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Preparing for Incursions: Difference between revisions

From EVE University Wiki
remove adv target management 4 and 5 from mimumum training plan list so list matches table.
Refreshed and revamped skill tables. Updated training time estimates. Removed Basilisk skills in Logistics and Assault section in Recommended DD. Added new Marauder section. Knocked minimum Light Drone Op. from 4 to 3, and added Thermodynamics 1 to minimums.
Line 41: Line 41:
! [[File:Icon drones.png|32px|link=]] Drone skills
! [[File:Icon drones.png|32px|link=]] Drone skills
|- valign="top" style="background:#222222;"  
|- valign="top" style="background:#222222;"  
| ~ 9 days
| ~ 8 days and 17 hours
| ~ 5 days and 13 hours
| ~ 5 days and 12 hours
| ~ 12 days and 12 hours
| ~ 11 days and 15 hours
| ~ 4 days and 22 hours
| ~ 4 days and 22 hours
| ~ 8 days and 4 hours
| ~ 6 days and 22 hours
|- valign="top"
|- valign="top"
| style="padding:8px;" nowrap |
| style="padding:8px;" nowrap |
Weapon Upgrades IV<br>
Weapon Upgrades IV<br>
Capacitor Management IV<br>
Capacitor Management IV<br>
Thermodynamics I<br>
Shield Operation IV<br>
Shield Operation IV<br>
Shield Management III<br>
Shield Management III<br>
Line 59: Line 60:
Target Management IV<br>
Target Management IV<br>
{{co|wheat|Target Painting I}}<small>&nbsp;<ref>{{sk|Target Painting}} is needed for the '''target painter''' module. Can be skipped for {{sh|Hyperion}} and {{sh|Vindicator}} pilots (see Propulsion Jamming).</ref></small><br>
{{co|wheat|Target Painting I}}<small>&nbsp;<ref>{{sk|Target Painting}} is needed for the '''target painter''' module. Can be skipped for {{sh|Hyperion}} and {{sh|Vindicator}} pilots (see Propulsion Jamming).</ref></small><br>
Propulsion Jamming III<small>&nbsp;<ref>{{sk|Propulsion Jamming}} is needed for the '''stasis webifier''' module normally fitted to the {{sh|Hyperion}} and {{sh|Vindicator}}. Other ships may also fit this module situationally, from time to time.</ref></small><br>
Propulsion Jamming III<small>&nbsp;<ref>{{sk|Propulsion Jamming}} is needed for the '''stasis webifier''' module normally fitted to T1 battleships and the {{sh|Vindicator}}. Other ships may also fit this module situationally, from time to time.</ref></small><br>
Tactical Shield Manipulation IV<br>
Tactical Shield Manipulation IV<br>
{{co|wheat|EM Shield Compensation II}}<small>&nbsp;<ref>While the Uni's current fits do not benefit from {{sk|EM Shield Compensation}}, replacing the '''EM Shield Hardener II''' on our fits with a deadspace '''EM Shield Amplifier''', as used by shield Headquarters communities, is also accepted, and those benefit from this skill.</ref>
{{co|wheat|EM Shield Compensation II}}<small>&nbsp;<ref>While the Uni's current fits do not benefit from {{sk|EM Shield Compensation}}, replacing the '''EM Shield Hardener II''' on our fits with a deadspace '''EM Shield Amplifier''', as sometimes used by shield Headquarters communities, is also accepted, and those benefit from this skill.</ref>
| style="padding:8px;" nowrap |
| style="padding:8px;" nowrap |
Gunnery V<br>
Gunnery V<br>
Motion Prediction III<small>&nbsp;<ref name="gun upgrade">Having {{sk|Motion Prediction}}, {{sk|Rapid Firing}}, {{sk|Sharpshooter}} and {{sk|Controlled Bursts}} at III are all that's needed to get started, though it is recommended to train these skills to IV if you wish to invest further into Incursions.</ref></small><br>
Motion Prediction III<small>&nbsp;<ref name="gun upgrade">Having {{sk|Motion Prediction}}, {{sk|Rapid Firing}}, {{sk|Sharpshooter}} and {{sk|Controlled Bursts}} at III are all that's needed to get started, though it is recommended to train these skills to IV as soon as possible if you wish to invest further into Incursions.</ref></small><br>
Rapid Firing III<small>&nbsp;<ref name="gun upgrade" /></small><br>
Rapid Firing III<small>&nbsp;<ref name="gun upgrade" /></small><br>
Sharpshooter III<small>&nbsp;<ref name="gun upgrade" /></small><br>
Sharpshooter III<small>&nbsp;<ref name="gun upgrade" /></small><br>
Line 84: Line 85:
| style="padding:8px;" nowrap |
| style="padding:8px;" nowrap |
Drones V<br>
Drones V<br>
Light Drone Operation IV<br>
Light Drone Operation III<br>
Drone Interfacing III<br>
Drone Interfacing III<br>
Drone Navigation III<br>
Drone Navigation III<br>
Line 93: Line 94:
Shield Emission Systems III
Shield Emission Systems III
|- valign="top" style="background:#222222;"
|- valign="top" style="background:#222222;"
| colspan=5 |~ 40 days and 3 hours worth of {{Clonestate|1=omega|2=Omega state}} training in total {{co|grey|(~ 2.0 million skillpoints)}}
| colspan=5 |~ 37 days and 18 hours worth of {{Clonestate|1=omega|2=Omega state}} training in total {{co|grey|(~ 1,9 million skillpoints)}}
|}
|}
<small><references/></small>
<small><references/></small>


=== Skill Lists ===
=== Skill Plans ===


Listed below are the training plans for a general damage dealer, as well as specific skills for particular ships. These can be copied into your skill queue to train. The skills are not ordered in any sort of preference, so feel free to move them around as you see fit.
Listed below are the training plans for a general damage dealer, as well as specific skills for particular ships. These can be copied into your skill queue to train. The skills are not ordered in any sort of preference, so feel free to move them around as you see fit.


