Difference between revisions of "Creating an Alt Miner"

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This document will discuss a method to create an miner avatar who will be flying a Hulk in a six and a half weeks (a month and a half). This can be used for an alt (for an out-of-Uni miner during wartime) or on a second account.
+
{{main|Alternate characters}}{{Template:Skillplan Navbar}}
 +
'''Creating an Alt Miner''' can help you get started mining and fly a [[Mining Barge]] in 7 days or an [[Exhumer]] within a month and a half.
  
The training plan has been hand optimized to fit the longest skills within the 1,600,000 SP bonus training limit, and omits any learning skills which would be beneficial in the longer term. These should be considered for training after the Hulk can be flown.
+
== Introduction  ==
  
= Introduction =
+
Take consideration into whether you want to start a new account or train an in-account alt, depending if you are interested in creating an industrial alt in the future. You cannot train skills simultaneously on the same account between two different characters without paying for [[Multiple Character Training]] with PLEX. If you choose to create an in-account alt and decide you want to go into industry, you'll have to retrain a new account or pay an account transfer fee.
  
Training a new avatar to fly a Hulk from scratch using this guide will take about 45 days, or 42 if you use a remap (which is not particularly recommended). The requirements are:
+
Training a new character to fly a Mining Barge such as the [[Retriever]], [[Covetor]], or [[Procurer]] from scratch using this guide will take about 7 days 17 hours, or 6 days 17 hours if you use +3 implants.
 +
Training a new character to fly an Exhumer such as the [[Hulk]], [[Mackinaw]], or [[Skiff]] from scratch using this guide will take about 49 days 12 hours, or 43 days 1 hour if you use +3 implants.
 +
You can further reduce training time by using the neural remap in this guide.
  
* New avatar with no training (or less than 3,000 SP trained)
+
'''The requirements are:'''
* 74,000,000 ISK
 
** Approximately 40,000,000 (40m) ISK for four +3 implants (except for CHA)
 
** Approximately 34,000,000 (34m) ISK for skill books
 
*** This is only about 6,000,000 (6m) ISK if you want to fly only a Covetor
 
  
Because this can be done in under 51 days, you can create this on a buddy trial (21 days) that was converted to a full account using a 35-digit account code. This gives 51 days for the US price of $20.
+
* Brand new character with no training
 +
* 69M ISK
 +
** Approximately 34M ISK for four +3 implants (except for Charisma)  
 +
** Approximately 30M ISK for skill books
 +
*** This is only about 1M ISK if you want to fly only a Mining Barge
  
Neglecting the implants will extend the training plan out to just over 51 days, which is still possible to train as training doesn't stop for a few days after your subscription runs out.
+
== Preparation  ==
  
= Preparation =
+
Prepare your new character for training by having these items available:
  
Have these items available for immediate trading to your new miner:
+
* Implants (+3 Implants)
 +
** Ocular Filter - Basic
 +
** Cybernetic Subprocessor - Basic
 +
** Memory Augmentation - Basic
 +
** Neural Boost - Basic
 +
* Skillbooks
 +
** {{sk|Astrogeology}}
 +
** {{sk|Mining Barge}}
 +
** {{sk|Exhumers}}
  
* Implants
+
=== Remapping  ===
** +3 INT
 
** +3 MEM
 
* Skillbooks
 
** Cybernetics
 
** Instant Recall
 
** Analytical Mind
 
** Learning
 
** Industry
 
  
These items will be needed starting no earlier than four days into the training:
+
To save time with minimal effort, remap your character's attributes to Intelligence-Perception as listed below:
  
* Implants
+
'''Remapping (active) : i23 p25 c17 w17 m17'''
** +3 PER
 
** +3 WIL
 
* Skillbooks
 
** Astrogeology
 
** Iron Will
 
** Spatial Awareness
 
** Mining Barge
 
** Logic
 
** Exhumers
 
  
= Important Note =
+
This eliminates 3 days 2 hours off the training time and ensures the 48 days maximum training period. This is also a reasonable setup for learning many combat skills. It will leave you with another remapping to use.
  
