More actions
m →G |
Template reworked to div/span instead of table, also removed leading blankspaces for descriptions. |
||
| Line 6: | Line 6: | ||
| style="padding: 5px 10px 5px 10px;" | Quick sections: [[##|#]] [[#A|A]] [[#B|B]] [[#C|C]] [[#D|D]] [[#E|E]] [[#F|F]] [[#G|G]] [[#H|H]] [[#I|I]] [[#J|J]] [[#K|K]] [[#L|L]] [[#M|M]] [[#N|N]] [[#O|O]] [[#P|P]] [[#Q|Q]] [[#R|R]] [[#S|S]] [[#T|T]] [[#U|U]] [[#V|V]] [[#W|W]] [[#X|X]] [[#Y|Y]] [[#Z|Z]] | | style="padding: 5px 10px 5px 10px;" | Quick sections: [[##|#]] [[#A|A]] [[#B|B]] [[#C|C]] [[#D|D]] [[#E|E]] [[#F|F]] [[#G|G]] [[#H|H]] [[#I|I]] [[#J|J]] [[#K|K]] [[#L|L]] [[#M|M]] [[#N|N]] [[#O|O]] [[#P|P]] [[#Q|Q]] [[#R|R]] [[#S|S]] [[#T|T]] [[#U|U]] [[#V|V]] [[#W|W]] [[#X|X]] [[#Y|Y]] [[#Z|Z]] | ||
|} | |} | ||
== # == | == # == | ||
{{lex|o/|"Wave"}} | {{lex|o/|"Wave"}} | ||
| Line 17: | Line 14: | ||
{{lex|*\o/*|"Cheerleader"}} | {{lex|*\o/*|"Cheerleader"}} | ||
{{lex|0.0|Nullsec (see [[System security]])}} | {{lex|0.0|Nullsec (see [[System security]])}} | ||
== A == | == A == | ||
{{lex|AAR|[[How_to_Properly_Form_a_Fleet#The_After_Action_Report|After Action Report]]}} | {{lex|AAR|[[How_to_Properly_Form_a_Fleet#The_After_Action_Report|After Action Report]]}} | ||
{{lex|AB|Afterburner (see [[Propulsion equipment#Afterburners|Propulsion equipment]])}} | {{lex|AB|Afterburner (see [[Propulsion equipment#Afterburners|Propulsion equipment]])}} | ||
{{lex|AC|Autocannon (see [[Turrets#Projectile turrets|Turrets]])}} | {{lex|AC|Autocannon (see [[Turrets#Projectile turrets|Turrets]])}} | ||
{{lex|ACR| Ancillary Current Router (see [[Fitting Guidelines]])}} | {{lex|ACR|Ancillary Current Router (see [[Fitting Guidelines]])}} | ||
{{lex|Active Module| A module that must be manually activated by the player (see [[Module]])}} | {{lex|Active Module|A module that must be manually activated by the player (see [[Module]])}} | ||
{{lex|AF|[[Assault Frigate]]}} | {{lex|AF|[[Assault Frigate]]}} | ||
{{lex|AFK|"Away from keyboard"}} | {{lex|AFK|"Away from keyboard"}} | ||
| Line 43: | Line 37: | ||
{{lex|Awox|To attack and destroy the ship of a pilot in the same player-run corporation without warning. (Derived from the name of the first widely known EVE pilot to do so)}} | {{lex|Awox|To attack and destroy the ship of a pilot in the same player-run corporation without warning. (Derived from the name of the first widely known EVE pilot to do so)}} | ||
{{lex|AWU|{{sk|Advanced Weapon Upgrades|icon=yes}}}} | {{lex|AWU|{{sk|Advanced Weapon Upgrades|icon=yes}}}} | ||
== B == | == B == | ||
{{lex|Bait|To expose a seemingly easy target in order to lure an enemy into committing to an engagement (see [[Baiting Guide]])}} | |||
{{lex|Bait| To expose a seemingly easy target in order to lure an enemy into committing to an engagement (see [[Baiting Guide]])}} | |||
{{lex|BB|[[Blackbird]]}} | {{lex|BB|[[Blackbird]]}} | ||
{{lex|BC|[[Battlecruiser]]}} | {{lex|BC|[[Battlecruiser]]}} | ||
{{lex|BCS|Ballistic Control System (previously known as ''Ballistic Control Unit''; see [[Missile damage#Increasing missile damage|Missile damage]])}} | {{lex|BCS|Ballistic Control System (previously known as ''Ballistic Control Unit''; see [[Missile damage#Increasing missile damage|Missile damage]])}} | ||
{{lex|BCU|Ballistic Control Unit (now called ''[[#BCS|Ballistic Control System]]''; see [[Missile damage#Increasing missile damage|Missile damage]])}} | {{lex|BCU|Ballistic Control Unit (now called ''[[#BCS|Ballistic Control System]]''; see [[Missile damage#Increasing missile damage|Missile damage]])}} | ||
{{lex|Bearing| See [[#Carebear|Carebear]]}} | {{lex|Bearing|See [[#Carebear|Carebear]]}} | ||
{{lex|Biomass|To permanently delete a character (see [[Biomassing a Pilot]])}} | {{lex|Biomass|To permanently delete a character (see [[Biomassing a Pilot]])}} | ||
{{lex|Blob| A large fleet (or in some cases, any fleet larger than the speaker's). Generally used as a pejorative term, suggesting that members of that fleet are relying on numbers to win. May also be referred to as a "zerg". May also be used as a verb, for the act of winning a fight through numbers.}} | {{lex|Blob|A large fleet (or in some cases, any fleet larger than the speaker's). Generally used as a pejorative term, suggesting that members of that fleet are relying on numbers to win. May also be referred to as a "zerg". May also be used as a verb, for the act of winning a fight through numbers.}} | ||
{{lex|Blops|[[Black Ops]]}} | {{lex|Blops|[[Black Ops]]}} | ||
{{lex|Bloodlines| A character's familial ancestry. There are three different bloodlines to choose from during [[Getting Started in EVE Online#Bloodline|character creation]] for each race.}} | {{lex|Bloodlines|A character's familial ancestry. There are three different bloodlines to choose from during [[Getting Started in EVE Online#Bloodline|character creation]] for each race.}} | ||
{{lex|Blue| A pilot, corporation, or alliance with positive standings. (see [[Rules of Engagement]])}} | {{lex|Blue|A pilot, corporation, or alliance with positive standings. (see [[Rules of Engagement]])}} | ||
{{lex|BM|[[Bookmark]]}} | {{lex|BM|[[Bookmark]]}} | ||
{{lex|Bounce| To warp to a nearby celestial, player, or bookmark and back at a closer range to avoid having to [[#Slow-Boat|slow-boat]] to a target or destination.}} | {{lex|Bounce|To warp to a nearby celestial, player, or bookmark and back at a closer range to avoid having to [[#Slow-Boat|slow-boat]] to a target or destination.}} | ||
{{lex|BPC|Blueprint Copy (see [[Blueprints]])}} | {{lex|BPC|Blueprint Copy (see [[Blueprints]])}} | ||
{{lex|BPO| Blueprint Original (see [[Blueprints]])}} | {{lex|BPO|Blueprint Original (see [[Blueprints]])}} | ||
