Difference between revisions of "Pith's Penal Complex"

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{{CMBSiteInfo
 
{{CMBSiteInfo
 
|name = Pith's Penal Complex
 
|name = Pith's Penal Complex
|type = ded
+
|type = DED
 
|rating = 8/10
 
|rating = 8/10
 
|location = Null
 
|location = Null
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|Pith Penal Complexes are run by the retired Amarr captain Dewak Humfry, a fiercely disciplined tactician often referred to as 'Screaming' Dewak by his prisoners. After his service in the Imperial Navy Dewak decided to go into the prison business in the private sector, and business is clearly booming.
 
|Pith Penal Complexes are run by the retired Amarr captain Dewak Humfry, a fiercely disciplined tactician often referred to as 'Screaming' Dewak by his prisoners. After his service in the Imperial Navy Dewak decided to go into the prison business in the private sector, and business is clearly booming.
 
DED Threat Assessment: Perilous (8 of 10)}}
 
DED Threat Assessment: Perilous (8 of 10)}}
 +
 +
The First Gate Required CPU Management 5
 +
 
=== 1st pocket ===
 
=== 1st pocket ===
  
Battleships have special names. "Assistant Warden" battleships have ECM.
+
Enemies have special names. "Assistant Warden" battleships have ECM. Rats are simply renamed; they don't drop anything atypical from the usual loot.
  
 
{{NPCTableHead}}
 
{{NPCTableHead}}
{{NPCTableRow|Destroyer|10|}}
+
{{NPCTableRow|Destroyer|4-6|Prison Beacon Patrol}}
{{NPCTableRow|Battlecruiser|10|}}
+
{{NPCTableRow|Destroyer|4-6|Prisoner Freighter}}
{{NPCTableRow|Battleship|12||ewar = ECM}}
+
{{NPCTableRow|Battlecruiser|10|Reserve Task Unit}}
 +
{{NPCTableRow|Battleship|4-5|Prisoner Pickup Team}}
 +
{{NPCTableRow|Battleship|2-3|Dewak's First Officer}}
 +
{{NPCTableRow|Battleship|4-5|Assistant Warden|ewar=ECM}}
 
{{NPCTableRow|Sentry|4|Guristas Heavy Missile Battery}}
 
{{NPCTableRow|Sentry|4|Guristas Heavy Missile Battery}}
 
{{NPCTableRow|Sentry|1|Guristas Stasis Tower|ewar = Web}}
 
{{NPCTableRow|Sentry|1|Guristas Stasis Tower|ewar = Web}}
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{{NPCTableHead|Structures}}
 
{{NPCTableHead|Structures}}
{{NPCTableRow|Structure|1|Dewak's First Officer's HQ | cargo = Dewak's level 1 decoder }}
+
{{NPCTableRow|Structure|1|Dewak's First Officer's HQ | cargo = Dewak's level 1 decoder}}
 +
{{NPCTableRow|Accl Gate|1|Acceleration Gate|note=Locked until all ships are destroyed}}
 
|}
 
|}
  
 
=== 2nd pocket ===
 
=== 2nd pocket ===
 +
{{MessageBox|On warp-in
 +
|This corridor is used to guard prisoners that are deemed incapable of breaking out by themself (and thus safe enough to contain in low-security facilities) but are "connected" well enough to demand a high security deadspace pocket.
  
 +
Prisoners, brought here for rehabilitation, have their equipment confiscated by the authorities. Then it is "taxed" heavily to pay upkeep costs and it often leaves the prisoners without any belongings. Dewak keeps these taxes under lock and key, guarded by his number-one warden.
 +
|collapsed=yes}}
 +
The ships are spread out in 2 groups.
 
{{NPCTableHead}}
 
{{NPCTableHead}}
{{NPCTableRow|Destroyer|12|}}
+
{{NPCTableSeparator|Group 1 (Near warp-in, auto-aggro)}}
{{NPCTableRow|Battlecruiser|9|}}
+
{{NPCTableRow|Battleship|4|Beacon Watch}}
{{NPCTableRow|Battleship|4|}}
+
{{NPCTableSeparator|Group 2 (50-110 km)}}
{{NPCTableRow|Sentry|4|Heavy Missile battery}}
+
{{NPCTableRow|Sentry|4|Guristas Heavy Missile Battery}}
{{NPCTableSeparator|100 km}}
+
{{NPCTableRow|Destroyer|2|Pithior Anarchist/Nihilist}}
{{NPCTableRow|Battleship|10|}}
+
{{NPCTableRow|Destroyer|3|Perimeter Watch Assistant}}
 +
{{NPCTableRow|Destroyer|7|Prisoner Freighter}}
 +
{{NPCTableRow|Battlecruiser|2|Pithatis Enforcer/Assaulter}}
 +
{{NPCTableRow|Battlecruiser|1|Perimeter Watch}}
 +
{{NPCTableRow|Battlecruiser|6|Reserve Task Unit}}
 +
{{NPCTableRow|Battleship|2|Perimeter Watch Major}}
 +
{{NPCTableRow|Battleship|5|Prisoner Pickup Team}}
 +
{{NPCTableRow|Battleship|2|Dewak's Dot Warden}}
 
|}
 
|}
  
 
{{NPCTableHead|Structures}}
 
{{NPCTableHead|Structures}}
{{NPCTableRow|Structure|1|Structure Dewak's dot | cargo =3x Dewak's level 2 decoder }}
+
{{NPCTableRow|Red Container|1|Dewak's Dot | cargo =3x Dewak's level 2 decoder|note=Locked}}
 +
{{NPCTableRow|Structure|1|Deepspace Monitor Base|drop=Passengers}}
 
|}
 
|}
  
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! Note
 
! Note
 
|-
 
|-
| 21th Tier Overseer's Effects  
+
| 21st Tier Overseer's Effects  
 
| 80M ISK
 
| 80M ISK
 
| Screaming Dewak Humfry
 
| Screaming Dewak Humfry
Line 88: Line 108:
 
|}
 
|}
  
 +
==See also==
 +
Guide: [https://www.youtube.com/watch?v=ECK5nk5gbDw HAM Tengu]
 
