Difference between revisions of "User:Noemie belacqua"

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** [[Template:Icon]], [[Template:Incursion rats]] and [[Sansha's Manual]] have nicely-formatted tables
 
** [[Template:Icon]], [[Template:Incursion rats]] and [[Sansha's Manual]] have nicely-formatted tables
 
** [https://meta.wikimedia.org/wiki/Help:Sorting Table sorting]
 
** [https://meta.wikimedia.org/wiki/Help:Sorting Table sorting]
 +
* [[Template:Tooltip]] (cf [[User:Cassiel Seraphim/Sandbox#Tooltips]]) looks very fancy
  
 
==== UniWiki CSS ====
 
==== UniWiki CSS ====
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* Links: {{co|orange|color orange}} (#FFA500)
 
* Links: {{co|orange|color orange}} (#FFA500)
 
===== Other colors =====
 
===== Other colors =====
* {{co|wheat|text color: wheat}} (#F5DEB3)
+
* {{co|wheat|text color: wheat}} (#F5DEB3) - used for modules (although the contrast to the normal text is a bit weak)
 
* {{co|slateblue|text color: slate blue}} (#6A5ACD) - used for ice products
 
* {{co|slateblue|text color: slate blue}} (#6A5ACD) - used for ice products
 
* {{co|white|text color: white}} (#FFFFFF)
 
* {{co|white|text color: white}} (#FFFFFF)
 
* {{co|salmon|text color: salmon}} (#FA8072)
 
* {{co|salmon|text color: salmon}} (#FA8072)
 
* {{co|sandybrown|text color: sandybrown}} (#F4A460)
 
* {{co|sandybrown|text color: sandybrown}} (#F4A460)
 +
* {{co|coral|text color: coral}} (#FF7F50)
 +
* {{co|lightgreen|text color: lightgreen}} (#90EE90)
 +
* {{co|darkseagreen|text color: darkseagreen}} (#8FBC8F)
 +
* {{co|#0D7CFF||text color: #0D7CFF}} (#0D7CFF)
 +
* {{co|#9ef37c||text color: #9ef37c}} (used by EVE as mission text color)
 +
* {{co|#7acdef||text color: #7acdef}} (used by EVE as mission text color)
 +
* {{co|#e56363||text color: #e56363}} (used by EVE as info text color)
 +
See also: [http://wiki.eveuniversity.org/index.php?title=User:Cassiel Seraphim/Sandbox&oldid=101717#Colours Cassiel's colours]
  
 
=== Items ===
 
=== Items ===
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** And merge [[Mining Op]], [[Running a Mining Op]], [[Participating in a Mining Op]], [[Mining op security]], [[Shared can mining fleet checklist]]
 
** And merge [[Mining Op]], [[Running a Mining Op]], [[Participating in a Mining Op]], [[Mining op security]], [[Shared can mining fleet checklist]]
 
** [[Overview#Setting_Up_a_Missions_Preset]]: add more details about mining presets (and link to it from [[Mining]])
 
** [[Overview#Setting_Up_a_Missions_Preset]]: add more details about mining presets (and link to it from [[Mining]])
** Wikifiy [[Refining]], link back to mining ([[User:Cassiel seraphim/Ore and ice]] has some lovely tables!)
+
** Wikifiy [[Refining]], link back to mining ([[User:Cassiel Seraphim/Ore and ice]] has some lovely tables!)
 +
* Update the Mining pages with the changes in Kronos (barge and exhumer rebalance, and the shiny new [[Prospect]]!).
 +
* Explain what "[http://nosygamer.blogspot.com/2014/06/why-yes-procurers-were-nerfed.html mining aligned]" means
 +
* Better differentiation between [[Mining]] and [[Mining Primer for Complete Beginners]]
  
=== Modules ===
+
=== Modules and Fitting ===
 
* [[Afterburner Details]] is a good start, but could use expanding and integrating into the broader Wiki world
 
* [[Afterburner Details]] is a good start, but could use expanding and integrating into the broader Wiki world
* [[Fitting Modules and Rigs Guide]] is great, but how about expanding it with the stats of the various modules?
+
* [[Fitting Modules and Rigs Guide]] is great, but how about expanding it with the stats of the various modules? And if not, at least update it.
 +
** [[High slot]],  [[Mid slot]], [[Low slot]] need to be harmonised with that page (or just transclude them)
 
* [[Module]] could use some love (add some info about how "Show Info" works?)
 
