Difference between revisions of "Gas cloud harvesting"

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{{Template:Industry_Links}}
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{{Update|Major re-write needed due to December 2021, Version 19.11 changes}}
'''Gas cloud harvesting''' is the process of collecting gas from interstellar clouds, for use in [[Medical boosters|combat booster]] and [[Tech 3 Production|Tech III]] production. It is accomplished by locating a nebula in known space or a [[Wormhole Gas Sites|fullerite reservoir]] in wormhole space, and collecting it with a gas cloud harvester module.
 
  
==Types of gas==
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{{Industry Links}}
The three types of gas are both found in [[cosmic signatures]] which need to be [[Probe scanning|probe scanned]] down in order to harvest.
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'''Gas cloud harvesting''' is the process of collecting gas from interstellar clouds, for use in [[Medical boosters|combat booster]] and [[Tech 3 Production|Tech III]] production.
  
===Mykoserocin===
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Players harvesting (or "huffing") gas locate a "nebula" in known space or a "[[Wormhole sites#Gas sites|fullerite reservoir]]" in wormhole space, and collect it with a gas cloud harvester module. Note that although the in-game probing window classifies "[[Combat sites#Chemical Labs|chemical labs]]" as a type of gas site, they are actually combat-and-hacking locations, and should be avoided by gas harvesting ships.
  
Mykoserocin is used to produce synth variation of [[Medical boosters|combat boosters]], and neurolink enhancers, which are part of faction and capital ship production chain. Nebulae with Mykoserocin can be found in high, low and null security space.
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== Types of gas ==
 +
The three types of gas are all found in cosmic signatures which need to be [[Probe scanning|probe scanned]] down in order to harvest.
 +
 
 +
Most Nebula sites will display the following pop-up message when warped to. This can be useful to determine if a bookmark is still connected to an active site or if it has despawned. The message's title will be the name of the type of gas within the site.
 +
{{MessageBox|Pop-up message — '''(Type of gas in site)'''
 +
|Originally thought to be little more than a picturesque deviation from the monotonous emptiness of space, scientists and unscrupulous entrepreneurs alike have begun to appreciate the various gas cloud formations that have been discovered in recent years. Initial research into the properties of the gaseous phenomena revealed that when it came to facilitating the growth of certain types of crystal, they were one of the most conducive environments in the entire cluster.
 +
At first the crystal byproducts were viewed as a potential military innovation, offering slightly improved cost efficiency in electronics and weapons manufacture. When their massive potential for use in booster production was discovered however, viewpoints shifted dramatically, and nowadays they are coveted as a fundamental resource driving the burgeoning booster industry.
 +
|collapsed= yes}}
 +
 
 +
=== Mykoserocin ===
 +
Mykoserocin is used to produce synth variation of [[Medical boosters|combat boosters]], and neurolink enhancers, which are part of faction and capital ship production chain. Nebulae with Mykoserocin can be found in high, low and null security space. All of them reside in non-deadspace areas and are not guarded by NPCs.
 +
 
 +
Please note that list of locations where each Nebula site spawns is not exhaustive. It was expanded and new data is still being added.
  
 
{| class="wikitable sortable"
 
{| class="wikitable sortable"
 +
|- style="background:#333333"
 +
! Gas Flavor
 +
! Nebula Type
 +
! Location
 +
! Units per Cloud
 +
! Total Number of Units
 
|-
 
|-
! style="background:#333333" | Gas Flavor
+
| rowspan="2" | Lime /[[File:Icon frentix.png|24px|link=|]]Frentix || [[Sister Nebula]] || [[File:logo_faction_amarr_empire_clean.png|24px|link=|Amarr]]Aridia<br>[[File:Icon corporation.png|24px|link=]]Curse<br>[[File:logo_faction_amarr_empire_clean.png|24px|link=|Amarr]]Derelik<br>[[File:logo_faction_amarr_empire_clean.png|24px|link=|Amarr]]Kador<br>[[File:logo_faction_amarr_empire_clean.png|24px|link=|Amarr]]Khanid<br>[[File:Logo_faction_gallente_federation_clean.png|24px|link=|Gallente]]Solitude<br>[[File:Icon corporation.png|24px|link=]]Wicked Creek || 1000, 1000 || 2000
! style="background:#333333" | Nebula Type
 
! style="background:#333333" | Location
 
! style="background:#333333" | Units per Cloud
 
! style="background:#333333" | Total Number of Units
 
! style="background:#333333" | Deadspace
 
 
|-
 
|-
| rowspan="2" | Amber || [[Diablo Nebula]] || [[File:Icon corporation.png|24px]]Malpais<br/>[[File:Icon corporation.png|24px]]Oasa<br/>[[File:Icon corporation.png|24px]]Perrigen Falls<br/>{{icon|caldari2|24|Caldari}}The Forge<br/>[[File:Icon corporation.png|24px]]The Kalevala Expanse<br/>[[File:Icon corporation.png|24px]]Vale of the Silent || 1000, 1000, 1000 || 3000 || No
+
| [[Helix Nebula]] || [[File:logo_faction_amarr_empire_clean.png|24px|link=|Amarr]]Aridia<br>[[File:Icon corporation.png|24px|link=]]Curse<br>[[File:logo_faction_amarr_empire_clean.png|24px|link=|Amarr]]Derelik<br>[[File:logo_faction_amarr_empire_clean.png|24px|link=|Amarr]]Khanid<br>[[File:logo_faction_amarr_empire_clean.png|24px|link=|Amarr]]Kor-Azor<br>[[File:Logo_faction_gallente_federation_clean.png|24px|link=|Gallente]]Solitude || 2000, 2000, 2000 || 6000
 
|-
 
|-
| [[Sunspark Nebula]] || [[File:Icon corporation.png|24px]]Malpais<br/>{{icon|caldari2|24|Caldari}}The Forge<br/>[[File:Icon corporation.png|24px]]The Kalevala Expanse || 500, 500 || 1000 || No
+
| rowspan="2" | Malachite /[[File:Icon mindflood.png|24px|link=|]]Mindflood || [[Wild Nebula]] || [[File:logo_faction_amarr_empire_clean.png|24px|link=|Amarr]]Aridia<br>[[File:Icon corporation.png|24px|link=]]Insmother<br>[[File:logo_faction_amarr_empire_clean.png|24px|link=|Amarr]]Kor-Azor<br>[[File:Icon corporation.png|24px|link=]]Curse<br>[[File:Icon corporation.png|24px|link=]]Omist<br>[[File:Logo_faction_gallente_federation_clean.png|24px|link=|Gallente]]Solitude<br>[[File:logo_faction_amarr_empire_clean.png|24px|link=|Amarr]]Tash-Murkon || 1000, 1000 || 2000
 
|-
 
|-
| rowspan="2" | Azure || [[Eagle Nebula]] || {{icon|minmatar2|24|Minmatar}}Molden Heath || 1000, 1000, 1000 || 3000 || No
+
| [[Blackeye Nebula]] || [[File:logo_faction_amarr_empire_clean.png|24px|link=|Amarr]]Aridia<br>[[File:Icon corporation.png|24px|link=]]Curse<br>[[File:logo_faction_amarr_empire_clean.png|24px|link=|Amarr]]Khanid<br>[[File:logo_faction_amarr_empire_clean.png|24px|link=|Amarr]]Kor-Azor<br>[[File:Icon corporation.png|24px|link=]]Omist<br>[[File:Logo_faction_gallente_federation_clean.png|24px|link=|Gallente]]Solitude || 2000, 2000, 2000 || 6000
 
|-
 
|-
| [[Ghost Nebula]] || {{icon|minmatar2|24|Minmatar}}Molden Heath || 500 || 1000 || ?
+
| rowspan="2" | Amber /[[File:Icon blue pill.png|24px|link=|]]Blue Pill || [[Sunspark Nebula]] || [[File:Logo_faction_caldari_state_clean.png|24px|link=|Caldari]]Black Rise<br>[[File:Logo_faction_caldari_state_clean.png|24px|link=|Caldari]]Lonetrek<br>[[File:Icon corporation.png|24px|link=]]Outer Passage<br>[[File:Logo_faction_gallente_federation_clean.png|24px|link=|Gallente]]Sinq Laison<br>[[File:Logo_faction_caldari_state_clean.png|24px|link=|Caldari]]The Citadel<br>[[File:Logo_faction_caldari_state_clean.png|24px|link=|Caldari]]The Forge<br>[[File:Icon corporation.png|24px|link=]]The Spire || 1000, 1000 || 2000
 
|-
 
|-
| rowspan="2" | Celadon || [[Calabash Nebula]] || {{icon|gallente2|24|Gallente}}Solitude || ? || 1000 || No
+
| [[Diablo Nebula]] || [[File:Logo_faction_caldari_state_clean.png|24px|link=|Caldari]]Black Rise<br>[[File:Logo_faction_gallente_federation_clean.png|24px|link=|Gallente]]Everyshore<br>[[File:Logo_faction_caldari_state_clean.png|24px|link=|Caldari]]Lonetrek<br>[[File:Icon corporation.png|24px|link=]]Outer Passage<br>[[File:Logo_faction_gallente_federation_clean.png|24px|link=|Gallente]]Sinq Laison<br>[[File:Logo_faction_caldari_state_clean.png|24px|link=|Caldari]]The Citadel<br>[[File:Logo_faction_caldari_state_clean.png|24px|link=|Caldari]]The Forge<br>[[File:Icon corporation.png|24px|link=]]Vale of the Silent || 2000, 2000, 2000 || 6000
 
|-
 
|-
| [[Glass Nebula]] || {{icon|gallente2|24|Gallente}}Solitude || ? || 3000 || No
+
| rowspan="2" | Golden /[[File:Icon crash.png|24px|link=|]]Crash || [[Smoking Nebula]] || [[File:Logo_faction_caldari_state_clean.png|24px|link=|Caldari]]Black Rise<br>[[File:Logo_faction_gallente_federation_clean.png|24px|link=|Gallente]]Everyshore<br>[[File:Logo_faction_caldari_state_clean.png|24px|link=|Caldari]]Lonetrek<br>[[File:Icon corporation.png|24px|link=]]Outer Passage<br>[[File:Icon corporation.png|24px|link=]]Perrigen Falls<br>[[File:Logo_faction_gallente_federation_clean.png|24px|link=|Gallente]]Sinq Laison<br>[[File:Logo_faction_caldari_state_clean.png|24px|link=|Caldari]]The Citadel<br>[[File:Icon corporation.png|24px|link=]]The Spire || 1000, 1000 || 2000
 