{{lex|BR|[[Blockade Runner]], a class of fast industrial ships designed to carry moderate quantities of carry cargo through dangerous space.}} | {{lex|BR|[[Blockade Runner]], a class of fast industrial ships designed to carry moderate quantities of carry cargo through dangerous space.}} | ||
{{lex|BS|A common abbreviation for [[battleships]].}} | {{lex|BS|A common abbreviation for [[battleships]].}} | ||
{{lex|Bubble|[[#Warp bubble|Warp bubble]]}} | {{lex|Bubble|[[#Warp bubble|Warp bubble]]}} | ||
{{lex|Buff| To increase the stats or effectiveness of something. Opposite of [[#Nerf|Nerf]].}} | {{lex|Buff|To increase the stats or effectiveness of something. Opposite of [[#Nerf|Nerf]].}} | ||
{{lex|Buffer|1. A method of tanking relying on having a large amount of hit points | {{lex|Buffer|1. A method of tanking relying on having a large amount of hit points | ||
2. A pilot with a ship designed to provide [[#Buff|buffs]] to their fleet}} | 2. A pilot with a ship designed to provide [[#Buff|buffs]] to their fleet}} | ||
{{lex|Bump|The act of colliding with another vessel in space, causing it to bounce away.}} | {{lex|Bump|The act of colliding with another vessel in space, causing it to bounce away.}} | ||
{{lex|BYOC| Bring Your Own Can, a mining fleet operation where you only receive boosts to mining, and you get to choose what you do with the ore. (see [[AMC]])}} | {{lex|BYOC|Bring Your Own Can, a mining fleet operation where you only receive boosts to mining, and you get to choose what you do with the ore. (see [[AMC]])}} | ||
{{lex|BYOM|[[BYOM Ship Production|Bring Your Own Minerals]]}} | {{lex|BYOM|[[BYOM Ship Production|Bring Your Own Minerals]]}} | ||
== C == | == C == | ||
{{lex|Carebear|A contextually derogatory or affectionate term for players or pursuits which are not [[PvP]]-centric.}} | {{lex|Carebear|A contextually derogatory or affectionate term for players or pursuits which are not [[PvP]]-centric.}} | ||
{{lex|Camp| To hold location at a specific point waiting for targets, usually at a stargate or station.}} | {{lex|Camp|To hold location at a specific point waiting for targets, usually at a stargate or station.}} | ||
{{lex|Cap|Capacitor | {{lex|Cap|Capacitor | ||
[[Capital ships|Capital ship]]}} | [[Capital ships|Capital ship]]}} | ||
{{lex|Cap Stable| When a ship recharges capacitor faster than its modules consume it, allowing all modules to remain active indefinitely.}} | {{lex|Cap Stable|When a ship recharges capacitor faster than its modules consume it, allowing all modules to remain active indefinitely.}} | ||
{{lex|Capsule| An egg-shaped apparatus used by pilots to interface with a ship.}} | {{lex|Capsule|An egg-shaped apparatus used by pilots to interface with a ship.}} | ||
{{lex|Capsuleer| Human who pilots ships through the use of a [[#Capsule|capsule]] and has been rendered effectively immortal through cloning technology. In-game term for player characters.}} | {{lex|Capsuleer|Human who pilots ships through the use of a [[#Capsule|capsule]] and has been rendered effectively immortal through cloning technology. In-game term for player characters.}} | ||
{{lex|Capital|1. [[Capital ship]] | {{lex|Capital|1. [[Capital ship]] | ||
2. Money and infrastructure necessary for beginning and maintaining a business venture.}} | 2. Money and infrastructure necessary for beginning and maintaining a business venture.}} | ||
{{lex|CCC| Capacitor Control Circuit (see [[Rigs]])}} | {{lex|CCC|Capacitor Control Circuit (see [[Rigs]])}} | ||
{{lex|CNR|[[Raven Navy Issue]] (derived from previous name: ''Caldari Navy Raven'')}} | {{lex|CNR|[[Raven Navy Issue]] (derived from previous name: ''Caldari Navy Raven'')}} | ||
{{lex|CNS|[[Scorpion Navy Issue]] (derived from previous name: ''Caldari Navy Scorpion'')}} | {{lex|CNS|[[Scorpion Navy Issue]] (derived from previous name: ''Caldari Navy Scorpion'')}} | ||
{{lex|Concorded| Destroyed by [[CONCORD]]}} | {{lex|Concorded|Destroyed by [[CONCORD]]}} | ||
{{lex|Concordokken| The destruction of a ship by [[CONCORD]]}} | {{lex|Concordokken|The destruction of a ship by [[CONCORD]]}} | ||
{{lex|Convo|"Conversation"}} | {{lex|Convo|"Conversation"}} | ||
{{lex|Corp|[[Corporation]]}} | {{lex|Corp|[[Corporation]]}} | ||
{{lex|CovOps|[[Covert Ops]]}} | {{lex|CovOps|[[Covert Ops]]}} | ||
{{lex|CPR| Capacitor Power Relay (see [[Capacitor recharge rate]])}} | {{lex|CPR|Capacitor Power Relay (see [[Capacitor recharge rate]])}} | ||
{{lex|CPU| Central Processing Unit (see [[Fitting Guidelines]])}} | {{lex|CPU|Central Processing Unit (see [[Fitting Guidelines]])}} | ||
{{lex|CSAA| Capital Ship Assembly Array (see [[Player-owned starbases]])}} | {{lex|CSAA|Capital Ship Assembly Array (see [[Player-owned starbases]])}} | ||
{{lex|CSM|[[Council of Stellar Management]]}} | {{lex|CSM|[[Council of Stellar Management]]}} | ||
{{lex|CSPA| CONCORD Spam Prevention Act. A 'CSPA charge' is a small amount of ISK which is levied on communications such as conversations and mail, which acts as a deterrent to spam.}} | {{lex|CSPA|CONCORD Spam Prevention Act. A 'CSPA charge' is a small amount of ISK which is levied on communications such as conversations and mail, which acts as a deterrent to spam.}} | ||
{{lex|CTA|"Call to arms". An announcement of an alliance-wide combat operation, often involving simultaneous calls for support from an alliance's friends, usually made in response to a reinforcement timer for a valuable structure.}} | {{lex|CTA|"Call to arms". An announcement of an alliance-wide combat operation, often involving simultaneous calls for support from an alliance's friends, usually made in response to a reinforcement timer for a valuable structure.}} | ||
