Difference between revisions of "User:Noemie belacqua"
From EVE University Wiki
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* [[Faction Modules and You]] and [[Techs, Tiers and Meta levels]] should be harmonised as well | * [[Faction Modules and You]] and [[Techs, Tiers and Meta levels]] should be harmonised as well | ||
** Information about the icons used and where to get them from (meta 0 are manufactured with NPC-sold BPOs, etc) | ** Information about the icons used and where to get them from (meta 0 are manufactured with NPC-sold BPOs, etc) | ||
+ | ** Update with the [http://community.eveonline.com/news/dev-blogs/rebalancing-eve-one-module-at-a-time/ module tiericide] information | ||
* Merge [[Module Stacking and Speed Modules]] and [[Stacking penalties]] | * Merge [[Module Stacking and Speed Modules]] and [[Stacking penalties]] | ||
** And merge in [[Eve math]] while I'm at it (it's a good page, and could be linked to from many other places!). This also needs an explanation of skill bonuses (they are additive per skill level, not multiplicative). | ** And merge in [[Eve math]] while I'm at it (it's a good page, and could be linked to from many other places!). This also needs an explanation of skill bonuses (they are additive per skill level, not multiplicative). |
Revision as of 11:40, 3 October 2014
References
Wiki editing
- Templates
- Help on templates: Wikipedia's help page on templates MediaWiki parser functions
- Table formatting
- Template:Icon, Template:Incursion rats and Sansha's Manual have nicely-formatted tables
- Table sorting
- Template:Tooltip (cf User:Cassiel_seraphim/Sandbox8) looks very fancy
UniWiki CSS
- Body text color: #CCCCCC
- Content background: #111111
- Menu background: #080808
- Wikitable: border 1px #AAAAAA, background #FFFFFF
- Links: color orange (#FFA500)
Other colors
- text color: wheat (#F5DEB3)
- text color: slate blue (#6A5ACD) - used for ice products
- text color: white (#FFFFFF)
- text color: salmon (#FA8072)
- text color: sandybrown (#F4A460)
Items
Market
PI
- PI viewer
- PI planner
- PI products and ingredients
- PI products, info and prices (IGB)
- EUNI PI tools
- Spreadsheet with current PI prices
To do
My own personal to-do list. Yes, it's growing faster than I can tick things off it :)
Mining
- Look at the outgoing links from Mining
- And merge Mining Op, Running a Mining Op, Participating in a Mining Op, Mining op security, Shared can mining fleet checklist
- Overview#Setting_Up_a_Missions_Preset: add more details about mining presets (and link to it from Mining)
- Wikifiy Refining, link back to mining (User:Cassiel seraphim/Ore and ice has some lovely tables!)
- Update the Mining pages with the changes in Kronos (barge and exhumer rebalance, and the shiny new Prospect!).
- Explain what "mining aligned" means
Modules and Fitting
- Afterburner Details is a good start, but could use expanding and integrating into the broader Wiki world
- Fitting Modules and Rigs Guide is great, but how about expanding it with the stats of the various modules?
- Module could use some love (add some info about how "Show Info" works?)
- What module variants are (link to tech, tiers and meta levels), high/med/low/rig etc slots, continuous effects/start-of-cycle/end-of-cycle, link to short-cycling (mining modules), what is is cycle time and why is it important, repackaging modules
- Faction Modules and You and Techs, Tiers and Meta levels should be harmonised as well
- Information about the icons used and where to get them from (meta 0 are manufactured with NPC-sold BPOs, etc)
- Update with the module tiericide information
- Merge Module Stacking and Speed Modules and Stacking penalties
- And merge in Eve math while I'm at it (it's a good page, and could be linked to from many other places!). This also needs an explanation of skill bonuses (they are additive per skill level, not multiplicative).
- Related class: Fitting Math 101
- Fitting Guidelines should tie into all this (as a starting page to the different race, ship and tank types?)
Module stats tables
- Templates to control the formatting of
- Item tables
- Item tooltips
- External website to output code (but leave formatting up to the MediaWiki templates)
- Website also outputs a comment to tell users where to find the code generator, and a unique string to allow them to replicate the same output, but with updated parameter values
Exploration & Scanning
- Odyssey Exploration with more info on the modules which help your scanning (see also http://forum.eveuniversity.org/viewtopic.php?f=159&t=70323)
- Great scanning tip: http://forum.eveuniversity.org/viewtopic.php?f=159&t=70323&start=15
- More tips: http://forum.eveuniversity.org/viewtopic.php?f=159&t=74541
- Smurfprime's Probing Guide and Probing In Simple Steps should be stripped of its valuables and then burned
- Scanning & Probing (or a more specialized page) really needs to go into details of how hard it is to scan something down (sig radius vs sensor strength)
- Scanning & Probing and Exploration cover similar ground, see if they can be differentiated a bit
- An advanced guide to maximizing isk from hi sec exploration could use some love
Missions & PvE
- http://forum.eveuniversity.org/viewtopic.php?f=43&t=73764 - put this info on the Missions page
- Missions could also use some more pictures - such as how to find out the enemy in a combat mission
- And more info on which skills affect both standings and mission pay (combine with Skills:Social#Overview)
- Better page on factions and NPC corps, and what's in their LP stores. http://www.ellatha.com/eve/LP-Stores https://www.fuzzwork.co.uk/lpstore/ Skillbooks from Loyalty Point Stores
- Cosmic Anomalies should be expanded with pictures and integrated better into the scanning and probing pages
- Missions#Levels of Missions also needs a list of what ship types are allowed in (or does the agent's mission window tell me?)
- What the hell is Mission Hubs?
Faction Warfare
- To be clarified:
- Is just LP rewards from plexing that's removed from the system pool, or also from PvP?