|-
 
|-
| rowspan="2" | Golden || [[Ring Nebula]] || [[File:Icon corporation.png|24px]]Malpais<br/>[[File:Icon corporation.png|24px]]Oasa<br/>[[File:Icon corporation.png|24px]]The Kalevala Expanse<br/>[[File:Icon corporation.png|24px]]Vale of the Silent || 1000, 1000, 1000 || 3000 || No
+
| [[Ring Nebula]] || [[File:Logo_faction_caldari_state_clean.png|24px|link=|Caldari]]Black Rise<br>[[File:Logo_faction_gallente_federation_clean.png|24px|link=|Gallente]]Everyshore<br>[[File:Logo_faction_caldari_state_clean.png|24px|link=|Caldari]]Lonetrek<br>[[File:Icon corporation.png|24px|link=]]Malpais<br>[[File:Icon corporation.png|24px|link=]]Outer Passage<br>[[File:Icon corporation.png|24px|link=]]Perrigen Falls<br>[[File:Logo_faction_gallente_federation_clean.png|24px|link=|Gallente]]Sinq Laison<br>[[File:Logo_faction_caldari_state_clean.png|24px|link=|Caldari]]The Citadel || 2000, 2000, 2000 || 6000
 
|-
 
|-
| [[Smoking Nebula]] || {{icon|caldari2|24|Caldari}}Lonetrek<br/>[[File:Icon corporation.png|24px]]Perrigen Falls || 500, 500 || 1000 || No
+
| rowspan="2" | Celadon /[[File:Icon exile.png|24px|link=|]]Exile || [[Calabash Nebula]] || [[File:logo_faction_amarr_empire_clean.png|24px|link=|Amarr]]Domain<br>[[File:Logo_faction_gallente_federation_clean.png|24px|link=|Gallente]]Placid<br>[[File:Logo_faction_gallente_federation_clean.png|24px|link=|Gallente]]Solitude<br>[[File:Icon corporation.png|24px|link=]]Fountain (Pegasus constellation) || 1000, 1000 || 2000
 
|-
 
|-
| rowspan="2" | Lime || [[Helix Nebula]] || {{icon|amarr2|24|Amarr}}Derelik || 1000, 1000, 1000 || 3000 || No
+
| [[Glass Nebula]] || [[File:logo_faction_amarr_empire_clean.png|24px|link=|Amarr]]Domain<br>[[File:Logo_faction_gallente_federation_clean.png|24px|link=|Gallente]]Solitude<br>[[File:Icon corporation.png|24px|link=]]Pure Blind<br>[[File:Logo_faction_gallente_federation_clean.png|24px|link=|Gallente]]Placid || 2000, 2000, 2000 || 6000
 
|-
 
|-
| [[Sister Nebula]] || {{icon|amarr2|24|Amarr}}Aridia<br/>{{icon|amarr2|24|Amarr}}Derelik || 500, 500 || 1000 || No
+
| rowspan="2" | Viridian /[[File:Icon drop.png|24px|link=|]]Drop || [[Bright Nebula]] || [[File:Logo_faction_gallente_federation_clean.png|24px|link=|Gallente]]Essence<br>[[File:Icon corporation.png|24px|link=]]Fountain<br>[[File:Logo_faction_gallente_federation_clean.png|24px|link=|Gallente]]Placid<br>[[File:Icon corporation.png|24px|link=]]Tenal<br>[[File:Icon corporation.png|24px|link=]]Venal || 1000, 1000 || 2000
 
|-
 
|-
| rowspan="2" | Malachite || [[Blackeye Nebula]] || {{icon|amarr2|24|Amarr}}Aridia<br/>{{icon|gallente2|24|Gallente}}Solitude || 1000 || 3000 || No
+
| [[Sparking Nebula]] || [[File:logo_faction_amarr_empire_clean.png|24px|link=|Amarr]]Domain<br>[[File:Logo_faction_gallente_federation_clean.png|24px|link=|Gallente]]Essence<br>[[File:Icon corporation.png|24px|link=]]Fountain<br>[[File:logo_faction_amarr_empire_clean.png|24px|link=|Amarr]]Genesis<br>[[File:Logo_faction_gallente_federation_clean.png|24px|link=|Gallente]]Placid<br>[[File:Icon corporation.png|24px|link=]]Pure Blind<br>[[File:Icon corporation.png|24px|link=]]Tenal || 2000, 2000, 2000 || 6000
 
|-
 
|-
| [[Wild Nebula]] || {{icon|amarr2|24|Amarr}}Aridia ||500, 500 || 1000 || No
+
| rowspan="2" | Azure /[[File:Icon soothsayer.png|24px|link=|]]Sooth Sayer || [[Ghost Nebula]] || [[File:Icon corporation.png|24px|link=]]Curse<br>[[File:logo_faction_amarr_empire_clean.png|24px|link=|Amarr]]Derelik<br>[[File:logo_faction_amarr_empire_clean.png|24px|link=|Amarr]]Devoid<br>[[File:Logo_faction_minmatar_republic_clean.png|24px|link=|Minmatar]]Heimatar<br>[[File:Logo_faction_minmatar_republic_clean.png|24px|link=|Minmatar]]Molden Heath || 1000, 1000 || 2000
 
|-
 
|-
| rowspan="2" | Vermillion || [[Flame Nebula]] || {{icon|minmatar2|24|Minmatar}}Heimatar || 500, 500 || 1000 || No
+
| [[Eagle Nebula]] || [[File:Icon corporation.png|24px|link=]]Curse<br>[[File:logo_faction_amarr_empire_clean.png|24px|link=|Amarr]]Derelik<br>[[File:Logo_faction_minmatar_republic_clean.png|24px|link=|Minmatar]]Heimatar<br>[[File:Icon corporation.png|24px|link=]]Insmother<br>[[File:Logo_faction_minmatar_republic_clean.png|24px|link=|Minmatar]]Metropolis<br>[[File:Logo_faction_minmatar_republic_clean.png|24px|link=|Minmatar]]Molden Heath<br>[[File:Icon corporation.png|24px|link=]]Tenerifis || 2000, 2000, 2000 || 6000
 
|-
 
|-
| [[Pipe Nebula]] || {{icon|minmatar2|24|Minmatar}}Heimatar || 570, 1000, 1000 || 2570 || No
+
| rowspan="2" | Vermillion /[[File:Icon x-instinct.png|24px|link=|]]X-Instinct || [[Flame Nebula]] || [[File:Icon corporation.png|24px|link=]]Curse<br>[[File:logo_faction_amarr_empire_clean.png|24px|link=|Amarr]]Derelik<br>[[File:logo_faction_amarr_empire_clean.png|24px|link=|Amarr]]Devoid<br>[[File:Icon corporation.png|24px|link=]]Great Wildlands<br>[[File:Logo_faction_minmatar_republic_clean.png|24px|link=|Minmatar]]Heimatar<br>[[File:Icon corporation.png|24px|link=]]Insmother<br>[[File:Logo_faction_minmatar_republic_clean.png|24px|link=|Minmatar]]Metropolis<br>[[File:Icon corporation.png|24px|link=]]Tenerifis || 1000, 1000 || 2000
 
|-
 
|-
| rowspan="2" | Viridian || [[Bright Nebula]] || {{icon|gallente2|24|Gallente}}Essence<br/>[[File:Icon corporation.png|24px]]Fountain<br/>{{icon|gallente2|24|Gallente}}Placid<br/>[[File:Icon corporation.png|24px]]Syndicate || 500, 500 || 1000 || No
+
| [[Pipe Nebula]] || [[File:Icon corporation.png|24px|link=]]Curse<br>[[File:logo_faction_amarr_empire_clean.png|24px|link=|Amarr]]Derelik<br>[[File:logo_faction_amarr_empire_clean.png|24px|link=|Amarr]]Devoid<br>[[File:Logo_faction_minmatar_republic_clean.png|24px|link=|Minmatar]]Heimatar<br>[[File:Icon corporation.png|24px|link=]]Immensea<br>[[File:Logo_faction_minmatar_republic_clean.png|24px|link=|Minmatar]]Metropolis || 2000, 2000, 2000 || 6000
|-
 
| [[Sparking Nebula]] || {{icon|gallente2|24|Gallente}}Essence<br/>[[File:Icon corporation.png|24px]]Fountain<br/>{{icon|gallente2|24|Gallente}}Placid || 1000, 1000, 1000 || 3000 || No
 
 
|}
 
|}
  
{{expansion past | Mykoserocin used to spawn similarly to Cytoserocin, highly concentrated in a specific constellation of a specific region. This was changed on 2021-04-13, when its spawn locations were significantly extended to accommodate increased demand. List of old spawn locations is below.
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{{expansion past | Mykoserocin used to spawn similarly to Cytoserocin, highly concentrated in a specific constellation of a specific region. This was changed on 2021-04-13, when its spawn locations were significantly extended to accommodate increased demand. List of old spawn locations is below:
  
 
* Amber: The Forge (Mivora)
 
* Amber: The Forge (Mivora)
Line 62: Line 72:
 
* Vermillion: Heimatar (Hed)
 
* Vermillion: Heimatar (Hed)
  
Now, these areas don't seem to be special when it comes to gas harvesting. But, each constellation always has synth drug laboratory, a hacking site which drops synth reactions, among other things.
+
Now, these areas don't seem to be special when it comes to gas harvesting. But, each constellation always has a synth booster laboratory, a hacking site which drops synth reactions, among other things.
 
}}
 
}}
  
===Cytoserocin===
+
=== Cytoserocin ===
 
 
 
Cytoserocin is used to produce stronger variations of [[Medical boosters|combat boosters]]. It is used in neurolink enhancers' production just like Mykoserocin, but amounts needed for that are much more modest. Unlike most exploration sites, nebulae are not randomly distributed throughout space. Each flavor of gas will be concentrated in one constellation of one region, and some regions will never have a cytoserocin nebula appear.
 
Cytoserocin is used to produce stronger variations of [[Medical boosters|combat boosters]]. It is used in neurolink enhancers' production just like Mykoserocin, but amounts needed for that are much more modest. Unlike most exploration sites, nebulae are not randomly distributed throughout space. Each flavor of gas will be concentrated in one constellation of one region, and some regions will never have a cytoserocin nebula appear.
  
