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In wormhole space and Pochven, the delayed Local gives you a much better chance to surprise targets. | In wormhole space and Pochven, the delayed Local gives you a much better chance to surprise targets. | ||
=== | === Bubble MWD meta === | ||
Bubbles are commonly used in nullsec. An MWD is much better for burning out of a bubble quickly than an AB. Therefore, most PvP ships in nullsec fit an MWD as a standard first propulsion module. Some fits use both an MWD and an AB ("dualprop"), and some smaller ships will fit an oversized AB, which can offer MWD-like speeds at the cost of agility ("overprop"). | Bubbles are commonly used in nullsec. An MWD is much better for burning out of a bubble quickly than an AB. Therefore, most PvP ships in nullsec fit an MWD as a standard first propulsion module. Some fits use both an MWD and an AB ("dualprop"), and some smaller ships will fit an oversized AB, which can offer MWD-like speeds at the cost of agility ("overprop"). | ||
The proliferation of MWDs means that combat grids tend to be very fast-moving, especially for smaller ships of the sort newer players might fly—unless or until someone gets warp scrambled, at which point combat often becomes ''slower'' than in lowsec, as many ships have no AB and must travel at their basic sub-warp speed when scrambled. | The proliferation of MWDs means that combat grids tend to be very fast-moving, especially for smaller ships of the sort newer players might fly—unless or until someone gets warp scrambled, at which point combat often becomes ''slower'' than in lowsec, as many ships have no AB and must travel at their basic sub-warp speed when scrambled. | ||
It is possible to camp an anchored bubble solo, or (more rarely) to roam or camp solo in an [[interdictor]] or [[HIC]]. | |||
=== K-space nullsec === | === K-space nullsec === | ||