{{SkillQueue
{{SkillQueue
|name=General minimum DD skills
|name=Baseline DD skillplan
|hdr=0
|width=500px
|width=500px
|desc=This skillplan contains all the minimum DD skills, not including ship/weapon specific skills.
|desc=This skillplan contains all the minimum DD skills, not including ship/weapon specific skills.
|Capacitor Management IV
|Gunnery 1
Drone Avionics II
Gunnery 2
Drone Avionics III
Weapon Upgrades 1
Drones II
Weapon Upgrades 2
Drones III
Weapon Upgrades 3
Drones IV
Weapon Upgrades 4
Drone Durability I
Power Grid Management 1
Drone Navigation I
Power Grid Management 2
Drone Navigation II
Power Grid Management 3
Drone Navigation III
Capacitor Management 1
Drones V
Capacitor Management 2
Drone Interfacing I
Capacitor Management 3
Drone Interfacing II
Capacitor Management 4
Drone Interfacing III
Shield Operation 1
Drone Sharpshooting I
Shield Operation 2
Drone Sharpshooting II
Shield Operation 3
Drone Sharpshooting III
Shield Operation 4
Evasive Maneuvering II
Shield Management 1
Evasive Maneuvering III
Shield Management 2
Gunnery V
Shield Management 3
Hull Upgrades IV
Science 1
Long Range Targeting II
Shield Upgrades 1
Long Range Targeting III
Shield Upgrades 2
Motion Prediction III
Shield Upgrades 3
Propulsion Jamming II
Shield Upgrades 4
Propulsion Jamming III
Mechanics 1
Rapid Firing III
Hull Upgrades 1
Repair Drone Operation I
Hull Upgrades 2
Repair Drone Operation II
Hull Upgrades 3
Sharpshooter III
Hull Upgrades 4
Shield Emission Systems I
Science 2
Shield Emission Systems II
Science 3
Shield Emission Systems III
Science 4
Shield Management II
Power Grid Management 4
Shield Management III
Thermodynamics 1
Shield Operation I
CPU Management 1
Shield Operation II
Signature Analysis 1
Shield Operation III
Signature Analysis 2
Shield Operation IV
Signature Analysis 3
EM Shield Compensation I
CPU Management 2
EM Shield Compensation II
Long Range Targeting 1
Shield Upgrades II
Long Range Targeting 2
Shield Upgrades III
Long Range Targeting 3
Shield Upgrades IV
Target Management 1
Signature Analysis II
Target Management 2
Signature Analysis III
Target Management 3
Spaceship Command IV
Target Management 4
Surgical Strike II
CPU Management 3
Surgical Strike III
Target Painting 1
Tactical Shield Manipulation II
Navigation 1
Tactical Shield Manipulation III
Navigation 2
Tactical Shield Manipulation IV
Propulsion Jamming 1
Target Management III
Propulsion Jamming 2
Target Management IV
Propulsion Jamming 3
Target Painting I
Tactical Shield Manipulation 1
Trajectory Analysis II
Tactical Shield Manipulation 2
Trajectory Analysis III
Tactical Shield Manipulation 3
Trajectory Analysis IV
Tactical Shield Manipulation 4
Warp Drive Operation II
EM Shield Compensation 1
Warp Drive Operation III
EM Shield Compensation 2
Weapon Upgrades III
Gunnery 3
Weapon Upgrades IV}}
Gunnery 4
Gunnery 5
Motion Prediction 1
Motion Prediction 2
Motion Prediction 3
Rapid Firing 1
Rapid Firing 2
Rapid Firing 3
Sharpshooter 1
Sharpshooter 2
Sharpshooter 3
Surgical Strike 1
Surgical Strike 2
Surgical Strike 3
Trajectory Analysis 1
Trajectory Analysis 2
Trajectory Analysis 3
Trajectory Analysis 4
Controlled Bursts 1
Controlled Bursts 2
Controlled Bursts 3
Spaceship Command 1
Spaceship Command 2
Spaceship Command 3
Spaceship Command 4
Warp Drive Operation 1
Warp Drive Operation 2
Warp Drive Operation 3
Evasive Maneuvering 1
Evasive Maneuvering 2
Evasive Maneuvering 3
Drones 1
Drones 2
Drones 3
Drones 4
Drones 5
Light Drone Operation 1
Light Drone Operation 2
Light Drone Operation 3
Drone Interfacing 1
Drone Interfacing 2
Drone Interfacing 3
Drone Sharpshooting 1
Drone Sharpshooting 2
Drone Sharpshooting 3
Drone Avionics 1
Drone Avionics 2
Drone Avionics 3
Drone Durability 1
Repair Drone Operation 1
Shield Emission Systems 1
Shield Emission Systems 2
Shield Emission Systems 3
Repair Drone Operation 2
}}
{{CollapseBox|width=500px|{{sh|Rokh}}|
{{CollapseBox|width=500px|{{sh|Rokh}}|
  Caldari Frigate I
  Caldari Frigate I
Line 191: Line 247:
  Large Hybrid Turret I
  Large Hybrid Turret I
  Large Hybrid Turret II
  Large Hybrid Turret II
  Large Hybrid Turret III
  Large Hybrid Turret III}}
Controlled Bursts I
Controlled Bursts II
Controlled Bursts III}}
{{CollapseBox|width=500px|{{sh|Maelstrom}}|
{{CollapseBox|width=500px|{{sh|Maelstrom}}|
  Minmatar Frigate I
  Minmatar Frigate I
Line 244: Line 297:
  Large Hybrid Turret I
  Large Hybrid Turret I
  Large Hybrid Turret II
  Large Hybrid Turret II
  Large Hybrid Turret III
  Large Hybrid Turret III}}
Controlled Bursts I
Controlled Bursts II
Controlled Bursts III}}
{{CollapseBox|width=500px|{{sh|Praxis}} (Pulse)|
{{CollapseBox|width=500px|{{sh|Praxis}} (Pulse)|
  Small Energy Turret I
  Small Energy Turret I
Line 258: Line 308:
  Large Energy Turret II
  Large Energy Turret II
  Large Energy Turret III
  Large Energy Turret III
Controlled Bursts I
  Energy Grid Upgrades IV}}
Controlled Bursts II
Controlled Bursts III
  Energy Grid Upgrades IV
}}


=== EVEMon ===
=== EVEMon ===
Line 275: Line 321:
== Recommended skills for damage dealers ==
== Recommended skills for damage dealers ==
{{omega|skillplan}}
{{omega|skillplan}}
Apart from the minimum skills listed above to get going, there are a few skills that you should get as soon as possible once you start running.
Apart from the minimum skills listed above to get going, there are more skills that you can get once you start running.
* Train some additional skills to be able to fly the '''minimum battleship-fits''' for assaults and increase your drone control range.
* Developing '''general skills''' to improve the overall performance of your ship can reap benefits in and out of Incursions.
** Optionally prepare for '''headquarter sites''' as well (strong emphasis on cap and propulsion).
* Developing skills to run '''headquarter sites''' with public communities (strong emphasis on cap and propulsion).
** Public communities will have their own doctrines and skill requirements. The ones listed here are general recommendations.
* Training into '''tech two weapons''' bring much needed flexibility and range projection, even for regular tech one battleships.
* Training into '''tech two weapons''' bring much needed flexibility and range projection, even for regular tech one battleships.
** While we use mostly short range weapons, consider training into the '''long range specialization''' as well.
** While we use mostly short range weapons, consider training into the '''long range specialization''' as well.
* Some ships can fit '''target painters''' or '''remote capacitor transmitters''', which require a few skills to be useful.
* Some ships can fit '''target painters''' or '''remote capacitor transmitters''', which require a few skills to be useful.
* Improving your '''drones''' with skills for tech 2 variants, or larger kinds of drones, can provide additional damage at low cost.
* Training into a '''Marauder''' provides the largest damage boost you can get for your character in highsec Incursions, but takes a while.
{| class="wikitable" style="font-size:90%; text-align:center; padding:1px;"
{| class="wikitable" style="font-size:90%; text-align:center; padding:1px;"
! [[file:incursions_assault_icon.png|32px|link=]] Assaults
! [[file:icon_cogs.png|32px|link=]] General skills
! [[file:incursions_headquarter_icon.png|32px|link=]] Headquarters
! {{icon|turret new|32}} Tech two weapons
! {{icon|turret new|32}} Tech two weapons
! [[file:icon_cog.png|32px|link=]] Utility skills
! [[file:icon_cog.png|32px|link=]] Utility skills
! [[File:Icon drones.png|32px|link=]] Drones
! [[File:Icon drones.png|32px|link=]] Drones
! [[File:Icon bastion.png|32px|link=]] Marauders
|- valign="top" style="background:#222222;"
|- valign="top" style="background:#222222;"
| ~ 19 days and 8 hours
| ~ 37 days and 8 hours
| ~ 34 days and 18 hours
| ~ 20 days and 20 hours
| ~ 2 day and 17 hours
| ~ 35 days and 4 hours
|  
| ~ 3 days and 21 hours
| ~ 11 days and 6 hours
| ~ 92 days and 2 hours
|- valign="top"
|- valign="top"
| style="padding:8px;" nowrap |
Evasive Maneuvering V<br>
Spaceship Command V<br>
Signature Analysis V<br>
Rapid Firing V<br>
Surgical Strike IV<br>
Biology V
| style="padding:8px;" nowrap |
| style="padding:8px;" nowrap |
Shield Management IV<br>
Shield Management IV<br>
Medium Drone Operation V<br>
Capacitor Systems Operation V<br>
Drone Avionics V<br>
Electronic Warfare IV<small>&nbsp;<ref>{{sk|Electronic Warfare|IV}} is a requirement for {{sk|Advanced Drone Avionics}}.</ref></small><br>
Electronic Warfare IV<small>&nbsp;<ref>{{sk|Electronic Warfare|IV}} is a requirement for {{sk|Advanced Drone Avionics}}.</ref></small><br>
Advanced Drone Avionics III<br>
Advanced Drone Avionics III<br>
Navigation V<br>
Acceleration Control III<br>
Acceleration Control III<br>
High Speed Maneuvering III
High Speed Maneuvering IV<br>
Micro Jump Drive Operation III
| style="padding:8px;" nowrap |
| style="padding:8px;" nowrap |
Motion Prediction V<br>
Motion Prediction V<br>
Large <racial> Turret V<br>
Large <racial> Turret V<br>
Large <short> Specialization III<br>
Large <short> Specialization II<br>
{{co|grey|Sharpshooter V}}<small>&nbsp;<ref name="long">{{co|crimson|Optional}} - Consider spending an additional '''9 days and 19 hours''' training into the long range specialization as well</ref></small><br>
{{co|grey|Sharpshooter V}}<small>&nbsp;<ref name="long">{{co|crimson|Optional}} - Consider spending an additional '''9 days and 19 hours''' training into the long range specialization as well</ref></small><br>
{{co|grey|Large <long> Specialization III<small>&nbsp;<ref name="long"></ref></small>}}<br>
{{co|grey|Large <long> Specialization III<small>&nbsp;<ref name="long"></ref></small>}}<br>
Line 314: Line 375:
Thermodynamics III
Thermodynamics III
| style="padding:8px;" nowrap |
| style="padding:8px;" nowrap |
Light Drone Operation V<ref name="t2lights">Training {{sk|Light Drone Operation|V}} unlocks T2 drones, which deal slightly more damage (with levels in {{sk|Amarr Drone Specialization}} for Acolytes) and cost several times less than faction versions.</ref><br>
Light Drone Operation V<small>&nbsp;<ref name="t2lights">Training {{sk|Light Drone Operation|V}} unlocks T2 drones, which deal slightly more damage (with levels in {{sk|Amarr Drone Specialization}} for Acolytes) and cost several times less than faction versions.</ref></small><br>
Amarr Drone Specialization II<ref name="t2lights"></ref><br>
Amarr Drone Specialization II<small>&nbsp;<ref name="t2lights"></ref></small><br>
Drone Interfacing IV<ref name="sentry"> - {{sk|Drone Interfacing|IV}} and {{sk|Drone Sharpshooting|IV}} are requirements for {{sk|Sentry Drone Interfacing}}.</ref><br>
Drone Interfacing IV<small>&nbsp;<ref name="sentry"> - {{sk|Drone Interfacing|IV}} and {{sk|Drone Sharpshooting|IV}} are requirements for {{sk|Sentry Drone Interfacing}}.</ref></small><br>
Drone Sharpshooting IV<ref name="sentry"></ref><br>
Drone Sharpshooting IV<small>&nbsp;<ref name="sentry"></ref></small><br>
Sentry Drone Interfacing III<ref> - While our fits do not use sentries, more efficiency-focused groups will make use of sentry drones in Vanguard sites for their additional damage output and lack of travel time.</ref><br>
Sentry Drone Interfacing III<small>&nbsp;<ref> - While our fits do not use sentries, more efficiency-focused groups will make use of sentry drones in Vanguard sites for their additional damage output and lack of travel time.</ref></small><br>
Heavy Drone Operation III<ref> - While heavy drones are not used in Vanguards, they see common use in Headquarters fleets. HQ groups will generally require pilots of Vindicators and Machariels to use heavy drones.</ref>
Heavy Drone Operation III<small>&nbsp;<ref> - While heavy drones are not used in Vanguards, they see common use in Headquarters fleets. HQ groups will generally require pilots of Vindicators and Machariels to use heavy drones.</ref></small>
| style="padding:8px;" nowrap |
<racial> Battleship V<br>
Energy Grid Upgrades V<small>&nbsp;<ref name="marauder">{{sk|Energy Grid Upgrades|V}} and {{sk|Advanced Weapon Upgrades|IV}} are prerequisites of {{sk|Marauders}}.</ref></small><br>
Advanced Weapon Upgardes V<small>&nbsp;<ref name="marauder"></ref></small><br>
Marauders IV<br>
Shield Compensation IV
|}
|}
<small><references/></small>
<small><references/></small>
Line 330: Line 397:
It takes almost three months to get good enough skills to fly a '''minimum''' [[Vanguard Incursion fits#Logistics|logistics fit]] and you should try to skill up and upgrade to the '''recommended''' fit as soon as possible. The repping power of meta four remote shield boosters are inferior to that of the tech two variant, so moving out of the minimum fit should be a high priority.
It takes almost three months to get good enough skills to fly a '''minimum''' [[Vanguard Incursion fits#Logistics|logistics fit]] and you should try to skill up and upgrade to the '''recommended''' fit as soon as possible. The repping power of meta four remote shield boosters are inferior to that of the tech two variant, so moving out of the minimum fit should be a high priority.