It is very important that you do not stray from this exact training plan until after training Mining Barge V. Adding anything else (beyond about 5,900 SP) before this point will cause you to lose your 100% bonus and will ''add 16 days'' to your training plan if you proceed otherwise unmodified!
+
== The Training Plan ==
  
= Training Plan =
 
  
# Cybernetics I
+
{{SkillQueue
#* After training this, plug in the +3 INT/MEM implants
+
|name=Basic Training Plan
# Instant Recall I
+
|width=400px
# Analytical Mind I
+
|desc=This will allow you to fly a Hulk with Strip Miner Is
# Learning I
+
|Spaceship Command IV
# Instant Recall II
+
Industry II
# Analytical Mind II
+
Industry III
# Learning II
+
Industry IV
# Instant Recall III
+
Industry V
# Analytical Mind III
+
Mining IV
# Learning III
+
Astrogeology I
# Industry I
+
Astrogeology II
# Industry II
+
Astrogeology III
# Industry III
+
Astrogeology IV
# Industry IV
+
Mining Frigate II
# Industry V
+
Mining Frigate III
#* This one will take over three days to train
+
Mining Barge I
# Science IV
+
Mining Barge II
# Mining III
+
Mining Barge III
# Mining IV
+
Mining Barge IV
# Astrogeology I
+
Mining Barge V
# Astrogeology II
+
Astrogeology V
# Astrogeology III
+
Exhumers I
# Astrogeology IV
+
Exhumers II
#* This is about a two day train
+
Exhumers III
# Iron Will I
+
}}
# Iron Will II
 
# Iron Will III
 
# Spatial Awareness I
 
# Spatial Awareness II
 
# Spatial Awareness III
 
#* No later than this point, plug in your +3 PER/WIL implants
 
# Mining Barge I
 
# Mining Barge II
 
# Mining Barge III
 
# Mining Barge IV
 
# Mining Barge V
 
#* This is a long one and will take about 13 days
 
#* After this trains, you will be at approximately 1,595,000 SP and your bonus training speed will end with the next (non-trivial) thing you train.
 
# Analytical Mind IV
 
# Logic I
 
# Logic II
 
# Logic III
 
# Astrogeology V
 
#* This is the longest haul, over 17 days. You can get this shorter with more learning skills, but any additional will increase the overall training time and hence should be trained after this plan is complete to fly a Hulk the soonest.
 
#* At the completion of this skill, you can fly a Covetor, but you're only a day or two from Hulk
 
# Spaceship Command IV
 
# Exhumers I
 
# Exhumers II
 
# Exhumers III
 
  
And you're ready to get into your Hulk (with Strip Miner I), about 44d 20h later if you had no wasted time.
+
{{sk|Spaceship Command|IV|mult=yes}} 18 hours
  
== Remapping ==
+
{{sk|Industry|V|mult=yes}} 5 days, 2 hours, 33 minutes
 +
 +
{{sk|Mining|IV|mult=yes}} 18 hours
  
If you wish to remap once, remap at the start to:
+
{{sk|Astrogeology|IV|mult=yes}} 2 days, 17 hours, 35 minutes
* INT: 13
 
* PER: 11
 
* Everything else minimum (5)
 
  
This should knock another 3-4 days off the training time. This is also a reasonable setup for learning many combat skills, although one with more PER and less INT would be preferable. It will leave you with another remapping to use.
+
{{sk|Mining Frigate|III|mult=yes}} 7 hours, 30 minutes
  
= EVEMon =
+
{{sk|Mining Barge|V|mult=yes}} 20 days, 14 hours
  
If you wish, please import [http://www.eve-ivy.com/forums/viewtopic.php?f=45&t=25447 this plan] into EVEMon here. (Uni Forum link; not open to the public, sorry.)
+
{{sk|Astrogeology|V|mult=yes}} 12 days, 17 hours, 25 minutes
 +
 
 +
{{sk|Exhumers|III|mult=yes}} 19 hours 19 minutes
 +
 
 +
== Going Further  ==
 +
 
 +
To be the best miner you can be, the following skills are excellent choices to train.
 +
 
 +
=== Mining support skills ===
 +
 
 +
* {{sk|Exhumers|V}} (For the best yield, lowest cycle time on ice)
 +
* {{sk|Mining|V}} (For Modulated Strip Miner IIs)
 +
* {{sk|Target Management|IV}} (without this you can only target 2 rocks. Training to this III or IV is a very short train and will give you up to 6 targeted rocks at the same time}
 +
* {{sk|Long Range Targeting|III}} (if you plan to fly under an orca with 25k range boosts then you might need this to target 25k rocks. It's possible the orca or someone else is giving a boost for targeting range as well but in my experience, this is not always the case. most orcas focus on yield, strip miner range, and cycle time bonuses)
 +
* {{sk|Mining Upgrades|IV}} (For Mining Laser Upgrade II)
 +
* {{sk|Drones|V}} and {{sk|Light Drone Operation|I}} (good for flying 2 drones to shoot rats if you plan to mine in 0.8 or lower)
 +
* {{sk|Simple Ore Processing|IV}}
 +
* {{sk|Ice Harvesting|V}} (if you're an ice miner)
 +
* {{sk|Cybernetics|V}} (for the yield implants)
 +
* {{sk|Mining Drone Operation|V}}
 +
* {{sk|Drone Interfacing|V}}
 +
 