{{lex|Curse of BWF| A widely held belief that any corporation or alliance which holds the BWF-ZZ system in the Geminate region will shortly [[#Failcascade|failscade]].}} | {{lex|Curse of BWF|A widely held belief that any corporation or alliance which holds the BWF-ZZ system in the Geminate region will shortly [[#Failcascade|failscade]].}} | ||
{{lex|Customs Office| An orbital structure used to import and export goods to and from planets. (see [[Planetary Interaction]])}} | {{lex|Customs Office|An orbital structure used to import and export goods to and from planets. (see [[Planetary Interaction]])}} | ||
{{lex|Cyno|Cynosural field (see [[Jump drives]])}} | {{lex|Cyno|Cynosural field (see [[Jump drives]])}} | ||
== D == | == D == | ||
{{lex|Damage dealer|A ship whose primary role in a fleet is to deal damage.}} | |||
{{lex|Damage dealer| A ship whose primary role in a fleet is to deal damage.}} | |||
{{lex|Damp|[[EWar 101 Guide#Remote Sensor Dampening .28damps.2C RSD.29|Sensor dampening]]}} | {{lex|Damp|[[EWar 101 Guide#Remote Sensor Dampening .28damps.2C RSD.29|Sensor dampening]]}} | ||
{{lex|DC|1. Damage Control (previously known as ''Damage Control Unit''; see [[Tanking]]) | {{lex|DC|1. Damage Control (previously known as ''Damage Control Unit''; see [[Tanking]]) | ||
| Line 116: | Line 101: | ||
{{lex|DD|1. [[#Damage dealer|Damage dealer]] | {{lex|DD|1. [[#Damage dealer|Damage dealer]] | ||
2. [[Daredevil]]}} | 2. [[Daredevil]]}} | ||
{{lex|Deadspace| A region of space typically accessed via acceleration gate which cannot be entered via normal warp. Commonly used for missions and complexes.}} | {{lex|Deadspace|A region of space typically accessed via acceleration gate which cannot be entered via normal warp. Commonly used for missions and complexes.}} | ||
{{lex| DecShield |[[DecShield|War Declaration Shield]]}} | {{lex|DecShield |[[DecShield|War Declaration Shield]]}} | ||
{{lex|Dessie/Dessi/Dessy|[[Destroyer]]}} | {{lex|Dessie/Dessi/Dessy|[[Destroyer]]}} | ||
{{lex|DGC|Defensive gate camp (See [[Gate camps]])}} | {{lex|DGC|Defensive gate camp (See [[Gate camps]])}} | ||
{{lex|Dictor|[[Interdictor]]}} | {{lex|Dictor|[[Interdictor]]}} | ||
{{lex|Disco|A ship fitting which uses a large number of smartbombs, typically at least one of each damage type. Named for the graphical effects seen when they are fired.}} | {{lex|Disco|A ship fitting which uses a large number of smartbombs, typically at least one of each damage type. Named for the graphical effects seen when they are fired.}} | ||
{{lex|Discovery Scanner| See [[#Sensor Overlay|Sensor Overlay]]}} | {{lex|Discovery Scanner|See [[#Sensor Overlay|Sensor Overlay]]}} | ||
{{lex|Domi|[[Dominix]]}} | {{lex|Domi|[[Dominix]]}} | ||
{{lex|DPS|Damage per second}} | {{lex|DPS|Damage per second}} | ||
| Line 128: | Line 113: | ||
{{lex|Dread bomb|The act of jumping a large number of insured dreadnoughts into a fight in order to escalate against enemy capital ships.}} | {{lex|Dread bomb|The act of jumping a large number of insured dreadnoughts into a fight in order to escalate against enemy capital ships.}} | ||
{{lex|DScan|Directional Scanner: A device inherently built into all ships which can detect objects in space within a limited and modifiable direction and range. Can also be used as a verb to describe the act of using the directional scanner. See also: [[Directional Scanner Guide]].}} | {{lex|DScan|Directional Scanner: A device inherently built into all ships which can detect objects in space within a limited and modifiable direction and range. Can also be used as a verb to describe the act of using the directional scanner. See also: [[Directional Scanner Guide]].}} | ||
{{lex|DST| Deep Space Transport (see [[Industrials#Deep Space Transports|Deep Space Transports]])}} | {{lex|DST|Deep Space Transport (see [[Industrials#Deep Space Transports|Deep Space Transports]])}} | ||
{{lex|DT|[[Server downtime]]}} | {{lex|DT|[[Server downtime]]}} | ||
== E == | == E == | ||
{{lex|E-UNI|[[EVE University]] (corporate ticker)}} | {{lex|E-UNI|[[EVE University]] (corporate ticker)}} | ||
{{lex|EANM|Energized Adaptive Nano Membrane (see [[Tanking]])}} | {{lex|EANM|Energized Adaptive Nano Membrane (see [[Tanking]])}} | ||
| Line 146: | Line 128: | ||
{{lex|EVE|[[EVE Online]]}} | {{lex|EVE|[[EVE Online]]}} | ||
{{lex|EW/EWAR|[[Electronic warfare]]}} | {{lex|EW/EWAR|[[Electronic warfare]]}} | ||
== F == | == F == | ||
{{lex|Failcascade|Failure Cascade. The collapse of a corporation or alliance in EVE, either though leadership problems or other issues.}} | {{lex|Failcascade|Failure Cascade. The collapse of a corporation or alliance in EVE, either though leadership problems or other issues.}} | ||
{{lex|Faildec| A [[wardec]] where the corporation or alliance that issued the wardec refuses to undock or fight for the full duration of the war.}} | {{lex|Faildec|A [[wardec]] where the corporation or alliance that issued the wardec refuses to undock or fight for the full duration of the war.}} | ||
{{lex|Failfit|A ship that is fit in a less than optimal way.}} | {{lex|Failfit|A ship that is fit in a less than optimal way.}} | ||
{{lex|FAX|[[Force Auxiliary]]}} | {{lex|FAX|[[Force Auxiliary]]}} | ||
| Line 162: | Line 141: | ||
{{lex|Freeport|1. A nullsec station owned by a player alliance where everybody is allowed to dock and use the services. | {{lex|Freeport|1. A nullsec station owned by a player alliance where everybody is allowed to dock and use the services. | ||
2. Freeport Mode, a feature of [[Citadels]]}} | 2. Freeport Mode, a feature of [[Citadels]]}} | ||
