Difference between revisions of "Angel's Red Light District"

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{{Complex|Angel's Red Light District}}
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{{CMBSiteInfo
'''Angel's Red Light District''' is a DED Complex (rated 5/10), occupied by the Angel Cartel pirate faction. It can be found via exploration by probing in Highsec and Lowsec systems, or as an escalation from Angel Refuges. For location details see Pirate Faction Occupancy Chart.
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|name= Angel's Red Light District
 +
|type= ded
 +
|rating= 5/10
 +
|location= High, Low
 +
|ship limit= Battleships
 +
|faction= Angels
 +
|signature strength= 2.5% in High, 5% in Low
 +
}}
 +
'''Angel's Red Light District''' is a DED Complex (rated 5/10), occupied by the Angel Cartel pirate faction. It can be found via exploration by probing in Highsec and Lowsec systems, or as an escalation from Angel Refuge or Angel Den.
  
The site consists of a volume of space with an acceleration gate and contains various structures and their defending pirates. Using the gate allows access to other areas within the site. When attacked, the defenders may send multiple waves of reinforcements. Each group's appearance is triggered by the destruction of members of the previous group. The names and amount of ships listed may vary slightly, but will always be of Battleship class or smaller.
+
The site consists of a volume of space with an acceleration gate and contains various structures and their defending pirates. Using the gate allows access to other areas within the site.
  
This site's acceleration gate allows only Battleship class ships or lower and their Tech 2 equivalents to enter the site.
+
This site's acceleration gate allows all subcapitals to enter.
  
The location of this complex can be received as an escalation from a Cosmic Anomaly, in particular, the Angel refuge (probably). Upon such a discovery, the following message appears:
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The location of this complex can be received as an escalation from Cosmic Anomalies, in particular the [[Angel Refuge]] and [[Angel Den]]. Upon such a discovery, the following message appears:
{{Note box| Your scanner has picked up a transmission originating from a nearby system. It would be wise to investigate this mysterious signal further.}}
+
{{MessageBox|
 
+
|Your scanner has picked up a transmission originating from a nearby system. It would be wise to investigate this mysterious signal further.
==Walkthrough==
+
}}
  
 +
== Walkthrough ==
 
{{MessageBox| When warping into the complex
 
{{MessageBox| When warping into the complex
 
|This is a den for the ones that value instant worldly pleasure above other things. It is a popular stopover for overworked Angel pirates and members of secret guilds or groups.<br>
 
|This is a den for the ones that value instant worldly pleasure above other things. It is a popular stopover for overworked Angel pirates and members of secret guilds or groups.<br>
 
Captain Rogue or the "Pleasure Officer" maintains a firm control of who is let further into the complex and who is not.<br>
 
Captain Rogue or the "Pleasure Officer" maintains a firm control of who is let further into the complex and who is not.<br>
 
<br>DED Threat Assessment: Dangerous (5 of 10)"
 
<br>DED Threat Assessment: Dangerous (5 of 10)"
|collapsed=yes}}
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|collapsed= yes}}
  
===Room 1===
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=== Room 1 ===
 +
{{MessageBox| Warp in Message.
 +
|Trafficking of drugs, hallucogenics, exotic art pieces and valuables is rampant in this den of carnal pleasures. Attempts to crack down on this operation have all failed as the entertainment facilities here are frequented by prominent political individuals and celebrities. Operatives should restrict themselves to monitoring only.
 +
|collapsed= yes}}
  
{{MessageBox| Warp in Message.
+
{{NPCTableHead|}}
|Warp-in message: Trafficking of drugs, hallucogenics, exotic art pieces and valuables is rampant in this den of carnal pleasures. Attempts to crack down on this operation have all failed as the entertainment facilities here are frequented by prominent political individuals and celebrities. Operatives should restrict themselves to monitoring only.
+
{{NPCTableSeparator| Group 1}}
|collapsed=yes}}
 
{{NPCTableHead| Group 1}}
 
{{NPCTableRow|Sentry|1|Tower Sentry Angel II}}
 
 
{{NPCTableRow|Frigate|4|Gistii Hunter/Impaler}}
 
{{NPCTableRow|Frigate|4|Gistii Hunter/Impaler}}
 
{{NPCTableRow|Cruiser|2|Gistum Centurion/Phalanx}}
 
{{NPCTableRow|Cruiser|2|Gistum Centurion/Phalanx}}
{{NPCTableRow|Battleship|1|Captain Rogue|cargo=May rarely contain Domination modules, No Overseers effects}}
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{{NPCTableRow|Overseer Battleship|1|Captain Rouge|cargo= May rarely contain Domination modules, No Overseers effects}}
|}
 