* [[Module]] could use some love (add some info about how "Show Info" works?)
** What module variants are (link to tech, tiers and meta levels), high/med/low/rig etc slots, continuous effects/start-of-cycle/end-of-cycle, link to short-cycling (mining modules), what is is cycle time and why is it important
+
** What module variants are (link to tech, tiers and meta levels), high/med/low/rig etc slots, fitting attributes, size, continuous effects/start-of-cycle/end-of-cycle, link to short-cycling (mining modules), what is is cycle time and why is it important, [[Repackage|repackaging modules]]
* [[Faction Modules and You]] and [[Techs, Tiers and Meta levels]] should be harmonised as well
+
** Also include ammo, scrips, rigs (incl calibration), and a link to [[subsystems]]
 +
* [[Faction Modules and You]] and [[Techs, Tiers and Meta levels]] and [[How to Identify Module Meta Level]] should be merged
 
** Information about the icons used and where to get them from (meta 0 are manufactured with NPC-sold BPOs, etc)
 
** Information about the icons used and where to get them from (meta 0 are manufactured with NPC-sold BPOs, etc)
 +
** Update with the [http://community.eveonline.com/news/dev-blogs/rebalancing-eve-one-module-at-a-time/ module tiericide] information
 +
** [[Obsolete T2 Modules]] is probably obsolete with tiericide
 +
** [[To T2 or Not to T2]] needs a better integration with the other pages (or a merge)
 
* Merge [[Module Stacking and Speed Modules]] and [[Stacking penalties]]
 
* Merge [[Module Stacking and Speed Modules]] and [[Stacking penalties]]
** And merge in [[Eve math]] while I'm at it (it's a good page, and could be linked to from many other places!). This also needs an explanation of skill bonuses (they are additive per skill level, not multiplicative).
+
** And merge in [[Eve Math]] while I'm at it (it's a good page, and could be linked to from many other places!). This also needs an explanation of skill bonuses (they are additive per skill level, not multiplicative).
 
** Related class: [[Fitting Math 101]]
 
** Related class: [[Fitting Math 101]]
* [[Fitting Guidelines]] should tie into all this (as a starting page to the different race, ship and tank types?)
+
* [[Fitting Guidelines]] should tie into all this (as a starting page, which links out to the different fitting strategies per race, ship class, and tank types?). Plus it really needs an update (there is lots of obsolete info on there), plus a similar page for PvE fitting
 +
* [[Eve Math]] is a good start on resistance math, but needs a slightly more "basic" introduction (flowing on from [[damage types]])
  
=== Exploration ===
+
=== Module stats tables ===
 +
* Templates to control the formatting of
 +
** Item tables
 +
** Item tooltips
 +
* External website to output code (but leave formatting up to the MediaWiki templates)
 +
** Website also outputs a comment to tell users where to find the code generator, and a unique string to allow them to replicate the same output, but with updated parameter values
 +
 
 +
=== Exploration & Scanning ===
 
* [[Odyssey Exploration]] with more info on the modules which help your scanning (see also http://forum.eveuniversity.org/viewtopic.php?f=159&t=70323)
 
* [[Odyssey Exploration]] with more info on the modules which help your scanning (see also http://forum.eveuniversity.org/viewtopic.php?f=159&t=70323)
 
