Difference between revisions of "Serpentis Logistical Outpost"
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− | {{ | + | {{CMBSiteInfo |
− | == | + | |name=Serpentis Logistical Outpost |
− | [[Serpentis Logistical Outpost | | + | |type=ded |
− | + | |rating=6/10 | |
− | The site is located behind an acceleration gate that allows T2 Battleships or lower to access | + | |location=Low, Null |
− | + | |ship limit=Battleships | |
− | + | |faction=Serpentis | |
+ | |signature strength=2.5% in Low, 10% in Null | ||
+ | }} | ||
+ | The [[Serpentis Logistical Outpost]] is [[Combat_sites#Cosmic_signatures|combat signature]] that can be found in low-sec or null-sec, or as an escalation from completing the anomaly [[Serpentis Yard]] or [[Serpentis Rally Point]]. Technically the site is an [[Combat_sites#Unrated_complexes|unrated complex]], but behaves like a [[Combat_sites#DED_rated_complexes|DED 6/10]] and thus can be considered the Serpentis DED 6/10. | ||
+ | The site is located behind an acceleration gate that allows T2 Battleships or lower to access and consists of two parts: Part 1 is found by probe scanning or as an escalation. Completing Part 1 will always cause an escalation to Part 2 at another location. | ||
'''Warning:''' | '''Warning:''' | ||
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=== First Pocket === | === First Pocket === | ||
− | + | You land right on top of the frigates, which mean you land in web and point range. The rest of the NPCs spawn about 30km away from you. | |
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− | == | + | {{NPCTableHead|}} |
− | + | {{NPCTableRow|Elite Frigate|2|Coreli Guardian Spy/Agent| point = yes | ewar = Web| trigger = Killing both frigates triggers wave 1 }} | |
− | {{ | + | {{NPCTableRow|Elite Cruiser|3-4|Corelum Guardian Chief Protector/Defender| ewar = Damp}} |
− | | | + | {{NPCTableRow|Battleship|2-3|Core Admiral/High Admiral | ewar = Damp | trigger = Highest Bounty Triggers Wave 2}} |
− | | | + | {{NPCTableRow|Sentry|2|Tower Sentry Serpentis II}} |
− | | | + | {{NPCTableRow|Sentry|2|Serpentis Heavy Missile Battery}} |
+ | |} | ||
− | + | {{NPCTableHead|Wave #1}} | |
− | + | {{NPCTableRow|Elite Cruiser|3-4| Corelum Guardian Chief Protector/Defender }} | |
− | {{ | + | {{NPCTableRow|Battleship|2-4| Core Admiral/High Admiral }} |
− | + | |} | |
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− | + | {{NPCTableHead|Wave #2}} | |
+ | {{NPCTableRow|Elite Frigate|3|Coreli Guardian Patroler/Watchman| ewar = Damp}} | ||
+ | |} | ||
− | + | {{NPCTableHead|Wave #3}} | |
+ | {{NPCTableRow|Elite Cruiser|3| Corelum Guardian Chief Sentinel }} | ||
+ | |} | ||
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− | + | {{NPCTableHead|Structures}} | |
+ | {{NPCTableRow|Accl Gate|1|Acceleration Gate|note = 38 km from warpin}} | ||
+ | |} | ||
− | + | === Second Pocket === | |
+ | The Energy Neutralizing Sentries spawn by the Pressure Silo structure, so get ready to blow them up once they spawn, as they add a lot to the difficulty of this room. | ||
− | + | {{NPCTableHead|}} | |
+ | {{NPCTableRow|Elite Frigate|6-7|Coreli Guardian Initiate/Scout| point = yes | ewar = Web}} | ||
+ | {{NPCTableRow|Elite Cruiser|3-4|Corelum Guardian Chief Infantry| ewar = Damp }} | ||
+ | {{NPCTableRow|Battleship|8-10|Core Vice Admiral/Grand Admiral }} | ||
+ | {{NPCTableRow|Sentry|2|Tower Sentry Serpentis II}} | ||
+ | {{NPCTableRow|Sentry|2|Serpentis Cruise Missile Battery}} | ||
+ | |} | ||
− | + | {{NPCTableHead|Timed Spawn (1 minute after warp-in)}} | |
+ | {{NPCTableRow|Sentry|2|Serpentis Energy Neutralizer Sentry II|ewar = Neut}} | ||
+ | |} | ||
− | + | {{NPCTableHead|Destroyer wave (trigger not clear, probably a battleship group)}} | |
+ | {{NPCTableRow|Destroyer|2|Corelior Sentinel}} | ||
+ | |} | ||
− | + | {{NPCTableHead|Structures}} | |
+ | {{NPCTableRow|Accl Gate|1|Acceleration Gate|note = 88 km from warpin}} | ||
+ | |} | ||
− | + | === Third Pocket === | |
+ | {{NPCTableHead|}} | ||
+ | {{NPCTableRow|Elite Frigate|3|Coreli Guardian Watchman|ewar = Damp}} | ||
+ | {{NPCTableRow|Elite Frigate|3|Coreli Guardian Initiate/Scout| point = yes | ewar = Web}} | ||
+ | {{NPCTableRow|Elite Cruiser|3|Corelum Guardian Chief Infantry}} | ||
+ | {{NPCTableRow|Battleship|3|Core Admiral/High Admiral | trigger = Highest bounty battleship triggers escalation, usually the Core Admiral }} | ||