{{NPCTableHead| Group 2}}
 
 
{{NPCTableRow|Sentry|1|Tower Sentry Angel II}}
 
{{NPCTableRow|Sentry|1|Tower Sentry Angel II}}
 +
 +
{{NPCTableSeparator| Group 2}}
 
{{NPCTableRow|Frigate|17|Gistii Hunter/Impaler}}
 
{{NPCTableRow|Frigate|17|Gistii Hunter/Impaler}}
 
{{NPCTableRow|Cruiser|5-6|Gistum Centurion/Phalanx}}
 
{{NPCTableRow|Cruiser|5-6|Gistum Centurion/Phalanx}}
 
{{NPCTableRow|Battlecruiser|1-2|Gistatis Legionnaire/Primus}}
 
{{NPCTableRow|Battlecruiser|1-2|Gistatis Legionnaire/Primus}}
{{NPCTableRow|Battleship|3|Gist Saint/Warlord|ewar={{icon|painter|24}}}}
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{{NPCTableRow|Battleship|3|Gist Saint/Warlord|ewar= TP}}
 +
{{NPCTableRow|Sentry|1|Tower Sentry Angel II}}
 
|}
 
|}
{| class="wikitable complex collapsible"
+
 
|+ Structures
+
{{NPCTableHead|Structures}}
! Name
+
{{NPCTableRow|Acceleration Gate||Acceleration Gate|note= unlocks when all defenders are dead.}}
! Note
 
|-
 
| 1 x Acceleration Gate (45km)
 
| class=icon | Unlocks when all defenders are destroyed
 
 
|}
 
|}
  
===Room 2===
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=== Room 2 ===
 
 
 
{{MessageBox|Warp in Message.
 
{{MessageBox|Warp in Message.
 
|A prominent figure in the art world, Mandat Gardan, has established a fairly exotic entertainment facility here. It has gained some renown as it is the only pleasure spa so far to combine hot streams of air and cool water fountains with zero gravity and imaginative architectural solutions. It is reportedly very cheap to build and a surge in this kind of entertainment is expected to happen soon.
 
|A prominent figure in the art world, Mandat Gardan, has established a fairly exotic entertainment facility here. It has gained some renown as it is the only pleasure spa so far to combine hot streams of air and cool water fountains with zero gravity and imaginative architectural solutions. It is reportedly very cheap to build and a surge in this kind of entertainment is expected to happen soon.
|collapsed=yes}}
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The wheels of your imagination start turning as your ship's weapon systems warm up.
{{NPCTableHead| Group 1}}
+
|collapsed= yes}}
 +
 
 +
{{NPCTableHead| }}
 +
{{NPCTableSeparator| Group 1}}
 
{{NPCTableRow|Cruiser|2|Gistum Centurion/Phalanx}}
 
{{NPCTableRow|Cruiser|2|Gistum Centurion/Phalanx}}
|}
+
 
{{NPCTableHead| Group 2}}
+
{{NPCTableSeparator| Group 2}}
 
{{NPCTableRow|Frigate|6|Gistii Hunter/Impaler}}
 
{{NPCTableRow|Frigate|6|Gistii Hunter/Impaler}}
 
{{NPCTableRow|Destroyer|4|Gistior Defacer/Shatterer}}
 
{{NPCTableRow|Destroyer|4|Gistior Defacer/Shatterer}}
Line 59: Line 67:
 
{{NPCTableRow|Battleship|3|Gist Warlord}}
 
{{NPCTableRow|Battleship|3|Gist Warlord}}
 
{{NPCTableRow|Battleship|3|Gist Malakim}}
 
{{NPCTableRow|Battleship|3|Gist Malakim}}
{{NPCTableRow|Battleship|2|Gist Nephilim|ewar={{icon|painter|24}}}}
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{{NPCTableRow|Battleship|2|Gist Nephilim|ewar= TP}}
|}
+
 