** Great scanning tip: http://forum.eveuniversity.org/viewtopic.php?f=159&t=70323&start=15
 
** Great scanning tip: http://forum.eveuniversity.org/viewtopic.php?f=159&t=70323&start=15
 
** More tips: http://forum.eveuniversity.org/viewtopic.php?f=159&t=74541  
 
** More tips: http://forum.eveuniversity.org/viewtopic.php?f=159&t=74541  
* [[Smurfprime's Probing Guide]] should be stripped of its valuables and then burned
+
* [[Smurfprime's Probing Guide]] and [[Probing In Simple Steps]] should be stripped of its valuables and then burned
 +
* [[Scanning & Probing]] (or a more specialized page) really needs to go into details of how [https://wiki.eveonline.com/en/wiki/Avoiding_scan_probes hard it is to scan someone down] (sig radius vs sensor strength)
 +
** Also go into more detail about how cosmic signatures have different [https://wiki.eveonline.com/en/wiki/Base_Signature_Strength base signal strengths], which makes some harder to scan down than others, and allows you to narrow down what a signature could be without scanning it
 +
** The [http://pilgriminexile.wordpress.com/scanning-guides/ Pilgrim in Exile] blog has some great posts for this
 +
** [http://forum.eveuniversity.org/viewtopic.php?f=159&t=85155 More scan strength or less scan deviation?]
 +
* [[Scanning & Probing]] and [[Exploration]] cover similar ground, see if they can be differentiated a bit
 +
* [[An advanced guide to maximizing isk from hi sec exploration]] could use some love
 +
* Give [[Scanning:Scan Results]] a whack with the formatting bat, and see that it doesn't duplicate information found elsewhere (in general, create a better structure for all the exploration pages).
 +
* What in the name of the three furies is [[3P38 Sleeper Nexus]]?
 +
* Exploration could use a beginner's primer, but "Exploration combat sites for new players"(page is deleted, 27 June 2017) isn't really it
 +
* Clean up the categorisation
 +
** [[:Category:Exploration]]
 +
*** [[:Category:Cosmic Anomalies]]
 +
*** [[:Category:Cosmic Signatures]]
 +
** [[:Category:Data sites]]
 +
** Category:Escalation - deleted 17 January 2017
 +
** [[:Category:Expeditions]]
 +
* [http://forum.eveuniversity.org/viewtopic.php?f=29&t=100997 Tips for beginner day-tripping in WH]
  
 
=== Missions & PvE ===
 
=== Missions & PvE ===
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* Better page on factions and NPC corps, and what's in their LP stores. http://www.ellatha.com/eve/LP-Stores https://www.fuzzwork.co.uk/lpstore/ [[Skillbooks from Loyalty Point Stores]]
 
* Better page on factions and NPC corps, and what's in their LP stores. http://www.ellatha.com/eve/LP-Stores https://www.fuzzwork.co.uk/lpstore/ [[Skillbooks from Loyalty Point Stores]]
 
* [[Cosmic Anomalies]] should be expanded with pictures and integrated better into the scanning and probing pages
 
* [[Cosmic Anomalies]] should be expanded with pictures and integrated better into the scanning and probing pages
* [[Missions#Levels_of_Missions]] also needs a list of what ship types are allowed in (or does the agent's mission window tell me?)
+
* [[Missions#Levels of Missions]] also needs a list of what ship types are allowed in (or does the agent's mission window tell me?)
 +
* What the hell is [[Mission Hubs]]?
 +
* Merge [[Archive:Missions.E-UNI|Missions.E-UNI]] and [[Mission Fleet]]
  
 
=== Faction Warfare ===
 
=== Faction Warfare ===
* [[Factional Warfare]] could use some more noob-friendly information
+
* To be clarified:  
** Joining FW, FW UI elements (FW window, system info), overview settings, finding plexes (overview & scanner), maps (ombeve, dotlan), tier and system levels, LP store
+
** Is just LP rewards from plexing that's removed from the system pool, or also from PvP?  
* Start a page on [[Faction Warfare Missions]] (based on [http://forum.eveuniversity.org/viewtopic.php?f=43&t=65348 this legendary thread]). A list of FW missions, how FW missions are different from normal missions, LP payout (depending on tier), running missions in SBs (+ fits, + tactics), running in other ships
+
** Complexes: what's the difference between "outposts" and "facilities"? Only cosmetic?  
** To be clarified:  
+
** Confirm i-Hub stats
*** How do system levels carry over when the system is captured (and re-taken)?
+
** Confirm ship restrictions for FW missions? [https://wiki.eveonline.com/en/wiki/Ship_restrictions_in_Militia_missions]
*** Is just LP rewards from plexing that's removed from the system pool, or also from PvP?  
+
** Is there an LP reward for destroying an i-Hub? Perhaps 40,000 LP (basic payout).
*** How many victory points per captures plex (seems to be 20?)
+
** Are there items which are only available in the FW LP stores?  
*** Complexes: what's the difference between "outposts" and "facilities"? Only cosmetic?  
+
* [[Factional Warfare Missions]] (based on [http://forum.eveuniversity.org/viewtopic.php?f=43&t=65348 this legendary thread]) needs more detailled guides to individual missions.
*** Confirm i-Hub stats
+
** [https://www.reddit.com/r/Eve/comments/2wlp1g/amarr_fw_missions/ Amarr FW missions]
*** Do system upgrades affect neutrals in FW space?
+
* [[FW Q&A]] needs merging into the main FW page
*** Does warzone/faction tier increase LP payout for PvP? Any other benefits of high tier?
 
