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Caelius West (talk | contribs) This article has been cleaned up: Rewrote the campus section, and added information on the AIR Career Program |
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This page offers some pointers on starting out life in [[New Eden]], with a particular focus on topics useful to new [[EVE University]] members. | This page offers some pointers on starting out life in [[New Eden]], with a particular focus on topics useful to new [[EVE University]] members. | ||
== Where to start as a new player == | == Where to start as a new player == | ||
EVE Online is an overwhelming place. EVE University is here to help: you can consider [[Applying to EVE University|applying to join]]--and if you've just joined, [[welcome to EVE University]]. | EVE Online is an overwhelming place. EVE University is here to help: you can consider [[Applying to EVE University|applying to join]]--and if you've just joined, [[welcome to EVE University]], it’s great to have you here. | ||
All the information on this wiki is available to the whole EVE community, and players don't need to join EVE University to benefit from it: even if you don't see yourself joining the University, please feel welcome to use these resources. | All the information on this wiki is available to the whole EVE community, and players don't need to join EVE University to benefit from it: even if you don't see yourself joining the University, please feel welcome to use these resources. | ||
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Choose an activity you enjoy rather then an activity which earns you the most ISK. EVE Online offers many activities. Don't be afraid to try doing something else when the opportunity presents itself. Equally, don't try to master everything at once! | Choose an activity you enjoy rather then an activity which earns you the most ISK. EVE Online offers many activities. Don't be afraid to try doing something else when the opportunity presents itself. Equally, don't try to master everything at once! | ||
Following on this, the [[AIR Career Program|| is an amazing resource for encouraging new players to try out activities that they may not have otherwise considered. By completing goals for the four main career paths (Industry, Exploration, PvE and PvP), new players can earn a generous amount of skill points, ISK, SKINs, various ships, modules and skillbooks, and other miscellaneous rewards. | |||
Most activities are available to both [[Clone states#Alpha clones|Alpha]] and [[Clone states#Omega clones|Omega]] Clones, but some are restricted only to Omega Clones. | Most activities are available to both [[Clone states#Alpha clones|Alpha]] and [[Clone states#Omega clones|Omega]] Clones, but some are restricted only to Omega Clones. | ||
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|[[Manufacturing]] | |[[Manufacturing]] | ||
|No Inventing and | |No Inventing, most Tier 2 Manufacturing is locked behind inaccessible [[Skills:Science#Manufacturing Skills | Science skills]], and Alpha clones pay an additional 2% tax on all jobs | ||
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|[[Hauling]] | |[[Hauling]] | ||
|Cannot fly advanced ships | |Cannot fly advanced ships, and only one contract can be taken out at any given time | ||
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==== Skills ==== | ==== Skills ==== | ||
As you [[Skills and learning|learn skills]], it's worth remembering that training skills to level IV and (especially) V becomes increasingly [[Skills and learning#Training Time Multipliers|time consuming]] for only minor gains. | As you [[Skills and learning|learn skills]], it's worth remembering that training skills to level IV and (especially) V becomes increasingly [[Skills and learning#Training Time Multipliers|time consuming]] for only minor gains. An important thing to remember is the [[Support Skills#The 80/20 Rule of Skill Training | 80/20 Rule of skill training]], where training a skill to level IV will give you 80% of the benefit of the skill, while only requiring 20% of the time, compared to training the skill to level V. | ||
EVE University has two sets of skill plans that will help you get a good foundation of skills. | EVE University has two sets of skill plans that will help you get a good foundation of skills. | ||
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== Where should you go? == | == Where should you go? == | ||
EVE | EVE University’s [[Main Community]], based in and around our headquarters in [https://evemaps.dotlan.net/map/Placid/Stacmon Stacmon], has several different [[Upwell structures]] where members can dock, situated in both High-Sec Stacmon and neighbouring Slays, and our null-sec staging area of [https://evemaps.dotlan.net/map/Syndicate/PC9-AY PC9-AY]. Each structure is optimised for different areas of the game, giving new players an opportunity to try a variety of activities. | ||
==== [[Wormhole Community]] (WHC) ==== | ==== [[Wormhole Community]] (WHC) ==== | ||
: [[Wormhole]] space can be a demanding place, so this | : For those seeking a risky (and profitable) life [[Wormhole space | outside of known space]], the Wormhole community, living in [http://evemaps.dotlan.net/system/J211936 J-211936], may be the right direction to move towards. Wormhole space can be a demanding place, so joining this community has [[Wormhole Community#Joining the WHC|a few minimal entry requirements]]. That said, the WHC welcomes very new players, who can start learning about wormhole life and participate in many campus activities near the outset of their Uni careers. Also, there are regular “Noobs Night in the Hole” (NNitH) events that will allow you to experience life in WHC without meeting all the requirements. | ||
==== [[EVE University Incursion Community|Incursion Community]] ==== | ==== [[EVE University Incursion Community|Incursion Community]] ==== | ||
: | : Unlike their sister communities, there is no fixed headquarters, but a nomadic group which follow the current High Security and occasional Low Security [[incursions]] around [[New Eden]]. While everyone is welcome, Incursions are high-end PvE content, and as such generally require a more rounded set of skills than those you will have at the start of your game. There are, though, a couple of low skilled roles available, so just ask if you're interested. | ||
==== How to get there ==== | ==== How to get there ==== | ||
If you've recently finished the career agents you've probably got a small collection of ships and modules. Generally, it's not worth trying to move everything to your new home. | If you've recently finished the career agents you've probably got a small collection of ships and modules. Generally, it's not worth trying to move everything to your new home. | ||
Instead pick a frigate (the [[Frigate#Exploration|exploration]] frigates, the [[Heron]], [[Imicus]], [[Probe]] and [[Magnate]], are good choices as they have large cargo holds), or even a shuttle (ideal for safe travel to | Instead pick a frigate (the [[Frigate#Exploration|exploration]] frigates, the [[Heron]], [[Imicus]], [[Probe]] and [[Magnate]], are good choices as they have large cargo holds), or even a shuttle (ideal for safe travel to nullsec). | ||
You can move your existing assets to the nearest [[Trade hubs|trade hub]] and sell them, if you want to. If the Uni is at [[war]], try and do all this before accepting the invite to join. Alternatively, if you are near one of the University's | You can move your existing assets to the nearest [[Trade hubs|trade hub]] and sell them, if you want to. If the Uni is at [[war]], try and do all this before accepting the invite to join. Alternatively, if you are near [https://forum.eveuniversity.org/viewtopic.php?f=293&t=121063 one of the stations covered by the University's Sponsored Shipping Service] anyway, you can haul your stuff to that station and then use the University shipping service to have it taken to any of the major locations in the Main Community. | ||
Once you've flown to your new | Once you've flown to your new home you'll find that the [[Corporation Hangars|corporation hangars]] will have many ships and modules you may need. | ||
{{GettingStartedNav}} | {{GettingStartedNav}} | ||