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→Industrialist - Producer: Remove mention of kernite being lowsec only. There are now hisec ore anomalies with kernite. |
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* [[Industrialist (Producer)|Industrialist - Producer]], which teach you about [[mining]], [[reprocessing]], [[manufacturing]], and [[hauling]]. | * [[Industrialist (Producer)|Industrialist - Producer]], which teach you about [[mining]], [[reprocessing]], [[manufacturing]], and [[hauling]]. | ||
The agents are not exclusive (i.e. doing one set of missions doesn't "lock" you into a pre-set "career path", as there are no such things in EVE); you can do as many of the agents' missions as you want. There are 12 [[#Career Agents Locations|locations]] in total, 3 for each of the four [[ | The agents are not exclusive (i.e. doing one set of missions doesn't "lock" you into a pre-set "career path", as there are no such things in EVE); you can do as many of the agents' missions as you want. There are 12 [[#Career Agents Locations|locations]] in total, 3 for each of the four [[Factions#Empires|empires]] in New Eden. | ||
It is highly recommended that you complete all the mission chains (or arcs if you will) given by the five career agents, even if you already know what you'd like to do in EVE. The missions give a good overview of some of the mechanics of the game, and good financial rewards for a new player. It is also good to have a basic idea of how each career works - for example, even if you don't plan to do any exploration, it is good to have an idea of how other players are able to scan and find you while you are in space doing any number of activities. Also, it's likely that over the course of your time in EVE you will want to try doing many different things. | It is highly recommended that you complete all the mission chains (or arcs if you will) given by the five career agents, even if you already know what you'd like to do in EVE. The missions give a good overview of some of the mechanics of the game, and good financial rewards for a new player. It is also good to have a basic idea of how each career works - for example, even if you don't plan to do any exploration, it is good to have an idea of how other players are able to scan and find you while you are in space doing any number of activities. Also, it's likely that over the course of your time in EVE you will want to try doing many different things. | ||
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There are three sets of five career agents for each Empire faction in the game; however, they all offer identical missions, and unless you are looking to recover from low [[NPC standings|faction standings]] there is no reason to do the missions for more than one set of career agents. | There are three sets of five career agents for each Empire faction in the game; however, they all offer identical missions, and unless you are looking to recover from low [[NPC standings|faction standings]] there is no reason to do the missions for more than one set of career agents. | ||
== Career Agents Locations == | == Career Agents Locations == | ||
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* This mission chain does not involve combat or require any mission item to be outsourced, and thus it is an ideal candidate as an earlier choice. | * This mission chain does not involve combat or require any mission item to be outsourced, and thus it is an ideal candidate as an earlier choice. | ||
* The second mission reward is the ship you might want to turn in later for [[Industrialist (Producer)#Making Mountains of Molehills (10 of 10)|Making Mountains of Molehills (10/10)]] | * The second mission grants an exploration frigate, which is convenient for most other career missions (large cargo hold, good multi-weapons damages for a new pilot). | ||
* The last mission reward is the ship you might want to turn in later for [[Industrialist (Producer)#Making Mountains of Molehills (10 of 10)|Making Mountains of Molehills (10/10)]] | |||
=== [[Enforcer (Career Agent)|Enforcer]] === | === [[Enforcer (Career Agent)|Enforcer]] === | ||
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* In addition, [[Soldier of Fortune#The Exam (10 of 10)|The Exam (10/10)]] might pose a challenge for those who do not yet have a combat-appropriate frigate from [[Enforcer (Career Agent)#Cash Flow for Capsuleers (2 of 10)|Cash Flow for Capsuleers (2/10)]] or the necessary skill injected and trained to use the destroyer granted to you when the mission is accepted. | * In addition, [[Soldier of Fortune#The Exam (10 of 10)|The Exam (10/10)]] might pose a challenge for those who do not yet have a combat-appropriate frigate from [[Enforcer (Career Agent)#Cash Flow for Capsuleers (2 of 10)|Cash Flow for Capsuleers (2/10)]] or the necessary skill injected and trained to use the destroyer granted to you when the mission is accepted. | ||
