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Drebin 679 (talk | contribs) Updated with (hopefully) most updates from Dec 2016 to present day. |
Drebin 679 (talk | contribs) Plugged holes in 2018-2020 coverage. |
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Alpha clone pilots could now pilot battleships, and most incursion groups tweaked their entry fits to accommodate the skill set they were allowed. The Uni's Incursion Community replaced T2 sensor boosters and heavy shield maintenance bots on its minimum fits with meta and medium versions, respectively. | Alpha clone pilots could now pilot battleships, and most incursion groups tweaked their entry fits to accommodate the skill set they were allowed. The Uni's Incursion Community replaced T2 sensor boosters and heavy shield maintenance bots on its minimum fits with meta and medium versions, respectively. | ||
== | == May 2018 - Into the Abyss == | ||
Into the Abyss introduced [[Abyssal Deadspace]], abyssal modules, and Triglavian ships and though it didn't directly touch Incursions at all, the Uni's Incursion Community went defunct following this update. | Into the Abyss introduced [[Abyssal Deadspace]], abyssal modules, and Triglavian ships and though it didn't directly touch Incursions at all, the Uni's Incursion Community went defunct following this update. | ||
==== Patches ==== | ==== Patches ==== | ||
From the [https://www.eveonline.com/article/p9aexk/patch-notes-for-eve-online-into-the-abyss Patch notes for EVE Online: Into the Abyss] (May 29th) | From the [https://www.eveonline.com/article/p9aexk/patch-notes-for-eve-online-into-the-abyss Patch notes for EVE Online: Into the Abyss] (May 29th, 2018) | ||
{{quote|Abyssal Deadspace is now available to capsuleers across New Eden. For a full overview of this feature see this Dev Blog. | {{quote|Abyssal Deadspace is now available to capsuleers across New Eden. For a full overview of this feature see this Dev Blog. | ||
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* The addition of a competing form of highsec, high end PvE, that didn't require a group to run or be in any particular location, but could earn a similar or better amount of ISK in loot drops | * The addition of a competing form of highsec, high end PvE, that didn't require a group to run or be in any particular location, but could earn a similar or better amount of ISK in loot drops | ||
* Mutaplasmids enabled the {{Sh|Vindicator}} to have even higher strength webs and/or better range | * [[Mutaplasmids]] enabled the {{Sh|Vindicator}} to have even higher strength webs and/or better range | ||
* The introduction of the {{Sh|Leshak}}, a ship that could, with Occult ammo, easily outpace even a Vindicator's DPS with Void, given enough time to spool on a target | * The introduction of the {{Sh|Leshak}}, a ship that could, with Occult ammo, easily outpace even a Vindicator's DPS with Void, given enough time to spool on a target | ||
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:Cassiel Seraphim, who had served as the Uni's Incursion Coordinator since the ascension of the group to Special Projects status in May 2015, and a member of the Uni's Incursion group long before then, stepped down on December 1st. With nobody interested in taking his place, the Incursion Community was left without any leadership or points of contact. | :Cassiel Seraphim, who had served as the Uni's Incursion Coordinator since the ascension of the group to Special Projects status in May 2015, and a member of the Uni's Incursion group long before then, stepped down on December 1st. With nobody interested in taking his place, the Incursion Community was left without any leadership or points of contact. | ||
== November 2018 == | |||
Mutaplasmids are introduced for damage modules. | |||
==== Patches ==== | |||
From the patch notes for [https://www.eveonline.com/article/phvxrd/patch-notes-for-eve-online-onslaught EVE Online: Onslaught] (November 8th, 2018) | |||
{{Quote| | |||
Introduced Decayed, Gravid and Unstable Mutaplasmids for the following module groups: - Magnetic Field Stabilizers - Gyrostabilizers - Heat Sinks - Ballistic Control Systems - Entropic Radiation Sinks}} | |||
==== Effects on the community ==== | |||
Given the nonexistance of faction and officer sinks (which would later be added during the [[Triglavian Invasion]]), abyssal rolled Entropic Radiation Sinks became one of the only ways for Leshaks to improve their damage output beyond skill training and a rate of fire implant. | |||