- Complexes: what's the difference between "outposts" and "facilities"? Only cosmetic?
- Confirm i-Hub stats
- Confirm ship restrictions for FW missions? [1]
- Is there an LP reward for destroying an i-Hub? Perhaps 40,000 LP (basic payout).
- Are there items which are only available in the FW LP stores?
- Factional Warfare Missions (based on this legendary thread) needs more detailled guides to individual missions.
Drones
- Drones could use some formatting love for its tables
- http://forum.eveuniversity.org/viewtopic.php?f=43&t=75590 is good info for drone pages!
- Drone Capable Ships needs a formatting whack and better integration with the other drone pages
- All the pages (and the skill pages and templates) need to be updated with the new Kronos drone skills
- And with the new Drone stats and mechanics: Giving Drones and Assist dev blog
- [2] would be useful to have on the drone pages
- Using Drones needs better info on what drones are best against what NPCs - take the info from Missions?
- Integrate Seamus' excellent calculations
Tanking
- Better integration of Shield Tanking and Passive Shield Tank
- Smurfprime's Guide to Basic Tanking could be converted into a portal for the more detailed tanking pages (lots of overlap and outdated information!)
- Armour Tanking is great, but maybe some clarification on the differences between the modules (eg active/passive)
- [3] would be good information for the Shield Tanking page
Templates
- Cleaning up and documenting templates (start with Template:Documentation, http://www.mediawiki.org/wiki/Help:Templates , Special:UncategorizedTemplates, and Special:Allpages -> Templates)
- Template for classes
- Special:UncategorizedTemplates
- Template Co and Color do the same thing?
- Color Tag Images could be added to the {{icon}} template
- Expand doc on {{GetSkillLink}} (to make future updates easier)
- {{sk}} needs some more subtle formatting for the price and mult parameters?
- A ship class template (for pages like Frigate, Destroyer etc) would be nice.
- A template for "Back to DUST University" would be good
Core game mechanics
- I'm very glad someone started an article on Micro jump drives, it just needs a whack with the Wiki bat
- Warp disruption is an article which should be much more widely linked (especially from eg the Lexicon)
- Guide To Salvaging is a very popular page in need of some wiki-love
- What in the world is Propulsion?
- Integrate it with the really-quite-good-but-sadly-overlooked Warp Mechanics (and link out to the wider Wiki world!)
- Topology is nice, but I wonder if I can't create more useful maps?
- Bookmark could use some wiki-love
- Combine the information with Safe Spot
- Create a page on containers (http://www.eve-wiki.net/index.php?title=Cargo_Containers is a good start)
- User:Oʹb haru sen seems to be working on a page
- Gate Games is a good start, but needs some cleanup and more info on gatecamps (with links to the fleet classes)
- Tip on surviving lowsec gate camps in CovOps
- The very pretty Interdiction 101 also has plenty of information on this
- There's also Gatecamps
- And a useful thread
- Repairing security status is seriously out of date (needs to include the new tags). Link (or merge) with Security Status Details.
- Capacitor Recharge Rate needs either some love or a good smacking
- Crimewatch and Aggression Details need merging and some better explanation
- Need a better page on Standings (with cross-links to Corporation and Mission standings) about how standings towards factions / NPC corporations work. Start with Faction Standings and Standing and status. Actual / effective standings (and what skills impact these), improving/losing standings (missions/FW), standings between player corps are player-set, friendly faction gains give "parasitic" standings gains, how corp standings are calculated (sum of non-new members).
- We really should have a small page on acceleration gates and deadspace (where to find deadspace, rules for getting in and out, chain of rooms, size restrictions, access by conditions (killing NPCs) or items, differentiate from DED complexes)
- There is the orphan page Deadspace Details...
- Certificates need a complete update
General cleanup
- Look into Special:LonelyPages (and other listed on Special:SpecialPages)
- Missile Damage could use with a clearer structure, more links, and some graphs.
- Update Ship type quick reference with the new industrials (and is there a better guide to the different ship types? Tech I Role Reference? Ship? Ship Class Tactical Overview? Alphabetical Ship List?)
- Natural Resistances is very pretty but nearly unusable
- info about inventory management
- Wiki Structure
- great tip for logistics and salvagers!
- Merge Dos and Don'ts for Noobs in EvE with Getting Started in EVE Online and Rules for new EVE players, perhaps combine with FAQ?
- Eve Online Expansions is a good start, but could use some polish (User:Enta_en_bauldry/Expansions has some very pretty pictures!)
- Mobile Structure is good, but could use some Wiki-love
- Clone Soldier Tags is a very useful guide, but needs a massive whack with the wiki bat
- Improve NPC Corporations to distinguish between joinable and non-joinable NPC corporations
- NPC Damage Types could use some prettification
- The campus pages' headers could use some formatting love
- More details on fitting blockade runners, and some specific fits for the Crane from [4]
- Hauling is also in need of an update, especially with the changes to freighters, blockade runners and DSTs
Done
- Targeting completely rewritten and expanded
- {{sk}} documented and greatly expanded
- {{skill}} documented
- {{SkillTimeInfo}} expanded with training times
- {{SkillPriceInfo}} created
- Template written
- {{GetSkillLink}}, {{GetSkillMult}} and {{GetSkillPrice}} created
- Updated and improved Mining, Asteroids and Ore, ORE Basic Ship and Skill Guide, Mining Yield, Ice Mining
- Created {{Mining Links}} infobox
- Created {{related class}} template
- Prettified {{example}}, created related templates {{note box}} and {{important note box}}
- Created {{expansion past}}
- Updated and improved all the Factional Warfare pages
- Updated Clone and Jump Clones