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Martine DeVu (talk | contribs) m Replaced "Inties" with "Interceptors" at the start of the 2nd sentence in the 1st paragraph, to ease reading and understanding for first-time visitors on this subject. |
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'''Interceptors''' (also '''inties''' or '''ceptors''') are a class of Tech 2 [[frigates]]. They are some of the fastest ships, and they have attributes and bonuses which make them supremely effective for [[tackling]] and [[scouting]]. | '''Interceptors''' (also '''inties''' or '''ceptors''') are a class of Tech 2 [[frigates]]. They are some of the fastest ships, and they have attributes and bonuses which make them supremely effective for [[tackling]] and [[scouting]]. Interceptors are often one of the first classes of T2 ships that pilots train. Besides their core roles, they are also used for pure travel. If they are fitted for pure travel they are called [[Travel fits#Fleet Interceptors|travel ceptors]]. | ||
== Overview == | == Overview == | ||
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The fleet interceptors are distinguished from each other mostly through base stats like speed, slot layout, and fitting space, as those define the possible fits. The Stiletto is very popular in a shield buffer fit, while the Malediction is usually flown with an ancillary armor repairer. The Crow is lacking one low slot in comparison to the Stiletto which means it can't fit for as much speed. The bigger potential shield buffer can't make up for that, as speed is very important for fleet interceptors. The Ares can be fitted in a similar way as the Malediction, but its base speed is significantly lower, it has less armor buffer, and it lacks the armor resist bonus that makes the Malediction particularly tough. The low align time of the Ares does make it a popular travel interceptor, though. As a fleet tackle this can be an advantage because a target might not consider the Ares the same threat as a Stiletto or Malediction. | The fleet interceptors are distinguished from each other mostly through base stats like speed, slot layout, and fitting space, as those define the possible fits. The Stiletto is very popular in a shield buffer fit, while the Malediction is usually flown with an ancillary armor repairer. The Crow is lacking one low slot in comparison to the Stiletto which means it can't fit for as much speed. The bigger potential shield buffer can't make up for that, as speed is very important for fleet interceptors. The Ares can be fitted in a similar way as the Malediction, but its base speed is significantly lower, it has less armor buffer, and it lacks the armor resist bonus that makes the Malediction particularly tough. The low align time of the Ares does make it a popular travel interceptor, though. As a fleet tackle this can be an advantage because a target might not consider the Ares the same threat as a Stiletto or Malediction. | ||
Besides their usual roles as scout and tackle, fleet interceptors are often used in unconventional ways. "Travel 'ceptors" are fleet interceptors which are fitted to have less than two seconds align time. This is often paired with rigs for faster warp speed. Since CCP removed innate interdiction nullification from fleet interceptors, basic shuttles—which do have innate nullification—have taken over some of the nullsec travel ship role. | Besides their usual roles as scout and tackle, fleet interceptors are often used in unconventional ways. "Travel 'ceptors" are fleet interceptors which are fitted to have less than two seconds align time. This is often paired with rigs for faster warp speed. Since CCP removed innate [[Interdiction Nullifier|interdiction nullification]] from fleet interceptors, basic shuttles—which do have innate nullification—have taken over some of the nullsec travel ship role. | ||
{{expansion past|Fleet interceptors used to have innate interdiction nullification, as shuttles now do (at the time of writing, late 2021). This has been removed, and replaced by the ''ability'' to fit an "[[Interdiction Nullifier | {{expansion past|Fleet interceptors used to have innate interdiction nullification, as shuttles now do (at the time of writing, late 2021). This has been removed, and replaced by the ''ability'' to fit an "[[Interdiction Nullifier]]", which is a more limited active module with a similar effect.}} | ||
Fleet interceptors are also sometimes fitted for exploration in nullsec. The idea is that they are safer for traveling than covert ops ships which are bonused for scanning. But it's doubtful whether the ability to fit an [[Interdiction Nullifier]] is really worth losing the scanning bonus of a dedicated exploration ship. | Fleet interceptors are also sometimes fitted for exploration in nullsec. The idea is that they are safer for traveling than covert ops ships which are bonused for scanning. But it's doubtful whether the ability to fit an [[Interdiction Nullifier]] is really worth losing the scanning bonus of a dedicated exploration ship. | ||