== December 2018 - Reboot of Community == | == December 2018 - Reboot of Community == | ||
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The hacking site of an Override Transfer Array was changed to use the minigame that all other cans had used since 2013. | The hacking site of an Override Transfer Array was changed to use the minigame that all other cans had used since 2013. | ||
==== Patches ==== | ==== Patches ==== | ||
From the [https://www.eveonline.com/article/pxf1u0/patch-notes-for-september-2019-release Patch notes for September 2019 release] (September 10th) | From the [https://www.eveonline.com/article/pxf1u0/patch-notes-for-september-2019-release Patch notes for September 2019 release] (September 10th, 2019) | ||
{{quote|The Logistics Control Array structures within the Override Transfer Array incursion site have been updated to use the hacking minigame instead of the old random chance mechanic.}} | {{quote|The Logistics Control Array structures within the Override Transfer Array incursion site have been updated to use the hacking minigame instead of the old random chance mechanic.}} | ||
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This change also means that the {{Sh|Heron}} was no longer any better than the other T1 exploration frigates in hacking capabilities. A fit with four analyzers could still do the hack, albeit with three of them now being vestigial. The Uni eventually updated its fits to allow all T1 exploration frigates around the same time of the Surgical Strike update. | This change also means that the {{Sh|Heron}} was no longer any better than the other T1 exploration frigates in hacking capabilities. A fit with four analyzers could still do the hack, albeit with three of them now being vestigial. The Uni eventually updated its fits to allow all T1 exploration frigates around the same time of the Surgical Strike update. | ||
== October 2019 == | |||
Emerging Conduits, a significantly easier version of Triglavian Invasion Minor Conduits, were introduced to all areas of high security space. | == October 2019 - Warp Drives Active == | ||
CCP gives all cruiser, battlecruiser, and battleship size hulls a significant warp speed buff. In the meantime, Emerging Conduits, a significantly easier version of [[Triglavian Invasion (Chapter 1 & 2)|Triglavian Invasion]] Minor Conduits, were introduced to all areas of high security space. | |||
==== Patches ==== | |||
From the [https://www.eveonline.com/article/pyuth5/patch-notes-for-october-2019-release patch notes for the October 2019 Release] (October 15th, 2019) | |||
{{quote|Every Cruiser, Battlecruiser and Battleship now warps faster than before. Ship Warp Speed attributes have been increased for the following Ship Groups: | |||
Cruiser increased to 4 (was 3) | |||
T2 Cruiser increased to 4.5 (was 3.3) | |||
Battlecruiser increased to 3.5 (was 2.7) | |||
T2 Battlecruiser increased to 4 (was 3) | |||
Battleship increased to 3 (was 2) | |||
T2 Battleship increased to 3.5 (was 2.2)}} | |||
Emerging Conduits were added without a mention in patch notes. They received a change on 9 October that their spawns were to be changed to reduce the ability to make safe bookmarks with them. | |||
==== Changes ==== | |||
* All ongrid Incursion ships had their warp speeds increased by 33-59% | |||
* Introduction of Emerging Conduits, a slimmed down version of Triglavian Invasion Minor Conduits which was available in all Highsec systems | |||
==== Effect on the community ==== | ==== Effect on the community ==== | ||
While | Battleships getting a 50% warpspeed buff was a welcome change to Incursions, as it sped up moves and fleet operations. Essentially a free Ascendancy set, for a group that doesn't run with the expectation of warp speed implants like the Uni's Incursion group, it significantly cut downtime between sites, and made running in large systems less of a downside. | ||
While the Emerging Conduits were largely adjacent to Incursions as a whole, the Uni's Incursion Community was able to make use of this as a means to do something in space with Incursion ships in the case of a long or unsuccessful form. Three Incursion battleships could complete the sites, only using repair bots and buffer for tanking, so long as one was a Vindicator to be able to help with application to the Damaviks and Kikimoras which formed the core of the site. | |||
== November 2019 == | |||