[http://evemondevteam.github.io/evemon/ EVEMon] skillplans: [http://wiki.eveuniversity.org//images/c/cc/Incursions_scimitar_minimum.xml Scimitar (minimum skills)], [http://wiki.eveuniversity.org/images/b/b3/Incursions_basilisk_minimum.xml Basilisk (minimum skills)]
[http://evemondevteam.github.io/evemon/ EVEMon] skillplans: [http://wiki.eveuniversity.org//images/c/cc/Incursions_scimitar_minimum.xml Scimitar (minimum skills)]
 
=== Skill Lists ===
 
Listed below are the minimum training plans for the Logistics ships. These can be copied into your skill queue to train. The skills are ordered alphabetically, but feel free to move them around as you see fit.
 
{{CollapseBox|width=500px|{{sh|Scimitar}} minimum|
Advanced Target Management 1<br>
Advanced Target Management 2<br>
Advanced Target Management 3<br>
CPU Management 1<br>
CPU Management 2<br>
CPU Management 3<br>
Capacitor Management 1<br>
Capacitor Management 2<br>
Capacitor Management 3<br>
Capacitor Management 4<br>
Capacitor Systems Operation 1<br>
Capacitor Systems Operation 2<br>
Capacitor Systems Operation 3<br>
Capacitor Systems Operation 4<br>
Drone Avionics 1<br>
Drone Avionics 2<br>
Drone Avionics 3<br>
Drone Durability 1<br>
Drone Navigation 1<br>
Drone Navigation 2<br>
Drone Navigation 3<br>
Drones 1<br>
Drones 2<br>
Drones 3<br>
Drones 4<br>
Drones 5<br>
Energy Grid Upgrades 1<br>
Energy Grid Upgrades 2<br>
Energy Grid Upgrades 3<br>
Energy Grid Upgrades 4<br>
Evasive Maneuvering 1<br>
Evasive Maneuvering 2<br>
Evasive Maneuvering 3<br>
Hull Upgrades 1<br>
Hull Upgrades 2<br>
Hull Upgrades 3<br>
Hull Upgrades 4<br>
Logistics Cruisers 1<br>
Logistics Cruisers 2<br>
Logistics Cruisers 3<br>
Logistics Cruisers 4<br>
Long Range Targeting 1<br>
Long Range Targeting 2<br>
Long Range Targeting 3<br>
Long Range Targeting 4<br>
Long Range Targeting 5<br>
Mechanics 1<br>
Minmatar Cruiser 1<br>
Minmatar Cruiser 2<br>
Minmatar Cruiser 3<br>
Minmatar Cruiser 4<br>
Minmatar Cruiser 5<br>
Minmatar Destroyer 1<br>
Minmatar Destroyer 2<br>
Minmatar Destroyer 3<br>
Minmatar Frigate 1<br>
Minmatar Frigate 2<br>
Minmatar Frigate 3<br>
Navigation 1<br>
Navigation 2<br>
Power Grid Management 1<br>
Power Grid Management 2<br>
Power Grid Management 3<br>
Repair Drone Operation 1<br>
Repair Drone Operation 2<br>
Science 1<br>
Science 2<br>
Sensor Linking 1<br>
Sensor Linking 2<br>
Sensor Linking 3<br>
Sensor Linking 4<br>
Shield Emission Systems 1<br>
Shield Emission Systems 2<br>
Shield Emission Systems 3<br>
Shield Emission Systems 4<br>
Shield Management 1<br>
Shield Management 2<br>
Shield Management 3<br>
Shield Management 4<br>
Shield Upgrades 1<br>
Shield Upgrades 2<br>
Shield Upgrades 3<br>
Shield Upgrades 4<br>
Signature Analysis 1<br>
Signature Analysis 2<br>
Signature Analysis 3<br>
Signature Analysis 4<br>
Signature Analysis 5<br>
Spaceship Command 1<br>
Spaceship Command 2<br>
Spaceship Command 3<br>
Tactical Shield Manipulation 1<br>
Tactical Shield Manipulation 2<br>
Tactical Shield Manipulation 3<br>
Tactical Shield Manipulation 4<br>
Target Management 1<br>
Target Management 2<br>
Target Management 3<br>
Target Management 4<br>
Target Management 5<br>
Warp Drive Operation 1<br>
Warp Drive Operation 2<br>
Warp Drive Operation 3<br>
}}
{{CollapseBox|width=500px|{{sh|Basilisk}} minimum|
Advanced Target Management 1<br>
Advanced Target Management 2<br>
Advanced Target Management 3<br>
CPU Management 1<br>
CPU Management 2<br>
CPU Management 3<br>
Caldari Cruiser 1<br>
Caldari Cruiser 2<br>
Caldari Cruiser 3<br>
Caldari Cruiser 4<br>
Caldari Cruiser 5<br>
Caldari Destroyer 1<br>
Caldari Destroyer 2<br>
Caldari Destroyer 3<br>
Caldari Frigate 1<br>
Caldari Frigate 2<br>
Caldari Frigate 3<br>
Capacitor Emission Systems 1<br>
Capacitor Emission Systems 2<br>
Capacitor Emission Systems 3<br>
Capacitor Emission Systems 4<br>
Capacitor Management 1<br>
Capacitor Management 2<br>
Capacitor Management 3<br>
Capacitor Management 4<br>
Capacitor Systems Operation 1<br>
Capacitor Systems Operation 2<br>
Capacitor Systems Operation 3<br>
Capacitor Systems Operation 4<br>
Drone Avionics 1<br>
Drone Avionics 2<br>
Drone Avionics 3<br>
Drone Durability 1<br>
Drone Navigation 1<br>
Drone Navigation 2<br>
Drone Navigation 3<br>
Drones 1<br>
Drones 2<br>
Drones 3<br>
Drones 4<br>
Drones 5<br>
Energy Grid Upgrades 1<br>
Energy Grid Upgrades 2<br>
Energy Grid Upgrades 3<br>
Energy Grid Upgrades 4<br>
Evasive Maneuvering 1<br>
Evasive Maneuvering 2<br>
Evasive Maneuvering 3<br>
Hull Upgrades 1<br>
Hull Upgrades 2<br>
Hull Upgrades 3<br>
Hull Upgrades 4<br>
Logistics Cruisers 1<br>
Logistics Cruisers 2<br>
Logistics Cruisers 3<br>
Logistics Cruisers 4<br>
Long Range Targeting 1<br>
Long Range Targeting 2<br>
Long Range Targeting 3<br>
Long Range Targeting 4<br>
Long Range Targeting 5<br>
Mechanics 1<br>
Navigation 1<br>
Navigation 2<br>
Power Grid Management 1<br>
Power Grid Management 2<br>
Power Grid Management 3<br>
Repair Drone Operation 1<br>
Repair Drone Operation 2<br>
Science 1<br>
Science 2<br>
Sensor Linking 1<br>
Sensor Linking 2<br>
Sensor Linking 3<br>
Sensor Linking 4<br>
Shield Emission Systems 1<br>
Shield Emission Systems 2<br>
Shield Emission Systems 3<br>
Shield Emission Systems 4<br>
Shield Management 1<br>
Shield Management 2<br>
Shield Management 3<br>
Shield Management 4<br>
Shield Upgrades 1<br>
Shield Upgrades 2<br>
Shield Upgrades 3<br>
Shield Upgrades 4<br>
Signature Analysis 1<br>
Signature Analysis 2<br>
Signature Analysis 3<br>
Signature Analysis 4<br>
Signature Analysis 5<br>
Spaceship Command 1<br>
Spaceship Command 2<br>
Spaceship Command 3<br>
Tactical Shield Manipulation 1<br>
Tactical Shield Manipulation 2<br>
Tactical Shield Manipulation 3<br>
Tactical Shield Manipulation 4<br>
Target Management 1<br>
Target Management 2<br>
Target Management 3<br>
Target Management 4<br>
Target Management 5<br>
Warp Drive Operation 1<br>
Warp Drive Operation 2<br>
Warp Drive Operation 3<br>
}}


