More actions
Paxte Eriker (talk | contribs) remove adv target management 4 and 5 from mimumum training plan list so list matches table. |
Drebin 679 (talk | contribs) Refreshed and revamped skill tables. Updated training time estimates. Removed Basilisk skills in Logistics and Assault section in Recommended DD. Added new Marauder section. Knocked minimum Light Drone Op. from 4 to 3, and added Thermodynamics 1 to minimums. |
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! [[File:Icon drones.png|32px|link=]] Drone skills | ! [[File:Icon drones.png|32px|link=]] Drone skills | ||
|- valign="top" style="background:#222222;" | |- valign="top" style="background:#222222;" | ||
| ~ | | ~ 8 days and 17 hours | ||
| ~ 5 days and | | ~ 5 days and 12 hours | ||
| ~ | | ~ 11 days and 15 hours | ||
| ~ 4 days and 22 hours | | ~ 4 days and 22 hours | ||
| ~ | | ~ 6 days and 22 hours | ||
|- valign="top" | |- valign="top" | ||
| style="padding:8px;" nowrap | | | style="padding:8px;" nowrap | | ||
Weapon Upgrades IV<br> | Weapon Upgrades IV<br> | ||
Capacitor Management IV<br> | Capacitor Management IV<br> | ||
Thermodynamics I<br> | |||
Shield Operation IV<br> | Shield Operation IV<br> | ||
Shield Management III<br> | Shield Management III<br> | ||
| Line 59: | Line 60: | ||
Target Management IV<br> | Target Management IV<br> | ||
{{co|wheat|Target Painting I}}<small> <ref>{{sk|Target Painting}} is needed for the '''target painter''' module. Can be skipped for {{sh|Hyperion}} and {{sh|Vindicator}} pilots (see Propulsion Jamming).</ref></small><br> | {{co|wheat|Target Painting I}}<small> <ref>{{sk|Target Painting}} is needed for the '''target painter''' module. Can be skipped for {{sh|Hyperion}} and {{sh|Vindicator}} pilots (see Propulsion Jamming).</ref></small><br> | ||
Propulsion Jamming III<small> <ref>{{sk|Propulsion Jamming}} is needed for the '''stasis webifier''' module normally fitted to the | Propulsion Jamming III<small> <ref>{{sk|Propulsion Jamming}} is needed for the '''stasis webifier''' module normally fitted to T1 battleships and the {{sh|Vindicator}}. Other ships may also fit this module situationally, from time to time.</ref></small><br> | ||
Tactical Shield Manipulation IV<br> | Tactical Shield Manipulation IV<br> | ||
{{co|wheat|EM Shield Compensation II}}<small> <ref>While the Uni's current fits do not benefit from {{sk|EM Shield Compensation}}, replacing the '''EM Shield Hardener II''' on our fits with a deadspace '''EM Shield Amplifier''', as used by shield Headquarters communities, is also accepted, and those benefit from this skill.</ref> | {{co|wheat|EM Shield Compensation II}}<small> <ref>While the Uni's current fits do not benefit from {{sk|EM Shield Compensation}}, replacing the '''EM Shield Hardener II''' on our fits with a deadspace '''EM Shield Amplifier''', as sometimes used by shield Headquarters communities, is also accepted, and those benefit from this skill.</ref> | ||
| style="padding:8px;" nowrap | | | style="padding:8px;" nowrap | | ||
Gunnery V<br> | Gunnery V<br> | ||
Motion Prediction III<small> <ref name="gun upgrade">Having {{sk|Motion Prediction}}, {{sk|Rapid Firing}}, {{sk|Sharpshooter}} and {{sk|Controlled Bursts}} at III are all that's needed to get started, though it is recommended to train these skills to IV if you wish to invest further into Incursions.</ref></small><br> | Motion Prediction III<small> <ref name="gun upgrade">Having {{sk|Motion Prediction}}, {{sk|Rapid Firing}}, {{sk|Sharpshooter}} and {{sk|Controlled Bursts}} at III are all that's needed to get started, though it is recommended to train these skills to IV as soon as possible if you wish to invest further into Incursions.</ref></small><br> | ||
