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Serpentis Logistical Outpost: Difference between revisions

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{{stub}}
{{CMBSiteInfo
{{Complex|Serpentis Logistical Outpost}}
|name=Serpentis Logistical Outpost
==Locating & Difficulty==
|type=ded
[[Serpentis Logistical Outpost | Serpentis Logistical Outposts]] are unrated combat sites that can be found in low-sec, or as an escalation from completing [[Serpentis Rally Point]] anomalies.
|rating=6/10
|location=Low, Null
|ship limit=Battleships
|faction=Serpentis
|signature strength=2.5% in Low, 10% in Null
}}
The [[Serpentis Logistical Outpost]] is [[Combat_sites#Cosmic_signatures|combat signature]] that can be found in low-sec or null-sec, or as an escalation from completing the anomaly [[Serpentis Yard]] or [[Serpentis Rally Point]]. Technically the site is an [[Combat_sites#Unrated_complexes|unrated complex]], but behaves like a [[Combat_sites#DED_rated_complexes|DED 6/10]] and thus can be considered the Serpentis DED 6/10.
The site is located behind an acceleration gate that allows T2 Battleships or lower to access and consists of two parts: Part 1 is found by probe scanning or as an escalation. Completing Part 1 will always cause an escalation to Part 2 at another location.


The site is located behind an acceleration gate that allows T2 Battleships or lower to access.
'''Warning:'''
The Serpentis Logistical Outpost and Serpentis Logistical Outpost Part 2 are considered to be the hardest Serpentis Escalations.
Use extreme caution when completing the sites due to the Scramming Frigs and T2 Neuting Towers


The site comes in two parts. Part 1 is found by probe scanning or as an escalation. Completing Part 1 will always cause an escalation to Part 2 at another location.
== Walkthrough ==
{{MessageBox
|On warp in:
|This is an A-Class repair and resupply post, operated by the Serpentis. Not only is it important to their operations, but has also been rumoured to be one of many hideouts utilized by their resistance movement. They are supposedly planning a revolt against the vicious oppression of the shadowy ruling body, the Furies, and will defend themselves and their compatriots with vicious resistance if attacked.
|collapsed=yes}}


''Cross-referencing local comms chatter with CONCORD intelligence databases. Location of illicit Serpentis repair facility determined. Now updating Expedition panel with target location.''
== Walkthrough ==
{{MessageBox|On warp in:
|This is an A-Class repair and resupply post, operated by the Serpentis. Not only is it important to their operations, but has also been rumoured to be one of many hideouts utilized by their resistance movement. They are supposedly planning a revolt against the vicious oppression of the shadowy ruling body, the Furies, and will defend themselves and their compatriots with vicious resistance if attacked.}}
=== First Pocket ===
=== First Pocket ===
{{NPCTableHead}}
You land right on top of the frigates, which mean you land in web and point range. The rest of the NPCs spawn about 30km away from you.
 
{{NPCTableHead|}}
{{NPCTableRow|Elite Frigate|2|Coreli Guardian Spy/Agent| point = yes | ewar = Web| trigger = Killing both frigates triggers wave 1 }}
{{NPCTableRow|Elite Cruiser|3-4|Corelum Guardian Chief Protector/Defender| ewar = Damp}}
{{NPCTableRow|Battleship|2-3|Core Admiral/High Admiral | ewar = Damp | trigger = Highest Bounty Triggers Wave 2}}
{{NPCTableRow|Sentry|2|Tower Sentry Serpentis II}}
{{NPCTableRow|Sentry|2|Serpentis Heavy Missile Battery}}
{{NPCTableRow|Sentry|2|Serpentis Heavy Missile Battery}}
{{NPCTableRow|Sentry|2|Tower Sentry Serpentis II}}
|}
{{NPCTableRow|Frigate|2|Coreli Guardian Watchman|point=yes|ewar={{icon|web|24}}}}
 
{{NPCTableRow|Cruiser|3|Corelum Guardian Chief Defender/Infantry|trigger=yes}}
{{NPCTableHead|Wave #1}}
{{NPCTableRow|Cruiser|3|Corelum Guardian Chief Defender/Infantry}}
{{NPCTableRow|Elite Cruiser|3-4| Corelum Guardian Chief Protector/Defender }}
{{NPCTableRow|Battleship|4|Core High Admiral|trigger=yes}}
{{NPCTableRow|Battleship|2-4| Core Admiral/High Admiral }}
{{NPCTableFoot}}
|}
{{NPCTableHead|Wave #2 (elite cruiser group death)}}
 