{{lex| Frogs |Slightly derogatory term for Gallente [[Factional Warfare]] pilots. See also: [[#Squids|Squids]].}} | {{lex|Frogs |Slightly derogatory term for Gallente [[Factional Warfare]] pilots. See also: [[#Squids|Squids]].}} | ||
{{lex|FW|[[Factional Warfare]]}} | {{lex|FW|[[Factional Warfare]]}} | ||
== G == | == G == | ||
{{lex|Gank|Destroyed suddenly or quickly, usually by a much more powerful opponent}} | |||
{{lex|Gank| Destroyed suddenly or quickly, usually by a much more powerful opponent}} | |||
{{lex|Gate|1. Stargate | {{lex|Gate|1. Stargate | ||
2. Acceleration Gate}} | 2. Acceleration Gate}} | ||
{{lex|GCC| {{co|red|(Outdated term)}} Global Criminal Countdown (a term that is no longer used, closest resemblance is the [[Timers#Criminal Timer|criminal timer]])}} | {{lex|GCC|{{co|red|(Outdated term)}} Global Criminal Countdown (a term that is no longer used, closest resemblance is the [[Timers#Criminal Timer|criminal timer]])}} | ||
{{lex|GF|"Good fight". Usually said in local after a battle.}} | {{lex|GF|"Good fight". Usually said in local after a battle.}} | ||
{{lex|Gimp|To make a certain setup or attribute ineffective. Extreme version of [[#Nerf|Nerf]].}} | {{lex|Gimp|To make a certain setup or attribute ineffective. Extreme version of [[#Nerf|Nerf]].}} | ||
{{lex|Grid| A discrete section of space generated by the presence of objects in space. (see [[Grid manipulation]])}} | {{lex|Grid|A discrete section of space generated by the presence of objects in space. (see [[Grid manipulation]])}} | ||
{{lex|Grid Fu|See [[Grid Manipulation]].}} | {{lex|Grid Fu|See [[Grid Manipulation]].}} | ||
{{lex|GSC|Giant Secure Container}} | {{lex|GSC|Giant Secure Container}} | ||
{{lex|Gyro|Gyrostabilizer (see [[Turret damage]])}} | {{lex|Gyro|Gyrostabilizer (see [[Turret damage]])}} | ||
== H == | == H == | ||
{{lex|HAC|[[Heavy Assault Cruiser]]}} | {{lex|HAC|[[Heavy Assault Cruiser]]}} | ||
{{lex|HAM| Heavy Assault Missiles (see [[Missiles]])}} | {{lex|HAM|Heavy Assault Missiles (see [[Missiles]])}} | ||
{{lex|Hardpoint| A ship attribute that determines the number of missile launchers or turrets that can be fitted}} | {{lex|Hardpoint|A ship attribute that determines the number of missile launchers or turrets that can be fitted}} | ||
{{lex|Hard skills|[[Skills and Learning|Skills]] trained by characters (as opposed to [[#Soft skills|soft skills]]).}} | {{lex|Hard skills|[[Skills and Learning|Skills]] trained by characters (as opposed to [[#Soft skills|soft skills]]).}} | ||
{{lex|Hic/Hictor|[[Heavy Interdiction Cruiser]]}} | {{lex|Hic/Hictor|[[Heavy Interdiction Cruiser]]}} | ||
| Line 194: | Line 167: | ||
{{lex|HS|Heat Sink (see [[Turret damage]])}} | {{lex|HS|Heat Sink (see [[Turret damage]])}} | ||
{{lex|HUD|Heads Up Display}} | {{lex|HUD|Heads Up Display}} | ||
{{lex|Huffing| Gas huffing (see [[Gas cloud harvesting]])}} | {{lex|Huffing|Gas huffing (see [[Gas cloud harvesting]])}} | ||
== I == | == I == | ||
{{lex|Indy|[[Industrial]]}} | {{lex|Indy|[[Industrial]]}} | ||
{{lex|Injector|[[Skill trading#Skill Injectors|Skill Injector]]}} | {{lex|Injector|[[Skill trading#Skill Injectors|Skill Injector]]}} | ||
{{lex|Insta-undock|A method of safely undocking from a station by immediately warping to a [[bookmark]] directly off of the undock point. (see [[Bookmarks#Instant warp-out|Bookmarks]])}} | {{lex|Insta-undock|A method of safely undocking from a station by immediately warping to a [[bookmark]] directly off of the undock point. (see [[Bookmarks#Instant warp-out|Bookmarks]])}} | ||
{{lex|Inty|[[Interceptor]]}} | {{lex|Inty|[[Interceptor]]}} | ||
{{lex|IP| Impact point (see [[UniBombers]])}} | {{lex|IP|Impact point (see [[UniBombers]])}} | ||
{{lex|IPH| ISK per hour (also ISK/hr)}} | {{lex|IPH|ISK per hour (also ISK/hr)}} | ||
{{lex|IRL|"In real life"}} | {{lex|IRL|"In real life"}} | ||
{{lex|ISK|Inter Stellar Kredits, the in-game currency of EVE Online. (Also the currency code of the Icelandic króna.)}} | {{lex|ISK|Inter Stellar Kredits, the in-game currency of EVE Online. (Also the currency code of the Icelandic króna.)}} | ||
{{lex|iStab|Inertial Stabilizers (see [[Propulsion equipment]])}} | {{lex|iStab|Inertial Stabilizers (see [[Propulsion equipment]])}} | ||
{{lex|Ivy League|[[Ivy League Alliance]], the alliance of [[EVE University]]}} | {{lex|Ivy League|[[Ivy League Alliance]], the alliance of [[EVE University]]}} | ||
== J == | == J == | ||
{{lex|Jam|The act of using ECM modules to jam the targeting systems of a ship. (see [[Electronic Countermeasures]])}} | {{lex|Jam|The act of using ECM modules to jam the targeting systems of a ship. (see [[Electronic Countermeasures]])}} | ||
{{lex|Jetcan|A temporary container created when jettisoning something from a cargo hold}} | {{lex|Jetcan|A temporary container created when jettisoning something from a cargo hold}} | ||
| Line 221: | Line 188: | ||
{{lex|JOC|"Jump on contact"}} | {{lex|JOC|"Jump on contact"}} | ||
{{lex|Jump|The act of moving between one star system and another}} | {{lex|Jump|The act of moving between one star system and another}} | ||
== K == | == K == | ||
{{lex|K Space|[[System_Security#Known_Space|Known space]]}} | {{lex|K Space|[[System_Security#Known_Space|Known space]]}} | ||
{{lex|Kitchen Sink| A fleet with a random or very mixed composition.}} | {{lex|Kitchen Sink|A fleet with a random or very mixed composition.}} | ||
{{lex|Kite/Kiting|Actively maintaining movement and distance from an engaged enemy so as to mitigate their applied damage.}} | {{lex|Kite/Kiting|Actively maintaining movement and distance from an engaged enemy so as to mitigate their applied damage.}} | ||
== L == | == L == | ||