Cytoserocin nebulae are unstable. Every time a Gas Cloud Harvester finishes its cycle there is a chance that the cloud will explode dealing some damage to your ship. For exact numbers and damage types refer to the table below. There, each row represents an individual possibility.
+
Majority of Cytoserocin nebulae are unstable. Every time a Gas Cloud Harvester finishes its cycle there is a chance that the cloud will "explode", dealing some damage to your ship. For exact numbers and damage types refer to the table below. There, each row represents an individual possibility. Bear in mind that damage area seems to be defined separately from gas cloud area. Depending on nebula type, damage area center might not coincide with the gas cloud center, and damage radius might be bigger or smaller than the cloud's radius as well.
 
 
  
 
{| class="wikitable sortable"
 
{| class="wikitable sortable"
 +
|- style="background:#333333"
 +
! Gas Flavor
 +
! Location
 +
! Nebula Type
 +
! Units per Cloud
 +
! Total Number of Units
 +
! Cloud Damage
 +
! NPCs
 +
! Deadspace
 +
|-
 +
| rowspan="5" | Lime /[[File:Icon frentix.png|24px|link=|]]Frentix || [[File:logo_faction_amarr_empire_clean.png|24px|link=|Amarr]]Derelik (low security systems) || [[Emerald Nebula]] || 200, 300 || 500 || None || No || No
 +
|-
 +
| [[File:Icon corporation.png|24px|link=]]Catch || [[Cheetah Nebula]] || 1000 || 1000 || 1000 thermal || No || No
 +
|-
 +
| rowspan="3" | [[File:Icon corporation.png|24px|link=]]Catch (9HXQ-G constellation) || [[Duo Nebula]] || 2500, 500 || 3000 || 1000 EM + 1000 thermal || No || No
 +
|-
 +
| [[Leopard Nebula]] || 18,000 || 18,000 || 1400 explosive || Yes || No
 
|-
 
|-
! style="background:#333333" | Gas Flavor
+
| [[Rimy Nebula]] || 1000, 2000 || 3000 || 1000 EM + 1000 thermal || Yes || No
! style="background:#333333" | Location
 
! style="background:#333333" | Nebula Type
 
! style="background:#333333" | Units per Cloud
 
! style="background:#333333" | Total Number of Units
 
! style="background:#333333" | Cloud Damage
 
! style="background:#333333" | NPCs
 
! style="background:#333333" | Deadspace
 
 
 
 
|-
 
|-
| rowspan="7" | Amber || {{icon|caldari2|24|Caldari}}The Forge (low security systems) || [[Bandit Nebula]] || 200, 300 || 500 || None || No || ?
+
| rowspan="6" | Malachite /[[File:Icon mindflood.png|24px|link=|]]Mindflood || [[File:logo_faction_amarr_empire_clean.png|24px|link=|Amarr]]Aridia (low security systems) || [[Crimson Nebula]] || 500, 500 || 1000 || None || No || No
 
|-
 
|-
| rowspan="2" | [[File:Icon corporation.png|24px]]Vale of the Silent || [[Fluttering Nebula]] || 50, 50, 50, 50, 50 || 250 || 1000 thermal || No || No
+
| rowspan="2" | [[File:Icon corporation.png|24px|link=]]Delve || [[Cobra Nebula]] || 100, 100, 100, 100, 100 || 500 || 800 EM + 800 Thermal || No || No
 
|-
 
|-
| [[Rocky Nebula]] || 166, 166, 166, 166, 166 || 832 || 2500 thermal || No || No
+
| [[Crab Spider Nebula]] || 400, 400, 280, ~100 || ~1180 || None || Yes || No
 
|-
 
|-
| rowspan="4" | [[File:Icon corporation.png|24px]]Vale of the Silent (E-8CSQ constellation) || [[Dewy Nebula]] || 1000, 2000 || 3000 || 1000 EM + 1000 thermal || Yes || No
+
| rowspan="3" | [[File:Icon corporation.png|24px|link=]]Delve (OK-FEM constellation) || [[Hazy Nebula]] || 18000 || 18000 || 800 EM + 700 thermal || Yes || No
 
|-
 
|-
| [[Foggy Nebula]] || 1500, 1500 || 3000 || 1000 EM + 1000 thermal || Yes || No
+
| [[Hidden Nebula]] || 3000, 3000 || 6000 || 1000 EM + 1000 thermal || No || No
 
|-
 
|-
| [[Shimmering Nebula]] || 9000 || 9000 || 1400 thermal || Yes || No
+
| [[Whirling Nebula]] || 3000, 3000 || 6000 || 1000 EM + 1000 thermal || Yes || Yes
 
|-
 
|-
| [[Spacious Nebula]] || 500, 500, 1000, 1000 || 3000 || No damage<br/>1000 EM + 1000 thermal || No || No
+
| rowspan="7" | Amber /[[File:Icon blue pill.png|24px|link=|]]Blue Pill || [[File:Logo_faction_caldari_state_clean.png|24px|link=|Caldari]]The Forge (low security systems) || [[Bandit Nebula]] || 500, 500 || 1000 || None || No || No
 
|-
 
|-
| rowspan="4" | Azure || [[File:Icon corporation.png|24px]]Wicked Creek || [[Crystal Nebula]] || ? || ? || ? || No || ?
+
| rowspan="2" | [[File:Icon corporation.png|24px|link=]]Vale of the Silent || [[Fluttering Nebula]] || 100, 100, 100, 100, 100 || 500 || 1000 thermal || No || No
 
|-
 
|-
| rowspan="3" | [[File:Icon corporation.png|24px]]Wicked Creek (760-9C constellation) || [[Arctic Fox Nebula]] || 9000 || 9000 || 700 EM<br/>700 thermal || Yes || No
+
| [[Rocky Nebula]] || 166, 166, 166, 166, 166 || 832 || 2500 thermal || No || No
 
|-
 
|-
| [[Glistening Nebula]] || 1500, 1500 || 3000 || 1000 EM + 1000 thermal || Yes || ?
+
| rowspan="4" | [[File:Icon corporation.png|24px|link=]]Vale of the Silent (E-8CSQ constellation) || [[Dewy Nebula]] || 3000, 3000 || 6000 || 1000 EM + 1000 thermal || Yes || No
 
|-
 
|-
| [[Murky Nebula]] || 1500, 1500 || 3000 || 1000 EM + 1000 thermal || No || No
+
| [[Foggy Nebula]] || 3000, 3000 || 6000 || 1000 EM + 1000 thermal || Yes || No
 
|-
 
|-
| rowspan="5" | Celadon || {{icon|gallente2|24|Gallente}}Solitude (low security systems) || [[Phoenix Nebula]] || 200, 300 || 500 || None || No || ?
+
| [[Shimmering Nebula]] || 18000 || 18000 || 1400 thermal || Yes || No
 
|-
 
|-
| [[File:Icon corporation.png|24px]]Fountain || [[Flowing Nebula]] || 1000 || 1000 || ? || No || ?
+
| [[Spacious Nebula]] || 1000, 1000, 2000, 2000 || 6000 || No damage<br>1000 EM + 1000 thermal || No || No
 
|-
 
|-
| rowspan="3" | [[File:Icon corporation.png|24px]]Fountain (Pegasus constellation) || [[Diamond Nebula]] || 800, 2200 || 3000 || 1000 EM + 1000 thermal || Yes || No
+
| rowspan="6" | Golden /[[File:Icon crash.png|24px|link=|]]Crash || [[File:Logo_faction_caldari_state_clean.png|24px|link=|Caldari]]Lonetrek (low security systems) || [[Profiteer Nebula]] || 500, 500 || 1000 || None || No || No
 
|-
 
|-
| [[Massive Nebula]] || 9000 || 9000 || 700 thermal || Yes || No
+
| rowspan="2" | [[File:Icon corporation.png|24px|link=]]Tenal || [[Moth Nebula]] || 1000, 1000 || 2000 || None || Yes || No
 
|-
 
|-
| [[Peacock Nebula]] || 1000, 2000 || 3000 || 1000 EM + 1000 thermal || No || No
+
| [[Swarm Nebula]] || 400, 400, 400, 400, 400 || 2000 || 1000 thermal || No || Yes
 
|-
 
|-
| rowspan="5" | Golden || {{icon|caldari2|24|Caldari}}Lonetrek (low security systems) || [[Profiteer Nebula]] || 200, 300 || 500 || None || No || No
+
| rowspan="3" | [[File:Icon corporation.png|24px|link=]]Tenal (09-4XW constellation) || [[Lion Nebula]] || 6000 || 6000 || 1000 EM + 1000 thermal || No || No
 
|-
 
|-
| [[File:Icon corporation.png|24px]]Tenal || [[Swarm Nebula]] || 200, 200, 200, 200, 200 || 1000 || 1000 thermal || No || ?
+
| [[Shiny Nebula]] || 3000, 3000 || 6000 || 1000 EM + 1000 thermal || Yes || No
 
|-
 
|-
| rowspan="3" | [[File:Icon corporation.png|24px]]Tenal (09-4XW constellation) || [[Lion Nebula]] || 3000 || 3000 || 1000 EM + 1000 thermal || No || No
+
| [[Gaseous Nebula]] || 18000 || 18000 || 700 EM + 700 thermal || Yes || No
 
|-
 
|-
| [[Shiny Nebula]] || 1500, 1500 || 3000 || ? || Yes || No
+
| rowspan="6" | {{Anchor|Celadon Cytoserocin}}Celadon /[[File:Icon exile.png|24px|link=|]]Exile || [[File:Logo_faction_gallente_federation_clean.png|24px|link=|Gallente]]Solitude (low security systems) || [[Phoenix Nebula]] || 500, 500 || 1000 || None || No || No
 
|-
 
|-
| [[Gaseous Nebula]] || 9000 || 9000 || 700 EM + 700 thermal || Yes || No
+
| rowspan="2" | [[File:Icon corporation.png|24px|link=]]Fountain || [[Flowing Nebula]] || 1000 || 1000 || 1000 Thermal || No || ?
 
|-
 
|-
| rowspan="4" | Lime || {{icon|amarr2|24|Amarr}}Derelik (low security systems) || [[Emerald Nebula]] || 200, 300 || 500 || None || No || ?
+
| [[Thick Nebula]] || 1000 || 1000 || ? || Yes || No
 
|-
 
|-
| rowspan="3" | [[File:Icon corporation.png|24px]]Catch || [[Duo Nebula]] || 2500, 500 || 3000 || 1000 EM + 1000 thermal || No || ?
+
| rowspan="3" | [[File:Icon corporation.png|24px|link=]]Fountain (Pegasus constellation) || [[Diamond Nebula]] || 3000, 3000 || 6000 || 1000 EM + 1000 thermal || Yes || No
 
|-
 
|-
| [[Leopard Nebula]] || 9000 || 9000 || 1400 explosive || Yes || No
+
| [[Massive Nebula]] || 14,224 || 14,224 || 800 thermal || Yes || No
 
|-
 
|-
| [[Rimy Nebula]] || 1000, 2000 || 3000 || 1000 EM + 1000 thermal || Yes || No
+
| [[Peacock Nebula]] || 3000 || 6000 || 1000 EM + 1000 thermal || No || No
 
|-
 
|-
| rowspan="6" | Malachite || {{icon|amarr2|24|Amarr}}Aridia (low security systems) || [[Crimson Nebula]] || 200, 300 || 500 || None || No || ?
+
| rowspan="6" | Viridian /[[File:Icon drop.png|24px|link=|]]Drop || [[File:Logo_faction_gallente_federation_clean.png|24px|link=|Gallente]]Placid (low security systems) || [[Forgotten Nebula]] || 500, 500 || 1000 || None || No || No
 
|-
 
|-
| rowspan="2" | [[File:Icon corporation.png|24px]]Delve || [[Cobra Nebula]] || 50, 50, 50, 50, 50 || 250 || ? || No || ?
+
| rowspan="2" | [[File:Icon corporation.png|24px|link=]]Cloud Ring || [[Frosty Nebula]] || 1000, 1000 || 2000 || None || Yes || No
 
|-
 
|-
| [[Crab Spider Nebula]] || 750, 750, 750, 750, 750 || 3750 || ? || No || ?
+
| [[Goose Nebula]] || 400, 400, 400, 400, 400 || 2000 || 1000 thermal || No || No
 
|-
 
|-
| rowspan="3" | [[File:Icon corporation.png|24px]]Delve (OK-FEM constellation) || [[Hazy Nebula]] || 9000 || 9000 || 800 EM + 700 thermal || Yes || No
+
| rowspan="3" | [[File:Icon corporation.png|24px|link=]]Cloud Ring (Assilot constellation) || [[Icy Nebula]] || 3000, 3000 || 6000 || 1000 EM + 1000 thermal || Yes || No
 
|-
 
|-
| [[Hidden Nebula]] || 1500, 1500 || 3000 || 1000 EM + 1000 thermal || No || No
+
| [[Pale Nebula]] || 3000, ? || ? || 1000 thermal || No || No
 
|-
 
|-
| [[Whirling Nebula]] || 1500, 1500 || 3000 || 1000 EM + 1000 thermal || Yes || Yes
+
| [[Polar Bear Nebula]] || 18000 || 18000 || 800 thermal || Yes || No
 
|-
 
|-
| rowspan="5" | Vermillion || {{icon|minmatar2|24|Minmatar}}Heimatar (low security systems) || [[Saintly Nebula]] || 200, 300 || 500 || ? || No || ?
+
| rowspan="6" | Azure /[[File:Icon soothsayer.png|24px|link=|]]Sooth Sayer || [[File:Logo_faction_minmatar_republic_clean.png|24px|link=|Minmatar]]Molden Heath (low security systems) || [[Rapture Nebula]] || 700, 700 || 1400 || None || No || No
 
|-
 
|-
| [[File:Icon corporation.png|24px]]Feythabolis || [[Boisterous Nebula]] || 1000 || 1000 || 1000 thermal || No || ?
+
| rowspan="2" | [[File:Icon corporation.png|24px|link=]]Wicked Creek || [[Crystal Nebula]] || 50, 200, 250, 250, 250 || 1000 || 400 thermal || No || No
 
|-
 
|-
| rowspan="3" | [[File:Icon corporation.png|24px]]Feythabolis (I-3ODK constellation) || [[Cardinal Nebula]] || 1000, 2000 || 3000 || 1000 EM + 1000 thermal || Yes || ?
+
| [[Snowy Owl Nebula]] || 1000 || 1000 || None || Yes || No
 
|-
 
|-
| [[Red Dragonfly Nebula]] || 9000 || 9000 || 700 EM<br/>700 thermal || Yes || ?
+
| rowspan="3" | [[File:Icon corporation.png|24px|link=]]Wicked Creek (760-9C constellation) || [[Arctic Fox Nebula]] || 9000 || 9000 || 700 EM<br>700 thermal || Yes || No
 
|-
 
|-
| [[Wispy Nebula]] || 1500, 1500 || 3000 || 1000 EM + 1000 thermal || No || Yes
+
| [[Glistening Nebula]] || 1500, 1500 || 3000 || 1000 EM + 1000 thermal || Yes || No
 
|-
 
|-
| rowspan="6" | Viridian || {{icon|gallente2|24|Gallente}}Placid (low security systems) || [[Forgotten Nebula]] || 200, 300 || 500 || None || No || ?
+
| [[Murky Nebula]] || 1500, 1500 || 3000 || 1000 EM + 1000 thermal || No || No
 
|-
 
|-
| rowspan="2" | [[File:Icon corporation.png|24px]]Cloud Ring || [[Frosty Nebula]] || ? || ? || ? || ? || ?
+
| rowspan="5" | Vermillion /[[File:Icon x-instinct.png|24px|link=|]]X-Instinct || [[File:Logo_faction_minmatar_republic_clean.png|24px|link=|Minmatar]]Heimatar (low security systems) || [[Saintly Nebula]] || 200, 300 || 500 || ? || No || No
 
|-
 
|-
| [[Goose Nebula]] || 150, 150, 200, 250, 250 || 1000 || ? || No || ?
+
| [[File:Icon corporation.png|24px|link=]]Feythabolis || [[Boisterous Nebula]] || 2000 || 2000 || 1000 thermal || No || No
 
|-
 
|-
| rowspan="3" | [[File:Icon corporation.png|24px]]Cloud Ring (Assilot constellation) || [[Icy Nebula]] || 500, 2500 || 3000 || 1000 EM + 1000 thermal || Yes || No
+
| rowspan="3" | [[File:Icon corporation.png|24px|link=]]Feythabolis (I-3ODK constellation) || [[Cardinal Nebula]] || 3000, 3000 || 6000 || 1000 EM + 1000 thermal || Yes || No
 
|-
 
|-
| [[Pale Nebula]] || 500, 2500 || 3000 || 1000 thermal || No || No
+
| [[Red Dragonfly Nebula]] || 18000 || 18000 || 700 EM<br>700 thermal || Yes || No
 
|-
 
|-
| [[Polar Bear Nebula]] || 9000 || 9000 || 800 thermal || Yes || No
+
| [[Wispy Nebula]] || 3000, 3000 || 6000 || 1000 EM + 1000 thermal || No || Yes
 
|}
 
|}
  
===Fullerenes===
+
=== Fullerenes ===
{{main|Wormhole Gas Sites}}
+
{{main|Wormhole sites#Gas sites|Wormhole gas sites}}
Fullerenes are used in [[Tech 3 Production|Tech 3 production]], and can only be found at sites in wormhole space. It comes in several different flavors of varying value. Fullerite gas sites spawn in all classes of wormhole, but the valuable [[Instrumental Core Reservoir]] and [[Vital Core Reservoir]] will only spawn in C5 and C6 wormholes, or [[shattered wormhole systems|shattered wormholes]] of any class.  
+
Fullerenes are used in [[Tech 3 Production|Tech 3]] and [[Manufacturing#Capital Ship Construction|Capital]] production, and can only be found at sites in wormhole space. It comes in several different flavors of varying value. Fullerite gas sites spawn in all classes of wormhole, but the valuable [[Instrumental Core Reservoir]] and [[Vital Core Reservoir]] will only spawn in C5 and C6 wormholes, or [[shattered wormhole systems|shattered wormholes]] of any class.
  
Most fullerene sites are empty when first warped to, but will spawn several Sleepers after a certain amount of time, usually about 15-20 minutes. Thus, it is possible to "ninja harvest" wormhole gas sites by harvesting gas until the sleepers arrive, and then warping away before they can attack. However, the [[Ordinary Perimeter Reservoir]] starts with 5 sentry drones, which ''will'' blow up any [[Venture]] that warps there, and should be avoided until they are cleared.
+
Most fullerene sites are empty when first warped to, but will spawn several Sleepers after a certain amount of time, usually about 15-20 minutes. Thus, it is possible to "ninja harvest" wormhole gas sites by harvesting gas until the sleepers arrive, and then warping away before they can attack. However, the [[Ordinary Perimeter Reservoir]] starts with 5 sentry drones, which ''will'' blow up any {{Sh|Venture}} that warps there, and should be avoided until they are cleared.
  
 
Most fullerenes are very profitable, though dangerous to harvest.
 
Most fullerenes are very profitable, though dangerous to harvest.
  
 
{| class="wikitable sortable"
 
{| class="wikitable sortable"
! style="background-color: #333333; width:50px" rowspan="2" | Name
+
|- style="background-color: #333333;
! style="background-color: #333333; width:90px" rowspan="2" | Volume (m<sup>3</sup>)
+
! style="width: 50px" rowspan="2" | Name
! style="background-color: #333333; width:380px" colspan="2" class=unsortable | Found in (# of units)
+
! style="width: 90px" rowspan="2" | Volume (m<sup>3</sup>)
! style="display:none; width:0px" class=unsortable | <!-- blank column to allow Value column to properly sort -->
+
! style="width: 380px" colspan="2" | Found in
! style="background-color: #333333; width:70px" rowspan="2" | Value  
+
! style="width: 70px" rowspan="2" | Value  
|-  
+
|- style="background-color: #454545;"
! style="background-color: #454545;" | Primary
+
! Primary
! style="background-color: #454545;" | Secondary
+
! Secondary
 
|-
 
|-
| C50  
+
| data-sort-value=50 | C50  
 
| 1
 
| 1
| [[Barren Perimeter Reservoir]] (6000)
+
| [[Barren Perimeter Reservoir]]
| [[Sizable Perimeter Reservoir]] (3000)
+
| [[Sizable Perimeter Reservoir]]
| style="background:#000000;" data-sort-value=2 | Low
+
| data-sort-value=1 | Low
 
|-
 
|-
| C60  
+
| data-sort-value=60 | C60  
 
| 1
 
| 1
| [[Token Perimeter Reservoir]] (6000)
+
| [[Token Perimeter Reservoir]]
| [[Barren Perimeter Reservoir]] (3000)
+
| [[Barren Perimeter Reservoir]]
 
| data-sort-value=1 | Low
 
| data-sort-value=1 | Low
 
|-
 
|-
| C70  
+
| data-sort-value=70 | C70  
 
| 1
 
| 1
| [[Minor Perimeter Reservoir]] (6000)
+
| [[Minor Perimeter Reservoir]]
| [[Token Perimeter Reservoir]] (3000)
+
| [[Token Perimeter Reservoir]]
| data-sort-value=1 | Mid
+
| data-sort-value=2 | Mid
 
|-
 
|-
| C72  
+
| data-sort-value=72 | C72  
 
| 2
 
| 2
| [[Ordinary Perimeter Reservoir]] (6000)
+
| [[Ordinary Perimeter Reservoir]]
| [[Minor Perimeter Reservoir]] (3000)
+
| [[Minor Perimeter Reservoir]]
 
| data-sort-value=2 | Mid
 
| data-sort-value=2 | Mid
 
|-
 
|-
| C84
+
| data-sort-value=84 | C84
 
| 2
 
| 2
| [[Sizable Perimeter Reservoir]] (6000)
+
| [[Sizable Perimeter Reservoir]]
| [[Ordinary Perimeter Reservoir]] (3000)
+
| [[Ordinary Perimeter Reservoir]]
 
| data-sort-value=1 | Low
 
| data-sort-value=1 | Low
 
|-
 
|-
| C28
+
| data-sort-value=28 | C28
 
| 2
 
| 2
| [[Bountiful Frontier Reservoir]] (10000)
+
| [[Bountiful Frontier Reservoir]]
| [[Vast Frontier Reservoir]] (2000)
+
| [[Vast Frontier Reservoir]]
 
| data-sort-value=2 | Mid
 
| data-sort-value=2 | Mid
 
|-
 
|-
| C32
+
| data-sort-value=32 | C32
 
| 5
 
| 5
| [[Vast Frontier Reservoir]] (10000)
+
| [[Vast Frontier Reservoir]]
| [[Bountiful Frontier Reservoir]] (2000)
+
| [[Bountiful Frontier Reservoir]]
| data-sort-value=2 | Low
+
| data-sort-value=1 | Low
 
|-
 
|-
| C320
+
| data-sort-value=320 | C320
 
| 5
 
| 5
| [[Instrumental Core Reservoir]] (12000)
+
| [[Instrumental Core Reservoir]]
| [[Vital Core Reservoir]] (1000)
+
| [[Vital Core Reservoir]]
| data-sort-value=4 | High
+
| data-sort-value=3 | High
 
|-
 
|-
| C540
+
| data-sort-value=540 | C540
 
| 10
 
| 10
| [[Vital Core Reservoir]] (12000)
+
| [[Vital Core Reservoir]]
| [[Instrumental Core Reservoir]] (1000)
+
| [[Instrumental Core Reservoir]]
 
| data-sort-value=3 | High
 
| data-sort-value=3 | High
 
|}
 
|}
  
==Harvesting process==
+
== Harvesting process ==
 
[[File:Overview_Harvestable_Cloud.jpg|right|Overview Settings]]
 
[[File:Overview_Harvestable_Cloud.jpg|right|Overview Settings]]
Harvesting a gas cloud is very similar to mining an asteroid. Equip the appropriate harvesting module to a ship, locate a gas cloud, approach and target it, and activate the harvesting module. At the end of each module cycle, gas will be deposited into the cargo hold or ore bay. The visual effect of the harvesters is much more subdued than mining lasers, requiring you to zoom the camera very close to the ship to see.
+
Harvesting a gas cloud is very similar to mining an asteroid. Equip the appropriate harvesting module to a ship, locate a gas cloud, approach and target it, and activate the harvesting module. At the end of each module cycle, gas will be deposited into the cargo or mining hold. The visual effect of the harvesters is much more subdued than mining lasers, requiring you to zoom the camera very close to the ship to see.
  
 
Make sure you have gas clouds displayed in your overview, as they are not selectable by default. To do this, right click the overview, select open overview settings, select the filter tab, open the celestials folder, and check the Harvestable Clouds box (see screenshot right).
 
Make sure you have gas clouds displayed in your overview, as they are not selectable by default. To do this, right click the overview, select open overview settings, select the filter tab, open the celestials folder, and check the Harvestable Clouds box (see screenshot right).
  
Gas can be stored in the ore holds of specialized mining and hauling ships even though it is not technically an ore. Units of mykoserocin and cytoserocin are bulkier than individual ore units at 10&nbsp;m<sup>3</sup>, while the various types of fullerite gas range from 1 to 10&nbsp;m<sup>3</sup>. The range of the harvester module is much shorter than a mining laser at only 1.5 km, but the clouds are large and non-collideable.
+
Gas can be stored in the mining/gas holds of specialized mining and hauling ships. Units of mykoserocin and cytoserocin are bulkier than individual ore units at 10&nbsp;m<sup>3</sup>, while the various types of fullerite gas range from 1 to 10&nbsp;m<sup>3</sup>. The range of the harvester module is much shorter than a mining laser at only 1.5 km, but the clouds are large and non-collideable.
  
==Skills==
+
== Skills ==
Gas harvesting has very few skills related to it. The primary skill is {{sk|Gas Cloud Harvesting}}, which can be bought for 30M ISK from the specialized NPC vendors, or marked up PC sell orders. This skill is trainable by alpha clones to level II. This skill requires {{sk|Mining|IV}}. You can only use one gas cloud harvester per trained skill level. Note that this is very different from normal mining, where the number of mining lasers is not determined by skills. Getting the skill to 5 allows for Tech 2 harvesters to be used, which have 50% increased yield over Tech 1. Gas Cloud Harvesting should be trained either to 2 (to equip two harvesters on a Venture or Prospect) or 5 (to use T2 harvesters).
+
Gas harvesting has very few skills related to it. The primary skill is {{sk|Gas Cloud Harvesting}}, which can be bought for 30M ISK from the specialized NPC vendors, or marked up PC sell orders. This skill is trainable by alpha clones to level II. This skill requires {{sk|Mining|IV}}. You can only use one gas cloud harvester per trained skill level. Note that this is very different from normal mining, where the number of mining lasers is not determined by skills. Getting the skill to V allows for Tech 2 harvesters to be used, which have 100% increased yield over Tech 1. Gas Cloud Harvesting should be trained either to II (to equip two harvesters on a Venture or Prospect) or V (to use T2 harvesters).
  
 
Additionally, Ventures and Prospects decrease their gas harvesting cycle duration with the {{sk|Mining Frigate}} skill. This is the only other skill that increases gas harvesting yield.
 
Additionally, Ventures and Prospects decrease their gas harvesting cycle duration with the {{sk|Mining Frigate}} skill. This is the only other skill that increases gas harvesting yield.
Line 257: Line 274:
 
General fitting and tanking skills are also recommended in order to safely fly a well fitted harvesting ship.
 
General fitting and tanking skills are also recommended in order to safely fly a well fitted harvesting ship.
  
==Equipment==
+
== Equipment ==
To get gas, you need gas cloud harvesters and a ship to put them on. There very few real options in fitting a gas harvesting ship. Unlike regular mining, there are no modules or rigs to increase yield. There are no gas equivalents to the Mining Laser Upgrade.
+
To get gas, you need gas cloud scoops/harvesters and a ship to put them on. There are very few real options in fitting a gas harvesting ship. Unlike regular mining, there are no modules or rigs to increase yield. There are no gas equivalents to the Mining Laser Upgrade.
 +
For each level of the {{sk|Gas Cloud Harvesting}} skill you can fit one additional gas cloud scoop/harvester(up to a total of 5 at skill level V); all gas cloud miners have a range of 1.5&nbsp;km
 +
 
  
===Gas cloud harvesters===
+
=== Gas cloud scoops ===
Gas cloud harvesters are placed in the high slots and require a turret hardpoint. For each level of the {{sk|Gas Cloud Harvesting}} skill you can fit one additional gas cloud harvester (up to a total of 5 at skill level V); all gas cloud miners have a range of 1.5&nbsp;km (the shortest of any of the mining modules by quite a margin). Note that the table below lists yield per minute (to make it easier to compare modules), while most in-game sources will list yield per cycle.  
+
Gas cloud scoops are placed in the high slots and require a turret hardpoint each. These modules are intended to be used with Mining frigates, but can be fit to any ship that has a turret hardpoint.
  
{| class="wikitable sortable collapsible" style="font-size:90%;text-align:center;"
+
{| class="wikitable sortable collapsible" style="font-size: 90%; text-align: center;"
! style="background-color:#333333;text-align:left;" | Module
+
|-  style="background-color: #333333;"
! style="background-color:#333333;" | Tech
+
! style="text-align: left;" | Module
! style="background-color:#333333;" | Meta  
+
! Tech
! style="background-color:#333333;" | {{icon|cpu|26|CPU required (TF)}}
+
! Meta  
! style="background-color:#333333;" | {{icon|pg|26|Powergrid required (MW)}}
+
! [[File:icon_cpu.png|26px|link=|CPU required (TF)]]
! style="background-color:#333333;" | <span title="Length of a cycle (sec)">Cycle</span>
+
! [[File:icon_powergrid.png|26px|link=|Powergrid required (MW)]]
! style="background-color:#333333;" | <span title="Amount of gas mined per harvester cycle (m³)">Yield<br>per cycle</span>
+
! <span title="Length of a cycle (sec)">Cycle</span>
! style="background-color:#333333;" | <span title="Amount of gas mined per minute (m³)">Yield<br>per minute</span>
+
! <span title="Amount of gas mined per cycle (m³)">Yield<br>per cycle</span>
! style="background-color:#333333;" | <span title="Skill required to use the module">[[Image:Skill.png|26px]] Skill</span>
+
! <span title="Amount of gas mined per minute (m³)">Yield<br>per minute</span>
 +
! <span title="Amount of gas lost">Residue Multiplier</span>
 +
! <span title="How often gas is lost">Residue Probability</span>
 +
! <span title="Skill required to use the module">[[File:Skill.png|26px]] Skill</span>
 
|-
 
|-
| style="text-align:left;"| Gas Cloud Harvester I
+
| style="text-align:left;"| Gas Cloud Scoop I
 
| style="background:#000000;" data-sort-value=1 | <span title="Tech 1 module">I</span>
 
| style="background:#000000;" data-sort-value=1 | <span title="Tech 1 module">I</span>
 
| 0
 
| 0
Line 282: Line 304:
 
| 10
 
| 10
 
| 20
 
| 20
 +
| 0 x
 +
| 0 %
 
| {{sk|Gas Cloud Harvesting|I}}
 
| {{sk|Gas Cloud Harvesting|I}}
 
|-
 
|-
| style="text-align:left;"| 'Crop' Gas Cloud Harvester
+
| style="text-align: left;"| 'Crop' Gas Cloud Scoop
| style="background:#000000;" data-sort-value=1 | <span title="Tech 1 module">I</span>
+
| style="background: black;" data-sort-value=1 | <span title="Tech 1 module">I</span>
 
| 1
 
| 1
 
| 48
 
| 48
 
| 2
 
| 2
 +
| 40
 +
| 20
 
| 30
 
| 30
| 10
+
| 2 x
| 20
+
| 100 %
 
| {{sk|Gas Cloud Harvesting|I}}
 
| {{sk|Gas Cloud Harvesting|I}}
 
|-
 
|-
| style="text-align:left;"| 'Plow' Gas Cloud Harvester
+
| style="text-align: left;"| 'Plow' Gas Cloud Scoop
| style="background:#000000;" data-sort-value=1 | <span title="Tech 1 module">I</span>
+
| style="background: black;" data-sort-value=1 | <span title="Tech 1 module">I</span>
 
| 1
 
| 1
| 30
+
| 60
 
| 2
 
| 2
 +
| 40
 +
| 20
 
| 30
 
| 30
| 10
+
| 4 x
| 20
+
| 100 %
 
| {{sk|Gas Cloud Harvesting|I}}
 
| {{sk|Gas Cloud Harvesting|I}}
 
|-
 
|-
| style="text-align:left;"| [[File:Icon tech2.png|16px]] Gas Cloud Harvester II
+
| style="text-align: left;"| [[File:Icon tech2.png|16px]] Gas Cloud Scoop II
| style="background:#9d6101;" data-sort-value=2 | <span title="Tech 2 module">II</span>
+
| style="background: #9d6101;" data-sort-value=2 | <span title="Tech 2 module">II</span>
 
| 5
 
| 5
 
| 70
 
| 70
Line 312: Line 340:
 
| 20
 
| 20
 
| 30
 
| 30
 +
| 1 x
 +
| 34 %
 
| {{sk|Gas Cloud Harvesting|V}}
 
| {{sk|Gas Cloud Harvesting|V}}
 
|-
 
|-
| style="text-align:left;"| [[File:Icon faction.png|16px]] Syndicate Gas Cloud Harvester
+
| style="text-align: left;"| [[File:Icon faction.png|16px]] Syndicate Gas Cloud Scoop
| style="background:#11470d;" data-sort-value="4" | <span title="Faction module">&#x25C7;</span>
+
| style="background: #11470d;" data-sort-value="4" | <span title="Faction module"></span>
 
| 6
 
| 6
 
| 26
 
| 26
 
| 2
 
| 2
 
| 30
 
| 30
| 10
 
 
| 20
 
| 20
 +
| 40
 +
| 0 x
 +
| 0 %
 
| {{sk|Gas Cloud Harvesting|I}}
 
| {{sk|Gas Cloud Harvesting|I}}
 
|-  
 
|-  
! colspan=9 style="background-color:#333333; text-align:left;font-size:95%;line-height:130%;font-weight:normal;" | Click on the column headers to sort the table; mouse over them for a more detailled explanation.<br />More information: [[Skills]] - [[Techs, Tiers and Meta levels|Tech and Meta levels]].
+
! colspan=11 style="background-color: #333333; text-align: left; font-size: 95%; line-height: 130%; font-weight: normal;" | Click on the column headers to sort the table; mouse over them for a more detailed explanation.<br>More information: [[Skills]] - [[Techs, Tiers and Meta levels|Tech and Meta levels]].
 
|}
 
|}
  
The two meta 1 gas cloud harvesters have lower fitting requirements than the meta 0 module, however, even an average-skilled pilot should have no problem fitting a [[Venture]] with two meta 0 gas cloud harvesters. The two meta harvesters are in practice like storyline modules with low fitting and are only available from specific static sites. The tech 2 module has 50% more yield than its tech 1 counterparts, and is therefore a very worthwhile upgrade despite the long skill training time (and the slightly more demanding fitting - although it should still not cause problems for most miners). The Syndicate harvester (obtainable from the [[Intaki Syndicate]] LP store), is very rare, expensive, and almost never worth using unless you need every last drop of CPU fitting for other modules.
+
=== Gas cloud harvesters ===
 +
Gas cloud harvesters are placed in the high slots. These modules are restricted to be used with Mining Barges and Exhumers.
 +
Harvesters mine a larger amount but with a longer cycle time.
  
===Ships===
+
{| class="wikitable sortable collapsible" style="font-size: 90%; text-align: center;"
While gas cloud harvesters can be mounted on any ship with turret slots, only the {{sh|Venture}} and {{sh|Prospect}} have bonuses to their use. A [[Venture]] with two harvesters and {{sk|Mining Frigate|icon=yes}} trained to 4 has the equivalent yield to an unbonused ship with five harvesters. Additionally, it is far more agile than any ship that could fit five harvesters, and has a specialized ore hold for the gas. Thus it is by far the most common ship to use for harvesting gas.
+
|- style="background-color: #333333;"
 +
! style="text-align: left;" | Module
 +
! Tech
 +
! Meta
 +
! [[File:icon_cpu.png|26px|link=|CPU required (TF)]]
 +
! [[File:icon_powergrid.png|26px|link=|Powergrid required (MW)]]
 +
! <span title="Length of a cycle (sec)">Cycle</span>
 +
! <span title="Amount of gas mined per harvester cycle (m³)">Yield<br>per cycle</span>
 +
! <span title="Amount of gas mined per minute (m³)">Yield<br>per minute</span>
 +
! <span title="Amount of gas lost">Residue Multiplier</span>
 +
! <span title="How often gas is lost">Residue Probability</span>
 +
! <span title="Skill required to use the module">[[File:Skill.png|26px]] Skill</span>
 +
|-
 +
| style="text-align: left;"| Gas Cloud Harvester I
 +
| style="background: black;" data-sort-value=1 | <span title="Tech 1 module">I</span>
 +
| 0
 +
| 60
 +
| 10
 +
| 200
 +
| 100
 +
| 30
 +
| 0 x
 +
| 0 %
 +
| {{sk|Gas Cloud Harvesting|I}}
 +
|-
 +
| style="text-align: left;"| [[File:Icon tech2.png|16px]] Gas Cloud Harvester II
 +
| style="background: #9d6101;" data-sort-value=2 | <span title="Tech 2 module">II</span>
 +
| 5
 +
| 66
 +
| 10
 +
| 160
 +
| 200
 +
| 75
 +
| 1 x
 +
| 34 %
 +
| {{sk|Gas Cloud Harvesting|V}}
 +
|-
 +
| style="text-align: left;"| [[File:Icon faction.png|16px]] ORE Gas Cloud Harvester
 +
| style="background: #11470d;" data-sort-value="4" | <span title="Faction module">◇</span>
 +
| 6
 +
| 50
 +
| 10
 +
| 160
 +
| 200
 +
| 75
 +
| 0 x
 +
| 0 %
 +
| {{sk|Gas Cloud Harvesting|V}}
 +
|-
 +
! colspan=11 style="background-color: #333333; text-align: left; font-size:95%; line-height: 130%; font-weight: normal;" | Click on the column headers to sort the table; mouse over them for a more detailed explanation.<br>More information: [[Skills]] - [[Techs, Tiers and Meta levels|Tech and Meta levels]].
 +
|}
  
The [[Prospect]] has the ability to fit a Covert Ops Cloaking Device, giving it more safety in the hostile environments in which the more valuable forms of gas are found. It also has a larger ore hold for the gas, and a larger regular cargo hold allowing for a mobile depot to be carried. However, it harvests at the same rate as an equivalently skilled Venture, and is considerably more expensive.
+
=== Ships ===
 +
While gas cloud scoops can be mounted on any ship with turret slots, only the {{sh|Venture}} and {{sh|Prospect}} have bonuses to their use. A Venture with two harvesters and {{sk|Mining Frigate|icon=yes}} trained to IV has the equivalent yield to an unbonused ship with five harvesters. Additionally, it is far more agile than any ship that could fit five harvesters, and has a specialized mining hold for the gas. Thus it is by far the most common ship to use for harvesting gas.
  
==Implants==
+
The Prospect has the ability to fit a Covert Ops Cloaking Device, giving it more safety in the hostile environments in which the more valuable forms of gas are found. It also has a larger mining hold for the gas, and a larger regular cargo hold allowing for a mobile depot to be carried. However, it harvests at the same rate as an equivalently skilled Venture, and is considerably more expensive.
 +
 
 +
== Implants ==
 
{{main|Skill Hardwiring}}
 
{{main|Skill Hardwiring}}
 
The [[Skill Hardwiring#Slot 8|Eifyr and Co. 'Alchemist' Gas Harvesting]] is the only implant range which affects gas harvesting. It reduces gas harvester cycle time, and is available in 1%, 3%, and 5% varieties. They are sold in most LP stores.
 
The [[Skill Hardwiring#Slot 8|Eifyr and Co. 'Alchemist' Gas Harvesting]] is the only implant range which affects gas harvesting. It reduces gas harvester cycle time, and is available in 1%, 3%, and 5% varieties. They are sold in most LP stores.
  
