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{{MissionLinks}} | {{MissionLinks}} {{NPCTableCSS}} <!-- in-page CSS at the end of the page --> | ||
This article lays out how mission reports should be formatted for the wiki. Example mission details are given in wiki markup, and then repeated as they would appear on a completed mission article. | This article lays out how mission reports should be formatted for the wiki. Example mission details are given in wiki markup, and then repeated as they would appear on a completed mission article. | ||
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What to fill in: | What to fill in: | ||
; Level | ; Level : - 1, 2, 3, 4, 5. The mission level is the agent level, except for storyline<ref name="storyline"/> missions. | ||
: - 1, 2, 3, 4, 5. | ; Storyline : yes if the mission is a storyline mission e.g. the "extra" mission offered for completing 16 missions of the same level for the same faction. Leave out if not. | ||
; Type | ; Type : - courier, encounter, mining, trade, etc. The mission type can be found in the mission journal. | ||
: - courier, encounter, mining, trade, etc. The mission type can be found in the mission journal. | {{Open journal}} | ||
; Objective | ; Objective : - kill everything, retrieve X, do a thing etc. Can be found on the right side of the agent dialog window. | ||
: - kill everything, retrieve X, do a thing etc. Can be found on the right side of the agent dialog window. | ; Faction(1,2,3,4) : - name of the enemy faction. This will also auto-fill the damage-to-deal and damage-to-resist fields. | ||
; Faction(1,2,3,4) | ; DamageToDeal/Resist(1,2,3,4) : - only needed if it is different from the enemy faction's normal damage. | ||
: - name of the enemy faction. This will also auto-fill the damage-to-deal and damage-to-resist fields. | ; WebPoint : - Things that tackle you (Warp disruption/scram). | ||
; DamageToDeal/Resist(1,2,3,4) | ; EWAR : - Types of EWAR present in the mission. | ||
: - only needed if it is different from the enemy faction's normal damage. | ; Ship suggestion : - ''Only'' fill this in if there is a special ''reason'' to use suggested ships instead of a normal mission-running ship. | ||
; WebPoint | ; Ship size limit : - ''Only'' fill if mission has ''special limits'' (normal missions allow all subcapital ships). | ||
: - Things that tackle you | ; Rewards : - Only fill if mission has special rewards. Normal ISK and LP payouts are not constant and change over time. | ||
; EWAR | ; StandingLoss : - ''Only'' use if a ''significant'' standing loss is incurred. | ||
: - Types of EWAR present in the mission. | ; Extra : - Fill if there is something '''extra''' noteworthy. For example, a mission requiring a salvager, a mission with time limits, or unusual dangers. | ||
; Ship suggestion | |||
: - ''Only'' fill this in if there is a special ''reason'' to use suggested ships instead of a normal mission-running ship. | |||
; Ship size limit | |||
: - ''Only'' fill if mission has ''special limits'' (normal missions allow all subcapital ships). | |||
; Rewards | |||
: - Only fill if mission has special rewards. Normal ISK and LP payouts are not constant and change over time. | |||
; StandingLoss | |||
: - ''Only'' use if a ''significant'' standing loss is incurred. | |||
; Extra | |||
: - Fill if there is something '''extra''' noteworthy. For example, a mission requiring a salvager, a mission with time limits, or unusual dangers. | |||
The template also has more rarely-used fields that can be used when needed. See the template [[template:Missiondetails|documentation]] for details on them. | The template also has more rarely-used fields that can be used when needed. See the template [[template:Missiondetails|documentation]] for details on them. | ||
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<div class="guideline"> | <div class="guideline"> | ||
If the mission has multiple pockets, put each of them in its own section using headings: === Warp-in ===, === 1st pocket ===, === 2nd pocket ===... The "Warp-in" section | If the mission has multiple pockets, put each of them in its own section using headings: === Warp-in ===, === 1st pocket ===, === 2nd pocket ===... | ||
Heading level 3 is used because some missions are transcluded into other articles. To keep formatting the same for all missions. | |||
The "Warp-in" section may be left out if there is nothing of note. Each section should start with a short block of text that tells readers what to do. The text can be as simple as "kill all to unlock gate". | |||
After the text, there is a possible structure table, followed by NPC tables. Usually this will mean a single wave per table. Include text if there is anything noteworthy such as managing spawns, optional spawns, dangerous spawns, proximity triggers, or timed triggers. | After the text, there is a possible structure table, followed by NPC tables. Usually this will mean a single wave per table. Include text if there is anything noteworthy such as managing spawns, optional spawns, dangerous spawns, proximity triggers, or timed triggers. | ||
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{{NPCTableHead|Structures}} | {{NPCTableHead|Structures}} | ||
{{NPCTableRow|Station|1|Kruul's Pleasure Garden (closer)|drop= Drops commodities}} | {{NPCTableRow|Station|1|Kruul's Pleasure Garden (closer)|drop= Drops commodities}} | ||
{{NPCTableRow|Station|1|Kruul's Pleasure Garden (Farther)|trigger= Triggers reinforcements when damaged | {{NPCTableRow|Station|1|Kruul's Pleasure Garden (Farther)|trigger= Triggers reinforcements when damaged}} | ||
|} | |} | ||
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<div class="guideline"> | <div class="guideline"> | ||
List waves in order of appearance. If a single wave has multiple groups, split them with {{Tl| | List waves in order of appearance. If a single wave has multiple groups, split them with {{Tl|NPCTableSeparator}}. List rats from smallest to largest with sentries last. Try to keep NPC names short enough to avoid stretching the tables. For example if there are multiple cruisers just add /... and don't give all the individual names. | ||
</div> | </div> | ||
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If the mission has mining, farming, or other post-mission uses, include them here at the end. | If the mission has mining, farming, or other post-mission uses, include them here at the end. | ||
</div> | </div> | ||
{{Missionrelated}} <!-- This looks incorrectly positioned but the template is part of the articles contents --> | |||
== Notes == | == Notes == | ||
{{Reflist|refs= | {{Reflist|refs= | ||
<ref name="storyline>All storyline agents are level 1. The level of a storyline mission is defined by the level of the missions it is awarded for.</ref> | <ref name="storyline>All storyline agents are level 1. The level of a storyline mission is defined by the level of the missions serie it is awarded for.</ref> | ||
}} | }} | ||
---- | ---- | ||
Navbox above is part of the mission article, Navbox below is part of this article. | |||
{{UniWikiNav}} | {{UniWikiNav}} | ||
[[Category:Wiki Information]] | |||
[[Category:Guides]] | |||
[[Category:Editing]] | [[Category:Editing]] | ||
<!--[[Category:Security missions]]--> | |||
{{#css: | {{#css: | ||
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padding-bottom: 0.4em; | padding-bottom: 0.4em; | ||
width: 80%; | width: 80%; | ||
background: | background-color: var(--background-color-neutral); | ||
} | } | ||
}} | }} | ||