Difference between revisions of "Crowbar"
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− | {{ | + | {{Eunispecific}} |
− | [[File:Crowbar.jpg|thumb | + | [[File:Crowbar.jpg|thumb|Artist rendition of a Crowbar Griffin]] |
− | A '''Crowbar''' is a quick-response [[ | + | A '''Crowbar''' is a quick-response [[ECM]] ("jamming") ship designed to be used in case of an emergency to "pry" a more valuable ship out of a sticky situation. It is a specific fitting of the Tech I Caldari frigate, the [[Griffin]]. The fit is designed to be newbro-friendly (low skill requirements) and cheap (easy to afford and essentially disposable). |
== Fitting == | == Fitting == | ||
− | + | {{ShipFitting | |
+ | | ship=Griffin | ||
+ | | fitName= NSC Crowbar Griffin | ||
+ | | fitID= NSC Crowbar Griffin | ||
+ | | high1name=OE-5200 Rocket Launcher | ||
+ | | high1typeID=16525 | ||
+ | | high2name=OE-5200 Rocket Launcher | ||
+ | | high2typeID=16525 | ||
+ | | mid1name=BZ-5 Scoped Gravimetric ECM | ||
+ | | mid1typeID=19946 | ||
+ | | mid2name=Enfeebling Scoped Ladar ECM | ||
+ | | mid2typeID=19939 | ||
+ | | mid3name=Umbra Scoped Radar ECM | ||
+ | | mid3typeID=19952 | ||
+ | | mid4name=Hypnos Scoped Magnetometric ECM | ||
+ | | mid4typeID=19927 | ||
+ | | mid5name=5MN Y-T8 Compact Microwarpdrive | ||
+ | | mid5typeID=5973 | ||
+ | | rig1name=Small Auxiliary Thrusters I | ||
+ | | rig1typeID=31105 | ||
+ | | rig2name=Small Auxiliary Thrusters I | ||
+ | | rig2typeID=31105 | ||
+ | | rig3name=Small Ionic Field Projector I | ||
+ | | rig3typeID=31274 | ||
+ | | low1name='Hypnos' Signal Distortion Amplifier I | ||
+ | | low1typeID=26902 | ||
+ | | low2name='Hypnos' Signal Distortion Amplifier I | ||
+ | | low2typeID=26902 | ||
+ | | drone1name=Hornet EC-300 x1 | ||
+ | | drone1typeID=23707 | ||
+ | | charge1name=BZ-5 Scoped Gravimetric ECM x3 | ||
+ | | charge1typeID=19946 | ||
+ | | charge2name=Enfeebling Scoped Ladar ECM x3 | ||
+ | | charge2typeID=19939 | ||
+ | | charge3name=Hypnos Scoped Magnetometric ECM x3 | ||
+ | | charge3typeID=19927 | ||
+ | | charge4name=Umbra Scoped Radar ECM x3 | ||
+ | | charge4typeID=19952 | ||
+ | | charge5name=Caldari Navy Scourge Rocket x200 | ||
+ | | charge5typeID=27333 | ||
+ | | skills= | ||
+ | | showSKILLS=N | ||
+ | | notes= | ||
+ | | showNOTES=N | ||
+ | | difficulty=0 | ||
+ | | version=2022.5.3 | ||
+ | | showTOC=N | ||
+ | | alphacanuse=N | ||
+ | }} | ||
− | The rockets / launchers are primarily to help clear drones | + | The rockets / launchers are primarily to help clear drones targeting you (see [[#Tactics|Tactics]], below) but may be omitted to reduce ship costs, if necessary. |
=== Fitting appropriate ECM modules === | === Fitting appropriate ECM modules === | ||
The pilot calling for help should specify by what race/type of ship he is tackled, so crowbar pilots can refit into the appropriate jammers before undocking: | The pilot calling for help should specify by what race/type of ship he is tackled, so crowbar pilots can refit into the appropriate jammers before undocking: | ||
− | {| class="wikitable | + | {| class="wikitable" |
|- | |- | ||
! Target Ship Race | ! Target Ship Race | ||
Line 19: | Line 67: | ||
! Icon | ! Icon | ||
|- | |- | ||
− | | Amarr<br>Blood Raiders<br>Sansha's Nation | + | | Amarr<br>Blood Raiders<br>Sansha's Nation<br>Triglavian Collective |
| Radar | | Radar | ||
− | | [[ | + | | [[File:Icon ecm radar.png|64px|center]] |
|- | |- | ||
| Caldari<br>Guristas<br>Mordu's Legion | | Caldari<br>Guristas<br>Mordu's Legion | ||
| Gravimetric | | Gravimetric | ||
− | | [[ | + | | [[File:Icon ecm gravimetric.png|64px|center]] |
|- | |- | ||
− | | Gallente<br>Serpentis<br>ORE<br>Sisters of | + | | Gallente<br>Serpentis<br>ORE<br>Sisters of EVE |
| Magnetometric | | Magnetometric | ||
− | | [[ | + | | [[File:Icon ecm magnetometric.png|64px|center]] |
|- | |- | ||
| Minmatar<br>Angel Cartel | | Minmatar<br>Angel Cartel | ||
| Ladar | | Ladar | ||
− | | [[ | + | | [[File:Icon ecm ladar.png|64px|center]] |
|} | |} | ||
Line 41: | Line 89: | ||
== How to get one == | == How to get one == | ||
+ | A doctrine-fitted Crowbar costs approximately 1.5M ISK. If you can afford to have your own, they are usually available on corporate contract in the various community home stations. It's a good idea to have one (or more) available in each community you frequent. | ||
