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Drebin 679 (talk | contribs) m →Skill Lists: Added Propulsion Jamming IV to the Bhaalgorn train. |
Drebin 679 (talk | contribs) m Bhaal skill tweaks, fixed heron errata, added note in logistics minimum to denote inclusion of the Tengu. |
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Amarr Battlecruiser III | Amarr Battlecruiser III | ||
Amarr Battleship I | Amarr Battleship I | ||
Small Energy Turret I | Small Energy Turret I | ||
Small Energy Turret II | Small Energy Turret II | ||
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<racial> Destroyer III<br> | <racial> Destroyer III<br> | ||
<racial> Cruiser V<br> | <racial> Cruiser V<br> | ||
Logistics Cruisers IV<br> | Logistics Cruisers IV<ref>{{sk|Logistics Cruisers}} is required for the {{sh|Basilisk}} and {{sh|Scimitar}}, but does not benefit the {{sh|Tengu}}.</ref><br> | ||
Evasive Maneuvering III<br> | Evasive Maneuvering III<br> | ||
Warp Drive Operation III | Warp Drive Operation III | ||
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| high1name=open | | high1name=open | ||
| high2name=open | | high2name=open | ||
| high3name=open | |||
| mid1name=Data Analyzer I | | mid1name=Data Analyzer I | ||
| mid1typeID=22175 | | mid1typeID=22175 | ||
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| alphacanuse=Y | | alphacanuse=Y | ||
|skills=You'll need {{sk|Caldari Frigate|I|icon=yes}} to fly this ship.<br>(~15 minutes worth of training)</li><li>{{sk|Hacking|III|icon=yes}} ''(optional, 11 hours and 14 minutes)'' | |skills=You'll need {{sk|Caldari Frigate|I|icon=yes}} to fly this ship.<br>(~15 minutes worth of training)</li><li>{{sk|Hacking|III|icon=yes}} ''(optional, 11 hours and 14 minutes)'' | ||
|notes=Any of the {{Sh|Magnate}}, {{Sh|Imicus}}, or {{Sh|Probe}} can also use this fitting with the same level of effectiveness.<li>Being able to fit a {{co|coral|Data Analyzer II}} module will greatly improve hacking effectiveness, as it pushes the Heron's virus strength to | |notes=Any of the {{Sh|Magnate}}, {{Sh|Imicus}}, or {{Sh|Probe}} can also use this fitting with the same level of effectiveness.<li>Being able to fit a {{co|coral|Data Analyzer II}} module will greatly improve hacking effectiveness, as it pushes the Heron's virus strength to 35, letting it break through defensive subsystems more easily.</li><li>Right-clicking your microwarpdrive and selecting the option ''"Set auto-repeat off"'' is a good way to make sure you only run one cycle of the microwarpdrive, thus avoiding any embarrassing issues like forgetting to keep it on and capping out before you can hack the tower.</li><li>The {{co|coral|Warrior I}} drones are so that the scout can contribute damage and sponge a payout if there are less than ten ongrid ships.</li><li>Additional buffer modules, such as {{co|coral|Small Azeotropic Restrained Shield Extenders}}, can make it easier for the logi pilots to hold up this ship, in case it takes aggro in an [[OTA]]. | ||
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| skills= | | skills= | ||
| showSKILLS=N | | showSKILLS=N | ||
| notes=With just the modules present and minimum skills, you'll have a tank of well over '''291k+ effective hit points'''.</li><li>If you want tank and go with {{co|coral|'''Large Transverse Bulkhead II'''}} rigs your buffer can exceed 550k ehp vs regular gallente gankers.</li><li>If you fit for warp speed with {{co|coral|'''Large Hyperspatial Velocity Optimizer II'''}} rigs your warp speed can be as high as 3,5 AU/s.</li><li>The {{co|coral|'''Thermal | | notes=With just the modules present and minimum skills, you'll have a tank of well over '''291k+ effective hit points'''.</li><li>If you want tank and go with {{co|coral|'''Large Transverse Bulkhead II'''}} rigs your buffer can exceed 550k ehp vs regular gallente gankers.</li><li>If you fit for warp speed with {{co|coral|'''Large Hyperspatial Velocity Optimizer II'''}} rigs your warp speed can be as high as 3,5 AU/s.</li><li>The {{co|coral|'''Thermal Shield Hardener II'''}} and {{co|coral|'''Kinetic Shield Hardener II'''}} module will increase your tank vs gallente-gankers who do primarily {{icon|th damage|14}}thermal and {{icon|ki damage|14}}kinetic damage. This will raise your average ehp without really making you too vulnerable to minmatar gankers using {{icon|em damage|14}}EMP ammo. | ||
| showNOTES=Y | | showNOTES=Y | ||
| difficulty=0 | | difficulty=0 | ||