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For fitting, industrials tend to have base powergrid around the level of destroyers and quite high amounts of CPU, which is mostly used by a [[Shield Tanking|shield tank]]. The low slots are often filled with expanded cargoholds, though these can be swapped out with inertial stabilizers or nanofiber internal structures for smaller hauls to increase agility, thereby decreasing align time and cutting down a little on travel time. Agility mods are especially important on fast transports operating in low security space. If you are looking to do a lot of distribution missions or otherwise do a lot of traveling, warp speed rigs (Hyperspatial Velocity Optimizers) can cut travel time by more than half. | For fitting, industrials tend to have base powergrid around the level of destroyers and quite high amounts of CPU, which is mostly used by a [[Shield Tanking|shield tank]]. The low slots are often filled with expanded cargoholds, though these can be swapped out with inertial stabilizers or nanofiber internal structures for smaller hauls to increase agility, thereby decreasing align time and cutting down a little on travel time. Agility mods are especially important on fast transports operating in low security space. If you are looking to do a lot of distribution missions or otherwise do a lot of traveling, warp speed rigs (Hyperspatial Velocity Optimizers) can cut travel time by more than half. | ||
Each race has its own industrials, which require their racial Industrial skill - for example, {{sk|Amarr Industrial}}. [[Alpha clones]] are limited to one skill level of their racial industrial. The Tech 1 industrials get 5% bonuses to cargo capacity and either agility (fast transports) or velocity (bulk transports) per level. You receive a free fast transport if you complete the [[ | Each race has its own industrials, which require their racial Industrial skill - for example, {{sk|Amarr Industrial}}. [[Alpha clones]] are limited to one skill level of their racial industrial. The Tech 1 industrials get 5% bonuses to cargo capacity and either agility (fast transports) or velocity (bulk transports) per level. You receive a free fast transport if you complete the [[Industrialist (Producer)]] career agent missions. | ||
The four races do not all have the same number of Tech 1 industrials, and which race's industrials will offer the highest cargo capacity depends on the amount of training time you are prepared to invest. | The four races do not all have the same number of Tech 1 industrials, and which race's industrials will offer the highest cargo capacity depends on the amount of training time you are prepared to invest. | ||