{| class="wikitable" style="font-size:90%; text-align:center; padding:1px;"
{| class="wikitable" style="font-size:90%; text-align:center; padding:1px;"
Line 558: Line 406:
! [[File:Icon drones.png|32px|link=]] Drone skills
! [[File:Icon drones.png|32px|link=]] Drone skills
|- valign="top" style="background:#222222;"  
|- valign="top" style="background:#222222;"  
|
| ~ 6 days and 7 hours
| ~ 24 days and 14 hours
| ~ 24 days and 16 hours
|
| ~ 4 days and 13 hours
| ~ 32 days and 8 hours
| ~ 32 days and 8 hours
| ~ 5 days and 14 hours
| ~ 5 days and 14 hours
Line 567: Line 415:
Capacitor Management IV<br>
Capacitor Management IV<br>
Capacitor Systems Operation IV<br>
Capacitor Systems Operation IV<br>
Capacitor Emission Systems IV<small>&nbsp;<ref>{{sk|Capacitor Emission Systems}} is required for the {{sh|Basilisk}} but does not benefit the {{sh|Scimitar}} and the {{sh|Tengu}}.</ref></small><br>
Energy Grid Upgrades IV<small>&nbsp;<ref>{{sk|Energy Grid Upgrades}} is required for the '''cap''', '''power diagnostic''' and '''reactor control''' modules.</ref></small><br>
Energy Grid Upgrades IV<small>&nbsp;<ref>{{sk|Energy Grid Upgrades}} is required for the '''cap''', '''power diagnostic''' and '''reactor control''' modules.</ref></small><br>
Shield Management III<br>
Shield Management III<br>
Hull Upgrades IV<small>&nbsp;<ref name="dcii">Required to fit the '''Damage Control II''' for the {{sh|Tengu}}.</ref></small>
Hull Upgrades IV<small>&nbsp;<ref name="dcii">Required to fit the '''Damage Control II''' for the {{sh|Tengu}}.</ref></small><br>
| style="padding:8px;" nowrap |
| style="padding:8px;" nowrap |
Signature Analysis V<small>&nbsp;<ref name="logistics">{{sk|Signature Analysis|V}} and {{sk|Long Range Targeting|V}} are requirements for the {{sk|Logistics Cruisers}} skill.</ref></small><br>
Signature Analysis V<small>&nbsp;<ref name="logistics">{{sk|Signature Analysis|V}} and {{sk|Long Range Targeting|V}} are requirements for the {{sk|Logistics Cruisers}} skill.</ref></small><br>
Line 584: Line 431:
<racial> Destroyer III<br>
<racial> Destroyer III<br>
<racial> Cruiser V<br>
<racial> Cruiser V<br>
Logistics Cruisers IV<ref>{{sk|Logistics Cruisers}} is required for the {{sh|Basilisk}} and {{sh|Scimitar}}, but does not benefit the {{sh|Tengu}}.</ref><br>
Logistics Cruisers IV<ref>{{sk|Logistics Cruisers}} is required for the {{sh|Scimitar}}, but does not benefit the {{sh|Tengu}}.</ref><br>
Evasive Maneuvering III<br>
Evasive Maneuvering III<br>
Warp Drive Operation III
Warp Drive Operation III
Line 595: Line 442:
{{co|grey|Shield Emission Systems III}}<small>&nbsp;<ref>{{sk|Shield Emission Systems|IV}} is already trained as a requirement for the '''Remote Shield Booster II''' module.</ref></small>
{{co|grey|Shield Emission Systems III}}<small>&nbsp;<ref>{{sk|Shield Emission Systems|IV}} is already trained as a requirement for the '''Remote Shield Booster II''' module.</ref></small>
|- valign="top" style="background:#222222;"
|- valign="top" style="background:#222222;"
| colspan=5 | ~ 72 days and 6 hours worth of training for a{{icon|minmatar2|20}}'''Scimitar''' {{co|grey|(~ 3,6 million skillpoints)}}
| colspan=5 | ~ 72 days worth of training for a{{icon|minmatar2|20}}'''Scimitar''' {{co|grey|(~ 3,6 million skillpoints)}}
|}
|}
<small><references/></small>
<small><references/></small>
=== Skill Plan ===
{{SkillQueue
|name=Minimum Logistics Skillplan
|hdr=0
|width=500px
|desc=This skillplan contains all the minimum logi skills to fly a Scimitar.
|Power Grid Management 1
Power Grid Management 2
Power Grid Management 3
Science 1
Science 2
Capacitor Systems Operation 1
Capacitor Systems Operation 2
Capacitor Systems Operation 3
Capacitor Systems Operation 4
Capacitor Management 1
Capacitor Management 2
Capacitor Management 3
Capacitor Management 4
CPU Management 1
CPU Management 2
Long Range Targeting 1
Long Range Targeting 2
Long Range Targeting 3
Long Range Targeting 4
Long Range Targeting 5
Signature Analysis 1
Signature Analysis 2
Signature Analysis 3
Signature Analysis 4
Signature Analysis 5
Spaceship Command 1
Spaceship Command 2
Spaceship Command 3
Logistics Cruisers 1
Minmatar Frigate 1
Minmatar Frigate 2
Minmatar Frigate 3
Minmatar Destroyer 1
Minmatar Destroyer 2
Minmatar Destroyer 3
Minmatar Cruiser 1
Minmatar Cruiser 2
Minmatar Cruiser 3
Minmatar Cruiser 4
Minmatar Cruiser 5
Drones 1
Drones 2
Drones 3
Drones 4
Drone Durability 1
Drones 5
Repair Drone Operation 1
Repair Drone Operation 2
Shield Emission Systems 1
Shield Emission Systems 2
Shield Emission Systems 3
Shield Emission Systems 4
CPU Management 3
Sensor Linking 1
Sensor Linking 2
Sensor Linking 3
Sensor Linking 4
Target Management 1
Target Management 2
Target Management 3
Target Management 4
Target Management 5
Advanced Target Management 1
Advanced Target Management 2
Advanced Target Management 3
Tactical Shield Manipulation 1
Tactical Shield Manipulation 2
Tactical Shield Manipulation 3
Tactical Shield Manipulation 4
Energy Grid Upgrades 1
Energy Grid Upgrades 2
Energy Grid Upgrades 3
Energy Grid Upgrades 4
Shield Upgrades 1
Shield Management 1
Shield Management 2
Shield Management 3
Mechanics 1
Hull Upgrades 1
Hull Upgrades 2
Hull Upgrades 3
Hull Upgrades 4
Logistics Cruisers 2
Logistics Cruisers 3
Logistics Cruisers 4
Navigation 1
Navigation 2
Evasive Maneuvering 1
Evasive Maneuvering 2
Evasive Maneuvering 3
Warp Drive Operation 1
Warp Drive Operation 2
Warp Drive Operation 3
Drone Navigation 1
Drone Navigation 2
Drone Navigation 3
Drone Avionics 1
Drone Avionics 2
Drone Avionics 3}}


