Difference between revisions of "User:Noemie belacqua"

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m (Answered a question.)
 
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** [[Template:Icon]], [[Template:Incursion rats]] and [[Sansha's Manual]] have nicely-formatted tables
 
** [[Template:Icon]], [[Template:Incursion rats]] and [[Sansha's Manual]] have nicely-formatted tables
 
** [https://meta.wikimedia.org/wiki/Help:Sorting Table sorting]
 
** [https://meta.wikimedia.org/wiki/Help:Sorting Table sorting]
* [[Template:Tooltip]] (cf [[User:Cassiel_seraphim/Sandbox#Tooltips]]) looks very fancy
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* [[Template:Tooltip]] (cf [[User:Cassiel Seraphim/Sandbox#Tooltips]]) looks very fancy
  
 
==== UniWiki CSS ====
 
==== UniWiki CSS ====
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* {{co|#7acdef||text color: #7acdef}} (used by EVE as mission text color)
 
* {{co|#7acdef||text color: #7acdef}} (used by EVE as mission text color)
 
* {{co|#e56363||text color: #e56363}} (used by EVE as info text color)
 
* {{co|#e56363||text color: #e56363}} (used by EVE as info text color)
See also: [http://wiki.eveuniversity.org/index.php?title=User:Cassiel_seraphim/Sandbox&oldid=101717#Colours Cassiel's colours]
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See also: [http://wiki.eveuniversity.org/index.php?title=User:Cassiel Seraphim/Sandbox&oldid=101717#Colours Cassiel's colours]
  
 
=== Items ===
 
=== Items ===
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** And merge [[Mining Op]], [[Running a Mining Op]], [[Participating in a Mining Op]], [[Mining op security]], [[Shared can mining fleet checklist]]
 
** And merge [[Mining Op]], [[Running a Mining Op]], [[Participating in a Mining Op]], [[Mining op security]], [[Shared can mining fleet checklist]]
 
** [[Overview#Setting_Up_a_Missions_Preset]]: add more details about mining presets (and link to it from [[Mining]])
 
** [[Overview#Setting_Up_a_Missions_Preset]]: add more details about mining presets (and link to it from [[Mining]])
** Wikifiy [[Refining]], link back to mining ([[User:Cassiel seraphim/Ore and ice]] has some lovely tables!)
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** Wikifiy [[Refining]], link back to mining ([[User:Cassiel Seraphim/Ore and ice]] has some lovely tables!)
 
* Update the Mining pages with the changes in Kronos (barge and exhumer rebalance, and the shiny new [[Prospect]]!).
 
* Update the Mining pages with the changes in Kronos (barge and exhumer rebalance, and the shiny new [[Prospect]]!).
 
* Explain what "[http://nosygamer.blogspot.com/2014/06/why-yes-procurers-were-nerfed.html mining aligned]" means
 
* Explain what "[http://nosygamer.blogspot.com/2014/06/why-yes-procurers-were-nerfed.html mining aligned]" means
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** [[To T2 or Not to T2]] needs a better integration with the other pages (or a merge)
 
** [[To T2 or Not to T2]] needs a better integration with the other pages (or a merge)
 
* Merge [[Module Stacking and Speed Modules]] and [[Stacking penalties]]
 
* Merge [[Module Stacking and Speed Modules]] and [[Stacking penalties]]
** And merge in [[Eve math]] while I'm at it (it's a good page, and could be linked to from many other places!). This also needs an explanation of skill bonuses (they are additive per skill level, not multiplicative).
+
** And merge in [[Eve Math]] while I'm at it (it's a good page, and could be linked to from many other places!). This also needs an explanation of skill bonuses (they are additive per skill level, not multiplicative).
 
** Related class: [[Fitting Math 101]]
 
** Related class: [[Fitting Math 101]]
 
* [[Fitting Guidelines]] should tie into all this (as a starting page, which links out to the different fitting strategies per race, ship class, and tank types?). Plus it really needs an update (there is lots of obsolete info on there), plus a similar page for PvE fitting
 
* [[Fitting Guidelines]] should tie into all this (as a starting page, which links out to the different fitting strategies per race, ship class, and tank types?). Plus it really needs an update (there is lots of obsolete info on there), plus a similar page for PvE fitting
* [[Eve math]] is a good start on resistance math, but needs a slightly more "basic" introduction (flowing on from [[damage types]])
+
* [[Eve Math]] is a good start on resistance math, but needs a slightly more "basic" introduction (flowing on from [[damage types]])
  
 
=== Module stats tables ===
 
=== Module stats tables ===
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* Give [[Scanning:Scan Results]] a whack with the formatting bat, and see that it doesn't duplicate information found elsewhere (in general, create a better structure for all the exploration pages).
 
* Give [[Scanning:Scan Results]] a whack with the formatting bat, and see that it doesn't duplicate information found elsewhere (in general, create a better structure for all the exploration pages).
 
* What in the name of the three furies is [[3P38 Sleeper Nexus]]?
 
* What in the name of the three furies is [[3P38 Sleeper Nexus]]?
* Exploration could use a beginner's primer, but [[Exploration combat sites for new players]] isn't really it
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* Exploration could use a beginner's primer, but "Exploration combat sites for new players"(page is deleted, 27 June 2017) isn't really it
 
* Clean up the categorisation
 
* Clean up the categorisation
 
** [[:Category:Exploration]]
 
** [[:Category:Exploration]]
 
*** [[:Category:Cosmic Anomalies]]
 
*** [[:Category:Cosmic Anomalies]]
 
*** [[:Category:Cosmic Signatures]]
 
*** [[:Category:Cosmic Signatures]]
** [[:Category:Data Sites]]
+
** [[:Category:Data sites]]
** [[:Category:Escalation]]
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** Category:Escalation - deleted 17 January 2017
 
** [[:Category:Expeditions]]
 
** [[:Category:Expeditions]]
 
* [http://forum.eveuniversity.org/viewtopic.php?f=29&t=100997 Tips for beginner day-tripping in WH]
 
* [http://forum.eveuniversity.org/viewtopic.php?f=29&t=100997 Tips for beginner day-tripping in WH]
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* [[Missions#Levels of Missions]] also needs a list of what ship types are allowed in (or does the agent's mission window tell me?)
 
* [[Missions#Levels of Missions]] also needs a list of what ship types are allowed in (or does the agent's mission window tell me?)
 
* What the hell is [[Mission Hubs]]?
 
* What the hell is [[Mission Hubs]]?
* Merge [[Missions.E-UNI]] and [[Mission Fleet]]
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* Merge [[Archive:Missions.E-UNI|Missions.E-UNI]] and [[Mission Fleet]]
  
 
=== Faction Warfare ===
 
=== Faction Warfare ===
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** Combine the information with [[Safe Spot]]
 
** Combine the information with [[Safe Spot]]
 
* Create a page on [[container]]s (http://www.eve-wiki.net/index.php?title=Cargo_Containers is a good start)
 
* Create a page on [[container]]s (http://www.eve-wiki.net/index.php?title=Cargo_Containers is a good start)
** [[User:Oʹb haru sen]] seems to be working on a page
+
** [[User:O'b Haru Sen]] seems to be working on a page
 
* [[Gate Games]] is a good start, but needs some cleanup and more info on gatecamps (with links to the fleet classes)
 
* [[Gate Games]] is a good start, but needs some cleanup and more info on gatecamps (with links to the fleet classes)
 
** [http://forum.eveuniversity.org/viewtopic.php?f=44&t=77851 Tip on surviving lowsec gate camps in CovOps]
 
** [http://forum.eveuniversity.org/viewtopic.php?f=44&t=77851 Tip on surviving lowsec gate camps in CovOps]
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* [[EVE University]] really needs expansion
 
* [[EVE University]] really needs expansion
 
** Include [[EVE University Programs]]
 
** Include [[EVE University Programs]]
* Is there a way to make [[EVE Ships]] sync automatically with {{tl|ShipsMatrix}}?
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* Is there a way to make [[EVE ships]] sync automatically with {{tl|ShipsMatrix}}?
 +
** There is. And it has been implemented. -- [[User:Evon R'al|Evon R'al]] ([[User talk:Evon R'al|talk]]) 09:56, 21 May 2023 (UTC)
 
* [http://forum.eveuniversity.org/viewtopic.php?f=29&t=100506&start=15 good information here] on fitting haulers
 
* [http://forum.eveuniversity.org/viewtopic.php?f=29&t=100506&start=15 good information here] on fitting haulers
 
* [[Managing Contacts]] could use some cleanup
 
* [[Managing Contacts]] could use some cleanup
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* [[Tactical Overlay]] needs some expansion to explain the various symbols
 
* [[Tactical Overlay]] needs some expansion to explain the various symbols
 
* Add overview icons for corvettes and ship wrecks (full, empty, looted) to [[Icons]]
 
* Add overview icons for corvettes and ship wrecks (full, empty, looted) to [[Icons]]
 +
* Update the various PLEX pages to take account of the [https://community.eveonline.com/news/dev-blogs/plex-rework-follow-up/ patch notes]

Latest revision as of 09:56, 21 May 2023

References

Wiki editing

UniWiki CSS

  • Body text color: #CCCCCC
  • Content background: #111111
  • Menu background: #080808
  • Wikitable: border 1px #AAAAAA, background #FFFFFF
  • Links: color orange (#FFA500)
Other colors
  • text color: wheat (#F5DEB3) - used for modules (although the contrast to the normal text is a bit weak)
  • text color: slate blue (#6A5ACD) - used for ice products
  • text color: white (#FFFFFF)
  • text color: salmon (#FA8072)
  • text color: sandybrown (#F4A460)
  • text color: coral (#FF7F50)
  • text color: lightgreen (#90EE90)
  • text color: darkseagreen (#8FBC8F)
  • text color: #0D7CFF (#0D7CFF)
  • text color: #9ef37c (used by EVE as mission text color)
  • text color: #7acdef (used by EVE as mission text color)
  • text color: #e56363 (used by EVE as info text color)

See also: Seraphim/Sandbox&oldid=101717#Colours Cassiel's colours

Items

Market

PI

To do

My own personal to-do list. Yes, it's growing faster than I can tick things off it :)

Mining

Modules and Fitting

  • Afterburner Details is a good start, but could use expanding and integrating into the broader Wiki world
  • Fitting Modules and Rigs Guide is great, but how about expanding it with the stats of the various modules? And if not, at least update it.
  • Module could use some love (add some info about how "Show Info" works?)
    • What module variants are (link to tech, tiers and meta levels), high/med/low/rig etc slots, fitting attributes, size, continuous effects/start-of-cycle/end-of-cycle, link to short-cycling (mining modules), what is is cycle time and why is it important, repackaging modules
    • Also include ammo, scrips, rigs (incl calibration), and a link to subsystems
  • Faction Modules and You and Techs, Tiers and Meta levels and How to Identify Module Meta Level should be merged
    • Information about the icons used and where to get them from (meta 0 are manufactured with NPC-sold BPOs, etc)
    • Update with the module tiericide information
    • Obsolete T2 Modules is probably obsolete with tiericide
    • To T2 or Not to T2 needs a better integration with the other pages (or a merge)
  • Merge Module Stacking and Speed Modules and Stacking penalties
    • And merge in Eve Math while I'm at it (it's a good page, and could be linked to from many other places!). This also needs an explanation of skill bonuses (they are additive per skill level, not multiplicative).
    • Related class: Fitting Math 101
  • Fitting Guidelines should tie into all this (as a starting page, which links out to the different fitting strategies per race, ship class, and tank types?). Plus it really needs an update (there is lots of obsolete info on there), plus a similar page for PvE fitting
  • Eve Math is a good start on resistance math, but needs a slightly more "basic" introduction (flowing on from damage types)

Module stats tables

  • Templates to control the formatting of
    • Item tables
    • Item tooltips
  • External website to output code (but leave formatting up to the MediaWiki templates)
    • Website also outputs a comment to tell users where to find the code generator, and a unique string to allow them to replicate the same output, but with updated parameter values

Exploration & Scanning

Missions & PvE

Faction Warfare

  • To be clarified:
    • Is just LP rewards from plexing that's removed from the system pool, or also from PvP?
    • Complexes: what's the difference between "outposts" and "facilities"? Only cosmetic?
    • Confirm i-Hub stats
    • Confirm ship restrictions for FW missions? [1]
    • Is there an LP reward for destroying an i-Hub? Perhaps 40,000 LP (basic payout).
    • Are there items which are only available in the FW LP stores?
  • Factional Warfare Missions (based on this legendary thread) needs more detailled guides to individual missions.
  • FW Q&A needs merging into the main FW page

Drones

Tanking

Templates

Core game mechanics

New players

General cleanup