{{lex|LAR|Large Armor Repairer (see [[Tanking]])}} | {{lex|LAR|Large Armor Repairer (see [[Tanking]])}} | ||
{{lex|LFAF|"Looking for armor fleet."}} | {{lex|LFAF|"Looking for armor fleet."}} | ||
| Line 239: | Line 200: | ||
{{lex|LML|Light Missile Launcher (see [[Missiles]])}} | {{lex|LML|Light Missile Launcher (see [[Missiles]])}} | ||
{{lex|Lockdown|An order from the leadership of a [[corporation]] prohibiting its pilots from undocking in non-PvP ships.}} | {{lex|Lockdown|An order from the leadership of a [[corporation]] prohibiting its pilots from undocking in non-PvP ships.}} | ||
{{lex|Logi| Logistics ships (see [[Guide to Logistics]])}} | {{lex|Logi|Logistics ships (see [[Guide to Logistics]])}} | ||
{{lex|Loot|The contents of a destroyed ship, which are left behind in a container when the ship is destroyed.}} | {{lex|Loot|The contents of a destroyed ship, which are left behind in a container when the ship is destroyed.}} | ||
{{lex|Locust|A group of pilots running missions in one large fleet (see [[Mission_Fleets#Locust_Fleet|Locust Fleet]])}} | {{lex|Locust|A group of pilots running missions in one large fleet (see [[Mission_Fleets#Locust_Fleet|Locust Fleet]])}} | ||
| Line 246: | Line 207: | ||
{{lex|LSC|[[LSC|Low Sec Campus]]}} | {{lex|LSC|[[LSC|Low Sec Campus]]}} | ||
{{lex|LSE|Large Shield Extender (see [[Tanking]])}} | {{lex|LSE|Large Shield Extender (see [[Tanking]])}} | ||
== M == | == M == | ||
{{lex|MAPC|Micro Auxiliary Power Core (see [[Fitting Guidelines]])}} | {{lex|MAPC|Micro Auxiliary Power Core (see [[Fitting Guidelines]])}} | ||
{{lex|Macro mining| The illegal use of 3rd party scripts to automate the mining process}} | {{lex|Macro mining|The illegal use of 3rd party scripts to automate the mining process}} | ||
{{lex|MAR|Medium Armor Repairer (see [[Tanking]])}} | {{lex|MAR|Medium Armor Repairer (see [[Tanking]])}} | ||
{{lex|MD|[[Mobile Structures#Mobile Depots|Mobile Depot]]}} | {{lex|MD|[[Mobile Structures#Mobile Depots|Mobile Depot]]}} | ||
{{lex|MSE|Medium Shield Extender (see [[Tanking]])}} | {{lex|MSE|Medium Shield Extender (see [[Tanking]])}} | ||
{{lex|Merc/Mercenary| A player or corporation that takes contracts to kill, wardec and perform other hostile actions for ISK.}} | {{lex|Merc/Mercenary|A player or corporation that takes contracts to kill, wardec and perform other hostile actions for ISK.}} | ||
{{lex|Meta|1. Meta level (see [[Techs, Tiers and Meta levels]])<br> | {{lex|Meta|1. Meta level (see [[Techs, Tiers and Meta levels]])<br> | ||
2. To replace a module with a another module of the same type but with a different meta level (see [[Techs, Tiers and Meta levels]])<br> | 2. To replace a module with a another module of the same type but with a different meta level (see [[Techs, Tiers and Meta levels]])<br> | ||
3. Common or popular ships, fittings, and doctrines<br> | 3. Common or popular ships, fittings, and doctrines<br> | ||
4. Examination of a game from an outside perspective}} | 4. Examination of a game from an outside perspective}} | ||
{{lex|Metagaming| Taking actions beyond the confines of the game universe to gain an advantage.}} | {{lex|Metagaming|Taking actions beyond the confines of the game universe to gain an advantage.}} | ||
{{lex|MFS|Magnetic Field Stabilizer (see [[Turret damage]])}} | {{lex|MFS|Magnetic Field Stabilizer (see [[Turret damage]])}} | ||
{{lex|Mins|Minerals (see [[Mining]])}} | {{lex|Mins|Minerals (see [[Mining]])}} | ||
{{lex|MJD|[[Micro_jump_drive|Micro Jump Drive]]}} | {{lex|MJD|[[Micro_jump_drive|Micro Jump Drive]]}} | ||
{{lex|ML| Material Level (see [[Blueprints]])}} | {{lex|ML|Material Level (see [[Blueprints]])}} | ||
{{lex|MLU|Mining Laser Upgrade (see [[Mining]])}} | {{lex|MLU|Mining Laser Upgrade (see [[Mining]])}} | ||
{{lex|Mods|[[Modules]]}} | {{lex|Mods|[[Modules]]}} | ||
{{lex|MTU|[[Mobile Structures#Mobile Tractor Unit|Mobile Tractor Unit]]}} | {{lex|MTU|[[Mobile Structures#Mobile Tractor Unit|Mobile Tractor Unit]]}} | ||
{{lex|Multiboxing| Playing with two (or more) characters simultaneously}} | {{lex|Multiboxing|Playing with two (or more) characters simultaneously}} | ||
{{lex|MW|Megawatt, a unit of measurement used to describe a ship's powergrid output (see [[Fitting Guidelines]])}} | {{lex|MW|Megawatt, a unit of measurement used to describe a ship's powergrid output (see [[Fitting Guidelines]])}} | ||
{{lex|MWD|Microwarpdrive (see [[Propulsion equipment#Microwarpdrives|Propulsion equipment]])}} | {{lex|MWD|Microwarpdrive (see [[Propulsion equipment#Microwarpdrives|Propulsion equipment]])}} | ||
== N == | == N == | ||
{{lex|Nano|Nanofiber Internal Structure (see [[Propulsion equipment]])}} | {{lex|Nano|Nanofiber Internal Structure (see [[Propulsion equipment]])}} | ||
{{lex|NBSI|"Not blue, shoot it" (see [[Rules of Engagement]])}} | {{lex|NBSI|"Not blue, shoot it" (see [[Rules of Engagement]])}} | ||
| Line 283: | Line 238: | ||
{{lex|Neut|Energy Neutralizer (see [[Capacitor warfare]])}} | {{lex|Neut|Energy Neutralizer (see [[Capacitor warfare]])}} | ||
{{lex|Newbro|A term of endearment for a new or inexperienced player.}} | {{lex|Newbro|A term of endearment for a new or inexperienced player.}} | ||
{{lex|Noob| Somewhat derogatory term used to refer to new, younger, or inexperienced players. See also: [[#Newbro|Newbro]]}} | {{lex|Noob|Somewhat derogatory term used to refer to new, younger, or inexperienced players. See also: [[#Newbro|Newbro]]}} | ||
{{lex|NOP|Noobs on Patrol}} | {{lex|NOP|Noobs on Patrol}} | ||
{{lex|NOS|Nosferatu (see [[Capacitor warfare]])}} | {{lex|NOS|Nosferatu (see [[Capacitor warfare]])}} | ||
| Line 289: | Line 244: | ||