 +
===Crystal skills===
 +
To use Strip Miner IIs and the crystals associated with them, you will need to train up a few skills. Crystals with Strip Miner IIs greatly improve your yield and thus make mining more profitable. Note that you do not need to train in every type of crystal. You can train into the crystals for ores you mine the most and train the rest when you feel like doing so or you want to mine other kinds of ore. You might also notice that there is an overlap of skills to such a degree that once you've trained the skills for one type of crystal it is easier to train into another.
 +
 
 +
'''Plagioclase, Pyroxeres, Scordite, Veldspar and Mordunium'''
 +
 
 +
*{{Sk|Reprocessing|IV}} (prerequisite)
 +
 
 +
*{{Sk|Simple Ore Processing|IV}} unlocks T2 '''Simple Ore Mining Crystals'''
 +
 
 +
'''Hedbergite, Hemorphite, Jaspet, Kernite, Omber, Ytirium'''
 +
 
 +
*{{Sk|Reprocessing|V}} (prerequisite)
 +
 
 +
*{{Sk|Coherent Ore Processing|IV}} unlocks T2 '''Coherent Ore Mining Crystals'''
 +
 
 +
'''Arkonor, Bistot, Spodumain, Eifyrium and Ducinium'''
 +
 
 +
*{{Sk|Science|IV}} (prerequisite)
 +
 
 +
*{{Sk|Metallurgy|IV}} (prerequisite)
 +
 
 +
*{{Sk|Reprocessing|IV}} (prerequisite)
 +
 
 +
*{{Sk|Reprocessing Efficiency|V}} (prerequisite)
 +
 
 +
*{{Sk|Complex Ore Processing}} unlocks T2 '''Complex Ore Mining Crystals'''
 +
 
 +
'''Cobaltite, Euxenite, Titanite, and Scheelite'''
 +
 
 +
*{{Sk|Science|IV}} (prerequisite)
 +
 
 +
*{{Sk|Metallurgy|IV}} (prerequisite)
 +
 
 +
*{{Sk|Reprocessing|IV}} (prerequisite)
 +
 
 +
*{{Sk|Reprocessing Efficiency|V}} (prerequisite)
 +
 
 +
*{{Sk|Common Moon Ore Processing|IV}} unlocks T2 '''Common Moon Ore Mining Crystals
 +
'''
 +
'''Otavite, Sperrylite, Vanadinite, and Chromite'''
 +
 
 +
*{{Sk|Science|IV}} (prerequisite)
 +
 
 +
*{{Sk|Metallurgy|IV}} (prerequisite)
 +
 
 +
*{{Sk|Reprocessing|IV}} (prerequisite)
 +
 
 +
*{{Sk|Reprocessing Efficiency|V}} (prerequisite)
 +
 
 +
*{{Sk|Uncommon Moon Ore Processing|IV}} unlocks T2 '''Uncommon Moon Ore Mining Crystals'''
 +
 
 +
'''Xenotime, Monazite, Loparite, and Ytterbite'''
 +
 
 +
*{{Sk|Science|IV}} (prerequisite)
 +
 
 +
*{{Sk|Metallurgy|IV}} (prerequisite)
 +
 
 +
*{{Sk|Reprocessing|IV}} (prerequisite)
 +
 
 +
*{{Sk|Reprocessing Efficiency|V}} (prerequisite)
 +
 
 +
*{{Sk|Exceptional Moon Ore Processing|IV}} unlocks T2 '''Exceptional Moon Ore Mining Crystals'''
 +
 
 +
'''Zeolites, Sylvite, Bitumens, and Coesite'''
 +
 
 +
*{{Sk|Science|IV}} (prerequisite)
 +
 
 +
*{{Sk|Metallurgy|IV}} (prerequisite)
 +
 
 +
*{{Sk|Reprocessing|IV}} (prerequisite)
 +
 
 +
*{{Sk|Reprocessing Efficiency|V}} (prerequisite)
 +
 
 +
*{{Sk|Ubiquitous Moon Ore Processing|IV}} unlocks T2 '''Ubiquitous Moon Ore Mining Crystals'''
 +
 