*** I seem to recall that the militia window looks different for enlisted and non-enlisted; confirm what info can be seen by whom?
 
*** Do FW missions give victory points? No
 
*** There is no penalty for declining FW missions? Yes there is (just as normal). You lose standing with both faction (incl friends) and corp.
 
*** Screenshot of agent finder
 
*** Screenshot of LP store
 
*** Confirm ship restrictions for FW missions?  
 
*** Do FW missions not affect faction standings? No they don't.
 
*** Is there an LP reward for destroying an i-Hub?  
 
*** Are there items which are only available in the FW LP stores? Can you still buy things from the LP store even when you are no longer enlisted (and at the same price)? ?, and yes.
 
*** How many systems in the Cal-Gal war zone?
 
*** Kronos update: plexes now look different on the overview! [http://www.ninveah.com/2014/06/faction-warfare-plexes-in-kronos-orbit.html?showComment=1401900298242&m=1]
 
 
 
* missions (probably link to a separate page)
 
** damage types
 
** no standings loss on decline - pick the ones you like (mission type, location)
 
** higher payout for agents in low-sec, train security connections, high faction tier
 
** what ships to run, how to run each mission
 
* generally check the page on FW standings - what affects standings with whom (link back to access to FW agents)
 
** how FW impacts your standings (faction / FW corp) - completing missions gains corp standings (but nothing else)
 
** how to either get to 0.0 to join, or how to hold your faction standings
 
  
 
=== Drones ===
 
=== Drones ===
* [[Drones]] could use some formatting love for its tables
+
* Is there anything useful which I can take from [http://nevillesmit.com/blog/2013/6/28/drones-guide Neville's excellent drone guides]?
* http://forum.eveuniversity.org/viewtopic.php?f=43&t=75590 is good info for drone pages!
+
* [http://forum.eveuniversity.org/viewtopic.php?f=43&t=86480 Drones in PvE Not Working Out So Well] - add more details for lower-level drone users to [[Using Drones]]
* [[Drone Capable Ships]] needs a formatting whack and better integration with the other drone pages
+
* [[Drones]] needs a more consistent (''*cough*'') formatting, and a serious update for the capital drones
* All the pages (and the skill pages and templates) need to be updated with the new Kronos drone skills
 
  
 
=== Tanking ===
 
=== Tanking ===
* Better integration of [[Shield Tanking]] and [[Passive Shield Tank]]
+
* Better integration of [[Shield Tanking]], [[Passive Shield Tank]], and (the very badly named) [[Shields: How They Work]]
 
* [[Smurfprime's Guide to Basic Tanking]] could be converted into a portal for the more detailed tanking pages (lots of overlap and outdated information!)
 
* [[Smurfprime's Guide to Basic Tanking]] could be converted into a portal for the more detailed tanking pages (lots of overlap and outdated information!)
 
* [[Armour Tanking]] is great, but maybe some clarification on the differences between the modules (eg active/passive)
 
* [[Armour Tanking]] is great, but maybe some clarification on the differences between the modules (eg active/passive)
 +
* [http://forum.eveuniversity.org/viewtopic.php?f=166&t=83010] would be good information for the [[Shield Tanking]] page
  
 
=== Templates ===
 
=== Templates ===
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** Template for classes
 
** Template for classes
 
** [[Special:UncategorizedTemplates]]
 
** [[Special:UncategorizedTemplates]]
** Template Co and Color do the same thing?  
+
** Template {{tl|Co}} and {{tl|Color}} do the same thing?  
* Expand {{t|icon}} to include faction icons. Coloured backgrounds?
+
* [[Color Tag Images]] could be added to the {{tl|icon}} template
* I would love a more subtle version of {{t|example}} (and convert the current misuse of the template to something else!)
+
* Expand doc on {{tl|GetSkillLink}} (to make future updates easier)
* Expand doc on {{t|GetSkillLink}} (to make future updates easier)
+
* {{tl|sk}} needs some more subtle formatting for the price and mult parameters?
* A "historial information" template; a subtle box (with a floating "historical information" at the top right?), used to house a brief description of how things used to be in the game
+
* A ship class template (for pages like [[Frigate]], [[Destroyer]] etc) would be nice.
* {{t|sk}} needs some more subtle formatting for the price and mult parameters?
+
* A template for "Back to DUST University" would be good
 +
* The formatting of {{tl|StructureTable}} should be aligned with {{tl|NPCTable}}
 +
* A variant of the {{tl|deprecated}} template to more clearly denote content which is no longer current, but is being kept for historical value? Or is this unnecessary?
  