The Machariel received a nerf to its warp speed bonus, and Autocannon T2 ammo was adjusted. | |||
==== Patches ==== | |||
From the [https://www.eveonline.com/article/q0tauy/patch-notes-for-november-2019-release patch notes for the November 2019 Release] (November 26th, 2019) | |||
{{Quote| | |||
Angel Cartel Ships | |||
Angel Cartel Role Bonus to Warp Speed and Warp Acceleration has been decreased to 25% (previously 50%) | |||
Ammunition | |||
Barrage S, M, and L ammo increased falloff is now 50% (previously 40%) | |||
Hail S, M, and L ammo reduced tracking speed is now 25% (previously 30%)}} | |||
==== Effects on the Community ==== | |||
A small nerf to the Machariel (after a uniform warp speed increase the month before) and a small buff to T2 autocannon ammo didn't make a significant impact on Incursions. | |||
== February 2020 == | == February 2020 == | ||
CCP successfully implements the anti-''sponging'' mechanic that was attempted in [[#August 2017|August 2017]], and tiericides away meta capacitor transmitters from Incursions. | CCP successfully implements the anti-''sponging'' mechanic that was attempted in [[#August 2017|August 2017]], and tiericides away meta capacitor transmitters from Incursions. | ||
==== | ==== Patches ==== | ||
From the [https://www.eveonline.com/article/q5jak4/patch-notes-for-february-2020-release Patch notes for February 2020 release] (February 11th) | From the [https://www.eveonline.com/article/q5jak4/patch-notes-for-february-2020-release Patch notes for February 2020 release] (February 11th, 2020) | ||
{{quote|Changes to the qualification rules for Sansha Incursion rewards have been made. In order to qualify for the rewards, pilots must be present at the site upon completion and also have a meaningful contribution to the completion of the site.}} | {{quote|Changes to the qualification rules for Sansha Incursion rewards have been made. In order to qualify for the rewards, pilots must be present at the site upon completion and also have a meaningful contribution to the completion of the site.}} | ||
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* The transfer amount for large capacitor transmitters has been normalized at the meta 3 level, a nerf from the meta 4 capacitor transmitter amounts. | * The transfer amount for large capacitor transmitters has been normalized at the meta 3 level, a nerf from the meta 4 capacitor transmitter amounts. | ||
==== Effect on the community ==== | ==== Effect on the community ==== | ||
With the anti-sponging change now working as intended, padding a fleet with members to sponge a payout would now require each character to do some damage in addition to the previous requirements of being uncloaked on grid. This change did not cause significant issues in of itself, but the update it came with did break contesting for about a week. In a situation with multiple fleets contesting a site, nobody would be paid at the end. That means that groups that would normally contest other groups steered clear until this was fixed. | With the anti-sponging change now working as intended, padding a fleet with members to sponge a payout would now require each character to do some damage in addition to the previous requirements of being uncloaked on grid. In fact, it made it slightly easier to include ore dropping or secondary boosting alts in fleet without having to worry about them taking pay away from other pilots. This change did not cause significant issues in of itself, but the update it came with did break contesting for about a week. In a situation with multiple fleets contesting a site, nobody would be paid at the end. That means that groups that would normally contest other groups steered clear until this was fixed. | ||
The tiericide of capacitor transmitters lead Incursion groups to uniformly drop meta capacitor transmitters in favor of T2 ones, as the lower transfer amounts of the new meta modules could not sustain many cap chain fits. | The tiericide of capacitor transmitters lead Incursion groups to uniformly drop meta capacitor transmitters in favor of T2 ones, as the lower transfer amounts of the new meta modules could not sustain many cap chain fits. | ||
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== April 2020 - Surgical Strike == | == April 2020 - Surgical Strike == | ||