− | + | In emergencies, if you need one, they may also be borrowed from the [[EVE University Corporate Hangars|community hangars]]. (If you don't have the required title to access a specific hangar, ask someone else in the community for assistance.) If you lose your Crowbar in a QRF action, it should be eligible for reimbursement through the [[Ship Replacement Program]]. | |
− | |||
− | In emergencies, if you need one, they may also be borrowed from the [[EVE University Corporate Hangars| | ||
== When and how to call for Crowbars == | == When and how to call for Crowbars == | ||
− | + | '''Before calling for Crowbars a pilot should assess the questions below:''' | |
− | |||
* Is my ship worth saving? | * Is my ship worth saving? | ||
** We will probably not bring out Crowbars for your 5M ISK Slasher | ** We will probably not bring out Crowbars for your 5M ISK Slasher | ||
Line 57: | Line 103: | ||
** If you are going to get blapped in the next 20 seconds, calling for Crowbars is pointless | ** If you are going to get blapped in the next 20 seconds, calling for Crowbars is pointless | ||
− | If the answer to | + | If the answer to '''all''' of these questions are "Yes," then a pilot can consider calling for Crowbars. |
− | |||
− | |||
− | * The location, as precisely as possible, including the system, as well as the gate, anomaly, or asteroid belt, for example | + | '''After a pilot determines that calling for crowbars is justified they should relay at least following information:''' |
− | * How many attackers you are facing | + | * The location, as precisely as possible, including the system, as well as the gate, anomaly, or asteroid belt, for example. |
− | * What ships they are flying and, If possible, what kind of ECM (Ladar, Radar, Magnetometric, Gravimetric) the crowbars should fit | + | * Their character name: this helps fleet members warp to help immediately. It is best to refer to your character in the third person: not everyone will know you by your voice. |
− | * If you can tank the damage, or are slowly bleeding EHP | + | * How many attackers you are facing. |
+ | * What ships they are flying and, If possible, what kind of ECM (Ladar /red, Radar/yellow, Magnetometric/green, Gravimetric/blue) the crowbars should fit. | ||
+ | * If you can tank the damage, or are slowly bleeding EHP. | ||
− | {{example| | + | {{example|* "HELP! [insert your character name] is tackled in T22, anomaly BFG, by a Malediction (yellow jammers) and Crow (blue jammers). Tank is holding for now, but I could use some crowbars, please respond!" |
− | * "HELP! | + | * "Guys, BRING CROWBARS! [insert your character name] is in ZNO on the 5-D gate, bubbled and scrammed by a lone Sabre (red ECM). I'm slowly bleeding EHP and can't apply my damage!"}} |
− | * "Guys, BRING CROWBARS! | ||
== Tactics == | == Tactics == | ||
=== Jammers === | === Jammers === | ||
+ | Your jammers should be put on the tackling ship(s). Make sure you use the appropriate jammer type on each ship if more ships are present. | ||
=== Rockets === | === Rockets === | ||
− | + | Your rockets are close range weapons, mostly aimed at clearing hostile drones that are targeting you. | |
− | Your rockets are close range weapons, mostly aimed at clearing hostile drones that are | ||
=== ECM drone === | === ECM drone === | ||
− | |||
If the attacker is inside your drone control range, the ECM drone can be used as an extra chance to get a jam off. | If the attacker is inside your drone control range, the ECM drone can be used as an extra chance to get a jam off. | ||
<br> | <br> | ||
− | If the attacker is outside your drone control range, put the ECM drone on any hostile drones that might be attacking you | + | If the attacker is outside your drone control range, put the ECM drone on any hostile drones that might be attacking you. |
+ | |||
+ | |||
+ | {{EVEUniversityNav}} | ||
[[Category:Doctrines]] | [[Category:Doctrines]] | ||
+ | [[Category:EVE University]] | ||
+ | [[Category:Fittings]] |
Latest revision as of 15:13, 16 March 2024
This page is specific to EVE University. Other corporations or groups in the game may operate differently. For a summary of EVE University's rules and code of conduct, see EVE University Rules. |
A Crowbar is a quick-response ECM ("jamming") ship designed to be used in case of an emergency to "pry" a more valuable ship out of a sticky situation. It is a specific fitting of the Tech I Caldari frigate, the Griffin. The fit is designed to be newbro-friendly (low skill requirements) and cheap (easy to afford and essentially disposable).
