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== Black Ops Battleships == | == Black Ops Battleships == | ||
Sometimes referred to as 'BLOPS', these are the big brothers of the [[Recon Ships|Recon Cruisers]], and the only ships in the game which receive bonuses to using non-Covert Ops [[Cloaking]] Devices. However, while they do get bonuses to how fast they move while cloaked (which actually means that they'll move faster when cloaked than when not cloaked with the Black Ops skill at a decent level), they can't warp while cloaked. Black Ops battleships cost about 1 billion ISK before fittings (with the Marshal hull costing 6 billion ISK alone), and have significantly thinner shields and armor than even T1 battleships, so it's rarely worth risking them in combat. Black Ops battleships primarily serve as covert fleet deployment platforms, opening [[Jump_Drives_and_Cynosural_Fields#Covert_Cynosural_Fields|covert jump bridges]] to catapult their allies across space and behind enemy lines. | Sometimes referred to as 'BLOPS', these are the big brothers of the [[Recon Ships|Recon Cruisers]], and the only ships in the game which receive bonuses to using non-Covert Ops [[Cloaking]] Devices. However, while they do get bonuses to how fast they move while cloaked (which actually means that they'll move faster when cloaked than when not cloaked with the Black Ops skill at a decent level), they can't warp while cloaked. Black Ops battleships cost about 1 billion ISK before fittings (with the Marshal hull costing 6 billion ISK alone), and have significantly thinner shields and armor than even T1 battleships, so it's rarely worth risking them in combat. In practice, Black Ops battleships are not so much ''battle''ships as they are "the smallest platform that could power a [[Jump Drive]]". Black Ops battleships primarily serve as covert fleet deployment platforms, opening [[Jump_Drives_and_Cynosural_Fields#Covert_Cynosural_Fields|covert jump bridges]] to catapult their allies across space and behind enemy lines. They are the only subcapital ships to feature their own Jump Drives. | ||
Covert cyno fields can be lit even under cyno jammers and don't appear as a beacon in the entire system like a normal cyno. Black Ops battleships can lock onto these fields (or for that matter ''any other cyno fields''), and create bridges to them, which then allow other covert ops ships (any ships that can equip the Covert Ops Cloaking Device, including [[Tech 3 Cruiser]]s with the Covert Reconfiguration subsystem) to jump in. Black Ops can also jump themselves alone, primarily to set themselves up for bridging the fleet back home. | Covert cyno fields can be lit even under cyno jammers and don't appear as a beacon in the entire system like a normal cyno. Black Ops battleships can lock onto these fields (or for that matter ''any other cyno fields''), and create bridges to them, which then allow other covert ops ships (any ships that can equip the Covert Ops Cloaking Device, including [[Tech 3 Cruiser]]s with the Covert Reconfiguration subsystem) to jump in. Black Ops can also jump themselves alone, primarily to set themselves up for bridging the fleet back home. | ||
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* {{sh|Redeemer}} - Least commonly seen in combat, but able to fit the largest cargo bay for storing jump fuel, or the thickest armor if a tank must be held. | * {{sh|Redeemer}} - Least commonly seen in combat, but able to fit the largest cargo bay for storing jump fuel, or the thickest armor if a tank must be held. | ||
* {{sh|Widow}} - Greatly diminished in popularity after the ECM overhaul, but still sees use on the rare occasion where heavy ECM is an important utility to a fleet | * {{sh|Widow}} - Greatly diminished in popularity after the ECM overhaul, but still sees use on the rare occasion where heavy ECM is an important utility to a fleet. The best option for the aforementioned Escalation-running strategy. | ||
* {{sh|Sin}} - The only Black Ops commonly used for hunting other battleships. Able to attain destructively high drone damage and neutralization strength and kill any other battleship or below 1v1 | * {{sh|Sin}} - The only Black Ops commonly used for hunting other battleships. Able to attain destructively high drone damage and neutralization strength and kill any other battleship or below 1v1 | ||
* {{sh|Panther}} - The fastest of the Black Ops and the most able to move around while holding its cloak | * {{sh|Panther}} - The fastest of the Black Ops and the most able to move around while holding its cloak | ||
* {{sh|Marshal}} - | * {{sh|Marshal}} - Able to use any form of weapons, and comes with a unique bonus improving its local repair modules based on the pilot's Security Status. Long-ranged tackle, and extremely fast warp drive. Also extremely expensive, 6x the price of any other black ops for the hull alone. | ||
= Rare/Unique Battleships = | = Rare/Unique Battleships = | ||