=== General cleanup ===
+
=== Core game mechanics ===
* Look into [[Special:LonelyPages]] (and other listed on [[Special:SpecialPages]])
+
* I'm very glad someone started an article on [[Micro jump drive]]s, it just needs a whack with the Wiki bat
* [[Missile Damage]] could use with a clearer structure, more links, and some graphs.
+
* [[Warp disruption]] is an article which should be much more widely linked (especially from eg the Lexicon)
* Update [[Ship type quick reference]] with the new industrials (and is there a better guide to the different ship types? [[Tech I Role Reference]]? [[Ship]]?)
+
* [[Guide To Salvaging]] is a very popular page in need of some wiki-love
** [[Natural Resistances]] is very pretty but nearly unusable
+
* What in the world is [[Propulsion]]?
* http://forum.eveuniversity.org/viewtopic.php?f=29&t=74769 to info about inventory management
+
** Integrate it with the really-quite-good-but-sadly-overlooked [[Warp Mechanics]] and [[Warp time calculation]] (and link out to the wider Wiki world!)
* [[Wiki Structure]]
+
** [[Velocities]] could also use some integration into the Wiki
* http://vicvorlon.blogspot.be/2013/12/moneys-all-spent.html - great tip for logistics and salvagers!
+
** [https://wiki.eveonline.com/en/wiki/Acceleration The mechanics of acceleration] should be imported
* Merge [[Dos and Don'ts for Noobs in EvE]] with [[Getting Started in EVE Online]], perhaps adding an FAQ?
+
** [http://forum.eveuniversity.org/viewtopic.php?f=199&t=85248&start=15 another good explanation] of acceleration, aligning, warping and webbing
* Merge [[Security Rating]] and [[Classifications of Space]]
+
** Get a better understanding of time-to-warp (with help from webbers / pulsed MWD)?
* [[Eve Online Expansions]] is a good start, but could use some polish ([[User:Enta_en_bauldry/Expansions]] has some very pretty pictures!)
 
** Link to the dedicated pages for later expansions: [[Odyssey]], [[Rubicon]], [[Kronos]] (or merge them into the main page)
 
* [[An advanced guide to maximizing isk from hi sec exploration]] could use some love
 
 
* [[Topology]] is nice, but I wonder if I can't create more useful maps?
 
* [[Topology]] is nice, but I wonder if I can't create more useful maps?
 +
** [http://forum.eveuniversity.org/viewtopic.php?f=29&t=84741&view=unread#p737286 Here] is a lovely beginner-friendly map of EVE - add it / improve it?
 +
** Add more useful information to [[Known pirate systems]], link it out
 
* [[Bookmark]] could use some wiki-love
 
* [[Bookmark]] could use some wiki-love
 +
** Combine the information with [[Safe Spot]]
 
* Create a page on [[container]]s (http://www.eve-wiki.net/index.php?title=Cargo_Containers is a good start)
 
* Create a page on [[container]]s (http://www.eve-wiki.net/index.php?title=Cargo_Containers is a good start)
** [[User:Oʹb haru sen]] seems to be working on a page
+
** [[User:O'b Haru Sen]] seems to be working on a page
 
* [[Gate Games]] is a good start, but needs some cleanup and more info on gatecamps (with links to the fleet classes)
 
* [[Gate Games]] is a good start, but needs some cleanup and more info on gatecamps (with links to the fleet classes)
 
** [http://forum.eveuniversity.org/viewtopic.php?f=44&t=77851 Tip on surviving lowsec gate camps in CovOps]
 
** [http://forum.eveuniversity.org/viewtopic.php?f=44&t=77851 Tip on surviving lowsec gate camps in CovOps]
 
** The very pretty [[Interdiction 101]] also has plenty of information on this
 
** The very pretty [[Interdiction 101]] also has plenty of information on this
 
** There's also [[Gatecamps]]
 
** There's also [[Gatecamps]]
 +
** And a [http://forum.eveuniversity.org/viewtopic.php?f=29&t=82464 useful thread]
 
* [[Repairing security status]] is seriously out of date (needs to include the [http://community.eveonline.com/news/dev-blogs/wanttotrade-tags-for-security-status/?_ga=1.10439990.2062792329.1382460176 new tags]). Link (or merge) with [[Security Status Details]].
 