 +
'''Crokite, Dark Ochre, Gneiss'''
 +
 
 +
*{{Sk|Science|IV}} (prerequisite)
 +
 
 +
*{{Sk|Metallurgy|IV}} (prerequisite)
 +
 
 +
*{{Sk|Reprocessing|IV}} (prerequisite)
 +
 
 +
*{{Sk|Reprocessing Efficiency|V}} (prerequisite)
 +
 
 +
*{{Sk|Variegated Ore Processing|IV}} unlocks T2 '''Variegated Ore Mining Crystals'''
 +
 
 +
'''Bezdnacine, Rakovene, Talassonite'''
 +
 
 +
*{{Sk|Science|IV}} (prerequisite)
 +
 
 +
*{{Sk|Metallurgy|IV}} (prerequisite)
 +
 
 +
*{{Sk|Reprocessing|IV}} (prerequisite)
 +
 
 +
*{{Sk|Reprocessing Efficiency|V}} (prerequisite)
 +
 
 +
*{{Sk|Abyssal Ore Processing|IV}} unlocks T2 '''Abyssal Asteroid Ore Mining Crystals'''
 +
 
 +
'''Mercoxit'''
 +
 
 +
*{{Sk|Science|IV}} (prerequisite)
 +
 
 +
*{{Sk|Metallurgy|IV}} (prerequisite)
 +
 
 +
*{{Sk|Reprocessing|IV}} (prerequisite)
 +
 
 +
*{{Sk|Reprocessing Efficiency|V}} (prerequisite)
 +
 
 +
*{{Sk|Mercoxit Ore Processing|IV}} unlock T2 '''Merxocit Ore Mining Crystals'''
 +
 
 +
=== Fitting skills ===
 +
 
 +
* {{sk|CPU Management|IV}} (if you want to fit a full load of strip miners IIs in the high slots, a survey scanner II in the medium and full load of mining laser upgrade IIs in the low slots on any mining barge then you will find you need level IV of this skill.  Additional skill might be needed for depending on how you fit your exhumer)
 +
* {{sk|Capacitor Management|IV}}
 +
* {{sk|Capacitor Systems Operation|IV}}
 +
 
 +
=== Tanking skills ===
 +
 
 +
* {{sk|Shield Operation|III}} (or higher)
 +
* {{sk|Shield Management|III}} (or higher)
 +
* {{sk|Shield Compensation|III}} (or higher)
 +
* {{sk|Tactical Shield Manipulation|IV}} (allows for Multispectrum Shield Hardener II)
 +
* {{sk|EM Shield Compensation|III}} (or higher)
 +
* {{sk|Thermal Shield Compensation|III}} (or higher)
 +
* {{sk|Explosive Shield Compensation|III}} (or higher)
 +
* {{sk|Kinetic Shield Compensation|III}} (or higher)
 +
 
 +
=== Implants for improved yield ===
 +
 
 +
* Inherent Implants 'Highwall' Mining MX-1001(-1003/-1005) (Slot 10)
 +
** 1-5% improved mining yield, costs 1M-150M ISK (as of this writing)
 +
* Michi's Excavation Augmentor (Slot 7)
 +
** 5% improved mining yield, costs 2.1B ISK (as of this writing)
 +
 
 +
== What to do with all that ore ==
 +
 
 +
Now that you're mining incredible amounts of ore efficiently, you need something to do with that ore. Here are some ideas:
 +
 
 +
*Sell the ore to [[Buyback|University Buyback]]
 +
 
 +
*Sell the ore to an industrialist who needs it to make stuff via the {{co|slateblue|#Buy-or-Sell}} channel on EVE University's Discord
 +
 
 +
*Ask a [[Perfect_Refine_List|Perfect Refiner]] to refine your ore into minerals that you can use to build stuff yourself
 +
 
 +
== References  ==
 +
 
 +
* [https://newedenmining.blogspot.co.uk New Eden Mining]
 +
* [https://www.eveonline.com/news/view/dual-character-training Dev Blog: Dual Character Training]
 +
 
 +
{{Mining Links}}
 +
 
 +
[[Category:Guides]]
 +
[[Category:Getting Started]]
 +
[[Category:Mining]]
 +
[[Category:Accounts]]

Latest revision as of 07:39, 10 April 2024

Main article: Alternate characters

Creating an Alt Miner can help you get started mining and fly a Mining Barge in 7 days or an Exhumer within a month and a half.

Introduction

Take consideration into whether you want to start a new account or train an in-account alt, depending if you are interested in creating an industrial alt in the future. You cannot train skills simultaneously on the same account between two different characters without paying for Multiple Character Training with PLEX. If you choose to create an in-account alt and decide you want to go into industry, you'll have to retrain a new account or pay an account transfer fee.