== Recommended skills for logistics ==
== Recommended skills for logistics ==
{{omega|skillplan}}
{{omega|skillplan}}
Since the minimum skills only gets you so far, it's important to continue training into the '''recommended logistics fit''' for [[Vanguard Incursion fits#Logistics|logistics]] (and preferably the '''advanced fits''' too). This is important because being able to quickly upgrade from meta to tech two '''Remote Shield Booster II''' modules will ensure the safety of the fleet.
Since the minimum skills only gets you so far, it's important to continue training into the '''recommended logistics fit''' for [[Vanguard Incursion fits#Logistics|logistics]] (and preferably the '''advanced fits''' too). This is important because being able to quickly upgrade from meta to tech two '''Remote Shield Booster II''' modules will ensure the safety of the fleet.
=== Skill Lists ===
Listed below are the recommended training plans for the Logistics ships. These can be copied into your skill queue to train. The skills are ordered alphabetically, but feel free to move them around as you see fit.
{{CollapseBox|width=500px|{{sh|Scimitar}} recommended|
Advanced Target Management 1<br>
Advanced Target Management 2<br>
Advanced Target Management 3<br>
Advanced Target Management 4<br>
Advanced Target Management 5<br>
Afterburner 1<br>
Afterburner 2<br>
CPU Management 1<br>
CPU Management 2<br>
CPU Management 3<br>
Capacitor Management 1<br>
Capacitor Management 2<br>
Capacitor Management 3<br>
Capacitor Management 4<br>
Capacitor Management 5<br>
Capacitor Systems Operation 1<br>
Capacitor Systems Operation 2<br>
Capacitor Systems Operation 3<br>
Capacitor Systems Operation 4<br>
Capacitor Systems Operation 5<br>
Drone Avionics 1<br>
Drone Avionics 2<br>
Drone Avionics 3<br>
Drone Durability 1<br>
Drone Navigation 1<br>
Drone Navigation 2<br>
Drone Navigation 3<br>
Drones 1<br>
Drones 2<br>
Drones 3<br>
Drones 4<br>
Drones 5<br>
Energy Grid Upgrades 1<br>
Energy Grid Upgrades 2<br>
Energy Grid Upgrades 3<br>
Energy Grid Upgrades 4<br>
Evasive Maneuvering 1<br>
Evasive Maneuvering 2<br>
Evasive Maneuvering 3<br>
Fuel Conservation 1<br>
Fuel Conservation 2<br>
Fuel Conservation 3<br>
Hull Upgrades 1<br>
Hull Upgrades 2<br>
Hull Upgrades 3<br>
Hull Upgrades 4<br>
Jury Rigging 1<br>
Jury Rigging 2<br>
Jury Rigging 3<br>
Logistics Cruisers 1<br>
Logistics Cruisers 2<br>
Logistics Cruisers 3<br>
Logistics Cruisers 4<br>
Logistics Cruisers 5<br>
Long Range Targeting 1<br>
Long Range Targeting 2<br>
Long Range Targeting 3<br>
Long Range Targeting 4<br>
Long Range Targeting 5<br>
Mechanics 1<br>
Mechanics 2<br>
Mechanics 3<br>
Minmatar Cruiser 1<br>
Minmatar Cruiser 2<br>
Minmatar Cruiser 3<br>
Minmatar Cruiser 4<br>
Minmatar Cruiser 5<br>
Minmatar Destroyer 1<br>
Minmatar Destroyer 2<br>
Minmatar Destroyer 3<br>
Minmatar Frigate 1<br>
Minmatar Frigate 2<br>
Minmatar Frigate 3<br>
Navigation 1<br>
Navigation 2<br>
Power Grid Management 1<br>
Power Grid Management 2<br>
Power Grid Management 3<br>
Power Grid Management 4<br>
Power Grid Management 5<br>
Repair Drone Operation 1<br>
Repair Drone Operation 2<br>
Repair Drone Operation 3<br>
Repair Drone Operation 4<br>
Repair Drone Operation 5<br>
Science 1<br>
Science 2<br>
Sensor Linking 1<br>
Sensor Linking 2<br>
Sensor Linking 3<br>
Sensor Linking 4<br>
Shield Emission Systems 1<br>
Shield Emission Systems 2<br>
Shield Emission Systems 3<br>
Shield Emission Systems 4<br>
Shield Emission Systems 5<br>
Shield Management 1<br>
Shield Management 2<br>
Shield Management 3<br>
Shield Management 4<br>
Shield Rigging 1<br>
Shield Rigging 2<br>
Shield Rigging 3<br>
Shield Rigging 4<br>
Shield Upgrades 1<br>
Shield Upgrades 2<br>
Shield Upgrades 3<br>
Shield Upgrades 4<br>
Signature Analysis 1<br>
Signature Analysis 2<br>
Signature Analysis 3<br>
Signature Analysis 4<br>
Signature Analysis 5<br>
Spaceship Command 1<br>
Spaceship Command 2<br>
Spaceship Command 3<br>
Tactical Shield Manipulation 1<br>
Tactical Shield Manipulation 2<br>
Tactical Shield Manipulation 3<br>
Tactical Shield Manipulation 4<br>
Target Management 1<br>
Target Management 2<br>
Target Management 3<br>
Target Management 4<br>
Target Management 5<br>
Warp Drive Operation 1<br>
Warp Drive Operation 2<br>
Warp Drive Operation 3<br>
}}
{{CollapseBox|width=500px|{{sh|Basilisk}} recommended|
Advanced Target Management 1<br>
Advanced Target Management 2<br>
Advanced Target Management 3<br>
Advanced Target Management 4<br>
Advanced Target Management 5<br>
Afterburner 1<br>
Afterburner 2<br>
CPU Management 1<br>
CPU Management 2<br>
CPU Management 3<br>
Capacitor Emission Systems 1<br>
Capacitor Emission Systems 2<br>
Capacitor Emission Systems 3<br>
Capacitor Emission Systems 4<br>
Capacitor Emission Systems 5<br>
Capacitor Management 1<br>
Capacitor Management 2<br>
Capacitor Management 3<br>
Capacitor Management 4<br>
Capacitor Systems Operation 1<br>
Capacitor Systems Operation 2<br>
Capacitor Systems Operation 3<br>
Capacitor Systems Operation 4<br>
Capacitor Systems Operation 5<br>
Drone Avionics 1<br>
Drone Avionics 2<br>
Drone Avionics 3<br>
Drone Durability 1<br>
Drone Navigation 1<br>
Drone Navigation 2<br>
Drone Navigation 3<br>
Drones 1<br>
Drones 2<br>
Drones 3<br>
Drones 4<br>
Drones 5<br>
Energy Grid Upgrades 1<br>
Energy Grid Upgrades 2<br>
Energy Grid Upgrades 3<br>
Energy Grid Upgrades 4<br>
Evasive Maneuvering 1<br>
Evasive Maneuvering 2<br>
Evasive Maneuvering 3<br>
Fuel Conservation 1<br>
Fuel Conservation 2<br>
Fuel Conservation 3<br>
Hull Upgrades 1<br>
Hull Upgrades 2<br>
Hull Upgrades 3<br>
Hull Upgrades 4<br>
Jury Rigging 1<br>
Jury Rigging 2<br>
Jury Rigging 3<br>
Logistics Cruisers 1<br>
Logistics Cruisers 2<br>
Logistics Cruisers 3<br>
Logistics Cruisers 4<br>
Logistics Cruisers 5<br>
Long Range Targeting 1<br>
Long Range Targeting 2<br>
Long Range Targeting 3<br>
Long Range Targeting 4<br>
Long Range Targeting 5<br>
Mechanics 1<br>
Mechanics 2<br>
Mechanics 3<br>
Caldari Cruiser 1<br>
Caldari Cruiser 2<br>
Caldari Cruiser 3<br>
Caldari Cruiser 4<br>
Caldari Cruiser 5<br>
Caldari Destroyer 1<br>
Caldari Destroyer 2<br>
Caldari Destroyer 3<br>
Caldari Frigate 1<br>
Caldari Frigate 2<br>
Caldari Frigate 3<br>
Navigation 1<br>
Navigation 2<br>
Power Grid Management 1<br>
Power Grid Management 2<br>
Power Grid Management 3<br>
Power Grid Management 4<br>
Power Grid Management 5<br>
Repair Drone Operation 1<br>
Repair Drone Operation 2<br>
Repair Drone Operation 3<br>
Repair Drone Operation 4<br>
Repair Drone Operation 5<br>
Science 1<br>
Science 2<br>
Sensor Linking 1<br>
Sensor Linking 2<br>
Sensor Linking 3<br>
Sensor Linking 4<br>
Shield Emission Systems 1<br>
Shield Emission Systems 2<br>
Shield Emission Systems 3<br>
Shield Emission Systems 4<br>
Shield Emission Systems 5<br>
Shield Management 1<br>
Shield Management 2<br>
Shield Management 3<br>
Shield Management 4<br>
Shield Rigging 1<br>
Shield Rigging 2<br>
Shield Rigging 3<br>
Shield Rigging 4<br>
Shield Upgrades 1<br>
Shield Upgrades 2<br>
Shield Upgrades 3<br>
Shield Upgrades 4<br>
Signature Analysis 1<br>
Signature Analysis 2<br>
Signature Analysis 3<br>
Signature Analysis 4<br>
Signature Analysis 5<br>
Spaceship Command 1<br>
Spaceship Command 2<br>
Spaceship Command 3<br>
Tactical Shield Manipulation 1<br>
Tactical Shield Manipulation 2<br>
Tactical Shield Manipulation 3<br>
Tactical Shield Manipulation 4<br>
Target Management 1<br>
Target Management 2<br>
Target Management 3<br>
Target Management 4<br>
Target Management 5<br>
Warp Drive Operation 1<br>
Warp Drive Operation 2<br>
Warp Drive Operation 3<br>
}}