{{NPCTableRow|Frigate|4|Coreli Guardian Patroller/Spy|point=yes|ewar={{icon|web|24}}}}
{{NPCTableHead|Wave #2}}
{{NPCTableFoot}}
{{NPCTableRow|Elite Frigate|3|Coreli Guardian Patroler/Watchman| ewar = Damp}}
{{NPCTableHead|Wave #3 (battleship group death)}}
|}
{{NPCTableRow|Cruiser|3|Corelum Guardian Chief Sentinel}}
 
{{NPCTableFoot}}
{{NPCTableHead|Wave #3}}
{{NPCTableRow|Elite Cruiser|3| Corelum Guardian Chief Sentinel }}
|}
 
 
{{NPCTableHead|Structures}}
{{NPCTableRow|Accl Gate|1|Acceleration Gate|note = 38 km from warpin}}
|}
 
=== Second Pocket ===
=== Second Pocket ===
2x Cruise Missile Batteries
The Energy Neutralizing Sentries spawn by the Pressure Silo structure, so get ready to blow them up once they spawn, as they add a lot to the difficulty of this room.


2x Sentry Batteries
{{NPCTableHead|}}
{{NPCTableRow|Elite Frigate|6-7|Coreli Guardian Initiate/Scout| point = yes | ewar = Web}}
{{NPCTableRow|Elite Cruiser|3-4|Corelum Guardian Chief Infantry| ewar = Damp }}
{{NPCTableRow|Battleship|8-10|Core Vice Admiral/Grand Admiral }}
{{NPCTableRow|Sentry|2|Tower Sentry Serpentis II}}
{{NPCTableRow|Sentry|2|Serpentis Cruise Missile Battery}}
|}


2x Energy Neutralizing Towers
{{NPCTableHead|Timed Spawn (1 minute after warp-in)}}
{{NPCTableRow|Sentry|2|Serpentis Energy Neutralizer Sentry II|ewar = Neut}}
|}


6x Elite Frigates (Coreli Guardian)
{{NPCTableHead|Destroyer wave (trigger not clear, probably a battleship group)}}
{{NPCTableRow|Destroyer|2|Corelior Sentinel}}
|}


4x Elite Cruisers (Corelum Guardian)
{{NPCTableHead|Structures}}
{{NPCTableRow|Accl Gate|1|Acceleration Gate|note = 88 km from warpin}}
|}


9x Battleships (Core)
=== Third Pocket ===
== Loot ==
{{NPCTableHead|}}
{| class="wikitable complex collapsible sortable"
{{NPCTableRow|Elite Frigate|3|Coreli Guardian Watchman|ewar = Damp}}
|+ Commander and other valuable loot
{{NPCTableRow|Elite Frigate|3|Coreli Guardian Initiate/Scout| point = yes | ewar = Web}}
|-
{{NPCTableRow|Elite Cruiser|3|Corelum Guardian Chief Infantry}}
! Item Name
{{NPCTableRow|Battleship|3|Core Admiral/High Admiral | trigger = Highest bounty battleship triggers escalation, usually the Core Admiral }}
! Est. Value
{{NPCTableRow|Battleship|9-10|Core Vice Admiral/ | ewar = Damp| trigger = Highest bounty battleship triggers escalation, usually the Core Admiral }}
! Note
{{NPCTableRow|Sentry|2|Tower Sentry Serpentis II}}
|-
{{NPCTableRow|Sentry|2|Serpentis Cruise Missile Battery}}
|  
|  
|  
|}
{| class="wikitable complex collapsible collapsed"
|+ Exploration logs
|-
! Date
! Loot
! Est. value
! Comments
|-
| Dec 2014
|  
|  
|  
|}
|}
== Reward ==
Clearing it all gives 23.000.000 ISK in bounties. This site has no notable loot drops.
== Escalation ==
== Escalation ==
This site always escalates to [[Serpentis Logistical Outpost Part 2]] with the following message.
{{MessageBox
|Escalation message:
|"Serpentis Logistical Outpost P2 - After disposing of the defenders, you manage to decode some of the surviving ship data-cores. The information contained within those reveals the location of a second facility."
|collapsed=no}}
{{DED Complexes|Serpentis}}
[[Category:DED Complexes]]