{{lex|NPSI|"Not purple, shoot it" (see [[Rules of Engagement]])}} | {{lex|NPSI|"Not purple, shoot it" (see [[Rules of Engagement]])}} | ||
{{lex|NRDS|"Not red, don't shoot" (see [[Rules of Engagement]])}} | {{lex|NRDS|"Not red, don't shoot" (see [[Rules of Engagement]])}} | ||
{{lex|NSC|[[NSC| Null Sec Campus]]}} | {{lex|NSC|[[NSC|Null Sec Campus]]}} | ||
== O == | == O == | ||
{{lex|OGC|"Offensive gate camp" (see [[Gate camps]])}} | {{lex|OGC|"Offensive gate camp" (see [[Gate camps]])}} | ||
{{lex|Omni Tank| A tank effective against all 4 damage types (see [[Tanking]])}} | {{lex|Omni Tank|A tank effective against all 4 damage types (see [[Tanking]])}} | ||
{{lex|OMW|"On my way"}} | {{lex|OMW|"On my way"}} | ||
{{lex|OOC|1. Out of Corporation | {{lex|OOC|1. Out of Corporation | ||
2. Out of character}} | 2. Out of character}} | ||
{{lex|Op/Ops| Operation(s)}} | {{lex|Op/Ops|Operation(s)}} | ||
{{lex|OP|Overpowered}} | {{lex|OP|Overpowered}} | ||
{{lex| OpSec |Operational Security (see [[Operational Security Policy]])}} | {{lex|OpSec |Operational Security (see [[Operational Security Policy]])}} | ||
{{lex|ORE|[[Outer Ring Excavations]]}} | {{lex|ORE|[[Outer Ring Excavations]]}} | ||
{{lex|Outlaw| A pilot with a [[Security Status Details|security status]] of -5 or less.}} | {{lex|Outlaw|A pilot with a [[Security Status Details|security status]] of -5 or less.}} | ||
== P == | == P == | ||
{{lex|Painter|Target Painter (see [[Electronic warfare]])}} | {{lex|Painter|Target Painter (see [[Electronic warfare]])}} | ||
{{lex|Passive Module|A ship [[module]] which does not need to be manually activated. (see [[Modules]])}} | {{lex|Passive Module|A ship [[module]] which does not need to be manually activated. (see [[Modules]])}} | ||
{{lex|PDS|Power Diagnostic System (see [[Fitting Guidelines]])}} | {{lex|PDS|Power Diagnostic System (see [[Fitting Guidelines]])}} | ||
{{lex|Pew Pew|Common term for casual [[PvE]] or [[PvP]], based on the noises made by the weapons.}} | {{lex|Pew Pew|Common term for casual [[PvE]] or [[PvP]], based on the noises made by the weapons.}} | ||
{{lex|PG| Power Grid (see [[Fitting Guidelines]])}} | {{lex|PG|Power Grid (see [[Fitting Guidelines]])}} | ||
{{lex|PI|[[Planetary Interaction]]}} | {{lex|PI|[[Planetary Interaction]]}} | ||
{{lex|Picket| A ship placed outside of tactical locations such as gates and stations to watch for enemy activity.}} | {{lex|Picket|A ship placed outside of tactical locations such as gates and stations to watch for enemy activity.}} | ||
{{lex|Piracy| The act of engaging in PvP for profit, usually against non-combat ships (see also [[Scams in EVE Online]])}} | {{lex|Piracy|The act of engaging in PvP for profit, usually against non-combat ships (see also [[Scams in EVE Online]])}} | ||
{{lex|PL|1. Productivity Level (see [[Blueprints]]) | {{lex|PL|1. Productivity Level (see [[Blueprints]]) | ||
2. Pandemic Legion, a well-known nullsec alliance}} | 2. Pandemic Legion, a well-known nullsec alliance}} | ||
{{lex|Plex|1. Complex (see [[Cosmic Anomalies]], [[Cosmic Signatures]]) | {{lex|Plex|1. Complex (see [[Cosmic Anomalies]], [[Cosmic Signatures]]) | ||
2. [[Pilot's License Extension]] (PLEX)}} | 2. [[Pilot's License Extension]] (PLEX)}} | ||
{{lex|PLEX Tanking| Transporting [[PLEX]] through space, usually with a ship not usually used for hauling}} | {{lex|PLEX Tanking|Transporting [[PLEX]] through space, usually with a ship not usually used for hauling}} | ||
{{lex|POCO| Player-owned [[#Customs Office|Customs Office]]}} | {{lex|POCO|Player-owned [[#Customs Office|Customs Office]]}} | ||
{{lex|Pod|The egg-shaped escape pod or capsule which players pilot. This interfaces with a ship and is ejected on ship destruction. To be 'podded' is to have your escape pod destroyed. See also: [[Capsule]].}} | {{lex|Pod|The egg-shaped escape pod or capsule which players pilot. This interfaces with a ship and is ejected on ship destruction. To be 'podded' is to have your escape pod destroyed. See also: [[Capsule]].}} | ||
{{lex|Podding| The act of destroying a player's [[#Pod|pod]].}} | {{lex|Podding|The act of destroying a player's [[#Pod|pod]].}} | ||
{{lex|Pod Express|A quick method of travelling, performed by installing a [[clone|medical clone]] at a distant station, and then self-destructing the character's [[#Pod|pod]].}} | {{lex|Pod Express|A quick method of travelling, performed by installing a [[clone|medical clone]] at a distant station, and then self-destructing the character's [[#Pod|pod]].}} | ||
{{lex|Pod Killing| See [[#Podding|Podding]]}} | {{lex|Pod Killing|See [[#Podding|Podding]]}} | ||
{{lex|Point|1. A Warp Disruptor or Warp Scrambler (see [[Warp disruption]]) | {{lex|Point|1. A Warp Disruptor or Warp Scrambler (see [[Warp disruption]]) | ||
2. The act of using targeted warp disruption on a ship (see [[Tackling]])}} | 2. The act of using targeted warp disruption on a ship (see [[Tackling]])}} | ||
| Line 337: | Line 286: | ||
{{lex|PvP|Player versus Player}} | {{lex|PvP|Player versus Player}} | ||
{{lex|PYOS|Purchase Your Own Ship (See [[PYOS Ship Production]])}} | {{lex|PYOS|Purchase Your Own Ship (See [[PYOS Ship Production]])}} | ||
== Q == | == Q == | ||
{{lex|QQ|Cry / Crying}} | {{lex|QQ|Cry / Crying}} | ||
{{lex|QRF|Quick Response Fleet / Quick Reaction Force. (see [[Quick Reaction Force]])}} | {{lex|QRF|Quick Response Fleet / Quick Reaction Force. (see [[Quick Reaction Force]])}} | ||
== R == | == R == | ||
{{lex|Rat|Hostile [[#NPC|NPC]]}} | |||
{{lex|Rat| Hostile [[#NPC|NPC]]}} | {{lex|Ratting|The act of hunting hostile [[#NPC|NPCs]] pirates}} | ||
{{lex|Ratting| The act of hunting hostile [[#NPC|NPCs]] pirates}} | |||