* Tip #1: [[Soldier of Fortune#Angel of Mercy (2 of 10)|Angel of Mercy (2/10)]] and [[Soldier of Fortune#The Stand (5 of 10)|The Stand (5/10)]] require you to fly a frigate to its destruction. Do not fit any modules on it other than what you need to complete the mission, and get it Platinum-level insured before you undock for a quick and easy pay-out on mission completion. | * Tip #1: [[Soldier of Fortune#Angel of Mercy (2 of 10)|Angel of Mercy (2/10)]] and [[Soldier of Fortune#The Stand (5 of 10)|The Stand (5/10)]] require you to fly a frigate to its destruction. Do not fit any modules on it other than what you need to complete the mission, and get it Platinum-level insured before you undock for a quick and easy pay-out on mission completion. | ||
* Tip #2: [[Soldier of Fortune#The Stand (5 of 10)|The Stand (5/10)]] requires you to do some damage, so you'll need weapons, that you can buy at your own expense (with their ammunition) to other players at the agent's station, or bring your own ammunition and modules before you start the mission chain from a place with lower prices. Alternatively you can use the ship provided, insure it, and fit it with 3 to 4 free turrets and 1 free afterburner taken from a free corvette, it will provide enough damage for the mission. It will require you to repackage/assemble your corvette several times and then take the free modules from item hangar. | |||
* Tip #2 | * Tip #3 (for experienced players only): While you need to use the frigate provided in [[Soldier of Fortune#Angel of Mercy (2 of 10)|Angel of Mercy (2/10)]], you can choose to use a free corvette (with a second civilian gun instead of the mining laser) for [[Soldier of Fortune#The Stand (5 of 10)|The Stand (5/10)]], but it requires to pilot the ship the right way (orbit at 1000m with afterburner on) and warp to the site using missions details sheet since mission tracking UI on the left won't let you warp on the site without the granted frigate. | ||
=== [[Industrialist (Entrepreneur)|Industrialist - Entrepreneur]] === | === [[Industrialist (Entrepreneur)|Industrialist - Entrepreneur]] === | ||
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* [[Industrialist (Producer)#Making Mountains of Molehills (4 of 10)|Making Mountains of Molehills (4/10)]] and [[Industrialist (Producer)#Making Mountains of Molehills (8 of 10)|(8/10)]] require 7,000 and 2,640 units of Tritanium respectively, which you can reprocess from the ores you mine or buy from the market. Should you wish to mine and reprocess yourself, a {{sh|Venture}} mining frigate given by [[Industrialist (Entrepreneur)#Balancing the Books (2 of 10)|Industrialist - Entrepreneur mission: Balancing the Books (2/10)]] may come in handy due to its mining speed and spacious orehold capacity. Alternatively, [[Frigates#Exploration|exploration frigates]] given out by [[Explorer#An Introduction to Cosmic Signatures (2 of 5)|Explorer mission: An Introduction to Cosmic Signatures (2/5)]] is also a good candidate for mining for this mission (although not for mining in general) as they usually have the largest cargohold capacity within the non-mining frigate class to minimize the number of mining trips you have to make. | * [[Industrialist (Producer)#Making Mountains of Molehills (4 of 10)|Making Mountains of Molehills (4/10)]] and [[Industrialist (Producer)#Making Mountains of Molehills (8 of 10)|(8/10)]] require 7,000 and 2,640 units of Tritanium respectively, which you can reprocess from the ores you mine or buy from the market. Should you wish to mine and reprocess yourself, a {{sh|Venture}} mining frigate given by [[Industrialist (Entrepreneur)#Balancing the Books (2 of 10)|Industrialist - Entrepreneur mission: Balancing the Books (2/10)]] may come in handy due to its mining speed and spacious orehold capacity. Alternatively, [[Frigates#Exploration|exploration frigates]] given out by [[Explorer#An Introduction to Cosmic Signatures (2 of 5)|Explorer mission: An Introduction to Cosmic Signatures (2/5)]] is also a good candidate for mining for this mission (although not for mining in general) as they usually have the largest cargohold capacity within the non-mining frigate class to minimize the number of mining trips you have to make. | ||
* [[Industrialist (Producer)#Making Mountains of Molehills (9 of 10)|Making Mountains of Molehills (9 of 10)]] Mining 4,000 units of Kernite before completing this mission and then reprocessing it will complete both the mining and reprocessing Kernite [[AIR Career Program]] industrialist tasks | * [[Industrialist (Producer)#Making Mountains of Molehills (9 of 10)|Making Mountains of Molehills (9 of 10)]] Mining 4,000 units of Kernite before completing this mission and then reprocessing it will complete both the mining and reprocessing Kernite [[AIR Career Program]] industrialist tasks. | ||
* [[Industrialist (Producer)#Making Mountains of Molehills (10 of 10)|Making Mountains of Molehills (10/10)]] requires a faction-specific frigate which you can either manufacture or purchase from the market. Alternatively, if you have already completed [[Explorer#Gas Site Scanning (5 of 5)|Explorer mission: Gas Site Scanning (5/5)]] and have the rewarded frigate intact, you can turn it in to immediately complete the mission. | * [[Industrialist (Producer)#Making Mountains of Molehills (10 of 10)|Making Mountains of Molehills (10/10)]] requires a faction-specific frigate which you can either manufacture or purchase from the market. Alternatively, if you have already completed [[Explorer#Gas Site Scanning (5 of 5)|Explorer mission: Gas Site Scanning (5/5)]] and have the rewarded frigate intact, you can turn it in to immediately complete the mission. | ||