 
== Gas value ==
 
== Gas value ==
Gas does not have to be refined in order to use it, as ore and ice products do. It can be used in Tech III production by turning it into a polymer using a Standup Hybrid Reactor I (see [[Tech 3 Production#Polymer Reactions]]). The difference in value between gasses can be extreme, due to the scarcity of the gas and the value of the end products. While C320/540 is highly valuable, the risk versus reward is often too high for beginners. Many find that a more manageable target is to harvest C50 as the risk is low and the reward is decent. Harvesting C320/540 will normally require several people working together, which usually means using haulers and a dedicated scout.
+
Gas does not have to be refined in order to use it, as ore and ice products do. It can be used in Tech III production by turning it into a polymer using a Standup Hybrid Reactor I (see {{Section link|Tech 3 Production|Hybrid Polymer Reactions}}). The difference in value between gasses can be extreme, due to the scarcity of the gas and the value of the end products. While C320/540 is highly valuable, the risk versus reward is often too high for beginners. Many find that a more manageable target is to harvest C50 as the risk is low and the reward is decent. Harvesting C320/540 will normally require several people working together, which usually means using haulers and a dedicated scout.
  
==External links==
+
== External links ==
 
* [https://www.fuzzwork.co.uk/ore/gas.html?region=10000002 Fuzzwork - The Forge Gas prices] - measured in isk / Venture load.
 
* [https://www.fuzzwork.co.uk/ore/gas.html?region=10000002 Fuzzwork - The Forge Gas prices] - measured in isk / Venture load.
 
* [https://docs.google.com/spreadsheets/d/1ew-27FWLQZ8y5kudmpUbM9SAbZma2WmDuOVuAoO-XNM Wormhole Gas Sites] (Google Spreadsheet)
 
* [https://docs.google.com/spreadsheets/d/1ew-27FWLQZ8y5kudmpUbM9SAbZma2WmDuOVuAoO-XNM Wormhole Gas Sites] (Google Spreadsheet)
  
 
{{Mining Links}}
 
{{Mining Links}}
 +
 
[[Category:Mining]]
 
[[Category:Mining]]
 +
[[Category:Industry]]

Revision as of 11:49, 1 September 2024

This page should be updated due to game changes.
Reason: Major re-write needed due to December 2021, Version 19.11 changes


Gas cloud harvesting is the process of collecting gas from interstellar clouds, for use in combat booster and Tech III production.

Players harvesting (or "huffing") gas locate a "nebula" in known space or a "fullerite reservoir" in wormhole space, and collect it with a gas cloud harvester module. Note that although the in-game probing window classifies "chemical labs" as a type of gas site, they are actually combat-and-hacking locations, and should be avoided by gas harvesting ships.

Types of gas

The three types of gas are all found in cosmic signatures which need to be probe scanned down in order to harvest.

Most Nebula sites will display the following pop-up message when warped to. This can be useful to determine if a bookmark is still connected to an active site or if it has despawned. The message's title will be the name of the type of gas within the site.

Pop-up message — (Type of gas in site)
Originally thought to be little more than a picturesque deviation from the monotonous emptiness of space, scientists and unscrupulous entrepreneurs alike have begun to appreciate the various gas cloud formations that have been discovered in recent years. Initial research into the properties of the gaseous phenomena revealed that when it came to facilitating the growth of certain types of crystal, they were one of the most conducive environments in the entire cluster.

At first the crystal byproducts were viewed as a potential military innovation, offering slightly improved cost efficiency in electronics and weapons manufacture. When their massive potential for use in booster production was discovered however, viewpoints shifted dramatically, and nowadays they are coveted as a fundamental resource driving the burgeoning booster industry.

Mykoserocin

Mykoserocin is used to produce synth variation of combat boosters, and neurolink enhancers, which are part of faction and capital ship production chain. Nebulae with Mykoserocin can be found in high, low and null security space. All of them reside in non-deadspace areas and are not guarded by NPCs.

Please note that list of locations where each Nebula site spawns is not exhaustive. It was expanded and new data is still being added.

Gas Flavor Nebula Type Location Units per Cloud Total Number of Units
Lime /Icon frentix.pngFrentix Sister Nebula AmarrAridia
Icon corporation.pngCurse
AmarrDerelik
AmarrKador
AmarrKhanid
GallenteSolitude
Icon corporation.pngWicked Creek
1000, 1000 2000
Helix Nebula AmarrAridia
Icon corporation.pngCurse
AmarrDerelik
AmarrKhanid
AmarrKor-Azor
GallenteSolitude
2000, 2000, 2000 6000
Malachite /Icon mindflood.pngMindflood Wild Nebula AmarrAridia
Icon corporation.pngInsmother
AmarrKor-Azor
Icon corporation.pngCurse
Icon corporation.pngOmist
GallenteSolitude
AmarrTash-Murkon
1000, 1000 2000
Blackeye Nebula AmarrAridia
Icon corporation.pngCurse
AmarrKhanid
AmarrKor-Azor
Icon corporation.pngOmist
GallenteSolitude
2000, 2000, 2000 6000
Amber /Icon blue pill.pngBlue Pill Sunspark Nebula CaldariBlack Rise
CaldariLonetrek
Icon corporation.pngOuter Passage
GallenteSinq Laison
CaldariThe Citadel
CaldariThe Forge
Icon corporation.pngThe Spire
1000, 1000 2000
Diablo Nebula CaldariBlack Rise
GallenteEveryshore
CaldariLonetrek
Icon corporation.pngOuter Passage
GallenteSinq Laison
CaldariThe Citadel
CaldariThe Forge
Icon corporation.pngVale of the Silent
2000, 2000, 2000 6000
Golden /Icon crash.pngCrash Smoking Nebula CaldariBlack Rise
GallenteEveryshore
CaldariLonetrek
Icon corporation.pngOuter Passage
Icon corporation.pngPerrigen Falls
GallenteSinq Laison
CaldariThe Citadel
Icon corporation.pngThe Spire
1000, 1000 2000
Ring Nebula CaldariBlack Rise
GallenteEveryshore
CaldariLonetrek
Icon corporation.pngMalpais
Icon corporation.pngOuter Passage
Icon corporation.pngPerrigen Falls
GallenteSinq Laison
CaldariThe Citadel
2000, 2000, 2000 6000
Celadon /Icon exile.pngExile Calabash Nebula AmarrDomain
GallentePlacid
GallenteSolitude
Icon corporation.pngFountain (Pegasus constellation)
1000, 1000 2000
Glass Nebula AmarrDomain
GallenteSolitude
Icon corporation.pngPure Blind
GallentePlacid
2000, 2000, 2000 6000
Viridian /Icon drop.pngDrop Bright Nebula GallenteEssence
Icon corporation.pngFountain
GallentePlacid
Icon corporation.pngTenal
Icon corporation.pngVenal
1000, 1000 2000
Sparking Nebula AmarrDomain
GallenteEssence
Icon corporation.pngFountain
AmarrGenesis
GallentePlacid
Icon corporation.pngPure Blind
Icon corporation.pngTenal
2000, 2000, 2000 6000
Azure /Icon soothsayer.pngSooth Sayer Ghost Nebula Icon corporation.pngCurse
AmarrDerelik
AmarrDevoid
MinmatarHeimatar
MinmatarMolden Heath
1000, 1000 2000
Eagle Nebula Icon corporation.pngCurse
AmarrDerelik
MinmatarHeimatar
Icon corporation.pngInsmother
MinmatarMetropolis
MinmatarMolden Heath
Icon corporation.pngTenerifis
2000, 2000, 2000 6000
Vermillion /Icon x-instinct.pngX-Instinct Flame Nebula Icon corporation.pngCurse
AmarrDerelik
AmarrDevoid
Icon corporation.pngGreat Wildlands
MinmatarHeimatar
Icon corporation.pngInsmother
MinmatarMetropolis
Icon corporation.pngTenerifis
1000, 1000 2000
Pipe Nebula Icon corporation.pngCurse
AmarrDerelik
AmarrDevoid
MinmatarHeimatar
Icon corporation.pngImmensea
MinmatarMetropolis
2000, 2000, 2000 6000

Cytoserocin

Cytoserocin is used to produce stronger variations of combat boosters. It is used in neurolink enhancers' production just like Mykoserocin, but amounts needed for that are much more modest. Unlike most exploration sites, nebulae are not randomly distributed throughout space. Each flavor of gas will be concentrated in one constellation of one region, and some regions will never have a cytoserocin nebula appear.

Majority of Cytoserocin nebulae are unstable. Every time a Gas Cloud Harvester finishes its cycle there is a chance that the cloud will "explode", dealing some damage to your ship. For exact numbers and damage types refer to the table below. There, each row represents an individual possibility. Bear in mind that damage area seems to be defined separately from gas cloud area. Depending on nebula type, damage area center might not coincide with the gas cloud center, and damage radius might be bigger or smaller than the cloud's radius as well.

