Difference between revisions of "Skills:Subsystems"
From EVE University Wiki
(→Minmatar Subsystems: Updated skill details.) |
|||
Line 14: | Line 14: | ||
|Bonus to effectiveness of Amarr Defensive Subsystems. | |Bonus to effectiveness of Amarr Defensive Subsystems. | ||
|- | |- | ||
− | |{{sk|Amarr | + | |{{sk|Amarr Core Systems}} |
− | |Bonus to effectiveness of Amarr | + | |Bonus to effectiveness of Amarr Core Subsystems. |
− | |||
− | |||
− | |||
|- | |- | ||
|{{sk|Amarr Offensive Systems}} | |{{sk|Amarr Offensive Systems}} | ||
Line 29: | Line 26: | ||
|Bonus to effectiveness of Caldari Defensive Subsystems. | |Bonus to effectiveness of Caldari Defensive Subsystems. | ||
|- | |- | ||
− | |{{sk|Caldari | + | |{{sk|Caldari Core Systems}} |
− | |Bonus to effectiveness of Caldari | + | |Bonus to effectiveness of Caldari Core Subsystems. |
− | |||
− | |||
− | |||
|- | |- | ||
|{{sk|Caldari Offensive Systems}} | |{{sk|Caldari Offensive Systems}} | ||
Line 44: | Line 38: | ||
|Bonus to effectiveness of Gallente Defensive Subsystems. | |Bonus to effectiveness of Gallente Defensive Subsystems. | ||
|- | |- | ||
− | |{{sk|Gallente | + | |{{sk|Gallente Core Systems}} |
− | |Bonus to effectiveness of Gallente | + | |Bonus to effectiveness of Gallente Core Subsystems. |
− | |||
− | |||
− | |||
|- | |- | ||
|{{sk|Gallente Offensive Systems}} | |{{sk|Gallente Offensive Systems}} | ||
Line 59: | Line 50: | ||
|Bonus to effectiveness of Minmatar Defensive Subsystems. | |Bonus to effectiveness of Minmatar Defensive Subsystems. | ||
|- | |- | ||
− | |{{sk|Minmatar | + | |{{sk|Minmatar Core Systems}} |
− | |Bonus to effectiveness of Minmatar | + | |Bonus to effectiveness of Minmatar Core Subsystems. |
− | |||
− | |||
− | |||
|- | |- | ||
|{{sk|Minmatar Offensive Systems}} | |{{sk|Minmatar Offensive Systems}} | ||
Line 87: | Line 75: | ||
{{Skill | {{Skill | ||
− | |skill=Amarr | + | |skill=Amarr Core Systems |
− | |desc=Skill in the operation of Amarr | + | |desc=Skill in the operation of Amarr Core Subsystems used on Tech III ships. |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
|1=Intelligence | |1=Intelligence | ||
|2=Memory | |2=Memory | ||
|mult=1x | |mult=1x | ||
|pre={{sk|Power Grid Management|V}} | |pre={{sk|Power Grid Management|V}} | ||
− | |reqI=[[Legion]]; Legion | + | |reqI=[[Legion]]; Legion Core - Dissolution Sequencer/Augmented Antimatter Reactor/Energy Parasitic Complex |
|price=5M | |price=5M | ||
− | |notes=<br> | + | |notes=Formerly known as "Amarr Engineering Systems"<br> |
}} | }} | ||
Line 149: | Line 125: | ||
{{Skill | {{Skill | ||
− | |skill=Caldari | + | |skill=Caldari Core Systems |
− | |desc=Skill in the operation of Caldari | + | |desc=Skill in the operation of Caldari Core Subsystems used on Tech III ships. |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
|1=Intelligence | |1=Intelligence | ||
|2=Memory | |2=Memory | ||
|mult=1x | |mult=1x | ||
|pre={{sk|Power Grid Management|V}} | |pre={{sk|Power Grid Management|V}} | ||
− | |reqI=[[Tengu]]; Tengu | + | |reqI=[[Tengu]]; Tengu Core - Electronic Efficiency Gate/Augmented Graviton Reactor/Obfuscation Manifold |
|price=5M | |price=5M | ||
− | |notes=<br> | + | |notes=Formerly known as "Caldari Engineering Systems"<br> |
}} | }} | ||
Line 211: | Line 175: | ||
{{Skill | {{Skill | ||
− | |skill=Gallente | + | |skill=Gallente Core Systems |
− | |desc=Skill in the operation of Gallente | + | |desc=Skill in the operation of Gallente Core Subsystems used on Tech III ships. |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
|1=Intelligence | |1=Intelligence | ||
|2=Memory | |2=Memory | ||
|mult=1x | |mult=1x | ||
|pre={{sk|Power Grid Management|V}} | |pre={{sk|Power Grid Management|V}} | ||
− | |reqI=[[Proteus]]; Proteus Engineering - | + | |reqI=[[Proteus]]; Proteus Engineering - Electronic Efficiency Gate/Augmented Fusion Reactor/Friction Extension Processor |
|price=5M | |price=5M | ||
− | |notes=<br> | + | |notes=Formerly known as "Gallente Engineering Systems"<br> |
}} | }} | ||
Line 273: | Line 225: | ||
{{Skill | {{Skill | ||
− | |skill=Minmatar | + | |skill=Minmatar Core Systems |
− | |desc=Skill in the operation of Minmatar | + | |desc=Skill in the operation of Minmatar Core Subsystems used on Tech III ships. |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
|1=Intelligence | |1=Intelligence | ||
|2=Memory | |2=Memory | ||
|mult=1x | |mult=1x | ||
|pre={{sk|Power Grid Management|V}} | |pre={{sk|Power Grid Management|V}} | ||
− | |reqI=[[Loki]]; Loki Engineering - | + | |reqI=[[Loki]]; Loki Engineering - Dissolution Sequencer/Augmented Nuclear Reactor/Immobility Drivers |
|price=5M | |price=5M | ||
− | |notes=<br> | + | |notes=Formerly known as "Minmatar Engineering Systems"<br> |
}} | }} | ||
Revision as of 05:39, 5 October 2017
Skills |
---|
Skills by category |
Overview
Subsystems skills have to do with the fitting and use of Tech III ships such as Strategic Cruisers.
Intelligence and Memory improve your abilities to learning to use subsystems.
The following are the skills in the Subsystems section (in alphabetical order):
Skill | Purpose |
---|---|
Amarr Defensive Systems | Bonus to effectiveness of Amarr Defensive Subsystems. |
Amarr Core Systems | Bonus to effectiveness of Amarr Core Subsystems. |
Amarr Offensive Systems | Bonus to effectiveness of Amarr Offensive Subsystems. |
Amarr Propulsion Systems | Bonus to effectiveness of Amarr Propulsion Subsystems. |
Caldari Defensive Systems | Bonus to effectiveness of Caldari Defensive Subsystems. |
Caldari Core Systems | Bonus to effectiveness of Caldari Core Subsystems. |
Caldari Offensive Systems | Bonus to effectiveness of Caldari Offensive Subsystems. |
Caldari Propulsion Systems | Bonus to effectiveness of Caldari Propulsion Subsystems. |
Gallente Defensive Systems | Bonus to effectiveness of Gallente Defensive Subsystems. |
Gallente Core Systems | Bonus to effectiveness of Gallente Core Subsystems. |
Gallente Offensive Systems | Bonus to effectiveness of Gallente Offensive Subsystems. |
Gallente Propulsion Systems | Bonus to effectiveness of Gallente Propulsion Subsystems. |
Minmatar Defensive Systems | Bonus to effectiveness of Minmatar Defensive Subsystems. |
Minmatar Core Systems | Bonus to effectiveness of Minmatar Core Subsystems. |
Minmatar Offensive Systems | Bonus to effectiveness of Minmatar Offensive Subsystems. |
Minmatar Propulsion Systems | Bonus to effectiveness of Minmatar Propulsion Subsystems. |
Amarr Subsystems
Amarr Defensive Systems
Skill in the operation of Amarr Defensive Subsystems used on Tech III ships.