{| class="wikitable" style="font-size:90%; text-align:center; padding:1px;"
{| class="wikitable" style="font-size:90%; text-align:center; padding:1px;"
! [[file:icon_ship_dark.png|32px|link=]] Advanced<small>&nbsp;<ref>This assumes you've already trained the skills listed under '''recommended'''.</ref></small>
! [[file:icon_ship_dark.png|32px|link=]] Advanced<small>&nbsp;<ref>This assumes you've already trained the skills listed under '''recommended'''.</ref></small>
! [[image:Icon drones.png|32px|link=]] Drone skills
! [[image:Icon drones.png|32px|link=]] Drone skills
! [[image:icon_rigs.png|32px|link=]] Rig skills<small>&nbsp;<ref>{{co|crimson|Basilisk only}} - Increasing {{sk|Shield Rigging}} will help counter the signature bloom of the shield rig on the basilisks.</ref></small>
|- valign="top" style="background:#222222;"  
|- valign="top" style="background:#222222;"  
| ~ 68 days and 2 hours
| ~ 59 days and 14 hours
| ~ 15 days and 9 hours
| ~ 15 days and 9 hours
| ~ 3 days and 1 hours
|- valign="top" nowrap
|- valign="top" nowrap
| style="padding:8px;" nowrap |
| style="padding:8px;" nowrap |
Line 889: Line 571:
Logistics Cruisers V<br>
Logistics Cruisers V<br>
Shield Emission Systems V<br>
Shield Emission Systems V<br>
Capacitor Management V<small>&nbsp;<ref>{{co|crimson|Scimitar only}} - Needed to get enough cap. For '''basilisks''' this cuts down the training time by 14 days and 15 hours.</ref></small><br>
Capacitor Management V<small>&nbsp;<ref>Needed to get enough cap on Scimitars.</ref></small><br>
Capacitor Emission Systems V<small>&nbsp;<ref>{{co|crimson|Basilisk only}} - Needed to get enough cap from a single '''remote capacitor transmitter''' chain instead of the usual two. For '''scimitars''' this cuts down the training time by 8 days and 12 hours.</ref></small>
| style="padding:8px;" nowrap |
| style="padding:8px;" nowrap |
Repair Drone Operation V
Repair Drone Operation V
| style="padding:8px;" nowrap |
Jury Rigging III<small>&nbsp;<ref>{{sk|Jury Rigging|III}} is a requirement for the {{sk|Shield Rigging}} skill.</ref></small><br>
Shield Rigging IV


|}
|}
<small><references/></small>
<small><references/></small>
=== Skill List ===
Listed below are the recommended skills above compiled into a list. It can be copied into your skill queue to train or create a skill plan from. The skills are ordered alphabetically, but feel free to move them around as you see fit.
{{CollapseBox|width=500px|Recommended logistics skills|
Advanced Target Management 1
Advanced Target Management 2
Advanced Target Management 3
Advanced Target Management 4
Advanced Target Management 5
Afterburner 1
Afterburner 2
CPU Management 1
CPU Management 2
CPU Management 3
Capacitor Management 1
Capacitor Management 2
Capacitor Management 3
Capacitor Management 4
Capacitor Management 5
Capacitor Systems Operation 1
Capacitor Systems Operation 2
Capacitor Systems Operation 3
Capacitor Systems Operation 4
Capacitor Systems Operation 5
Drone Avionics 1
Drone Avionics 2
Drone Avionics 3
Drone Durability 1
Drone Navigation 1
Drone Navigation 2
Drone Navigation 3
Drones 1
Drones 2
Drones 3
Drones 4
Drones 5
Energy Grid Upgrades 1
Energy Grid Upgrades 2
Energy Grid Upgrades 3
Energy Grid Upgrades 4
Evasive Maneuvering 1
Evasive Maneuvering 2
Evasive Maneuvering 3
Fuel Conservation 1
Fuel Conservation 2
Fuel Conservation 3
Hull Upgrades 1
Hull Upgrades 2
Hull Upgrades 3
Hull Upgrades 4
Logistics Cruisers 1
Logistics Cruisers 2
Logistics Cruisers 3
Logistics Cruisers 4
Logistics Cruisers 5
Long Range Targeting 1
Long Range Targeting 2
Long Range Targeting 3
Long Range Targeting 4
Long Range Targeting 5
Mechanics 1
Mechanics 2
Mechanics 3
Minmatar Cruiser 1
Minmatar Cruiser 2
Minmatar Cruiser 3
Minmatar Cruiser 4
Minmatar Cruiser 5
Minmatar Destroyer 1
Minmatar Destroyer 2
Minmatar Destroyer 3
Minmatar Frigate 1
Minmatar Frigate 2
Minmatar Frigate 3
Navigation 1
Navigation 2
Power Grid Management 1
Power Grid Management 2
Power Grid Management 3
Power Grid Management 4
Power Grid Management 5
Repair Drone Operation 1
Repair Drone Operation 2
Repair Drone Operation 3
Repair Drone Operation 4
Repair Drone Operation 5
Science 1
Science 2
Sensor Linking 1
Sensor Linking 2
Sensor Linking 3
Sensor Linking 4
Shield Management 1
Shield Management 2
Shield Management 3
Shield Management 4
Shield Upgrades 1
Shield Upgrades 2
Shield Upgrades 3
Shield Upgrades 4
Signature Analysis 1
Signature Analysis 2
Signature Analysis 3
Signature Analysis 4
Signature Analysis 5
Spaceship Command 1
Spaceship Command 2
Spaceship Command 3
Tactical Shield Manipulation 1
Tactical Shield Manipulation 2
Tactical Shield Manipulation 3
Tactical Shield Manipulation 4
Target Management 1
Target Management 2
Target Management 3
Target Management 4
Target Management 5
Warp Drive Operation 1
Warp Drive Operation 2
Warp Drive Operation 3}}