A uniform resist nerf, uniform battleship EHP and scan resolution buff, and a damage buff to short range guns' (blasters, autocannons, pulse lasers) T2 short range ammo, led to many fitting changes for most Incursion groups. | A uniform resist nerf, uniform battleship EHP and scan resolution buff, and a damage buff to short range guns' (blasters, autocannons, pulse lasers) T2 short range ammo, led to many fitting changes for most Incursion groups. | ||
==== Patches ==== | ==== Patches ==== | ||
From the [https://www.eveonline.com/article/q8tteh/patch-notes-for-18-04-release Path notes for 18.04 Release] (April 15th, 2020) | |||
From the [https://www.eveonline.com/article/q8tteh/patch-notes-for-18-04-release Path notes for 18.04 Release] (April 15th) | |||
{{quote| | {{quote| | ||
*Increased damage of Void, Conflagration, Hail, and Rage ammunition (Small, Medium, Large and X-Large) by 15% | *Increased damage of Void, Conflagration, Hail, and Rage ammunition (Small, Medium, Large and X-Large) by 15% | ||
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*Increased Scan Resolution by 30% for Marauders and Black Ops}} | *Increased Scan Resolution by 30% for Marauders and Black Ops}} | ||
==== Changes ==== | |||
* Uniform resist nerf on all modules, except for rigs, boosts, damage controls, and the reactive armor hardener | |||
* Uniform buff on all short range weapon, short range T2 ammo, excluding Occult | |||
* Uniform battleship scanres and base HP buff | |||
==== Effect on the community ==== | ==== Effect on the community ==== | ||
While a 20% resistance nerf sounds drastic on paper, due to rigs, command bursts, and the damage control being unaffected, the actual damage increase was around 5-15% for most fits. With the battleship EHP buff taken into account, battleship EHP was only slightly reduced compared to where it was before the nerfs. The higher end resist modules were hit harder by this change than T2 modules, meaning more optimal fits needed more tweaking compared to entry level fits. Most communities modified their fits either by using T2 resist rigs instead of T1, or blingier tank modules for more expensive fits. The scan resolution buff for battleships and the buff to Void made targeting small ships slightly faster and increased Vindicators' DPS, but did not cause any shift for them fittings wise. | |||
Although not occurring immediately, the buff to Conflagration led to headquarters groups uniformly moving their non-starter {{sh|Nightmare}}s to be pulse fit to take advantage of it. T2 pulse lasers can still project at range decently enough with Scorch, and the extra Conflag damage helps add more DPS to tower bashes. This also represented the final straw that would push the {{sh|Machariel}} off the optimal hulls list of HQ groups. Within 60km, fit pulse Nightmares can project equivalent or better DPS with Scorch than a 1400mm Mach can with Quake, while having double the tracking. In Vanguards, beams remain more ideal due to their ability to alpha frigates off, something that pulses with Scorch can't do reliably. MTAC duties in shield groups are now done by Nightmares instead of Machs. | |||
Occult not being buffed reduced the relative DPS advantage that Leshak-heavy fleets had in contests, and reduced the Leshak's appeal slightly. Optimal fit shield Vindicators with drone damage amplifiers could push 2660 DPS with max skills and implants, coming fairly close to the Leshak's 2885 DPS at max spool with implants and T2 sinks. | |||
Within the Uni's Incursion Community, the initial reaction was to forbid 1-mid tanks on battleships, alongside fit changes to damage dealing ships to mirror changes done by shield HQ groups. The bling tank restriction was later relaxed after taking into account that pirate battleships mitigate some torpedo damage through sigtanking. The Uni's Incursion Community has also leveraged the scan resolution buff by removing the sensor booster from its Hyperion fit, as the hull has good innate scan resolution but suffers from poor application compared to other hulls. | |||
== May 2020 == | |||
The Triglavian Invasion enters Chapter 3. Some shield resist modules also receive minor adjustments, and Veldspar was removed from the [[Nation Mining Colony]]. | |||
==== Patches ==== | |||
From the [https://www.eveonline.com/article/qaxqcl/patch-notes-for-version-18-05 patch notes for the 18.05 Update] (May 26th, 2020) | |||
{{Quote|The next chapter of the Triglavian Invasion will unfold over the coming months. | |||
Shield Hardener April 2020 Tiericide Revision | |||
Removed mining asteroids from non-mining, Combat Anomalies and Mission sites.}} | |||