Rapid Firing III<small> <ref name="gun upgrade" /></small><br> | Rapid Firing III<small> <ref name="gun upgrade" /></small><br> | ||
Sharpshooter III<small> <ref name="gun upgrade" /></small><br> | Sharpshooter III<small> <ref name="gun upgrade" /></small><br> | ||
| Line 84: | Line 85: | ||
| style="padding:8px;" nowrap | | | style="padding:8px;" nowrap | | ||
Drones V<br> | Drones V<br> | ||
Light Drone Operation | Light Drone Operation III<br> | ||
Drone Interfacing III<br> | Drone Interfacing III<br> | ||
Drone Navigation III<br> | Drone Navigation III<br> | ||
| Line 93: | Line 94: | ||
Shield Emission Systems III | Shield Emission Systems III | ||
|- valign="top" style="background:#222222;" | |- valign="top" style="background:#222222;" | ||
| colspan=5 |~ | | colspan=5 |~ 37 days and 18 hours worth of {{Clonestate|1=omega|2=Omega state}} training in total {{co|grey|(~ 1,9 million skillpoints)}} | ||
|} | |} | ||
<small><references/></small> | <small><references/></small> | ||
=== Skill | === Skill Plans === | ||
Listed below are the training plans for a general damage dealer, as well as specific skills for particular ships. These can be copied into your skill queue to train. The skills are not ordered in any sort of preference, so feel free to move them around as you see fit. | Listed below are the training plans for a general damage dealer, as well as specific skills for particular ships. These can be copied into your skill queue to train. The skills are not ordered in any sort of preference, so feel free to move them around as you see fit. | ||
{{SkillQueue | {{SkillQueue | ||
|name= | |name=Baseline DD skillplan | ||
|hdr=0 | |||
|width=500px | |width=500px | ||
|desc=This skillplan contains all the minimum DD skills, not including ship/weapon specific skills. | |desc=This skillplan contains all the minimum DD skills, not including ship/weapon specific skills. | ||
|Capacitor Management | |Gunnery 1 | ||
Gunnery 2 | |||
Weapon Upgrades 1 | |||
Weapon Upgrades 2 | |||
Weapon Upgrades 3 | |||
Weapon Upgrades 4 | |||
Power Grid Management 1 | |||
Power Grid Management 2 | |||
Power Grid Management 3 | |||
Capacitor Management 1 | |||
Capacitor Management 2 | |||
Capacitor Management 3 | |||
Capacitor Management 4 | |||
Shield Operation 1 | |||
Shield Operation 2 | |||
Shield Operation 3 | |||
Shield Operation 4 | |||
Shield Management 1 | |||
Shield Management 2 | |||
Shield Management 3 | |||
Hull Upgrades | Science 1 | ||
Long Range Targeting | Shield Upgrades 1 | ||
Long Range Targeting | Shield Upgrades 2 | ||
Shield Upgrades 3 | |||
Shield Upgrades 4 | |||
Mechanics 1 | |||
Hull Upgrades 1 | |||
Hull Upgrades 2 | |||
Hull Upgrades 3 | |||
Hull Upgrades 4 | |||
Science 2 | |||
Science 3 | |||
Science 4 | |||
Power Grid Management 4 | |||
Thermodynamics 1 | |||
Shield | CPU Management 1 | ||
Shield | Signature Analysis 1 | ||
Shield | Signature Analysis 2 | ||
Shield | Signature Analysis 3 | ||
EM Shield Compensation | CPU Management 2 | ||
EM Shield Compensation | Long Range Targeting 1 | ||
Long Range Targeting 2 | |||
Long Range Targeting 3 | |||
Target Management 1 | |||
Target Management 2 | |||
Target Management 3 | |||
Target Management 4 | |||
Surgical Strike | CPU Management 3 | ||
Surgical Strike | Target Painting 1 | ||
Navigation 1 | |||
Navigation 2 | |||
Propulsion Jamming 1 | |||
Propulsion Jamming 2 | |||
Propulsion Jamming 3 | |||
Tactical Shield Manipulation 1 | |||
Trajectory Analysis | Tactical Shield Manipulation 2 | ||