= Ongrid booster =
= Ongrid booster =
Line 914: Line 714:
! [[image:icon_fleet.png|32px|link=]] Fleet support skills
! [[image:icon_fleet.png|32px|link=]] Fleet support skills
! [[File:Icon drones.png|32px|link=]] Drone skills
! [[File:Icon drones.png|32px|link=]] Drone skills
! [[file:icon_gunnery_turret.png|32px|link=]] Gunnery skills <ref>Gunnery skills are only required on DD boosters. Logiboosters do not need any skills in this column.</ref>
! [[file:icon_gunnery_turret.png|32px|link=]] DPS booster skills <ref>Only needed for DD boosters. Logiboosters do not need any skills in this column.</ref>
! [[file:icon_shield_transporter_i.png|32px|link=]] Logibooster skills <ref>Only needed for logiboosters.</ref>
! [[file:icon_shield_transporter_i.png|32px|link=]] Logibooster skills <ref>Only needed for logiboosters.</ref>
|- valign="top" style="background:#222222;"  
|- valign="top" style="background:#222222;"  
| ~ 8 days and 4 hours
| ~ 8 days
| ~ 8 days and 2 hours
| ~ 7 days and 5 hours
| ~ 13 days and 14 hours
| ~ 63 days and 13 hours
| ~ 63 days and 13 hours
| ~ 89 days and 18 hours
| ~ 89 days and 18 hours
| ~ 12 days and 9 hours
| ~ 12 days and 9 hours
|
| ~ 11 days and 10 hours
| ~ 18 days and 13 hours
|- valign="top"
|- valign="top"
| style="padding:8px;" nowrap |
| style="padding:8px;" nowrap |
Line 934: Line 734:
Long Range Targeting IV<br>
Long Range Targeting IV<br>
Target Management IV<br>
Target Management IV<br>
Target Painting III<small>&nbsp;<ref>{{sk|Target Painting}} is needed to use a '''target painter''' module.</ref></small><br>
Propulsion Jamming III<small>&nbsp;<ref>{{sk|Propulsion Jamming}} is needed to use a '''stasis webifier''' module.</ref></small><br>
Tactical Shield Manipulation IV
Tactical Shield Manipulation IV
| style="padding:8px;" nowrap |
| style="padding:8px;" nowrap |
Line 973: Line 771:
Trajectory Analysis IV<br>
Trajectory Analysis IV<br>
Small Projectile Turret III<br>
Small Projectile Turret III<br>
Medium Projectile Turret III
Medium Projectile Turret III<br>
Target Painting III<small>&nbsp;<ref>{{sk|Target Painting}} is needed to use a '''target painter''' module.</ref></small><br>
Propulsion Jamming III<small>&nbsp;<ref>{{sk|Propulsion Jamming}} is needed to use a '''stasis webifier''' module.</ref></small>
| style="padding:8px;" nowrap |
| style="padding:8px;" nowrap |
Shield Emission Systems IV<br>
Shield Emission Systems IV<br>
Line 986: Line 786:
Repair Drone Operation II<ref name="logibots"></ref>
Repair Drone Operation II<ref name="logibots"></ref>
|- valign="top" style="background:#222222;"
|- valign="top" style="background:#222222;"
| colspan=6 | ~ 195 days, 12 hours worth of training in total {{co|grey|(~ 9,6 million skillpoints)}}
| colspan=7 | ~ 192 days, 7 hours worth of training for a DPS booster {{co|grey|(~ 9,4 million skillpoints)}}, and ~ 199 days, 16 hours for a '''logibooster''' {{co|grey|(~ 9,8 million skillpoints)}}
 
|}
|}
<small><references/></small>
<small><references/></small>
=== Skill Plan ===
Listed below is a skill plan for boosting. It can be copied into your skill queue to train. The skills are not ordered in any particular way, so feel free to move them around as you see fit.
{{SkillQueue
|name=OGB Skillplan
|hdr=0
|width=500px
|desc=This skillplan contains all the minimum skills to pilot a DPS or logi booster.
|Spaceship Command 1
Minmatar Frigate 1
Minmatar Frigate 2
Minmatar Frigate 3
Minmatar Destroyer 1
Minmatar Destroyer 2
Minmatar Destroyer 3
Spaceship Command 2
Minmatar Cruiser 1
Minmatar Cruiser 2
Minmatar Cruiser 3
Spaceship Command 3
Minmatar Battlecruiser 1
Minmatar Battlecruiser 2
Minmatar Battlecruiser 3
Minmatar Battlecruiser 4
Minmatar Battlecruiser 5
Leadership 1
Leadership 2
Leadership 3
Leadership 4
Leadership 5
Command Burst Specialist 1
Command Burst Specialist 2
Command Burst Specialist 3
Command Burst Specialist 4
Wing Command 1
Wing Command 2
Wing Command 3
Wing Command 4
Spaceship Command 4
Spaceship Command 5
Command Ships 1
Science 1
Science 2
Science 3
Cybernetics 1
Cybernetics 2
Cybernetics 3
Cybernetics 4
Cybernetics 5
Skirmish Command 1
Skirmish Command 2
Skirmish Command 3
Skirmish Command 4
Skirmish Command 5
Shield Command 1
Shield Command 2
Shield Command 3
Shield Command 4
Shield Command 5
Shield Command Specialist 1
Shield Command Specialist 2
Shield Command Specialist 3
Shield Command Specialist 4
Shield Command Specialist 5
Skirmish Command Specialist 1
Skirmish Command Specialist 2
Skirmish Command Specialist 3
Skirmish Command Specialist 4
Skirmish Command Specialist 5
Drones 1
Drones 2
Drones 3
Drones 4
Drones 5
Amarr Drone Specialization 1
Light Drone Operation 1
Light Drone Operation 2
Light Drone Operation 3
Light Drone Operation 4
Light Drone Operation 5
CPU Management 1
CPU Management 2
CPU Management 3
CPU Management 4
CPU Management 5
Gunnery 1
Gunnery 2
Gunnery 3
Gunnery 4
Trajectory Analysis 1
Trajectory Analysis 2
Trajectory Analysis 3
Trajectory Analysis 4
Surgical Strike 1
Surgical Strike 2
Surgical Strike 3
Surgical Strike 4
Sharpshooter 1
Sharpshooter 2
Sharpshooter 3
Sharpshooter 4
Rapid Firing 1
Rapid Firing 2
Rapid Firing 3
Rapid Firing 4
Motion Prediction 1
Motion Prediction 2
Motion Prediction 3
Motion Prediction 4
Signature Analysis 1
Signature Analysis 2
Signature Analysis 3
Signature Analysis 4
Target Management 1
Target Management 2
Target Management 3
Target Management 4
Long Range Targeting 1
Long Range Targeting 2
Long Range Targeting 3
Long Range Targeting 4
Power Grid Management 1
Power Grid Management 2
Power Grid Management 3
Tactical Shield Manipulation 1
Tactical Shield Manipulation 2
Tactical Shield Manipulation 3
Tactical Shield Manipulation 4
Drone Interfacing 1
Drone Interfacing 2
Drone Interfacing 3
Drone Navigation 1
Drone Navigation 2
Drone Navigation 3
Drone Sharpshooting 1
Drone Sharpshooting 2
Drone Sharpshooting 3
Drone Avionics 1
Drone Avionics 2
Drone Avionics 3
Weapon Upgrades 1
Weapon Upgrades 2
Weapon Upgrades 3
Weapon Upgrades 4
Shield Management 1
Shield Management 2
Shield Management 3
Mechanics 1
Hull Upgrades 1
Hull Upgrades 2
Hull Upgrades 3
Hull Upgrades 4
Target Painting 1
Target Painting 2
Target Painting 3
Navigation 1
Navigation 2
Propulsion Jamming 1
Propulsion Jamming 2
Propulsion Jamming 3
Small Projectile Turret 1
Small Projectile Turret 2
Small Projectile Turret 3
Medium Projectile Turret 1
Medium Projectile Turret 2
Medium Projectile Turret 3
Command Ships 2
Command Ships 3
Command Ships 4
Warp Drive Operation 1
Warp Drive Operation 2
Warp Drive Operation 3
Evasive Maneuvering 1
Evasive Maneuvering 2
Evasive Maneuvering 3
Amarr Drone Specialization 2
Amarr Drone Specialization 3
Shield Emission Systems 1
Shield Emission Systems 2
Shield Emission Systems 3
Shield Emission Systems 4
Capacitor Management 1
Capacitor Management 2
Capacitor Management 3
Capacitor Management 4
Capacitor Systems Operation 1
Capacitor Systems Operation 2
Capacitor Systems Operation 3
Capacitor Systems Operation 4
Capacitor Systems Operation 5
Sensor Linking 1
Sensor Linking 2
Sensor Linking 3
Target Management 5
Advanced Target Management 1
Advanced Target Management 2
Signature Analysis 5
Ladar Sensor Compensation 1
Ladar Sensor Compensation 2
Ladar Sensor Compensation 3
Drone Durability 1
Repair Drone Operation 1
Repair Drone Operation 2}}


