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History of Incursions: Difference between revisions

From EVE University Wiki
Plugged holes in 2018-2020 coverage.
Updated with content up to April 2021.
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| nowrap colspan="2" | <small>''"Reboot of Community"''</small><br>[[#December 2018 - Reboot of Community|December 2018]]<br>&darr;
| nowrap colspan="2" | <small>''"Reboot of Community"''</small><br>[[#December 2018 - Reboot of Community|December 2018]]<br>&darr;
| nowrap colspan="2" | <small>''"Hacking Changes"''</small><br>[[#September 2019 - Hacking Changes|September 2019]]<br>&darr;
| nowrap colspan="2" | <small>''"Hacking Changes"''</small><br>[[#September 2019 - Hacking Changes|September 2019]]<br>&darr;
| nowrap colspan="2" | <small>''"Marauders: The Third Tier"''</small><br>[[#February 2021 - Marauders: The Third Tier|February 2021]]<br>&darr;
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* The transfer amount for large capacitor transmitters has been normalized at the meta 3 level, a nerf from the meta 4 capacitor transmitter amounts.
* The transfer amount for large capacitor transmitters has been normalized at the meta 3 level, a nerf from the meta 4 capacitor transmitter amounts.
==== Effect on the community ====
==== Effect on the community ====
With the anti-sponging change now working as intended, padding a fleet with members to sponge a payout would now require each character to do some damage in addition to the previous requirements of being uncloaked on grid. In fact, it made it slightly easier to include ore dropping or secondary boosting alts in fleet without having to worry about them taking pay away from other pilots. This change did not cause significant issues in of itself, but the update it came with did break contesting for about a week. In a situation with multiple fleets contesting a site, nobody would be paid at the end. That means that groups that would normally contest other groups steered clear until this was fixed.
With the anti-sponging change now working as intended, padding a fleet with members to sponge a payout would now require each character to do some damage or repping in addition to the previous requirements of being uncloaked on grid. In fact, it made it slightly easier to include ore dropping or secondary boosting alts in fleet without having to worry about them taking pay away from other pilots. This change did not cause significant issues in of itself, but the update it came with did break contesting for about a week. In a situation with multiple fleets contesting a site, nobody would be paid at the end. That means that groups that would normally contest other groups steered clear until this was fixed.


The tiericide of capacitor transmitters lead Incursion groups to uniformly drop meta capacitor transmitters in favor of T2 ones, as the lower transfer amounts of the new meta modules could not sustain many cap chain fits.
The tiericide of capacitor transmitters lead Incursion groups to uniformly drop meta capacitor transmitters in favor of T2 ones, as the lower transfer amounts of the new meta modules could not sustain many cap chain fits.
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The number of jumps from Amarr to Jita while staying in effective highsec increased from 10 to 45, causing significantly longer travel times when going between Amarr and Caldari/Gallente focuses. This has led to some people buying a second set of ships to avoid the move.
The number of jumps from Amarr to Jita while staying in effective highsec increased from 10 to 45, causing significantly longer travel times when going between Amarr and Caldari/Gallente focuses. This has led to some people buying a second set of ships to avoid the move.


With all Amarr highsec traffic now funneling through Minmatar space, the system of Balle, which connects Amarr/Minmatar space with Caldari/Gallente space, received increased attention by gankers.
With all Amarr highsec traffic now funneling through Minmatar space, the system of Balle, as well as the five-system chain of 0.6 systems in Devoid (Gheth, Sasoutikh, Ohide, Odin, & Esecama), which are now part of the only highsec route from Amarr space to the other empires, received increased attention by gankers.
 
== November 2020 ==
A bug is fixed that could cause a focus respawn to take more than 36 hours.
 
==== Patches ====
From [https://www.eveonline.com/news/view/patch-notes-for-version-18-11 Version 18.11] (November 10th, 2020)
 
{{quote|Fixed an issue that sporadically resulted in delayed Incursion spawn}}
 
==== Effect on the community ====
Prior to this patch, some focus respawns could take a few hours longer than the maximum of 36 hours. With highsec having only had a single focus for over a year at this point, this bug led to a small increase in downtime. It was a minor inconvenience, and its fix a minor relief.
 
