and battlecruisers. 1% reduction in manufacturing time for all items requiring Advanced Medium Ship Construction per level.
 Attributes:
 Multiplier: 5x
 Price: 1M ISK
 Alpha max level: Alpha pilot can not train this skill.
 Prerequisites: Advanced Small Ship Construction IV; Mechanics III
 I required for: Manufacturing: Logistics Cruisers
 IV required for: Manufacturing: Heavy Assault Cruisers; Recon Ships;  Advanced Large Ship Construction
 V required for: Manufacturing: Command Ships
 Notes:



Advanced Small Ship Construction

Skill required for the manufacturing of adanced frigates and destroyers. 1% reduction in manufacturing time for all items requiring Advanced Small Ship Construction per level.
 Attributes:
 Multiplier: 2x
 Price: 100k ISK
 Alpha max level: Alpha pilot can not train this skill.
 Prerequisites: Mechanics I; Industry II
 II required for: Manufacturing: Interceptors
 III required for: Manufacturing: Covert Ops Frigates
 IV required for: Manufacturing: Stealth Bombers;  Advanced Medium Ship Construction
 V required for: Manufacturing: Assault Frigates, Interdictors
 Notes:



Capital Ship Construction

Skill at the construction of capital ships.
 Attributes:
 Multiplier: 14x
 Price: 75M ISK
 Alpha max level: Alpha pilot can not train this skill.
 Prerequisites: Mechanics V, Industry V, Advanced Industry V
 I required for: Manufacturing: Capital-sized ship components; Capital-sized modules and weapons; Freighters; Orca
 III required for: Manufacturing: Carriers; Dreadnoughts; Tech 1 and Faction Fighters
 IV required for: Manufacturing: Supercarriers; Rorqual
 V required for: Manufacturing: Titans
 Notes:



Drug Manufacturing

Needed to manufacture boosters.
 Attributes:
 Multiplier: 2x
 Price: 30–50M ISK
 Alpha max level: Alpha pilot can not train this skill.
 Prerequisites: none
 Notes: The Drug Manufacturing skill is not sold by NPC stations so prices will vary widely.



Industry

Allows basic operation of factories. 4% reduction in manufacturing time per skill level.
 Attributes:
 Multiplier: 1x
 Price: 30k ISK
 Alpha max level: V
 Prerequisites: none
 I required for: Manufacturing: Most Tech 1 and Faction Items;  Reprocessing
 II required for:  Advanced Small Ship Construction
 III required for: Manufacturing: Tech 1 and Faction Fighters;  Mass Production;  Advanced Industry;  Advanced Industrial Ship Construction;  Mining Connections
 IV required for: Manufacturing: Station Containers
 V required for: Manufacturing: Deployable Structures; Capital Rigs; Most Tech 2 Items;  Outpost Construction;  Mining Barge;  Transport Ships;  Capital Ship Construction;  Exhumers;  Jump Freighters;  Expedition Frigates
 Notes:



Mass Production

Allows the operation of multiple factories. Ability to run 1 additional manufacturing job per level.
 Attributes:
 Multiplier: 2x
 Price: 200k ISK
 Alpha max level: III
 Prerequisites: Industry III
 IV required for:  Supply Chain Management
 V required for:  Advanced Mass Production
 Notes: The Mass Production skill is not sold by NPC stations so prices will vary widely.



Outpost Construction

Skill at constructing outposts.
 Attributes:
 Multiplier: 16x
 Price: 100M ISK
 Alpha max level: Alpha pilot can not train this skill.
 Prerequisites: Mechanics V; Industry V; Anchoring V
 Notes:



Supply Chain Management

Proficiency at starting manufacturing jobs remotely. Without this skill, one can only start jobs within the solar system where one is located. Each level increases the distance at which research projects can be started. Level 1 allows for jobs at a range within 5 jumps, and each subsequent level adds 5 more jumps to the range, with a maximum of a 25 jump range.
 Attributes:
 Multiplier: 3x
 Price: 7.5M ISK
 Alpha max level: Alpha pilot can not train this skill.
 Prerequisites: Mass Production IV
 Notes: