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Biwako Acami (talk | contribs) m →Alpha skill set: Fixed missing quotes in table code |
Biwako Acami (talk | contribs) →Choice of race: Updated for Arms Race patch. Leaving section in as a guide for starting race decision |
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=== Choice of race === | === Choice of race === | ||
Alpha clones are no longer locked to skills of the character's race as they were during launch. However, the [[Starting Skills|starting skills]] count toward the free training skill limit while in Alpha clone state. The subsections below describe the benefits of training into skills of a specific race. Keep in mind that every ship in the game has its nuances, and there are always exceptions to the rule; Omega characters in particular have many more possibilities to bend or break the principles listed below. | |||
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==== Weapons systems ==== | ==== Weapons systems ==== | ||
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* Amarr, Gallente and some Minmatar ships rely primarily on [[Armor Tanking 101|armor tanking]]. Armor tanked ships tend to be tougher than shield tanked ships, and make more efficient use of capacitor to repair damage. However, armor tanked ships tend to be slower than shield tanked ships and do less damage. | * Amarr, Gallente and some Minmatar ships rely primarily on [[Armor Tanking 101|armor tanking]]. Armor tanked ships tend to be tougher than shield tanked ships, and make more efficient use of capacitor to repair damage. However, armor tanked ships tend to be slower than shield tanked ships and do less damage. | ||
Alpha characters can also play in basic [[logistics]] roles, repairing friendly ships to help them survive for longer in combat. Amarr and Gallente | Alpha characters can also play in basic [[logistics]] roles, repairing friendly ships to help them survive for longer in combat. Amarr and Gallente logistics frigates and cruisers are bonused to repair other ships' armor, while Caldari and Minmatar logistics frigates and cruisers are bonused to repair other ships' shields. | ||
While each race has faster and slower ships in their lineup, Amarr ships tend to be the slowest and Minmatar the fastest, with Caldari and Gallente falling somewhere in between. | While each race has faster and slower ships in their lineup, Amarr ships tend to be the slowest and Minmatar the fastest, with Caldari and Gallente falling somewhere in between. | ||
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* The Gallente use Remote Sensor Dampening, which interferes with the enemy ships' targeting | * The Gallente use Remote Sensor Dampening, which interferes with the enemy ships' targeting | ||
* The Minmatar use Target Painting, which makes enemy ships easier to hit and take more damage | * The Minmatar use Target Painting, which makes enemy ships easier to hit and take more damage | ||
==== Industrials ==== | ==== Industrials ==== | ||