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The four races' fleet inties, together with their racial frigate skill bonuses, are: | The four races' fleet inties, together with their racial frigate skill bonuses, are: | ||
* | * {{icon|isis amarr|22}}[[Malediction]]: 5% bonuses to rocket damage and armor resistances per level | ||
* | * {{icon|isis caldari|22}}[[Crow]]: 5% bonus to Light Missile and Rocket explosion radius and 10% bonus to Light Missile and Rocket max velocity | ||
* | * {{icon|isis gallente|22}}[[Ares]]: 5% bonus to hybrid damage and 7.5% bonus to hybrid tracking per level | ||
* | * {{icon|isis minmatar|22}}[[Stiletto]]: 5% bonus to projectile damage and 7.5% bonus to projectile tracking per level | ||
All four of these are useful. The Stiletto and Crow's fourth midslot gives them more utility, while the Malediction and Ares' extra low allows them more speed. It should be noted that CCP altered the Crow's slot configuration in the Oceanus release (September 2014) to remove one lowslot and add one highslot (among other changes to the Crow). | All four of these are useful. The Stiletto and Crow's fourth midslot gives them more utility, while the Malediction and Ares' extra low allows them more speed. It should be noted that CCP altered the Crow's slot configuration in the Oceanus release (September 2014) to remove one lowslot and add one highslot (among other changes to the Crow). | ||