User:Arin Mara/Sandbox/MainPage
Source:
- https://support.eveonline.com/hc/en-us/categories/200527101-Gameplay-Features
- https://www.eveonline.com/eve-academy/careers
- in-game copy-paste
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Welcome, new players!
Links for New Players
Getting started
Apply to a coorporation
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Career Agents
Brush up on basic piloting skills, learn safety tips and get startup capital to carve out a self-sustaining income.
Enforcer |
Explorer |
Industrialist |
Soldier of Fortune |
Missions
Security missions are given to combat-oriented pilots eager to test their mettle in an assortment of tactical situations.
Distribution missions are offered by clients needing a particular cargo transported from one station in the galaxy to another.
Mining missions involve traveling to an asteroid belt and gathering ore for a customer. Watch out for belt pirates!
Storyline missions are challenging and time-sensitive assignments offered for every 16 missions you complete in service of a particular faction.
Epic Arcs
Completing these extended mission campaigns is both lucrative and will give a large boost to your Faction Standings.
Blood-Stained Stars |
Angel Sound |
Smash and Grab | |
Right to Rule |
Penumbra |
Syndication |
Wildfire |
EverMarks
Exchange the requested items with agents to earn progress towards unlocking personalization options.
maybe pile Research missions are about working with an agent to assist in their scientific undertakings in a station.
Locator agents can discretely locate another capsuleer in addition to giving missions.
Homefront Operations
Throughout high sec the major factions are looking for additional support while their own forces are devoted to the war effort.
Homefront Operations offer capsuleers a chance to earn rewards by working together. Success in these sites may require a group to use a variety of expertise including abilities in combat, logistics, mining, or hacking.
Incursions
Incursions are constellation-wide events where capsuleers must come together and repel the invading forces of Sansha's Nation.
You can run special missions and sites within the affected systems. The Sansha's Mothership at the end of the Incursion must be defeated to trigger a payout for all participants.
Faction Warfare
Factional Warfare is a conflict within warzones fought by corporations aligned with one of the four empires of New Eden.
For members of a Factional Warfare corporation, all regions of empire space (hisec & lowsec) becomeareas where you and your faction allies may freely attack pilots from enemy militias without CONCORD interference.
Participants fight to capture warzone systems for their faction.
Pirate Strongholds
Pirate Strongholds are the pirate factions' heavily defended bases of operations in a system. Players that arrive at a stronghold site must fight dynamic waves of enemies that uniquely react to their fleet composition and numbers. Destroying the stronghold will pay a bounty to the fleet that did the most damage.
Abyssal Deadspace
Portals or “rifts” into Abyssal Deadspace can be created anywhere in known space by activating Abyssal Filaments. Once a pilot has entered, they have 20 minutes to navigate the complex and escape with any looted alien tech, before the entire rift collapses destroying their ship and pod in the process.
Combat Anomalies
Capsuleers will receive CONCORD bounties for any enemies destroyed inside. They may also loot any storage caches they encounter.
More challenging combat sites are found in lower-security regions of space.
Cosmic Signatures
These faint signals can be pinpointed by deploying an array of Core Scanner Probes.
Once a signature is scanned down and its precise location determined, capsuleers can warp to its location and discover its contents.
Escalations
These special events have a chance to trigger while inside an existing Combat Site. When triggered, a new time-limited Escalation site will appear.
Completing one Escalation may sometimes trigger additional sites, leading pilots deeper into an extremely challenging and lucrative chain of events.
Project Discovery
A rotating series of mini-game challenges that support real-life scientific research. The newest iteration teaches capsuleers how to analyze flow cytometry data to aid in the fight against the novel coronavirus and similar viral threats. All who participate stand to earn unique rewards.
Triglavian Space
Triglavian space consists of the Pochven region, controlled by the Triglavian Collective and further subdivided into three constellations, each controlled by a Clade.
Encounter Surveillance System
ESS banks collect bounties accrued in a solar system. Find them and claim the money before other capsuleers to rake in high amounts of ISK.
Ore Mining
Asteroid Belts can be found in all systems, and can be mined by any ship equipped with a mining laser.
Asteroid ore can then be transported back to station and either sold directly on the open market or reprocessed at the station's facilities into more useful materials.
Gas Cloud Harvesting
Find, scan down and collect gas from interstellar clouds, for use in combat booster and advanced technology production.
Moon Mining
Survey, construct a refinery and install a moon drill. Rip large chunks out of the nearby moon then lift them up to fracture them into smaller asteroids that can be mined.
Ice Harvesting
Ice Belts are found in fewer systems than ore belts.
Once mined, ice can be reprocessed into byproducts including fuel (for structures or capital ships) and other advanced technologies.
Planetary Industry
Build a colony. Expand it with with specialized structures that extract and refine resources into more advanced materials and byproducts.
Resources from the planetary surface can then be launched into orbit directly from the Command Center, or (for a tax) safely transferred to the nearby orbiting Planetary Customs Office.
Note: Where does the rest of Industry go?
Skills
Using the The UniWiki is a public resource provided by EVE University to provide information about EVE Online. All the content is available under a Creative Commons license, which means you are free to share and adapt it. We just ask that you give appropriate credit to the UniWiki.
The UniWiki is created and maintained by volunteers, both within and outside EVE University. If you find something which is not up to date, please flag it for review so it can be updated.
You can navigate the UniWiki by:
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Everyone is welcome to contribute to the UniWiki! To begin editing, you simply need to log in with EVE SSO in the top right corner. You can learn about editing the UniWiki on our Editing Guide, or view a long list of ways editors of all skill levels can contribute on our To-Do list.
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Game mechanics
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Welcome, EVE University
EVE University is a corporation in EVE Online and a member of the Ivy League Alliance. We are a neutral, non-profit training corporation in New Eden. Founded in March of 2004 by Morning Maniac, EVE University has taught over 25,000 pilots and continues to take new pilots and train them in all aspects of EVE Online. EVE University and the Ivy League Alliance have no presence within the offshoot mobile game EVE Echoes.
As well as the UniWiki, EVE University runs classes on various subjects, the majority of which are open to the public both live and in our Class Library
EVE University accepts applications from anyone, regardless of SP, who wants to learn more about EVE Online. We are also interested to hear from those who would like to teach or provide content for our members. See our page on Applying to EVE University.
By becoming a member you gain access to our members-only resources, which include our Mentor Program, Corporation Hangars, Skillbook Reimbursement and +3 Implants Program. You also have access to our Student Advocates to help you resolve any issues. As a member you are also eligible to join our Communities, through which you can experience life in high, low and null security space in our Main Community, as well as Incursions Community and our Wormhole Community.
Welcome, new players!
Links for New Players
Getting started
Apply to a coorporation
text
X
text