Attributes: | |
Multiplier: | 1x |
Price: | 5M ISK |
Alpha max level: | Alpha pilot can not train this skill. |
Prerequisites: | Mechanics V; Shield Operation III |
I required for: | Legion; Legion Defensive - Adaptive Augmentor/Nanobot Injector/Augmented Plating/Warfare Processor |
Notes: |
Amarr Core Systems
Skill in the operation of Amarr Core Subsystems used on Tech III ships.
Attributes: | |
Multiplier: | 1x |
Price: | 5M ISK |
Alpha max level: | Alpha pilot can not train this skill. |
Prerequisites: | Power Grid Management V |
I required for: | Legion; Legion Core - Dissolution Sequencer/Augmented Antimatter Reactor/Energy Parasitic Complex |
Notes: | Formerly known as "Amarr Engineering Systems" |
Amarr Offensive Systems
Skill in the operation of Amarr Offensive Subsystems used on Tech III ships.
Attributes: | |
Multiplier: | 1x |
Price: | 5M ISK |
Alpha max level: | Alpha pilot can not train this skill. |
Prerequisites: | Gunnery V; Drones III |
I required for: | Legion; Legion Offensive - Drone Synthesis Projector/Assault Optimization/Liquid Crystal Magnifiers/Covert Reconfiguration |
Notes: |
Amarr Propulsion Systems
Skill in the operation of Amarr Propulsion Subsystems used on Tech III ships.
Attributes: | |
Multiplier: | 1x |
Price: | 5M ISK |
Alpha max level: | Alpha pilot can not train this skill. |
Prerequisites: | Navigation V |
I required for: | Legion; Legion Propulsion - Chassis Optimization/Fuel Catalyst/Wake Limiter/Interdiction Nullifier |
Notes: |
Caldari Subsystems
Caldari Defensive Systems
Skill in the operation of Caldari Defensive Subsystems used on Tech III ships.
Attributes: | |
Multiplier: | 1x |
Price: | 5M ISK |
Alpha max level: | Alpha pilot can not train this skill. |
Prerequisites: | Shield Operation V; Mechanics III |
I required for: | Tengu; Tengu Defensive - Adaptive Shielding/Amplification Node/Supplemental Screening/Warfare Processor |
Notes: |
Caldari Core Systems
Skill in the operation of Caldari Core Subsystems used on Tech III ships.
Attributes: | |
Multiplier: | 1x |
Price: | 5M ISK |
Alpha max level: | Alpha pilot can not train this skill. |
Prerequisites: | Power Grid Management V |
I required for: | Tengu; Tengu Core - Electronic Efficiency Gate/Augmented Graviton Reactor/Obfuscation Manifold |
Notes: | Formerly known as "Caldari Engineering Systems" |
Caldari Offensive Systems
Skill in the operation of Caldari Offensive Subsystems used on Tech III ships.
Attributes: | |
Multiplier: | 1x |
Price: | 5M ISK |
Alpha max level: | Alpha pilot can not train this skill. |
Prerequisites: | Gunnery III; Missile Launcher Operation V |
I required for: | Tengu; Tengu Offensive - Accelerated Ejection Bay/Rifling Launcher Pattern/Magnetic Infusion Basin/Covert Reconfiguration |
Notes: |
Caldari Propulsion Systems
Skill in the operation of Caldari Propulsion Subsystems used on Tech III ships.
Attributes: | |
Multiplier: | 1x |
Price: | 5M ISK |
Alpha max level: | Alpha pilot can not train this skill. |
Prerequisites: | Navigation V |
I required for: | Tengu; Tengu Propulsion - Intercalated Nanofibers/Gravitational Capacitor/Fuel Catalyst/Interdiction Nullifier |
Notes: |
Gallente Subsystems
Gallente Defensive Systems
Skill in the operation of Gallente Defensive Subsystems used on Tech III ships.