== January 2021 ==
Continuing from November, CCP knocks out another nuisance bug.
 
==== Patches ====
 
From [https://www.eveonline.com/news/view/patch-notes-for-version-19-01 Version 19.01] (February 9th, 2021)
 
{{quote|Fixed a problem with incursions, where the info panel and the green overlay were not removed correctly at the end of an incursion.}}
 
==== Effect on the community ====
If a pilot was online inside an Incursion focus at the time the focus was liberated, the green overlay and info panel (including influence bar) would not be removed until the pilot left the constellation. This was a purely cosmetic bug, as all other features of the Incursion correctly disappeared.
 
== February 2021 - Marauders: The Third Tier ==
The Bastion Module was given an effective double damage amp on Marauders, single handedly forming a third tier of Battleship in Incursions.
 
==== Patches ====
From the [https://www.eveonline.com/article/qdgh0e/patch-notes-for-version-19-01 patch notes for the 19.01 Update] (February 23rd, 2021)
 
{{quote|Bastion Module I:
 
Bastion now increases the rate of fire for all large weapons by 50% (100% DPS increase)
Bastion duration reduced from 60s to 30s
 
[...]
 
Ships:
 
All Marauder class ships:
 
Lock range increased by 30%
 
Sensor strength increased by 9
 
Vargur:
 
5% bonus to large projectile rate of fire changed to 7.5% large projectile damage
 
Paladin:
 
Amarr Battleship bonus to Capacitor Capacity changed to 10% reduction in Large Energy Turret capacitor need
 
Kronos:
 
Capacitor Capacity increased to 8000 GJ
Capacitor Recharge rate reduced to 17m and 30s
}}
 
==== Changes ====
* The Bastion Module now constitutes a 2x damage amp (through doubling rate of fire)
* {{sh|Vargur}}, {{sh|Paladin}}, and {{sh|Kronos}} traits are adjusted accordingly
* Battleship range buffs from April 2020 are backported to Marauders, and their weak sensor strength shored up
 
==== Effects on the Community ====
 
This update caused the biggest shift in the Incursion ship meta since Into the Abyss. No longer were the [[Vindicator]], [[Nightmare]] (for shield/VGs), or [[Leshak]] (for HQs) top tier anymore. Marauders could now exceed all of them with ease. Even the Leshak - the crown holder of DPS since it was introduced - was now left in the dust by ships that could deal 2,5-3,5k DPS and do so immediately. As such, people with the skills and ISK to fly the gun-based Marauders flocked to them immediately. The Marauders went from an expensive HAW Dread wannabe to a force of its own, with its prices doubling from ~1B ISK to 2B ISK, though this was also commensurate with a "Starvation Phase" of minerals and an industry rework by CCP.
 
The Paladin, which was the only Marauder outside of multiboxer fleets to see regular usage before this buff, flourished to virtually all forms of Incursions. With twice the damage of the Nightmare, and reasonable ability to self-rep the amount of damage dished from a Vanguard site, its easy to see why.
 
Similarly, the Vargur went from a Machariel sidegrade to a straight upgrade. The Kronos could now reach a new DPS level of 3,5k DPS, surpassing what a fully spooled Leshak with T2 sinks could achieve, without having any delay to get there. Existing [[Golem]] multiboxer fleets became twice as potent.
 
This had the following results:
* Power creep leads to a slight decrease in site times
* The Leshak was shunned away in HQ groups in favor of bastion Marauders, with groups deeming it non-optimal by July that same year
* The Nightmare were similarly downgraded in stature, to a lesser extent
* Some groups (including the Uni's) changed fitting guidelines to put more webs on Vindicators, to compensate for having more Marauders in fleet which offer no application support
 
The dust is still settling from these changes, and it remains to be seen whether CCP will issue a course correction after this strong buff.