{{lex|RCU|Reactor Control Unit (see [[Fitting Guidelines]])}} | {{lex|RCU|Reactor Control Unit (see [[Fitting Guidelines]])}} | ||
{{lex|Red Box| The state of being both targeted and subjected to hostile action by a player or NPC}} | {{lex|Red Box|The state of being both targeted and subjected to hostile action by a player or NPC}} | ||
{{lex|Reffed|[[#Reinforce|Reinforced]]}} | {{lex|Reffed|[[#Reinforce|Reinforced]]}} | ||
{{lex|Refine| Reprocess (see [[Mining]])}} | {{lex|Refine|Reprocess (see [[Mining]])}} | ||
{{lex|Reinforce| A temporary invulnerable state entered by many structures after taking a certain amount of damage}} | {{lex|Reinforce|A temporary invulnerable state entered by many structures after taking a certain amount of damage}} | ||
{{lex|Rep|Repair (see [[Tanking]], [[Guide to Logistics]])}} | {{lex|Rep|Repair (see [[Tanking]], [[Guide to Logistics]])}} | ||
{{lex|RFF|[http://red-frog.org/ Red Frog Freight], a player-run hauling service.}} | {{lex|RFF|[http://red-frog.org/ Red Frog Freight], a player-run hauling service.}} | ||
{{lex|RL|1. {{sk|Rapid Launch|icon=yes}} | {{lex|RL|1. {{sk|Rapid Launch|icon=yes}} | ||
2. Real life}} | 2. Real life}} | ||
{{lex|RLML| Rapid Light Missile Launcher (see [[Missiles]])}} | {{lex|RLML|Rapid Light Missile Launcher (see [[Missiles]])}} | ||
{{lex|RoE|[[Rules of Engagement]]}} | {{lex|RoE|[[Rules of Engagement]]}} | ||
{{lex|RoF|"Rate of fire" (see [[Turrets]], [[Missiles]])}} | {{lex|RoF|"Rate of fire" (see [[Turrets]], [[Missiles]])}} | ||
{{lex|Roles| Specific access and [[corporation]] management rights authorized to individual pilots (usually as part of a [[Titles_Within_Eve_University|title]] or management position).}} | {{lex|Roles|Specific access and [[corporation]] management rights authorized to individual pilots (usually as part of a [[Titles_Within_Eve_University|title]] or management position).}} | ||
{{lex|Rolling Safespot|A fleet maneuver consisting of one ship leading the rest of the fleet from location to location in space.}} | {{lex|Rolling Safespot|A fleet maneuver consisting of one ship leading the rest of the fleet from location to location in space.}} | ||
{{lex|Room|An area of [[#Deadspace|deadspace]] which can only be accessed via an acceleration gate.}} | {{lex|Room|An area of [[#Deadspace|deadspace]] which can only be accessed via an acceleration gate.}} | ||
| Line 370: | Line 313: | ||
{{lex|RSD|Remote Sensor Dampener (see [[Electronic warfare]])}} | {{lex|RSD|Remote Sensor Dampener (see [[Electronic warfare]])}} | ||
{{lex|RvB|[https://rvbeve.com/forums/index.php?/portal/ Red vs Blue]}} | {{lex|RvB|[https://rvbeve.com/forums/index.php?/portal/ Red vs Blue]}} | ||
== S == | == S == | ||
{{lex|Safety|Ship setting that helps prevent accidental acts of aggression that would cause the pilot to otherwise gain the Criminal or Suspect flags. (see [[Timers]])}} | |||
{{lex|Safety| Ship setting that helps prevent accidental acts of aggression that would cause the pilot to otherwise gain the Criminal or Suspect flags. (see [[Timers]])}} | |||
{{lex|SAR|Small Armor Repairer (see [[Tanking]])}} | {{lex|SAR|Small Armor Repairer (see [[Tanking]])}} | ||
{{lex|SB|1. [[Stealth Bomber]]<br> | {{lex|SB|1. [[Stealth Bomber]]<br> | ||
| Line 387: | Line 327: | ||
{{lex|Sec|1. [[Security status]]<br> | {{lex|Sec|1. [[Security status]]<br> | ||
2. [[System security]]}} | 2. [[System security]]}} | ||
{{lex|Sensor Overlay| The automatically scanned overlay that activates upon entering a new solar system or undocking. The Sensor Overlay shows the location of landmarks, [[bookmarks]], and [[Cosmic Signatures]] / [[Cosmic Anomalies|Anomalies]] in space. See also: [[Odyssey#Discovery_Scanner|Odyssey]].}} | {{lex|Sensor Overlay|The automatically scanned overlay that activates upon entering a new solar system or undocking. The Sensor Overlay shows the location of landmarks, [[bookmarks]], and [[Cosmic Signatures]] / [[Cosmic Anomalies|Anomalies]] in space. See also: [[Odyssey#Discovery_Scanner|Odyssey]].}} | ||
{{lex|Sisi |[[Singularity]]}} | {{lex|Sisi |[[Singularity]]}} | ||
{{lex|Six|In any lists, barring the super-serious stuff, "There is no six!" appears between items five and seven. This is a tradition which goes back many years, and was started by [[User:Silentbrick|Silentbrick]]. Watch the '''Monty Python's''' [http://www.youtube.com/watch?v=_f_p0CgPeyA Australian University of Woolloomooloo] sketch and skip to 2:18 for the origin of this joke.}} | {{lex|Six|In any lists, barring the super-serious stuff, "There is no six!" appears between items five and seven. This is a tradition which goes back many years, and was started by [[User:Silentbrick|Silentbrick]]. Watch the '''Monty Python's''' [http://www.youtube.com/watch?v=_f_p0CgPeyA Australian University of Woolloomooloo] sketch and skip to 2:18 for the origin of this joke.}} | ||
{{lex|SKIN |Super Kerr-Induced Nanocoatings, items which apply cosmetic changes (e.g. different colours) to ships.}} | {{lex|SKIN |Super Kerr-Induced Nanocoatings, items which apply cosmetic changes (e.g. different colours) to ships.}} | ||
{{lex|Slow-boat| (also "slowboat") Moving in space at sub-warp velocities}} | {{lex|Slow-boat|(also "slowboat") Moving in space at sub-warp velocities}} | ||
{{lex|Smack talk|Talking trash, taunting, or annoying people in local chat. This behavior is [[EVE University Rules|not allowed for University members]].}} | {{lex|Smack talk|Talking trash, taunting, or annoying people in local chat. This behavior is [[EVE University Rules|not allowed for University members]].}} | ||
{{lex|Smartie|[[Smartbomb]]}} | {{lex|Smartie|[[Smartbomb]]}} | ||