* [[Repairing security status]] is seriously out of date (needs to include the [http://community.eveonline.com/news/dev-blogs/wanttotrade-tags-for-security-status/?_ga=1.10439990.2062792329.1382460176 new tags]). Link (or merge) with [[Security Status Details]].
* [[Capacitor Recharge Rate]] needs either some love or a good smacking
+
* We need an introduction page on [[Capacitor]]: what's it used for, what affects it, link out to cap warfare
* What in the world is [[Propulsion]]?
+
** [[Capacitor Recharge Rate]] needs either some love or a good smacking
** Integrate it with the really-quite-good-but-sadly-overlooked [[Warp Mechanics]] (and link out to the wider Wiki world!)
 
* Merge [[Jumpclone Shopping Expeditions]] with [[Jump Clones]]
 
 
* [[Crimewatch]] and [[Aggression Details]] need merging and some better explanation
 
* [[Crimewatch]] and [[Aggression Details]] need merging and some better explanation
 +
* Need a better page on [[Standings]] (with cross-links to [[Corporation]] and [[Missions#Standings|Mission standings]]) about how standings towards factions / NPC corporations work. Start with [[Faction Standings]] and [[Standing and status]]. Actual / effective standings (and what skills impact these), improving/losing standings (missions/FW), standings between player corps are player-set, friendly faction gains give "parasitic" standings gains, how corp standings are calculated (sum of non-new members).
 +
** Someone has already done some good work on this for [[Eve Math]], and there is some material on [[Blitzing]]
 +
* We really should have a small page on [[acceleration gate]]s and [[deadspace]] (where to find deadspace, rules for getting in and out, chain of rooms, size restrictions, access by conditions (killing NPCs) or items, differentiate from [[DED complexes]])
 +
** There is the orphan page [[Deadspace Details]]...
 +
* [[Certificates]] need a complete update
 +
* [[Missile Launchers]] is arguably the weakest of the weapon systems overviews.
 +
** Also, re-run those +KIN missile damage calculations
 +
* We don't have an article on [[PLEX]]?!
 +
* I'm no expert, but expand [[Suicide Ganking]]
 +
* [[Trading]] could use a little polish
 +
 +
=== New players ===
 +
* Create [[Careers]]
 +
** [[User:Jurius doctor/EVE Careers|Jurius Doctor]] is working on one
 +
* Create [[Navigation]]
 +
** There's a lot of good information already at [[Advanced Piloting Techniques]] and [[Manual Piloting]], which should either be merged or clearly delineated
 +
* The [http://forum.eveuniversity.org/viewtopic.php?f=29&t=81073 Magic 14] ([[The Magic 14]]) skills should be worked into our pages on basic/core skills
 +
** Also include [http://forum.eveuniversity.org/viewtopic.php?f=31&t=103492 BLAP (basic learning for advanced pilots)]
 +
* [[Recommended Curriculum]] is great, but needs a whack with the wiki bat
 +
* Merge [[Dos and Don'ts for Noobs in EvE]] with [[Getting Started in EVE Online]] and [[Rules for new EVE players]], perhaps combine with [[FAQ]]?
 +
* We need a page on [[Chat channels]] to explain what they are, what geographical scope they have, and how best to use them
 +
* [[Skills and Learning]] is a bit all over the place and could use some TLC
 +
** Link to other pages with specific skill overviews (e.g. [[Mining]])
 +
* There should be an introductory page before [[Trading]] to explain the mechanics of the market (e.g. order range, regions, explanation of the UI)
 +
* [[Insuring your ship]] needs a clearer flow and a better introduction
 +
* Need a page for the [[radial menu]], especially explaining how to access the "sub-menus" and "value-menus" (e.g. orbital range).
 +
* Expand [[Managing Your Assets]] to include basic information on inventory management
 +
* [[Manufacturing]] could use a gentler introduction
 +
* We need a basic page on [[fitting]], what it is, how the UI works.
 +
** This would then link to [[Fitting Guidelines]], [[Module]], [[Meta]], [[High slot]] etc
 +
* The newly consolidated [[Tanking]] page is nice, but not only needs it a list-purging, but it could also use a gentler introduction
 +
 +
=== General cleanup ===
 +
* Look into [[Special:LonelyPages]] (and other listed on [[Special:SpecialPages]])
 +
* [[Missile Damage]] could use with a clearer structure, more links, and some graphs.
 +
* Update [[Ship type quick reference]] with the new industrials (and is there a better guide to the different ship types? [[Tech I Role Reference]]? [[Ship]]? [[Ship Class Tactical Overview]]? [[Alphabetical Ship List]]?)
 +
** [[Natural Resistances]] is very pretty but nearly unusable
 +
** [[Ship]] should probably have some kind of horizontal table as a TOC
 +
* [http://forum.eveuniversity.org/viewtopic.php?f=29&t=74769 info about inventory management]
 +
* [[Wiki Structure]]
 +
* [http://vicvorlon.blogspot.be/2013/12/moneys-all-spent.html great tip for logistics and salvagers!]
 +
* [[Eve Online Expansions]] is a good start, but could use some polish ([[User:Enta_en_bauldry/Expansions]] has some very pretty pictures!)
 +
** Link to the dedicated pages for later expansions: [[Odyssey]], [[Rubicon]], [[Kronos]] (or merge them into the main page)
 
