Toggle menu
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

User:Noemie belacqua: Difference between revisions

2,463 editsJoined 5 October 2013
Line 56: Line 56:
** What module variants are (link to tech, tiers and meta levels), high/med/low/rig etc slots, fitting attributes, size, continuous effects/start-of-cycle/end-of-cycle, link to short-cycling (mining modules), what is is cycle time and why is it important, [[Repackage|repackaging modules]]
** What module variants are (link to tech, tiers and meta levels), high/med/low/rig etc slots, fitting attributes, size, continuous effects/start-of-cycle/end-of-cycle, link to short-cycling (mining modules), what is is cycle time and why is it important, [[Repackage|repackaging modules]]
** Also include ammo, scrips, rigs (incl calibration), and a link to [[subsystems]]
** Also include ammo, scrips, rigs (incl calibration), and a link to [[subsystems]]
* [[Faction Modules and You]] and [[Techs, Tiers and Meta levels]] should be merged  
* [[Faction Modules and You]] and [[Techs, Tiers and Meta levels]] and [[How to Identify Module Meta Level]] should be merged  
** Information about the icons used and where to get them from (meta 0 are manufactured with NPC-sold BPOs, etc)
** Information about the icons used and where to get them from (meta 0 are manufactured with NPC-sold BPOs, etc)
** Update with the [http://community.eveonline.com/news/dev-blogs/rebalancing-eve-one-module-at-a-time/ module tiericide] information
** Update with the [http://community.eveonline.com/news/dev-blogs/rebalancing-eve-one-module-at-a-time/ module tiericide] information