Trajectory Analysis | Tactical Shield Manipulation 3 | ||
Trajectory Analysis | Tactical Shield Manipulation 4 | ||
Warp Drive Operation | EM Shield Compensation 1 | ||
Warp Drive Operation | EM Shield Compensation 2 | ||
Gunnery 3 | |||
Gunnery 4 | |||
Gunnery 5 | |||
Motion Prediction 1 | |||
Motion Prediction 2 | |||
Motion Prediction 3 | |||
Rapid Firing 1 | |||
Rapid Firing 2 | |||
Rapid Firing 3 | |||
Sharpshooter 1 | |||
Sharpshooter 2 | |||
Sharpshooter 3 | |||
Surgical Strike 1 | |||
Surgical Strike 2 | |||
Surgical Strike 3 | |||
Trajectory Analysis 1 | |||
Trajectory Analysis 2 | |||
Trajectory Analysis 3 | |||
Trajectory Analysis 4 | |||
Controlled Bursts 1 | |||
Controlled Bursts 2 | |||
Controlled Bursts 3 | |||
Spaceship Command 1 | |||
Spaceship Command 2 | |||
Spaceship Command 3 | |||
Spaceship Command 4 | |||
Warp Drive Operation 1 | |||
Warp Drive Operation 2 | |||
Warp Drive Operation 3 | |||
Evasive Maneuvering 1 | |||
Evasive Maneuvering 2 | |||
Evasive Maneuvering 3 | |||
Drones 1 | |||
Drones 2 | |||
Drones 3 | |||
Drones 4 | |||
Drones 5 | |||
Light Drone Operation 1 | |||
Light Drone Operation 2 | |||
Light Drone Operation 3 | |||
Drone Interfacing 1 | |||
Drone Interfacing 2 | |||
Drone Interfacing 3 | |||
Drone Sharpshooting 1 | |||
Drone Sharpshooting 2 | |||
Drone Sharpshooting 3 | |||
Drone Avionics 1 | |||
Drone Avionics 2 | |||
Drone Avionics 3 | |||
Drone Durability 1 | |||
Repair Drone Operation 1 | |||
Shield Emission Systems 1 | |||
Shield Emission Systems 2 | |||
Shield Emission Systems 3 | |||
Repair Drone Operation 2 | |||
}} | |||
{{CollapseBox|width=500px|{{sh|Rokh}}| | {{CollapseBox|width=500px|{{sh|Rokh}}| | ||
Caldari Frigate I | Caldari Frigate I | ||
| Line 191: | Line 247: | ||
Large Hybrid Turret I | Large Hybrid Turret I | ||
Large Hybrid Turret II | Large Hybrid Turret II | ||
Large Hybrid Turret | Large Hybrid Turret III}} | ||
{{CollapseBox|width=500px|{{sh|Maelstrom}}| | {{CollapseBox|width=500px|{{sh|Maelstrom}}| | ||
Minmatar Frigate I | Minmatar Frigate I | ||
| Line 244: | Line 297: | ||
Large Hybrid Turret I | Large Hybrid Turret I | ||
Large Hybrid Turret II | Large Hybrid Turret II | ||
Large Hybrid Turret | Large Hybrid Turret III}} | ||
{{CollapseBox|width=500px|{{sh|Praxis}} (Pulse)| | {{CollapseBox|width=500px|{{sh|Praxis}} (Pulse)| | ||
Small Energy Turret I | Small Energy Turret I | ||
| Line 258: | Line 308: | ||
Large Energy Turret II | Large Energy Turret II | ||
Large Energy Turret III | Large Energy Turret III | ||
Energy Grid Upgrades IV}} | |||
Energy Grid Upgrades IV | |||
}} | |||
=== EVEMon === | === EVEMon === | ||
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== Recommended skills for damage dealers == | == Recommended skills for damage dealers == | ||
{{omega|skillplan}} | {{omega|skillplan}} | ||
Apart from the minimum skills listed above to get going, there are | Apart from the minimum skills listed above to get going, there are more skills that you can get once you start running. | ||
* | * Developing '''general skills''' to improve the overall performance of your ship can reap benefits in and out of Incursions. | ||
* | * Developing skills to run '''headquarter sites''' with public communities (strong emphasis on cap and propulsion). | ||
** Public communities will have their own doctrines and skill requirements. The ones listed here are general recommendations. | |||
* Training into '''tech two weapons''' bring much needed flexibility and range projection, even for regular tech one battleships. | * Training into '''tech two weapons''' bring much needed flexibility and range projection, even for regular tech one battleships. | ||