* [[Mobile Structure]] is good, but could use some Wiki-love
 
* [[Mobile Structure]] is good, but could use some Wiki-love
* [[Scanning & Probing]] (or a more specialized page) really needs to go into details of how hard it is to scan something down (sig radius vs sensor strength)
 
* A template for "there is a class related to this page" (with link to the Syllabus and class recording) would be nice
 
* A template for "Back to DUST University" would be good
 
 
* [[Clone Soldier Tags]] is a very useful guide, but needs a massive whack with the wiki bat
 
* [[Clone Soldier Tags]] is a very useful guide, but needs a massive whack with the wiki bat
* Need a better page on [[Standings]] (with cross-links to [[Corporation]] and [[Missions#Standings|Mission standings]]) about how standings towards factions / NPC corporations work. Actual / effective standings (and what skills impact these), improving/losing standings (missions/FW), standings between player corps are player-set, friendly faction gains give "parasitic" standings gains
 
 
* Improve [[NPC Corporations]] to distinguish between joinable and non-joinable NPC corporations
 
* Improve [[NPC Corporations]] to distinguish between joinable and non-joinable NPC corporations
* We really should have a small page on [[acceleration gate]]s and [[deadspace]] (where to find deadspace, rules for getting in and out, chain of rooms, size restrictions, access by conditions (killing NPCs) or items, differentiate from DED complexes)
+
* [[NPC Damage Types]] could use some prettification
 
+
* The campus pages' headers could use some formatting love
== Done ==
+
* [[Hauling]] is also in need of an update, especially with the changes to freighters, blockade runners and DSTs
* [[Targeting]] completely rewritten and expanded
+
** [http://forum.eveuniversity.org/viewtopic.php?f=29&t=100506&start=15 good discussion on fitting DSTs]
* [[Template:Sk]] documented and greatly expanded
+
* [http://forum.eveuniversity.org/viewtopic.php?f=128&t=84745 Low SP Myrmidon] would be useful info on the [[Myrmidon]] (or general fitting) pages
* [[Template:Skill]] documented
+
* [[EVE University]] really needs expansion
* [[Template:SkillTimeInfo]] expanded with training times
+
** Include [[EVE University Programs]]
* [[Template:SkillPriceInfo]] created
+
* Is there a way to make [[EVE ships]] sync automatically with {{tl|ShipsMatrix}}?
* [[Template]] written
+
** There is. And it has been implemented. -- [[User:Evon R'al|Evon R'al]] ([[User talk:Evon R'al|talk]]) 09:56, 21 May 2023 (UTC)
* [[Template:GetSkillLink]], [[Template:GetSkillMult]] and [[Template:GetSkillPrice]] created
+
* [http://forum.eveuniversity.org/viewtopic.php?f=29&t=100506&start=15 good information here] on fitting haulers
* Updated and improved [[Mining]], [[Asteroids and Ore]], [[ORE Basic Ship and Skill Guide]], [[Mining Yield]], [[Ice Mining]]
+
* [[Managing Contacts]] could use some cleanup
* Created {{t|Mining Links}} infobox
+
* [http://wiki.eveuniversity.org/index.php?title=Special:LinkSearch&target=http%3A%2F%2Fwiki.eveonline.com&namespace=0 obsolete links to EVEPedia]
 +
* [http://forum.eveuniversity.org/viewtopic.php?f=262&t=101121 Add to] [[Hauling#Freighters|Jump Freighters]]
 +
* [https://www.reddit.com/r/blacksharkcult/wiki/pages/ Black Shark Cult] have some very good info, we should link to them
 +
* [[Tactical Overlay]] needs some expansion to explain the various symbols
 +
* Add overview icons for corvettes and ship wrecks (full, empty, looted) to [[Icons]]
 +
* Update the various PLEX pages to take account of the [https://community.eveonline.com/news/dev-blogs/plex-rework-follow-up/ patch notes]