Attributes: | |
Multiplier: | 1x |
Price: | 5M ISK |
Alpha max level: | Alpha pilot can not train this skill. |
Prerequisites: | Mechanics V; Shield Operation III |
I required for: | Proteus; Proteus Defensive - Adaptive Augmenter/Nanobot Injector/Augmented Plating/Warfare Processor |
Notes: |
Gallente Core Systems
Skill in the operation of Gallente Core Subsystems used on Tech III ships.
Attributes: | |
Multiplier: | 1x |
Price: | 5M ISK |
Alpha max level: | Alpha pilot can not train this skill. |
Prerequisites: | Power Grid Management V |
I required for: | Proteus; Proteus Engineering - Electronic Efficiency Gate/Augmented Fusion Reactor/Friction Extension Processor |
Notes: | Formerly known as "Gallente Engineering Systems" |
Gallente Offensive Systems
Skill in the operation of Gallente Offensive Subsystems used on Tech III ships.
Attributes: | |
Multiplier: | 1x |
Price: | 5M ISK |
Alpha max level: | Alpha pilot can not train this skill. |
Prerequisites: | Gunnery V; Drones III |
I required for: | Proteus; Proteus Offensive - Dissonic Encoding Platform/Hybrid Propulsion Armature/Drone Synthesis Projector/Covert Reconfiguration |
Notes: |
Gallente Propulsion Systems
Skill in the operation of Gallente Propulsion Subsystems used on Tech III ships.
Attributes: | |
Multiplier: | 1x |
Price: | 5M ISK |
Alpha max level: | Alpha pilot can not train this skill. |
Prerequisites: | Navigation V |
I required for: | Proteus; Proteus Propulsion - Wake Limiter/Localized Injectors/Gravitational Capacitor/Interdiction Nullifier |
Notes: |
Minmatar Subsystems
Minmatar Defensive Systems
Skill in the operation of Minmatar Defensive Subsystems used on Tech III ships.
Attributes: | |
Multiplier: | 1x |
Price: | 5M ISK |
Alpha max level: | Alpha pilot can not train this skill. |
Prerequisites: | Mechanics V; Shield Operation III |
I required for: | Loki; Loki Defensive - Adaptive Shielding/Adaptive Augmenter/Amplification Node/Warfare Processor |
Notes: |
Minmatar Core Systems
Skill in the operation of Minmatar Core Subsystems used on Tech III ships.
Attributes: | |
Multiplier: | 1x |
Price: | 5M ISK |
Alpha max level: | Alpha pilot can not train this skill. |
Prerequisites: | Power Grid Management V |
I required for: | Loki; Loki Engineering - Dissolution Sequencer/Augmented Nuclear Reactor/Immobility Drivers |
Notes: | Formerly known as "Minmatar Engineering Systems" |
Minmatar Offensive Systems
Skill in the operation of Minmatar Offensive Subsystems used on Tech III ships.
Attributes: | |
Multiplier: | 1x |
Price: | 5M ISK |
Alpha max level: | Alpha pilot can not train this skill. |
Prerequisites: | Gunnery V; Missile Launcher Operation III |
I required for: | Loki; Loki Offensive - Turret Concurrence Registry/Projectile Scoping Array/Hardpoint Efficiency Configuration/Covert Reconfiguration |
Notes: |
Minmatar Propulsion Systems
Skill in the operation of Minmatar Propulsion Subsystems used on Tech III ships.
Attributes: | |
Multiplier: | 1x |
Price: | 5M ISK |
Alpha max level: | Alpha pilot can not train this skill. |
Prerequisites: | Navigation V |
I required for: | Loki; Loki Propulsion - Chassis Optimization/Intercalated Nanofibers/Fuel Catalyst/Interdiction Nullifier |
Notes: |