{{lex|Soft skills| Skills learned by players through experience or study, as opposed to [[#Hard skills|hard skills]].}} | {{lex|Soft skills|Skills learned by players through experience or study, as opposed to [[#Hard skills|hard skills]].}} | ||
{{lex|SOP| Standard Operating Procedures}} | {{lex|SOP|Standard Operating Procedures}} | ||
{{lex|SP|Skill Points (see [[Skills and Learning]])}} | {{lex|SP|Skill Points (see [[Skills and Learning]])}} | ||
{{lex|Spiraling|The act of manually approaching a target via a continuously diagonal vector. See [[Manual Piloting]].}} | {{lex|Spiraling|The act of manually approaching a target via a continuously diagonal vector. See [[Manual Piloting]].}} | ||
{{lex|SPR|Shield Power Relay (see [[Tanking]])}} | {{lex|SPR|Shield Power Relay (see [[Tanking]])}} | ||
{{lex| Squids | Slightly derogatory name for Caldari [[Factional Warfare]] pilots. See also: [[#Frogs|Frogs]].}} | {{lex|Squids |Slightly derogatory name for Caldari [[Factional Warfare]] pilots. See also: [[#Frogs|Frogs]].}} | ||
{{lex|SRP|[[Ship Replacement Program]]}} | {{lex|SRP|[[Ship Replacement Program]]}} | ||
{{lex|SS|1. Spreadsheet | {{lex|SS|1. Spreadsheet | ||
| Line 405: | Line 345: | ||
{{lex|SSE|Small Shield Extender (see [[Tanking]])}} | {{lex|SSE|Small Shield Extender (see [[Tanking]])}} | ||
{{lex|Stab|Warp Core Stabilizer (see [[Fitting Guidelines]])}} | {{lex|Stab|Warp Core Stabilizer (see [[Fitting Guidelines]])}} | ||
{{lex|Stargate| Large structure in space which most ships must use to [[Eve_Lexicon#Jump|jump]] to another star system in [[System_Security#Known_Space|Known Space]].}} | {{lex|Stargate|Large structure in space which most ships must use to [[Eve_Lexicon#Jump|jump]] to another star system in [[System_Security#Known_Space|Known Space]].}} | ||
{{lex|Stront|[[POS_Warfare#Strontium_Clathrates|Strontium Clathrates]]}} | {{lex|Stront|[[POS_Warfare#Strontium_Clathrates|Strontium Clathrates]]}} | ||
{{lex|Suicide Gank|Piracy where an attacking pilot will attempt to kill a target before the [[CONCORD]] response eliminates them}} | {{lex|Suicide Gank|Piracy where an attacking pilot will attempt to kill a target before the [[CONCORD]] response eliminates them}} | ||
{{lex|Supercap|Supercapital ship, either a [[supercarrier]] or [[titan]].}} | {{lex|Supercap|Supercapital ship, either a [[supercarrier]] or [[titan]].}} | ||
== T == | == T == | ||
{{lex|Tack|A hyphen ('<big>-</big>') (used for clarity when speaking)}} | {{lex|Tack|A hyphen ('<big>-</big>') (used for clarity when speaking)}} | ||
{{lex|TC|Tracking Computer (see [[Turrets]])}} | {{lex|TC|Tracking Computer (see [[Turrets]])}} | ||
| Line 431: | Line 368: | ||
{{lex|T2|Tech 2 (stylized 'Tech II'; see [[Techs, Tiers and Meta levels]])}} | {{lex|T2|Tech 2 (stylized 'Tech II'; see [[Techs, Tiers and Meta levels]])}} | ||
{{lex|T3|Tech 3 (stylized 'Tech III'; see [[Strategic Cruisers]], [[Tactical Destroyers]])}} | {{lex|T3|Tech 3 (stylized 'Tech III'; see [[Strategic Cruisers]], [[Tactical Destroyers]])}} | ||
== U == | == U == | ||
{{lex|Unista|A member of [[EVE University]]}} | |||
{{lex|Unista| A member of [[EVE University]]}} | {{lex|UT|(also 'UTC') Universal Time}} | ||
{{lex|UT| (also 'UTC') Universal Time}} | |||
== V == | == V == | ||
{{lex|VNI|[[Vexor Navy Issue]]}} | {{lex|VNI|[[Vexor Navy Issue]]}} | ||
== W == | == W == | ||
{{lex|Wardec|[[War Declaration]]}} | {{lex|Wardec|[[War Declaration]]}} | ||
{{lex|Warp bubble| A spherical area of space the prevents ships within it from warping, and forcibly pulls in inbound warping ships.}} | {{lex|Warp bubble|A spherical area of space the prevents ships within it from warping, and forcibly pulls in inbound warping ships.}} | ||
{{lex|WC| Wing Commander (see [[Fleet Command Guide]])}} | {{lex|WC|Wing Commander (see [[Fleet Command Guide]])}} | ||
{{lex|WCS|Warp Core Stabilizer (see [[Fitting Guidelines]])}} | {{lex|WCS|Warp Core Stabilizer (see [[Fitting Guidelines]])}} | ||
{{lex|Web|Stasis Webifier (see [[Tackling Guide]])}} | {{lex|Web|Stasis Webifier (see [[Tackling Guide]])}} | ||
| Line 458: | Line 386: | ||
{{lex|WL|Wait List (see [[Incursions]])}} | {{lex|WL|Wait List (see [[Incursions]])}} | ||
{{lex|W Space|[[Wormhole Space]]}} | {{lex|W Space|[[Wormhole Space]]}} | ||
{{lex|WSOP| Wartime Standard Operating Procedures}} | {{lex|WSOP|Wartime Standard Operating Procedures}} | ||
{{lex|WT|War Target (see [[War Declaration]])}} | {{lex|WT|War Target (see [[War Declaration]])}} | ||
== X == | == X == | ||
{{lex|X up|'X'ing up' is the act of indicating your availability for a fleet by placing the letter "x" in the chat window. (See [[The Rookie's Guide To Fleet Ops#Joining a Fleet|Joining a Fleet]])}} | {{lex|X up|'X'ing up' is the act of indicating your availability for a fleet by placing the letter "x" in the chat window. (See [[The Rookie's Guide To Fleet Ops#Joining a Fleet|Joining a Fleet]])}} | ||
== Y == | == Y == | ||
{{lex|Yellow Box|Being targeted by someone, or to target someone, without also being the subject of hostile action.}} | {{lex|Yellow Box|Being targeted by someone, or to target someone, without also being the subject of hostile action.}} | ||
{{lex|Yulai Convention|The Yulai Convention is an [[Roleplay|RP]] term for a number of game mechanics and systems within EVE.}} | {{lex|Yulai Convention|The Yulai Convention is an [[Roleplay|RP]] term for a number of game mechanics and systems within EVE.}} | ||
== Z == | == Z == | ||
{{lex|Zero Zero|Null security space (see [[System security]])}} | {{lex|Zero Zero|Null security space (see [[System security]])}} | ||
[[Category:Getting Started]] | [[Category:Getting Started]] | ||