Latest revision as of 09:56, 21 May 2023

References

Wiki editing

UniWiki CSS

  • Body text color: #CCCCCC
  • Content background: #111111
  • Menu background: #080808
  • Wikitable: border 1px #AAAAAA, background #FFFFFF
  • Links: color orange (#FFA500)
Other colors
  • text color: wheat (#F5DEB3) - used for modules (although the contrast to the normal text is a bit weak)
  • text color: slate blue (#6A5ACD) - used for ice products
  • text color: white (#FFFFFF)
  • text color: salmon (#FA8072)
  • text color: sandybrown (#F4A460)
  • text color: coral (#FF7F50)
  • text color: lightgreen (#90EE90)
  • text color: darkseagreen (#8FBC8F)
  • text color: #0D7CFF (#0D7CFF)
  • text color: #9ef37c (used by EVE as mission text color)
  • text color: #7acdef (used by EVE as mission text color)
  • text color: #e56363 (used by EVE as info text color)

See also: Seraphim/Sandbox&oldid=101717#Colours Cassiel's colours

Items

Market

PI

To do

My own personal to-do list. Yes, it's growing faster than I can tick things off it :)

Mining

Modules and Fitting

  • Afterburner Details is a good start, but could use expanding and integrating into the broader Wiki world
  • Fitting Modules and Rigs Guide is great, but how about expanding it with the stats of the various modules? And if not, at least update it.
  • Module could use some love (add some info about how "Show Info" works?)
    • What module variants are (link to tech, tiers and meta levels), high/med/low/rig etc slots, fitting attributes, size, continuous effects/start-of-cycle/end-of-cycle, link to short-cycling (mining modules), what is is cycle time and why is it important, repackaging modules
    • Also include ammo, scrips, rigs (incl calibration), and a link to subsystems
  • Faction Modules and You and Techs, Tiers and Meta levels and How to Identify Module Meta Level should be merged
    • Information about the icons used and where to get them from (meta 0 are manufactured with NPC-sold BPOs, etc)
    • Update with the module tiericide information
    • Obsolete T2 Modules is probably obsolete with tiericide
    • To T2 or Not to T2 needs a better integration with the other pages (or a merge)
  • Merge Module Stacking and Speed Modules and Stacking penalties
    • And merge in Eve Math while I'm at it (it's a good page, and could be linked to from many other places!). This also needs an explanation of skill bonuses (they are additive per skill level, not multiplicative).
    • Related class: Fitting Math 101
  • Fitting Guidelines should tie into all this (as a starting page, which links out to the different fitting strategies per race, ship class, and tank types?). Plus it really needs an update (there is lots of obsolete info on there), plus a similar page for PvE fitting
  • Eve Math is a good start on resistance math, but needs a slightly more "basic" introduction (flowing on from damage types)

Module stats tables

  • Templates to control the formatting of
    • Item tables
    • Item tooltips
  • External website to output code (but leave formatting up to the MediaWiki templates)
    • Website also outputs a comment to tell users where to find the code generator, and a unique string to allow them to replicate the same output, but with updated parameter values

Exploration & Scanning

Missions & PvE

Faction Warfare

  • To be clarified:
    • Is just LP rewards from plexing that's removed from the system pool, or also from PvP?
    • Complexes: what's the difference between "outposts" and "facilities"? Only cosmetic?
    • Confirm i-Hub stats
    • Confirm ship restrictions for FW missions? [1]
    • Is there an LP reward for destroying an i-Hub? Perhaps 40,000 LP (basic payout).
    • Are there items which are only available in the FW LP stores?
  • Factional Warfare Missions (based on this legendary thread) needs more detailled guides to individual missions.
  • FW Q&A needs merging into the main FW page

Drones

Tanking

Templates

Core game mechanics

New players

General cleanup