==== Changes ==== | |||
* The third chapter of the [[Triglavian Invasion]] begins, with Incursions not affecting any constellation with an invaded system | |||
** Triglavian captured systems lost CONCORD protection, while Minor Victory systems posed the risk of scramming roaming fleets | |||
** Pilots who supported Triglavian efforts similarly had to find means to move through EDENCOM secured Fortresses | |||
** Ultralocking sentry towers further add risk to entering hostile territory | |||
==== Effect on the community ==== | |||
Due to the third chapter of Invasions and Incursions were kept distant such that the two never overlapped, the Invasion did not have much of a direct effect initially. It just meant that pilots choosing to take part had to take precautions when moving. Similarly, the shield hardener changes did not have a major effect, since it did not Pithum deadspace multispectrum hardeners, which were the line prominently used for bling shield tank due to higher resist over its Gistum counterparts. The Veldspar in NMCs were not treated as anything more than cosmetic by groups, so its removal also did not affect Incursion groups at-large. | |||
== July 2020 - Command Ship Bifurcation == | |||
[[Command Ships]] were broken up such that each hull became more specialized for boost strength and firepower, or for strong, long range boosts and survivability. | |||
==== Patches ==== | |||
From the [https://www.eveonline.com/article/qdgh0e/patch-notes-for-version-18-07 patch notes for the 18.07 Update] (July 28th, 2020) | |||
{{quote|Attack Command Ship (Absolution, Astarte, Nighthawk, Sleipnir): | |||
3% bonus to command burst strength changed to 4% bonus to command burst strength | |||
100% bonus to command burst range removed | |||
[...] | |||
Claymore: | |||
5% bonus to missile explosion velocity changed to 10% bonus to missile velocity | |||
7.5% bonus to shield boost amount changed to 4% per level bonus to shield resistances | |||
[...] | |||
Eos: | |||
Command Ships bonuses (per skill level): | |||
7.5% bonus to Drone Tracking speed | |||
10% bonus to Drone Optimal range | |||
3% bonus to Armored Command and Skirmish Command burst strength and duration | |||
Gallente Battlecruiser bonuses (per skill level): | |||
10% bonus to Drone hitpoints and damage | |||
4% bonus to Armor resistances | |||
[...] | |||
Vulture: | |||
Command ship skill bonus to hybrid optimal range changed to 10% shield hp per level | |||
Scan resolution increased from 195 to 234}} | |||
==== Changes ==== | |||
* Four command ships lost their burst range bonus, but gained an extra 1%/level to command burst strength and duration | |||
* All command ships received a 20% scan resolution buff | |||
* The {{sh|Claymore}} and {{sh|Eos}} gained a resist bonus, while the {{sh|Vulture}} lost one of its hybrid optimal range bonuses | |||
* The Eos received trait changes to give more emphasis on the use of sentry drones | |||
==== Effects on the Community ==== | |||
Boosting roles for Incursion groups had already been focused around the Claymore and Sleipnir for shield and the Eos for armor, due to the importance of Skirmish bursts to increase ship speed, mitigate damage through lower sig, or increase web range. This update did not shift that paradigm, though the buffs to tank and targeting was a nice quality of life change. | |||
Not even the range reduction of the Sleipnir's boosts changed much, since they were used by Vanguard groups that stayed clumped up anyways. | |||
As a snowflake damage dealer in Vanguards, the loss of the Vulture's second optimal range makes it even less viable in that role. While still able to push out similar DPS to T1 gun, T1 battleships and apply better, it has to lean on its resist and buffer bonus harder during fitting. | |||
== August 2020 == | |||
The system of Niarja falls to the Triglavian Collective, causing major ramifications on highsec [[Topology|topology]] and Incursion moves. | |||
==== Effects on the Community ==== | |||
The number of jumps from Amarr to Jita while staying in effective highsec increased from 10 to 45, causing significantly longer travel times when going between Amarr and Caldari/Gallente focuses. This has led to some people buying a second set of ships to avoid the move. | |||
With all Amarr highsec traffic now funneling through Minmatar space, the system of Balle, which connects Amarr/Minmatar space with Caldari/Gallente space, received increased attention by gankers. | |||