{{NPCTableHead| Group 3}}
+
{{NPCTableSeparator| Group 3}}
 
{{NPCTableRow|Sentry|8|Angel Sentry Gun}}
 
{{NPCTableRow|Sentry|8|Angel Sentry Gun}}
 
|}
 
|}
{| class="wikitable complex collapsible"
+
 
|+ Structures
+
{{NPCTableHead|Structures}}
! Name
+
{{NPCTableRow|Acceleration Gate|1|Acceleration Gate|note= Requires Garan's Private Key, and all defenders to be destroyed.}}
! Note
+
{{NPCTableRow|Structure|1|Gardan's Fantasy Complex|cargo= Contains Gardan's Private Key, '''Can also contain a Domination Adaptive faction module'''.}}
|-
 
| 1 x Acceleration Gate
 
| class=icon | Requires Garan's Private Key, and all defenders to be destroyed.
 
|-
 
| 1x Gardan's Fantasy Complex (60km)
 
| class=icon | Containers Gardan's Private Key, '''Can also contain Domination Adaptive Invulnerability Shield'''
 
 
|}
 
|}
  
===Room 3===
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=== Room 3 ===
 
 
 
{{MessageBox|Warp in message.
 
{{MessageBox|Warp in message.
 
|The Angel Cartel's original advertisement for this place that it had established an "old folks home" for retired Angels. What that really meant was that wealthy pirates that wanted out of the business could buy into this resort and stay in it indefinitely by signing their investments over to the cartel. By all standards, this place is extremely well guarded.
 
|The Angel Cartel's original advertisement for this place that it had established an "old folks home" for retired Angels. What that really meant was that wealthy pirates that wanted out of the business could buy into this resort and stay in it indefinitely by signing their investments over to the cartel. By all standards, this place is extremely well guarded.
|collapsed=yes}}
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|collapsed= yes}}
  
Warning: Incoming damage can be high. Triple Stasis Towers can nullify ship velocity to critical levels. Recommend over 85% resists to Explosive damage.
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'''Warning:''' Incoming damage can be high. Triple Stasis Towers can nullify ship velocity to critical levels. Recommend over 85% resists to Explosive damage. Some rats may have special names but are just renamed Angel deadspace rats.
  
 
{{NPCTableHead}}
 
{{NPCTableHead}}
{{NPCTableRow|Sentry|3|Angel Stasis Tower|ewar={{icon|web|24}}}}
 
{{NPCTableRow|Sentry|9|Angel Sentry Gun}}
 
{{NPCTableRow|Sentry|2|Angel Light Missile Battery}}
 
{{NPCTableRow|Sentry|1|Angel Heavy Missile Battery}}
 
{{NPCTableRow|Sentry|1|Angel Cruise Missile Battery}}
 
 
{{NPCTableRow|Frigate|11|Gistii Hijacker/Hunter/Impaler}}
 
{{NPCTableRow|Frigate|11|Gistii Hijacker/Hunter/Impaler}}
 
{{NPCTableRow|Destroyer|1|Gistior Defacer/Shatterer}}
 
{{NPCTableRow|Destroyer|1|Gistior Defacer/Shatterer}}
 
{{NPCTableRow|Cruiser|10|Gistum Centurion/Phalanx}}
 
{{NPCTableRow|Cruiser|10|Gistum Centurion/Phalanx}}
 
{{NPCTableRow|Battleship|1|Gist Warlord}}
 
{{NPCTableRow|Battleship|1|Gist Warlord}}
{{NPCTableRow|Battleship|2|Elite Warden}}
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{{NPCTableRow|Battleship|1|Gist Nephilim|ewar= TP}}
 +
{{NPCTableRow|Battleship|2|Elite Warden|note= Renamed Gist Throne}}
 
{{NPCTableRow|Battleship|1|Bobo the Bruised}}
 
{{NPCTableRow|Battleship|1|Bobo the Bruised}}
{{NPCTableRow|Battleship|1|Gist Nephilim|ewar={{icon|painter|24}}}}
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{{NPCTableRow|Battleship|1|Dingo|note= Renamed Gist Saint|ewar= TP}}
{{NPCTableRow|Battleship|1|Dingo|ewar={{icon|painter|24}}}}
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{{NPCTableRow|Sentry|3|Angel Stasis Tower|ewar= Web}}
 +
{{NPCTableRow|Sentry|9|Angel Sentry Gun}}
 +
{{NPCTableRow|Sentry|2|Angel Light Missile Battery}}
 +
{{NPCTableRow|Sentry|1|Angel Heavy Missile Battery}}
 +
{{NPCTableRow|Sentry|1|Angel Cruise Missile Battery}}
 