** While we use mostly short range weapons, consider training into the '''long range specialization''' as well. | ** While we use mostly short range weapons, consider training into the '''long range specialization''' as well. | ||
* Some ships can fit '''target painters''' or '''remote capacitor transmitters''', which require a few skills to be useful. | * Some ships can fit '''target painters''' or '''remote capacitor transmitters''', which require a few skills to be useful. | ||
* Improving your '''drones''' with skills for tech 2 variants, or larger kinds of drones, can provide additional damage at low cost. | |||
* Training into a '''Marauder''' provides the largest damage boost you can get for your character in highsec Incursions, but takes a while. | |||
{| class="wikitable" style="font-size:90%; text-align:center; padding:1px;" | {| class="wikitable" style="font-size:90%; text-align:center; padding:1px;" | ||
! [[file: | ! [[file:icon_cogs.png|32px|link=]] General skills | ||
! [[file:incursions_headquarter_icon.png|32px|link=]] Headquarters | |||
! {{icon|turret new|32}} Tech two weapons | ! {{icon|turret new|32}} Tech two weapons | ||
! [[file:icon_cog.png|32px|link=]] Utility skills | ! [[file:icon_cog.png|32px|link=]] Utility skills | ||
! [[File:Icon drones.png|32px|link=]] Drones | ! [[File:Icon drones.png|32px|link=]] Drones | ||
! [[File:Icon bastion.png|32px|link=]] Marauders | |||
|- valign="top" style="background:#222222;" | |- valign="top" style="background:#222222;" | ||
| ~ | | ~ 37 days and 8 hours | ||
| ~ | | ~ 20 days and 20 hours | ||
| ~ | | ~ 35 days and 4 hours | ||
| | | ~ 3 days and 21 hours | ||
| ~ 11 days and 6 hours | |||
| ~ 92 days and 2 hours | |||
|- valign="top" | |- valign="top" | ||
| style="padding:8px;" nowrap | | |||
Evasive Maneuvering V<br> | |||
Spaceship Command V<br> | |||
Signature Analysis V<br> | |||
Rapid Firing V<br> | |||
Surgical Strike IV<br> | |||
Biology V | |||
| style="padding:8px;" nowrap | | | style="padding:8px;" nowrap | | ||
Shield Management IV<br> | Shield Management IV<br> | ||
Capacitor Systems Operation V<br> | |||
Electronic Warfare IV<small> <ref>{{sk|Electronic Warfare|IV}} is a requirement for {{sk|Advanced Drone Avionics}}.</ref></small><br> | Electronic Warfare IV<small> <ref>{{sk|Electronic Warfare|IV}} is a requirement for {{sk|Advanced Drone Avionics}}.</ref></small><br> | ||
Advanced Drone Avionics III<br> | Advanced Drone Avionics III<br> | ||
Navigation V<br> | |||
Acceleration Control III<br> | Acceleration Control III<br> | ||
High Speed Maneuvering III | High Speed Maneuvering IV<br> | ||
Micro Jump Drive Operation III | |||
| style="padding:8px;" nowrap | | | style="padding:8px;" nowrap | | ||
Motion Prediction V<br> | Motion Prediction V<br> | ||
Large <racial> Turret V<br> | Large <racial> Turret V<br> | ||
Large <short> Specialization | Large <short> Specialization II<br> | ||
{{co|grey|Sharpshooter V}}<small> <ref name="long">{{co|crimson|Optional}} - Consider spending an additional '''9 days and 19 hours''' training into the long range specialization as well</ref></small><br> | {{co|grey|Sharpshooter V}}<small> <ref name="long">{{co|crimson|Optional}} - Consider spending an additional '''9 days and 19 hours''' training into the long range specialization as well</ref></small><br> | ||
{{co|grey|Large <long> Specialization III<small> <ref name="long"></ref></small>}}<br> | {{co|grey|Large <long> Specialization III<small> <ref name="long"></ref></small>}}<br> | ||
| Line 314: | Line 375: | ||
Thermodynamics III | Thermodynamics III | ||