+ | {{NPCTableRow|Battleship|9-10|Core Vice Admiral/ | ewar = Damp| trigger = Highest bounty battleship triggers escalation, usually the Core Admiral }} | ||
+ | {{NPCTableRow|Sentry|2|Tower Sentry Serpentis II}} | ||
+ | {{NPCTableRow|Sentry|2|Serpentis Cruise Missile Battery}} | ||
+ | |} | ||
− | + | == Reward == | |
+ | Clearing it all gives 23.000.000 ISK in bounties. This site has no notable loot drops. | ||
− | + | == Escalation == | |
− | + | This site always escalates to [[Serpentis Logistical Outpost Part 2]] with the following message. | |
− | + | {{MessageBox | |
− | + | |Escalation message: | |
− | + | |"Serpentis Logistical Outpost P2 - After disposing of the defenders, you manage to decode some of the surviving ship data-cores. The information contained within those reveals the location of a second facility." | |
− | + | |collapsed=no}} | |
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− | + | {{DED Complexes|Serpentis}} | |
− | + | [[Category:DED Complexes]] |
Latest revision as of 16:35, 6 July 2020
Serpentis Logistical Outpost | |
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Type | DED Rated Complex |
Rating | 6/10 |
Found in | Low, Null |
Max ship size | Battleships |
Faction | Serpentis |
Best damage to deal | Kin Th |
Damage to resist | Th Kin |
Sig. strength | 2.5% in Low, 10% in Null |
The Serpentis Logistical Outpost is combat signature that can be found in low-sec or null-sec, or as an escalation from completing the anomaly Serpentis Yard or Serpentis Rally Point. Technically the site is an unrated complex, but behaves like a DED 6/10 and thus can be considered the Serpentis DED 6/10. The site is located behind an acceleration gate that allows T2 Battleships or lower to access and consists of two parts: Part 1 is found by probe scanning or as an escalation. Completing Part 1 will always cause an escalation to Part 2 at another location.
Warning: The Serpentis Logistical Outpost and Serpentis Logistical Outpost Part 2 are considered to be the hardest Serpentis Escalations. Use extreme caution when completing the sites due to the Scramming Frigs and T2 Neuting Towers
Walkthrough
On warp in: |
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This is an A-Class repair and resupply post, operated by the Serpentis. Not only is it important to their operations, but has also been rumoured to be one of many hideouts utilized by their resistance movement. They are supposedly planning a revolt against the vicious oppression of the shadowy ruling body, the Furies, and will defend themselves and their compatriots with vicious resistance if attacked. |
First Pocket
You land right on top of the frigates, which mean you land in web and point range. The rest of the NPCs spawn about 30km away from you.
WD | EWAR | L
| ||
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3-4 x Elite Cruiser Corelum Guardian Chief Protector/Defender | ||||
2-4 x Battleship Core Admiral/High Admiral |
WD | EWAR | L
| ||
---|---|---|---|---|
3 x Elite Frigate Coreli Guardian Patroler/Watchman |
WD | EWAR | L
| ||
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3 x Elite Cruiser Corelum Guardian Chief Sentinel |
WD | EWAR | L
| ||
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1 x Acceleration Gate |
Second Pocket
The Energy Neutralizing Sentries spawn by the Pressure Silo structure, so get ready to blow them up once they spawn, as they add a lot to the difficulty of this room.
WD | EWAR | L
| ||
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2 x Sentry Serpentis Energy Neutralizer Sentry II |
WD | EWAR | L
| ||
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2 x Destroyer Corelior Sentinel |
WD | EWAR | L
| ||
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1 x Acceleration Gate |
Third Pocket
Reward
Clearing it all gives 23.000.000 ISK in bounties. This site has no notable loot drops.
Escalation
This site always escalates to Serpentis Logistical Outpost Part 2 with the following message.
Escalation message: |
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"Serpentis Logistical Outpost P2 - After disposing of the defenders, you manage to decode some of the surviving ship data-cores. The information contained within those reveals the location of a second facility." |