Difference between revisions of "Angel Cartel Naval Shipyard"

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{{NPCTableRow|Battlecruiser|16|Gistatis Legatus/...}}
 
{{NPCTableRow|Battlecruiser|16|Gistatis Legatus/...}}
 
{{NPCTableRow|Battleship|9|Gist Cherubim/...}}
 
{{NPCTableRow|Battleship|9|Gist Cherubim/...}}
{{NPCTableRow|Commander Battleship|1|Antimatter Channeler|note=May deal up to 5,000 damage every 60 sec at over 100km (will switch targets between volleys)|cargo=23rd Tier Overseer's Personal Efects, possible Domination or Gist X-Type modules, T2 salvage and Machariel BPC (rare)}}
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{{NPCTableRow|Commander Battleship|1|Antimatter Channeler|note=This ship can deal extreme damage (EM:2500 EXP:5000 KIN:2500 TERM: 2500) every 60sec at ranges over 100 KM with pinpoint tracking)|cargo=23rd Tier Overseer's Personal Efects, possible Domination or Gist X-Type modules, T2 salvage and Machariel BPC (rare)}}
 
{{NPCTableRow|Sentry|4|Angel Stasis Tower|ewar=Web}}
 
{{NPCTableRow|Sentry|4|Angel Stasis Tower|ewar=Web}}
 
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Revision as of 15:41, 4 January 2019

Site Details
Angel Cartel Naval Shipyard
Type DED Rated Complex
Rating DED 10/10
Found in Null
Max ship size T2 Battleship
Pirate faction Angel
Damage to deal Explosive damage Ex
Kinetic damage Kin
Damage to
Resist
62% Explosive damage Ex
22% Kinetic damage Kin
Sig. Strength 1.25% in Null Sec

The Angel Cartel Naval Shipyard is a DED rated cosmic signature that can be scan The site is difficult, may be done with a small fleet of Faction, T2 or T3 Cruisers.

Walkthrough

On warpin:
The Angel Cartel has established a firm presence in this Deadspace Complex. They use it as a naval construction base but reports claim that they perform some testing of shield prototype inside. These rumors remain largely unconfirmed. The area is extremely dangerous and the inner pockets are off limits to everyone but the key players in the Angel Cartel.

DED Threat Assessment: Critical (10 of 10).

No hostiles at warpin.

First room


On warpin:
This pocket serves as a scanning and identification post for the gatekeepers, habitation for the workers in the complex and a place of commerce for businessmen who mainly deal in technology, energy or mineral resources


Structures
WD EWAR L


Acceleration Gate 1 x Acceleration Gate 70km
Structure 1 x Cargo Rig Named modules
Structure 1 x Habitation Module Commodities


Defending Fleet
WD EWAR L


Destroyer 10 x Destroyer Gistior Defacer/...
Battlecruiser 2 x Battlecruiser Gistatis Legatus/...
Battleship 16- 17 x Battleship Gist Cherubim/...
Commander Battleship 1 x Commander Battleship Purple Particle Research Patrol (Domination Seraphim) Possible Domination modules and T2 salvage
Sentry 3- 4 x Sentry Angel Stasis Tower Stasis Webifier
Sentry 5- 6 x Sentry Angel Cruise Missile Battery

2nd Pocket


On warpin:
Previous reports have indicated this first deadspace pocket is nowhere near as dangerous to enter as the rest of them. It serves as a scanning and identification post for the gatekeepers, habitation for the workers in the complex and a place of commerce for businessmen who mainly deal in technology, energy or mineral resources.


Structures
WD EWAR L


Acceleration Gate 1 x Acceleration Gate 40km
Structure 1 (or more) x Bunker Random charges


Defending Fleet
WD EWAR L


Destroyer 10- 12 x Destroyer Gistior Defacer/...
Battlecruiser 12 x Battlecruiser Gistatis Legatus/...
Battleship 5 x Battleship Gist Cherubim/...
Commander Battleship 1 x Commander Battleship General Hixous Puxley Possible Domination modules and T2 salvage
Sentry 8 x Sentry Tower Sentry Angel III

3rd Pocket


On warpin:
Earlier reports have indicated huge arrays of armor fittings guarded by automatic sentries and patrolling pilots. This deadspace pocket is equipped and staffed to service an entire fleet of ships in record time, whether it be armoring, hull modifications or other types of structural upgrades. The service is expensive, but extremely fast and reliable.


Structures
WD EWAR L


Acceleration Gate 1 x Acceleration Gate 55km
Structure 1 (or more) x Cargo Rig Random charges
Structure 1 x Docked & Loaded Mammoth 21st Tier Overseer's Personal Effects
Structure 1 (or more) x Small Armory Random charges


Defending Fleet
WD EWAR L


Destroyer 18 x Destroyer Gistior Defacer/...
Battlecruiser 6- 7 x Battlecruiser Gistatis Legatus/...
Battleship 6 x Battleship Gist Cherubim/...
Commander Battleship 1 x Commander Battleship Supply Headman Possible Domination modules and T2 salvage
Sentry 6 x Sentry Angel Stasis Tower Stasis Webifier
Sentry 5- 6 x Sentry Tower Sentry Angel III
Sentry 6 x Sentry Angel Cruise Missile Battery

4th Pocket


On warpin:
This surprisingly small drydock dispatches ships with great efficiency. Incredibly talented and exacting, the Angel ship builders charge exorbitant prices and thus most of their customers come from the wealthier end of the pilot spectrum.


Structures
WD EWAR L


Acceleration Gate 1 x Acceleration Gate 50km
Structure 1 x Megathron Under Frantic Repair Possible Domination or meta modules
Structure 1 x Habitation Module Commodities


Defending Fleet
WD EWAR L


Destroyer 10 x Destroyer Gistior Defacer/...
Battlecruiser 10 x Battlecruiser Gistatis Legatus/...
Battleship 8 x Battleship Gist Cherubim/...
Sentry 2 x Sentry Angel Stasis Tower Stasis Webifier
Sentry 2- 3 x Sentry Angel Cruise Missile Battery

5th Pocket

On warpin:
A pilot who entered this pocket previously managed to give out only a brief distress signal before his ship was destroyed. The revived clone remembered nothing from the incident, which indicates the destruction happened almost instantly and most likely caused too much terror for the experience to register in his mind before it was coded and transmitted.


Structures
WD EWAR L


Acceleration Gate 1 x Acceleration Gate 70km
Structure 1 x Cargo Rig Named modules
Structure 1 x Habitation Module Commodities


Defending Fleet
WD EWAR L


Destroyer 4 x Destroyer Gistior Defacer/...
Battlecruiser 16 x Battlecruiser Gistatis Legatus/...
Battleship 9 x Battleship Gist Cherubim/...
Commander Battleship 1 x Commander Battleship Antimatter Channeler This ship can deal extreme damage (EM:2500 EXP:5000 KIN:2500 TERM: 2500) every 60sec at ranges over 100 KM with pinpoint tracking) 23rd Tier Overseer's Personal Efects, possible Domination or Gist X-Type modules, T2 salvage and Machariel BPC (rare)
Sentry 4 x Sentry Angel Stasis Tower Stasis Webifier


DED Complexes
Angel Cartel
1/10
Minmatar Contracted Bio-Farm
2/10
Creo-Corp Mining
3/10
Repurposed Outpost
4/10
Occupied Mining Colony
5/10
Red Light District
6/10
Mineral Acquisition Outpost
7/10
Military Operations Complex
8/10
Cartel Prisoner Retention
10/10
Naval Shipyard