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Battlecruisers: Difference between revisions

From EVE University Wiki
X-Marshal (talk | contribs)
Cleaned up pirate Combat BCs as requested
 
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* {{Sh|Khizriel}}: Unusually fast and agile, and very good DPS with projectile turrets (due to a bonus to both damage ''and'' fire rate). Can work well either armor or shield tanked.
* {{Sh|Khizriel}}: Unusually fast and agile, and very good DPS with projectile turrets (due to a bonus to both damage ''and'' fire rate). Can work well either armor or shield tanked.
* {{Sh|Alligator}}: Almost a direct (if expensive) upgrade from the Caldari [[Drake]]. Much higher DPS with its massively bonused drones, and similar tank.
* {{Sh|Alligator}}: Almost a direct (if expensive) upgrade from the Caldari [[Drake]]. Much higher DPS with its massively bonused drones, and similar tank.
* {{Sh|Cenotaph}}: Unique Deathless battlecruiser able to use the new breacher pod module that does damage over time to its victims. Bonused for both projectiles and missiles and has a unique bonus to stasis webifier resistance. Usually shield tanked.


=== Attack Battlecruisers ===
=== Attack Battlecruisers ===
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* {{Sh|Myrmidon Navy Issue}}- The base Myrmidon with extra bonuses to hybrid turrets and stasis webification drones. Loses a turret hardpoint but gains an additional High slot, for two utility Highs.
* {{Sh|Myrmidon Navy Issue}}- The base Myrmidon with extra bonuses to hybrid turrets and stasis webification drones. Loses a turret hardpoint but gains an additional High slot, for two utility Highs.
* {{Sh|Hurricane Fleet Issue}} - The original Hurricane, before being reclassified after CONCORD declared it to be far too effective. Improved fitting, tracking, and alpha damage cement its place as a fast-moving heavy artillery platform. Gains a High slot, better filling out the Hurricane's mix of turret and launcher hardpoints.
* {{Sh|Hurricane Fleet Issue}} - The original Hurricane, before being reclassified after CONCORD declared it to be far too effective. Improved fitting, tracking, and alpha damage cement its place as a fast-moving heavy artillery platform. Gains a High slot, better filling out the Hurricane's mix of turret and launcher hardpoints.
* {{Sh|Cyclone Fleet Issue}}- An extra high slot and launcher hardpoint, a bigger damage bonus, and trades the shield boosting bonus for a sig radius bonus. Designed to kite with long range missiles, using low sig radius and high speed to avoid damage.
* {{Sh|Cyclone Fleet Issue}}- An extra high slot and launcher hardpoint, an extra application bonus, and trades the shield boosting bonus for a sig radius bonus. Designed to kite with long range missiles, using low sig radius and high speed to avoid damage.


== Tech 2 Battlecruisers: Command Ships ==
== Tech 2 Battlecruisers: Command Ships ==