== Recommended skills for ongrid boosters ==
== Recommended skills for ongrid boosters ==
Line 994: Line 1,000:


While you could train {{sk|Fleet Command|icon=yes}} for longer area of effect, those aren't really needed for the vanguards we run, as we'll all stay well within the range of the base range you get with the pre-requisite {{sk|Leadership|V|icon=yes}} and {{sk|Wing Command|IV|icon=yes}}.
While you could train {{sk|Fleet Command|icon=yes}} for longer area of effect, those aren't really needed for the vanguards we run, as we'll all stay well within the range of the base range you get with the pre-requisite {{sk|Leadership|V|icon=yes}} and {{sk|Wing Command|IV|icon=yes}}.
=== Skill Lists ===
Listed below are the recommended training plans for the Sleipnir and the Claymore Logibooster. These can be copied into your skill queue to train. The skills are ordered alphabetically, but feel free to move them around as you see fit.
{{CollapseBox|width=500px|{{sh|Sleipnir}} or {{sh|Claymore}} Logibooster|
Amarr Drone Specialization 1<br>
Amarr Drone Specialization 2<br>
Amarr Drone Specialization 3<br>
CPU Management 1<br>
CPU Management 2<br>
CPU Management 3<br>
CPU Management 4<br>
Command Burst Specialist 1<br>
Command Burst Specialist 2<br>
Command Burst Specialist 3<br>
Command Burst Specialist 4<br>
Command Ships 1<br>
Command Ships 2<br>
Command Ships 3<br>
Command Ships 4<br>
Cybernetics 1<br>
Cybernetics 2<br>
Cybernetics 3<br>
Cybernetics 4<br>
Cybernetics 5<br>
Drone Avionics 1<br>
Drone Avionics 2<br>
Drone Avionics 3<br>
Drone Interfacing 1<br>
Drone Interfacing 2<br>
Drone Interfacing 3<br>
Drone Navigation 1<br>
Drone Navigation 2<br>
Drone Navigation 3<br>
Drone Sharpshooting 1<br>
Drone Sharpshooting 2<br>
Drone Sharpshooting 3<br>
Drones 1<br>
Drones 2<br>
Drones 3<br>
Drones 4<br>
Drones 5<br>
Evasive Maneuvering 1<br>
Evasive Maneuvering 2<br>
Evasive Maneuvering 3<br>
Gunnery 1<br>
Gunnery 2<br>
Gunnery 3<br>
Gunnery 4<br>
Hull Upgrades 1<br>
Hull Upgrades 2<br>
Hull Upgrades 3<br>
Hull Upgrades 4<br>
Leadership 1<br>
Leadership 2<br>
Leadership 3<br>
Leadership 4<br>
Leadership 5<br>
Light Drone Operation 1<br>
Light Drone Operation 2<br>
Light Drone Operation 3<br>
Light Drone Operation 4<br>
Light Drone Operation 5<br>
Long Range Targeting 1<br>
Long Range Targeting 2<br>
Long Range Targeting 3<br>
Long Range Targeting 4<br>
Mechanics 1<br>
Medium Projectile Turret 1<br>
Medium Projectile Turret 2<br>
Medium Projectile Turret 3<br>
Minmatar Battlecruiser 1<br>
Minmatar Battlecruiser 2<br>
Minmatar Battlecruiser 3<br>
Minmatar Battlecruiser 4<br>
Minmatar Battlecruiser 5<br>
Minmatar Cruiser 1<br>
Minmatar Cruiser 2<br>
Minmatar Cruiser 3<br>
Minmatar Destroyer 1<br>
Minmatar Destroyer 2<br>
Minmatar Destroyer 3<br>
Minmatar Frigate 1<br>
Minmatar Frigate 2<br>
Minmatar Frigate 3<br>
Motion Prediction 1<br>
Motion Prediction 2<br>
Motion Prediction 3<br>
Motion Prediction 4<br>
Navigation 1<br>
Navigation 2<br>
Power Grid Management 1<br>
Power Grid Management 2<br>
Power Grid Management 3<br>
Propulsion Jamming 1<br>
Propulsion Jamming 2<br>
Propulsion Jamming 3<br>
Rapid Firing 1<br>
Rapid Firing 2<br>
Rapid Firing 3<br>
Rapid Firing 4<br>
Science 1<br>
Science 2<br>
Science 3<br>
Sharpshooter 1<br>
Sharpshooter 2<br>
Sharpshooter 3<br>
Sharpshooter 4<br>
Shield Command 1<br>
Shield Command 2<br>
Shield Command 3<br>
Shield Command 4<br>
Shield Command 5<br>
Shield Command Specialist 1<br>
Shield Command Specialist 2<br>
Shield Command Specialist 3<br>
Shield Command Specialist 4<br>
Shield Command Specialist 5<br>
Shield Management 1<br>
Shield Management 2<br>
Shield Management 3<br>
Signature Analysis 1<br>
Signature Analysis 2<br>
Signature Analysis 3<br>
Signature Analysis 4<br>
Skirmish Command 1<br>
Skirmish Command 2<br>
Skirmish Command 3<br>
Skirmish Command 4<br>
Skirmish Command 5<br>
Skirmish Command Specialist 1<br>
Skirmish Command Specialist 2<br>
Skirmish Command Specialist 3<br>
Skirmish Command Specialist 4<br>
Skirmish Command Specialist 5<br>
Small Projectile Turret 1<br>
Small Projectile Turret 2<br>
Small Projectile Turret 3<br>
Spaceship Command 1<br>
Spaceship Command 2<br>
Spaceship Command 3<br>
Spaceship Command 4<br>
Spaceship Command 5<br>
Surgical Strike 1<br>
Surgical Strike 2<br>
Surgical Strike 3<br>
Surgical Strike 4<br>
Tactical Shield Manipulation 1<br>
Tactical Shield Manipulation 2<br>
Tactical Shield Manipulation 3<br>
Tactical Shield Manipulation 4<br>
Target Management 1<br>
Target Management 2<br>
Target Management 3<br>
Target Management 4<br>
Target Painting 1<br>
Target Painting 2<br>
Target Painting 3<br>
Trajectory Analysis 1<br>
Trajectory Analysis 2<br>
Trajectory Analysis 3<br>
Trajectory Analysis 4<br>
Warp Drive Operation 1<br>
Warp Drive Operation 2<br>
Warp Drive Operation 3<br>
Weapon Upgrades 1<br>
Weapon Upgrades 2<br>
Weapon Upgrades 3<br>
Weapon Upgrades 4<br>
Wing Command 1<br>
Wing Command 2<br>
Wing Command 3<br>
Wing Command 4<br>
}}


= Further training =
= Further training =