{{DED Complexes|Guristas}}
 
{{DED Complexes|Guristas}}
 
[[Category:DED Complexes]]
 
[[Category:DED Complexes]]

Latest revision as of 09:01, 3 January 2024

Site Details
Pith's Penal Complex
Type DED Rated Complex
Rating 8/10
Found in Null
Max ship size T2 Battleship
Faction Guristas
Best damage to deal Kinetic damage KinThermal damage Th
Damage to resist Kinetic damage KinThermal damage Th

Pith's Penal Complex is a DED rated complex found in null security space. This site can be found by scanning cosmic signatures.

The acceleration gates in this site let all subcapital ships in.

Walkthrough

On Warp-in
Pith Penal Complexes are run by the retired Amarr captain Dewak Humfry, a fiercely disciplined tactician often referred to as 'Screaming' Dewak by his prisoners. After his service in the Imperial Navy Dewak decided to go into the prison business in the private sector, and business is clearly booming.

DED Threat Assessment: Perilous (8 of 10)

The First Gate Required CPU Management 5

1st pocket

Enemies have special names. "Assistant Warden" battleships have ECM. Rats are simply renamed; they don't drop anything atypical from the usual loot.


WD EWAR L


Destroyer 4-6 x Destroyer Prison Beacon Patrol
Destroyer 4-6 x Destroyer Prisoner Freighter
Battlecruiser 10 x Battlecruiser Reserve Task Unit
Battleship 4-5 x Battleship Prisoner Pickup Team
Battleship 2-3 x Battleship Dewak's First Officer
Battleship 4-5 x Battleship Assistant Warden Target Jammer
Sentry 4 x Sentry Guristas Heavy Missile Battery
Sentry 1 x Sentry Guristas Stasis Tower Stasis Webifier


Structures
WD EWAR L


Structure 1 x Dewak's First Officer's HQ Dewak's level 1 decoder
Acceleration Gate 1 x Acceleration Gate Locked until all ships are destroyed

2nd pocket

On warp-in
This corridor is used to guard prisoners that are deemed incapable of breaking out by themself (and thus safe enough to contain in low-security facilities) but are "connected" well enough to demand a high security deadspace pocket.

Prisoners, brought here for rehabilitation, have their equipment confiscated by the authorities. Then it is "taxed" heavily to pay upkeep costs and it often leaves the prisoners without any belongings. Dewak keeps these taxes under lock and key, guarded by his number-one warden.

The ships are spread out in 2 groups.

WD EWAR L
Group 1 (Near warp-in, auto-aggro)
Battleship 4 x Battleship Beacon Watch
Group 2 (50-110 km)
Sentry 4 x Sentry Guristas Heavy Missile Battery
Destroyer 2 x Destroyer Pithior Anarchist/Nihilist
Destroyer 3 x Destroyer Perimeter Watch Assistant
Destroyer 7 x Destroyer Prisoner Freighter
Battlecruiser 2 x Battlecruiser Pithatis Enforcer/Assaulter
Battlecruiser 1 x Battlecruiser Perimeter Watch
Battlecruiser 6 x Battlecruiser Reserve Task Unit
Battleship 2 x Battleship Perimeter Watch Major
Battleship 5 x Battleship Prisoner Pickup Team
Battleship 2 x Battleship Dewak's Dot Warden


Structures
WD EWAR L


Container 1 x Dewak's Dot Locked 3x Dewak's level 2 decoder
Structure 1 x Deepspace Monitor Base Passengers

3rd pocket

Blitz: Kill Screaming Dewak Humfry, bookmark wreck, warp off and wait for site to despawn, warp back and loot.


WD EWAR L


Frigate 2 x Frigate
Battlecruiser 5 x Battlecruiser
Overseer Battleship 1 x Overseer Battleship Screaming Dewak Humfry 21st Tier Overseer's Personal Effects, Pith B-Type modules, Rattlesnake BPC
60 km
Destroyer ~20 x Destroyer
Battlecruiser 16 x Battlecruiser
Battleship 11 x Battleship

Loot

Item Name Est. Value Drops from Note
21st Tier Overseer's Effects 80M ISK Screaming Dewak Humfry 100% drop rate
pith B-Type module Screaming Dewak Humfry
Rattlesnake BPC Screaming Dewak Humfry

See also

Guide: HAM Tengu

DED Complexes
Guristas Pirates
1/10
Pith-Robux Asteroid Mining Co.
2/10
Pith Merchant Depot
3/10
Guerilla Grounds
4/10
Scout Outpost
5/10
Hallucinogen Supply Waypoint
6/10
Troop Reinvigoration Camp
7/10
Military Operations Complex
8/10
Pith's Penal Complex
10/10
The Maze