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Clone states: Difference between revisions

From EVE University Wiki
m Alpha skill set: Fixed missing quotes in table code
Choice of race: Updated for Arms Race patch. Leaving section in as a guide for starting race decision
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=== Choice of race ===
=== Choice of race ===
As an Alpha character is limited to flying their race's ships, and using only their race's preferred weapon systems, choosing your character's race ([[Amarr Basic Ship and Skill Guide|Amarr]], [[Caldari Basic Ship and Skill Guide|Caldari]], [[Gallente Basic Ship and Skill Guide|Gallente]], and [[Minmatar Basic Ship and Skill Guide|Minmatar]]) has a larger impact on your gameplay when compared with Omega clones, for whom race choice is a largely aesthetic choice. However, keep in mind that you can always create additional characters of different races to try out other options, or upgrade to an Omega clone.  
Alpha clones are no longer locked to skills of the character's race as they were during launch. However, the [[Starting Skills|starting skills]] count toward the free training skill limit while in Alpha clone state. The subsections below describe the benefits of training into skills of a specific race. Keep in mind that every ship in the game has its nuances, and there are always exceptions to the rule; Omega characters in particular have many more possibilities to bend or break the principles listed below.  
 
The factors below affect what possibilities are open to each race specifically for Alpha characters. Keep in mind that every ship in the game has its nuances, and there are always exceptions to the rule; Omega characters in particular have many more possibilities to bend or break the principles listed below.  


==== Weapons systems ====
==== Weapons systems ====
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* Amarr, Gallente and some Minmatar ships rely primarily on [[Armor Tanking 101|armor tanking]]. Armor tanked ships tend to be tougher than shield tanked ships, and make more efficient use of capacitor to repair damage. However, armor tanked ships tend to be slower than shield tanked ships and do less damage.  
* Amarr, Gallente and some Minmatar ships rely primarily on [[Armor Tanking 101|armor tanking]]. Armor tanked ships tend to be tougher than shield tanked ships, and make more efficient use of capacitor to repair damage. However, armor tanked ships tend to be slower than shield tanked ships and do less damage.  


Alpha characters can also play in basic [[logistics]] roles, repairing friendly ships to help them survive for longer in combat. Amarr and Gallente characters can repair other ships' armor, while Caldari and Minmatar players can repair other ships' shields.  
Alpha characters can also play in basic [[logistics]] roles, repairing friendly ships to help them survive for longer in combat. Amarr and Gallente logistics frigates and cruisers are bonused to repair other ships' armor, while Caldari and Minmatar logistics frigates and cruisers are bonused to repair other ships' shields.  


While each race has faster and slower ships in their lineup, Amarr ships tend to be the slowest and Minmatar the fastest, with Caldari and Gallente falling somewhere in between.  
While each race has faster and slower ships in their lineup, Amarr ships tend to be the slowest and Minmatar the fastest, with Caldari and Gallente falling somewhere in between.  
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* The Gallente use Remote Sensor Dampening, which interferes with the enemy ships' targeting
* The Gallente use Remote Sensor Dampening, which interferes with the enemy ships' targeting
* The Minmatar use Target Painting, which makes enemy ships easier to hit and take more damage
* The Minmatar use Target Painting, which makes enemy ships easier to hit and take more damage
While all Alpha characters can use ECM and Weapon Disruption, only Amarr Alpha characters can use ships which provide bonuses to Weapon Disruption, and only Caldari Alpha characters can use use ships which provide bonuses to ECM (with the exception of Corvettes). Remote Sensor Dampening and Target Painting are restricted to Gallente and Minmatar Alpha clones, respectively.


==== Industrials ====
==== Industrials ====