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Mission ships: Difference between revisions

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Particularly if you are just starting to run missions, you probably want to emphasize speed:
Particularly if you are just starting to run missions, you probably want to emphasize speed:
*Mission NPCs will target and chase you ... wherever you go. And there will be multiple enemies, all focused only on you. So you may want to use a fast ship with longer range weapons and try to kite your enemies. There's nothing wrong with brawling; but kiting is safer.
*Mission NPCs will target and chase you until you warp out or they die. And there will be multiple enemies, all focused only on you. So you may want to use a fast ship with longer range weapons and try to kite your enemies. There's nothing wrong with brawling; but kiting is safer.
*Some missions will have surprising twists, or more targets than you expected, and you will want to get some distance between you and your enemies while you  rethink your approach.  
*Some missions will have surprising twists, or more targets than you expected, and you will want to get some distance between you and your enemies while you  rethink your approach.  
*Some missions require that you obtain an item, but do not require you to kill every enemy at the site … getting quickly in and out is a benefit in these situations.
*Some missions require that you obtain an item, but do not require you to kill every enemy at the site … getting quickly in and out is a benefit in these situations.