|}
 
|}
{| class="wikitable complex collapsible"
+
 
|+ Structures
+
{{NPCTableHead|Structures}}
! Name
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{{NPCTableRow|Structure|1|Angel Retirement Home|cargo= Contains 18th tier Overseers Personal effects, and may contain Gistum B-type modules and/or a Cynabal BPC.}}
! <span style="cursor:help;" title="Notable loot or salvage">L</span>
 
|-
 
| 1 x Angel Retirement Home
 
| class=icon | {{icon|shiny cargo|24|Contains 18th tier Overseers Personal effects, and may contain Gistum B-type Modules and/or a Cyanabal BPC}}
 
 
|}
 
|}
  
==Loot==
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== Loot ==
{| class="wikitable complex collapsible"  
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{| class="wikitable complex sortable"
|+ Loot
+
|-
! Name
+
! Item Name
 
! Est. Value
 
! Est. Value
 +
! Drops from
 
! Note
 
! Note
 
|-
 
|-
|18th Tier Overseers Effects
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| 18th Tier Overseers Effects
|43m Isk
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| 43m ISK
|[http://games.chruker.dk/eve_online/item.php?type_id=17422 Angel Retirement Home]
+
| Angel Retirement Home
 +
| 100% drop rate
 
|-
 
|-
|Gistum B-type Modules
+
| Gistum B-type Modules
 
|
 
|
|Angel Retirement Home
+
| Angel Retirement Home
 +
| Up to 4x
 
|-
 
|-
|Cynabal BPC
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| Cynabal BPC
 +
|
 +
| Angel Retirement Home
 +
|
 +
|-
 +
| Domination module
 +
|
 +
| Captain Rogue
 +
| rare
 +
|-
 +
| Domination module
 +
|
 +
| Gardan's Fantasy Complex
 +
| rare
 +
|-
 +
| Domination module
 
|
 
|
|Angel Retirement Home
+
| Angel Retirement Home
 +
|
 
|}
 
|}
 +
 
== See also ==
 
== See also ==
 
{{DED Complexes|Angel}}
 
{{DED Complexes|Angel}}
 +
 
[[Category:DED Complexes]]
 
[[Category:DED Complexes]]

Latest revision as of 01:22, 18 June 2023

Site Details
Angel's Red Light District
Type DED Rated Complex
Rating 5/10
Found in High, Low
Max ship size Battleships
Faction Angel Cartel
Best damage to deal Explosive damage ExKinetic damage Kin
Damage to resist Explosive damage ExKinetic damage Kin
Sig. strength 2.5% in High, 5% in Low

Angel's Red Light District is a DED Complex (rated 5/10), occupied by the Angel Cartel pirate faction. It can be found via exploration by probing in Highsec and Lowsec systems, or as an escalation from Angel Refuge or Angel Den.

The site consists of a volume of space with an acceleration gate and contains various structures and their defending pirates. Using the gate allows access to other areas within the site.

This site's acceleration gate allows all subcapitals to enter.

The location of this complex can be received as an escalation from Cosmic Anomalies, in particular the Angel Refuge and Angel Den. Upon such a discovery, the following message appears:

Your scanner has picked up a transmission originating from a nearby system. It would be wise to investigate this mysterious signal further.

Walkthrough

When warping into the complex
This is a den for the ones that value instant worldly pleasure above other things. It is a popular stopover for overworked Angel pirates and members of secret guilds or groups.

Captain Rogue or the "Pleasure Officer" maintains a firm control of who is let further into the complex and who is not.

DED Threat Assessment: Dangerous (5 of 10)"

Room 1

Warp in Message.
Trafficking of drugs, hallucogenics, exotic art pieces and valuables is rampant in this den of carnal pleasures. Attempts to crack down on this operation have all failed as the entertainment facilities here are frequented by prominent political individuals and celebrities. Operatives should restrict themselves to monitoring only.


