More actions
→Dreadnoughts: Removed sentence about slow-tracking weapons, as anti-subcapital variants now exist. |
→Force Auxiliaries: Added triage module effects. |
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== Force Auxiliaries == | == Force Auxiliaries == | ||
Force Auxiliaries (sometimes abbreviated as "FAX") are capital-sized logistics and fleet boosting ships. | Force Auxiliaries (sometimes abbreviated as "FAX") are capital-sized logistics and fleet boosting ships. Force Auxiliaries receive bonuses to logistics drones. Only Force Auxiliaries can fit triage modules, which have the following effects when activated: | ||
* -100% maximum velocity | |||
* Disables the use of electronic warfare modules | |||
* -75% capital remote logistics duration | |||
* 400% capital remote logistics amount bonus (<span style="color:yellow">Tech II: 450%</span>) | |||
* -50% armor repairer/shield booster duration | |||
* 100% armor repairer/shield booster amount bonus (<span style="color:yellow">Tech II: 120%</span>) | |||
* 200% capital remote logistics range bonus | |||
* 60% sensor dampener resistance bonus (<span style="color:yellow">Tech II: 70%</span>) | |||
* 80% remote assistance impedance | |||
* 900% scan resolution bonus | |||
* 100% remote repair impedance | |||
* -100% drone damage | |||
* +4 maximum locked targets bonus (<span style="color:yellow">Tech II: +5</span>) | |||
The triage module's cycle time is 5 minutes, and it requires 200 - (level of {{sk|Tactical Logistics Reconfiguration|icon=yes}} * 25) Strontium Clathrates ("stront"). While it's active the FAX can't warp, jump, or move in any way. Force Auxiliaries are at their most effective with a triage module active. | |||
* {{icon|amarr2|22|Amarr}}[[Apostle]] | * {{icon|amarr2|22|Amarr}}[[Apostle]] | ||