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Battleships: Difference between revisions

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* [[image:isis_amarr.png|22px|link=]][[Apocalypse Navy Issue]]: Range bonus for lasers plus the huge capacitor makes for a popular mission runner.
* [[image:isis_amarr.png|22px|link=]][[Apocalypse Navy Issue]]: Range bonus for lasers plus the huge capacitor makes for a popular mission runner.
* [[image:isis_amarr.png|22px|link=]][[Armageddon Navy Issue]]: Interesting combination of lasers and a large drone bay, however loses its normal bonuses to drone damage and neutralizers. Tons of module slots, but weak capacitor.
* [[image:isis_amarr.png|22px|link=]][[Armageddon Navy Issue]]: Interesting combination of bonuses to large lasers, large missiles, drones, and energy warfare. Has a large drone bay and can utilize a full fight of heavy drones. Weak powergrid favors rapid heavy missiles.  
* [[image:isis_caldari.png|22px|link=]][[Raven Navy Issue]]: Popular for blitzing missions as fast or faster than a Golem (but not as good for salvaging). A full 8 launchers, and improved damage application to small targets.
* [[image:isis_caldari.png|22px|link=]][[Raven Navy Issue]]: Popular for blitzing missions as fast or faster than a Golem (but not as good for salvaging). A full 8 launchers, and improved damage application to small targets.
* [[image:isis_caldari.png|22px|link=]][[Scorpion Navy Issue]]: Not an ECM platform, but a missile brawler. Extremely thick shields.
* [[image:isis_caldari.png|22px|link=]][[Scorpion Navy Issue]]: Not an ECM platform, but a missile brawler. Extremely thick shields.