Fitting
OE-5200 Rocket Launcher
OE-5200 Rocket Launcher
BZ-5 Scoped Gravimetric ECM
Enfeebling Scoped Ladar ECM
Umbra Scoped Radar ECM
Hypnos Scoped Magnetometric ECM
5MN Y-T8 Compact Microwarpdrive
'Hypnos' Signal Distortion Amplifier I
'Hypnos' Signal Distortion Amplifier I
Small Auxiliary Thrusters I
Small Auxiliary Thrusters I
Small Ionic Field Projector I
Hornet EC-300 x1
BZ-5 Scoped Gravimetric ECM x3
Enfeebling Scoped Ladar ECM x3
Hypnos Scoped Magnetometric ECM x3
Umbra Scoped Radar ECM x3
Caldari Navy Scourge Rocket x200
The rockets / launchers are primarily to help clear drones targeting you (see Tactics, below) but may be omitted to reduce ship costs, if necessary.
Fitting appropriate ECM modules
The pilot calling for help should specify by what race/type of ship he is tackled, so crowbar pilots can refit into the appropriate jammers before undocking:
Target Ship Race | Jammer Type | Icon |
---|---|---|
Amarr Blood Raiders Sansha's Nation Triglavian Collective |
Radar | |
Caldari Guristas Mordu's Legion |
Gravimetric | |
Gallente Serpentis ORE Sisters of EVE |
Magnetometric | |
Minmatar Angel Cartel |
Ladar |
If no ship or race is specified (or if there are multiple types of aggressors), it is advised to fit one of each type of jammer, as shown in the fit above. This configuration is known as 'rainbow jammer' because they have all the colors of the respective jammer types.
In any case, the 12 additional ECM modules in cargo should be left in station, in case the Crowbar is destroyed.
How to get one
A doctrine-fitted Crowbar costs approximately 1.5M ISK. If you can afford to have your own, they are usually available on corporate contract in the various community home stations. It's a good idea to have one (or more) available in each community you frequent.
In emergencies, if you need one, they may also be borrowed from the community hangars. (If you don't have the required title to access a specific hangar, ask someone else in the community for assistance.) If you lose your Crowbar in a QRF action, it should be eligible for reimbursement through the Ship Replacement Program.
When and how to call for Crowbars
Before calling for Crowbars a pilot should assess the questions below:
- Is my ship worth saving?
- We will probably not bring out Crowbars for your 5M ISK Slasher
- Am I within reasonable distance of home?
- Crowbars are probably not going to fly 20 jumps out, and if they do, chances are you're already killed by reinforcements
- Will my tank hold out long enough for the crowbar pilot(s) to reach me?
- If you are going to get blapped in the next 20 seconds, calling for Crowbars is pointless
If the answer to all of these questions are "Yes," then a pilot can consider calling for Crowbars.
After a pilot determines that calling for crowbars is justified they should relay at least following information:
- The location, as precisely as possible, including the system, as well as the gate, anomaly, or asteroid belt, for example.
- Their character name: this helps fleet members warp to help immediately. It is best to refer to your character in the third person: not everyone will know you by your voice.
- How many attackers you are facing.
- What ships they are flying and, If possible, what kind of ECM (Ladar /red, Radar/yellow, Magnetometric/green, Gravimetric/blue) the crowbars should fit.
- If you can tank the damage, or are slowly bleeding EHP.
Tactics
Jammers
Your jammers should be put on the tackling ship(s). Make sure you use the appropriate jammer type on each ship if more ships are present.
Rockets
Your rockets are close range weapons, mostly aimed at clearing hostile drones that are targeting you.
ECM drone
If the attacker is inside your drone control range, the ECM drone can be used as an extra chance to get a jam off.
If the attacker is outside your drone control range, put the ECM drone on any hostile drones that might be attacking you.