Gas Flavor Location Nebula Type Units per Cloud Total Number of Units Cloud Damage NPCs Deadspace
Lime /Icon frentix.pngFrentix AmarrDerelik (low security systems) Emerald Nebula 200, 300 500 None No No
Icon corporation.pngCatch Cheetah Nebula 1000 1000 1000 thermal No No
Icon corporation.pngCatch (9HXQ-G constellation) Duo Nebula 2500, 500 3000 1000 EM + 1000 thermal No No
Leopard Nebula 18,000 18,000 1400 explosive Yes No
Rimy Nebula 1000, 2000 3000 1000 EM + 1000 thermal Yes No
Malachite /Icon mindflood.pngMindflood AmarrAridia (low security systems) Crimson Nebula 500, 500 1000 None No No
Icon corporation.pngDelve Cobra Nebula 100, 100, 100, 100, 100 500 800 EM + 800 Thermal No No
Crab Spider Nebula 400, 400, 280, ~100 ~1180 None Yes No
Icon corporation.pngDelve (OK-FEM constellation) Hazy Nebula 18000 18000 800 EM + 700 thermal Yes No
Hidden Nebula 3000, 3000 6000 1000 EM + 1000 thermal No No
Whirling Nebula 3000, 3000 6000 1000 EM + 1000 thermal Yes Yes
Amber /Icon blue pill.pngBlue Pill CaldariThe Forge (low security systems) Bandit Nebula 500, 500 1000 None No No
Icon corporation.pngVale of the Silent Fluttering Nebula 100, 100, 100, 100, 100 500 1000 thermal No No
Rocky Nebula 166, 166, 166, 166, 166 832 2500 thermal No No
Icon corporation.pngVale of the Silent (E-8CSQ constellation) Dewy Nebula 3000, 3000 6000 1000 EM + 1000 thermal Yes No
Foggy Nebula 3000, 3000 6000 1000 EM + 1000 thermal Yes No
Shimmering Nebula 18000 18000 1400 thermal Yes No
Spacious Nebula 1000, 1000, 2000, 2000 6000 No damage
1000 EM + 1000 thermal
No No
Golden /Icon crash.pngCrash CaldariLonetrek (low security systems) Profiteer Nebula 500, 500 1000 None No No
Icon corporation.pngTenal Moth Nebula 1000, 1000 2000 None Yes No
Swarm Nebula 400, 400, 400, 400, 400 2000 1000 thermal No Yes
Icon corporation.pngTenal (09-4XW constellation) Lion Nebula 6000 6000 1000 EM + 1000 thermal No No
Shiny Nebula 3000, 3000 6000 1000 EM + 1000 thermal Yes No
Gaseous Nebula 18000 18000 700 EM + 700 thermal Yes No
Celadon /Icon exile.pngExile GallenteSolitude (low security systems) Phoenix Nebula 500, 500 1000 None No No
Icon corporation.pngFountain Flowing Nebula 1000 1000 1000 Thermal No ?
Thick Nebula 1000 1000 ? Yes No
Icon corporation.pngFountain (Pegasus constellation) Diamond Nebula 3000, 3000 6000 1000 EM + 1000 thermal Yes No
Massive Nebula 14,224 14,224 800 thermal Yes No
Peacock Nebula 3000 6000 1000 EM + 1000 thermal No No
Viridian /Icon drop.pngDrop GallentePlacid (low security systems) Forgotten Nebula 500, 500 1000 None No No
Icon corporation.pngCloud Ring Frosty Nebula 1000, 1000 2000 None Yes No
Goose Nebula 400, 400, 400, 400, 400 2000 1000 thermal No No
Icon corporation.pngCloud Ring (Assilot constellation) Icy Nebula 3000, 3000 6000 1000 EM + 1000 thermal Yes No
Pale Nebula 3000, ? ? 1000 thermal No No
Polar Bear Nebula 18000 18000 800 thermal Yes No
Azure /Icon soothsayer.pngSooth Sayer MinmatarMolden Heath (low security systems) Rapture Nebula 700, 700 1400 None No No
Icon corporation.pngWicked Creek Crystal Nebula 50, 200, 250, 250, 250 1000 400 thermal No No
Snowy Owl Nebula 1000 1000 None Yes No
Icon corporation.pngWicked Creek (760-9C constellation) Arctic Fox Nebula 9000 9000 700 EM
700 thermal
Yes No
Glistening Nebula 1500, 1500 3000 1000 EM + 1000 thermal Yes No
Murky Nebula 1500, 1500 3000 1000 EM + 1000 thermal No No
Vermillion /Icon x-instinct.pngX-Instinct MinmatarHeimatar (low security systems) Saintly Nebula 200, 300 500 ? No No
Icon corporation.pngFeythabolis Boisterous Nebula 2000 2000 1000 thermal No No
Icon corporation.pngFeythabolis (I-3ODK constellation) Cardinal Nebula 3000, 3000 6000 1000 EM + 1000 thermal Yes No
Red Dragonfly Nebula 18000 18000 700 EM
700 thermal
Yes No
Wispy Nebula 3000, 3000 6000 1000 EM + 1000 thermal No Yes

Fullerenes

Main article: Wormhole gas sites

Fullerenes are used in Tech 3 and Capital production, and can only be found at sites in wormhole space. It comes in several different flavors of varying value. Fullerite gas sites spawn in all classes of wormhole, but the valuable Instrumental Core Reservoir and Vital Core Reservoir will only spawn in C5 and C6 wormholes, or shattered wormholes of any class.

Most fullerene sites are empty when first warped to, but will spawn several Sleepers after a certain amount of time, usually about 15-20 minutes. Thus, it is possible to "ninja harvest" wormhole gas sites by harvesting gas until the sleepers arrive, and then warping away before they can attack. However, the Ordinary Perimeter Reservoir starts with 5 sentry drones, which will blow up any OREVenture that warps there, and should be avoided until they are cleared.

Most fullerenes are very profitable, though dangerous to harvest.

Name Volume (m3) Found in Value
Primary Secondary
C50 1 Barren Perimeter Reservoir Sizable Perimeter Reservoir Low
C60 1 Token Perimeter Reservoir Barren Perimeter Reservoir Low
C70 1 Minor Perimeter Reservoir Token Perimeter Reservoir Mid
C72 2 Ordinary Perimeter Reservoir Minor Perimeter Reservoir Mid
C84 2 Sizable Perimeter Reservoir Ordinary Perimeter Reservoir Low
C28 2 Bountiful Frontier Reservoir Vast Frontier Reservoir Mid
C32 5 Vast Frontier Reservoir Bountiful Frontier Reservoir Low
C320 5 Instrumental Core Reservoir Vital Core Reservoir High
C540 10 Vital Core Reservoir Instrumental Core Reservoir High

Harvesting process

Overview Settings

Harvesting a gas cloud is very similar to mining an asteroid. Equip the appropriate harvesting module to a ship, locate a gas cloud, approach and target it, and activate the harvesting module. At the end of each module cycle, gas will be deposited into the cargo or mining hold. The visual effect of the harvesters is much more subdued than mining lasers, requiring you to zoom the camera very close to the ship to see.

Make sure you have gas clouds displayed in your overview, as they are not selectable by default. To do this, right click the overview, select open overview settings, select the filter tab, open the celestials folder, and check the Harvestable Clouds box (see screenshot right).

Gas can be stored in the mining/gas holds of specialized mining and hauling ships. Units of mykoserocin and cytoserocin are bulkier than individual ore units at 10 m3, while the various types of fullerite gas range from 1 to 10 m3. The range of the harvester module is much shorter than a mining laser at only 1.5 km, but the clouds are large and non-collideable.

Skills

Gas harvesting has very few skills related to it. The primary skill is Gas Cloud Harvesting, which can be bought for 30M ISK from the specialized NPC vendors, or marked up PC sell orders. This skill is trainable by alpha clones to level II. This skill requires Mining IV. You can only use one gas cloud harvester per trained skill level. Note that this is very different from normal mining, where the number of mining lasers is not determined by skills. Getting the skill to V allows for Tech 2 harvesters to be used, which have 100% increased yield over Tech 1. Gas Cloud Harvesting should be trained either to II (to equip two harvesters on a Venture or Prospect) or V (to use T2 harvesters).

Additionally, Ventures and Prospects decrease their gas harvesting cycle duration with the Mining Frigate skill. This is the only other skill that increases gas harvesting yield.

General fitting and tanking skills are also recommended in order to safely fly a well fitted harvesting ship.

Equipment

To get gas, you need gas cloud scoops/harvesters and a ship to put them on. There are very few real options in fitting a gas harvesting ship. Unlike regular mining, there are no modules or rigs to increase yield. There are no gas equivalents to the Mining Laser Upgrade. For each level of the Gas Cloud Harvesting skill you can fit one additional gas cloud scoop/harvester(up to a total of 5 at skill level V); all gas cloud miners have a range of 1.5 km


Gas cloud scoops

Gas cloud scoops are placed in the high slots and require a turret hardpoint each. These modules are intended to be used with Mining frigates, but can be fit to any ship that has a turret hardpoint.

Module Tech Meta CPU required (TF) Powergrid required (MW) Cycle Yield
per cycle
Yield
per minute
Residue Multiplier Residue Probability Icon skillbook2.png Skill
Gas Cloud Scoop I I 0 60 2 30 10 20 0 x 0 % Gas Cloud Harvesting I
'Crop' Gas Cloud Scoop I 1 48 2 40 20 30 2 x 100 % Gas Cloud Harvesting I
'Plow' Gas Cloud Scoop I 1 60 2 40 20 30 4 x 100 % Gas Cloud Harvesting I
Icon tech2.png Gas Cloud Scoop II II 5 70 5 40 20 30 1 x 34 % Gas Cloud Harvesting V
Icon faction.png Syndicate Gas Cloud Scoop 6 26 2 30 20 40 0 x 0 % Gas Cloud Harvesting I
Click on the column headers to sort the table; mouse over them for a more detailed explanation.
More information: Skills - Tech and Meta levels.

Gas cloud harvesters

Gas cloud harvesters are placed in the high slots. These modules are restricted to be used with Mining Barges and Exhumers. Harvesters mine a larger amount but with a longer cycle time.

Module Tech Meta CPU required (TF) Powergrid required (MW) Cycle Yield
per cycle
Yield
per minute
Residue Multiplier Residue Probability Icon skillbook2.png Skill
Gas Cloud Harvester I I 0 60 10 200 100 30 0 x 0 % Gas Cloud Harvesting I
Icon tech2.png Gas Cloud Harvester II II 5 66 10 160 200 75 1 x 34 % Gas Cloud Harvesting V
Icon faction.png ORE Gas Cloud Harvester 6 50 10 160 200 75 0 x 0 % Gas Cloud Harvesting V
Click on the column headers to sort the table; mouse over them for a more detailed explanation.
More information: Skills - Tech and Meta levels.

Ships

While gas cloud scoops can be mounted on any ship with turret slots, only the OREVenture and OREProspect have bonuses to their use. A Venture with two harvesters and Icon skillbook2.png Mining Frigate trained to IV has the equivalent yield to an unbonused ship with five harvesters. Additionally, it is far more agile than any ship that could fit five harvesters, and has a specialized mining hold for the gas. Thus it is by far the most common ship to use for harvesting gas.

The Prospect has the ability to fit a Covert Ops Cloaking Device, giving it more safety in the hostile environments in which the more valuable forms of gas are found. It also has a larger mining hold for the gas, and a larger regular cargo hold allowing for a mobile depot to be carried. However, it harvests at the same rate as an equivalently skilled Venture, and is considerably more expensive.

Implants

Main article: Skill Hardwiring

The Eifyr and Co. 'Alchemist' Gas Harvesting is the only implant range which affects gas harvesting. It reduces gas harvester cycle time, and is available in 1%, 3%, and 5% varieties. They are sold in most LP stores.

Gas value

Gas does not have to be refined in order to use it, as ore and ice products do. It can be used in Tech III production by turning it into a polymer using a Standup Hybrid Reactor I (see Tech 3 Production § Hybrid Polymer Reactions). The difference in value between gasses can be extreme, due to the scarcity of the gas and the value of the end products. While C320/540 is highly valuable, the risk versus reward is often too high for beginners. Many find that a more manageable target is to harvest C50 as the risk is low and the reward is decent. Harvesting C320/540 will normally require several people working together, which usually means using haulers and a dedicated scout.

External links