WD EWAR L
Group 1
Frigate 4 x Frigate Gistii Hunter/Impaler
Cruiser 2 x Cruiser Gistum Centurion/Phalanx
Overseer Battleship 1 x Overseer Battleship Captain Rouge May rarely contain Domination modules, No Overseers effects
Sentry 1 x Sentry Tower Sentry Angel II
Group 2
Frigate 17 x Frigate Gistii Hunter/Impaler
Cruiser 5-6 x Cruiser Gistum Centurion/Phalanx
Battlecruiser 1-2 x Battlecruiser Gistatis Legionnaire/Primus
Battleship 3 x Battleship Gist Saint/Warlord Target Painter
Sentry 1 x Sentry Tower Sentry Angel II


Structures
WD EWAR L


Acceleration Gate Acceleration Gate unlocks when all defenders are dead.

Room 2

Warp in Message.
A prominent figure in the art world, Mandat Gardan, has established a fairly exotic entertainment facility here. It has gained some renown as it is the only pleasure spa so far to combine hot streams of air and cool water fountains with zero gravity and imaginative architectural solutions. It is reportedly very cheap to build and a surge in this kind of entertainment is expected to happen soon.

The wheels of your imagination start turning as your ship's weapon systems warm up.


WD EWAR L
Group 1
Cruiser 2 x Cruiser Gistum Centurion/Phalanx
Group 2
Frigate 6 x Frigate Gistii Hunter/Impaler
Destroyer 4 x Destroyer Gistior Defacer/Shatterer
Cruiser 3 x Cruiser Gistum Centurion/Liquidator/Phalanx
Battlecruiser 10-11 x Battlecruiser Gistatis Legionnaire/Primus
Battleship 3 x Battleship Gist Warlord
Battleship 3 x Battleship Gist Malakim
Battleship 2 x Battleship Gist Nephilim Target Painter
Group 3
Sentry 8 x Sentry Angel Sentry Gun


Structures
WD EWAR L


Acceleration Gate 1 x Acceleration Gate Requires Garan's Private Key, and all defenders to be destroyed.
Structure 1 x Gardan's Fantasy Complex Contains Gardan's Private Key, Can also contain a Domination Adaptive faction module.

Room 3

Warp in message.
The Angel Cartel's original advertisement for this place that it had established an "old folks home" for retired Angels. What that really meant was that wealthy pirates that wanted out of the business could buy into this resort and stay in it indefinitely by signing their investments over to the cartel. By all standards, this place is extremely well guarded.

Warning: Incoming damage can be high. Triple Stasis Towers can nullify ship velocity to critical levels. Recommend over 85% resists to Explosive damage. Some rats may have special names but are just renamed Angel deadspace rats.


WD EWAR L


Frigate 11 x Frigate Gistii Hijacker/Hunter/Impaler
Destroyer 1 x Destroyer Gistior Defacer/Shatterer
Cruiser 10 x Cruiser Gistum Centurion/Phalanx
Battleship 1 x Battleship Gist Warlord
Battleship 1 x Battleship Gist Nephilim Target Painter
Battleship 2 x Battleship Elite Warden Renamed Gist Throne
Battleship 1 x Battleship Bobo the Bruised
Battleship 1 x Battleship Dingo Renamed Gist Saint Target Painter
Sentry 3 x Sentry Angel Stasis Tower Stasis Webifier
Sentry 9 x Sentry Angel Sentry Gun
Sentry 2 x Sentry Angel Light Missile Battery
Sentry 1 x Sentry Angel Heavy Missile Battery
Sentry 1 x Sentry Angel Cruise Missile Battery


Structures
WD EWAR L


Structure 1 x Angel Retirement Home Contains 18th tier Overseers Personal effects, and may contain Gistum B-type modules and/or a Cynabal BPC.

Loot

Item Name Est. Value Drops from Note
18th Tier Overseers Effects 43m ISK Angel Retirement Home 100% drop rate
Gistum B-type Modules Angel Retirement Home Up to 4x
Cynabal BPC Angel Retirement Home
Domination module Captain Rogue rare
Domination module Gardan's Fantasy Complex rare
Domination module Angel Retirement Home

See also

DED Complexes
Angel Cartel
1/10
Minmatar Contracted Bio-Farm
2/10
Creo-Corp Mining
3/10
Repurposed Outpost
4/10
Occupied Mining Colony
5/10
Red Light District
6/10
Mineral Acquisition Outpost
7/10
Military Operations Complex
8/10
Cartel Prisoner Retention
10/10
Naval Shipyard