Training a new character to fly a Mining Barge such as the Retriever, Covetor, or Procurer from scratch using this guide will take about 7 days 17 hours, or 6 days 17 hours if you use +3 implants. Training a new character to fly an Exhumer such as the Hulk, Mackinaw, or Skiff from scratch using this guide will take about 49 days 12 hours, or 43 days 1 hour if you use +3 implants. You can further reduce training time by using the neural remap in this guide.

The requirements are:

  • Brand new character with no training
  • 69M ISK
    • Approximately 34M ISK for four +3 implants (except for Charisma)
    • Approximately 30M ISK for skill books
      • This is only about 1M ISK if you want to fly only a Mining Barge

Preparation

Prepare your new character for training by having these items available:

  • Implants (+3 Implants)
    • Ocular Filter - Basic
    • Cybernetic Subprocessor - Basic
    • Memory Augmentation - Basic
    • Neural Boost - Basic
  • Skillbooks

Remapping

To save time with minimal effort, remap your character's attributes to Intelligence-Perception as listed below:

Remapping (active) : i23 p25 c17 w17 m17

This eliminates 3 days 2 hours off the training time and ensures the 48 days maximum training period. This is also a reasonable setup for learning many combat skills. It will leave you with another remapping to use.

The Training Plan

Basic Training Plan

This will allow you to fly a Hulk with Strip Miner Is
Expand this box to view a Skill queue to use in-game

Spaceship Command IV
Industry II
Industry III
Industry IV
Industry V
Mining IV
Astrogeology I
Astrogeology II
Astrogeology III
Astrogeology IV
Mining Frigate II
Mining Frigate III
Mining Barge I
Mining Barge II
Mining Barge III
Mining Barge IV
Mining Barge V
Astrogeology V
Exhumers I
Exhumers II
Exhumers III


Spaceship Command IV (1x) 18 hours

Industry V (1x) 5 days, 2 hours, 33 minutes

Mining IV (1x) 18 hours

Astrogeology IV (3x) 2 days, 17 hours, 35 minutes

Mining Frigate III (2x) 7 hours, 30 minutes

Mining Barge V (4x) 20 days, 14 hours

Astrogeology V (3x) 12 days, 17 hours, 25 minutes

Exhumers III (5x) 19 hours 19 minutes

Going Further

To be the best miner you can be, the following skills are excellent choices to train.

Mining support skills

Crystal skills

To use Strip Miner IIs and the crystals associated with them, you will need to train up a few skills. Crystals with Strip Miner IIs greatly improve your yield and thus make mining more profitable. Note that you do not need to train in every type of crystal. You can train into the crystals for ores you mine the most and train the rest when you feel like doing so or you want to mine other kinds of ore. You might also notice that there is an overlap of skills to such a degree that once you've trained the skills for one type of crystal it is easier to train into another.

Plagioclase, Pyroxeres, Scordite, Veldspar and Mordunium

Hedbergite, Hemorphite, Jaspet, Kernite, Omber, Ytirium

Arkonor, Bistot, Spodumain, Eifyrium and Ducinium

Cobaltite, Euxenite, Titanite, and Scheelite

Otavite, Sperrylite, Vanadinite, and Chromite

Xenotime, Monazite, Loparite, and Ytterbite

Zeolites, Sylvite, Bitumens, and Coesite

Crokite, Dark Ochre, Gneiss

Bezdnacine, Rakovene, Talassonite

Mercoxit

Fitting skills

  • CPU Management IV (if you want to fit a full load of strip miners IIs in the high slots, a survey scanner II in the medium and full load of mining laser upgrade IIs in the low slots on any mining barge then you will find you need level IV of this skill. Additional skill might be needed for depending on how you fit your exhumer)
  • Capacitor Management IV
  • Capacitor Systems Operation IV

Tanking skills

Implants for improved yield

  • Inherent Implants 'Highwall' Mining MX-1001(-1003/-1005) (Slot 10)
    • 1-5% improved mining yield, costs 1M-150M ISK (as of this writing)
  • Michi's Excavation Augmentor (Slot 7)
    • 5% improved mining yield, costs 2.1B ISK (as of this writing)

What to do with all that ore

Now that you're mining incredible amounts of ore efficiently, you need something to do with that ore. Here are some ideas:

  • Sell the ore to an industrialist who needs it to make stuff via the #Buy-or-Sell channel on EVE University's Discord
  • Ask a Perfect Refiner to refine your ore into minerals that you can use to build stuff yourself

References