| style="padding:8px;" nowrap | | | style="padding:8px;" nowrap | | ||
Light Drone Operation V<ref name="t2lights">Training {{sk|Light Drone Operation|V}} unlocks T2 drones, which deal slightly more damage (with levels in {{sk|Amarr Drone Specialization}} for Acolytes) and cost several times less than faction versions.</ref><br> | Light Drone Operation V<small> <ref name="t2lights">Training {{sk|Light Drone Operation|V}} unlocks T2 drones, which deal slightly more damage (with levels in {{sk|Amarr Drone Specialization}} for Acolytes) and cost several times less than faction versions.</ref></small><br> | ||
Amarr Drone Specialization II<ref name="t2lights"></ref><br> | Amarr Drone Specialization II<small> <ref name="t2lights"></ref></small><br> | ||
Drone Interfacing IV<ref name="sentry"> - {{sk|Drone Interfacing|IV}} and {{sk|Drone Sharpshooting|IV}} are requirements for {{sk|Sentry Drone Interfacing}}.</ref><br> | Drone Interfacing IV<small> <ref name="sentry"> - {{sk|Drone Interfacing|IV}} and {{sk|Drone Sharpshooting|IV}} are requirements for {{sk|Sentry Drone Interfacing}}.</ref></small><br> | ||
Drone Sharpshooting IV<ref name="sentry"></ref><br> | Drone Sharpshooting IV<small> <ref name="sentry"></ref></small><br> | ||
Sentry Drone Interfacing III<ref> - While our fits do not use sentries, more efficiency-focused groups will make use of sentry drones in Vanguard sites for their additional damage output and lack of travel time.</ref><br> | Sentry Drone Interfacing III<small> <ref> - While our fits do not use sentries, more efficiency-focused groups will make use of sentry drones in Vanguard sites for their additional damage output and lack of travel time.</ref></small><br> | ||
Heavy Drone Operation III<ref> - While heavy drones are not used in Vanguards, they see common use in Headquarters fleets. HQ groups will generally require pilots of Vindicators and Machariels to use heavy drones.</ref> | Heavy Drone Operation III<small> <ref> - While heavy drones are not used in Vanguards, they see common use in Headquarters fleets. HQ groups will generally require pilots of Vindicators and Machariels to use heavy drones.</ref></small> | ||
| style="padding:8px;" nowrap | | |||
<racial> Battleship V<br> | |||
Energy Grid Upgrades V<small> <ref name="marauder">{{sk|Energy Grid Upgrades|V}} and {{sk|Advanced Weapon Upgrades|IV}} are prerequisites of {{sk|Marauders}}.</ref></small><br> | |||
Advanced Weapon Upgardes V<small> <ref name="marauder"></ref></small><br> | |||
Marauders IV<br> | |||
Shield Compensation IV | |||
|} | |} | ||
<small><references/></small> | <small><references/></small> | ||
| Line 330: | Line 397: | ||
It takes almost three months to get good enough skills to fly a '''minimum''' [[Vanguard Incursion fits#Logistics|logistics fit]] and you should try to skill up and upgrade to the '''recommended''' fit as soon as possible. The repping power of meta four remote shield boosters are inferior to that of the tech two variant, so moving out of the minimum fit should be a high priority. | It takes almost three months to get good enough skills to fly a '''minimum''' [[Vanguard Incursion fits#Logistics|logistics fit]] and you should try to skill up and upgrade to the '''recommended''' fit as soon as possible. The repping power of meta four remote shield boosters are inferior to that of the tech two variant, so moving out of the minimum fit should be a high priority. | ||
[http://evemondevteam.github.io/evemon/ EVEMon] skillplans: [http://wiki.eveuniversity.org//images/c/cc/Incursions_scimitar_minimum.xml Scimitar (minimum skills)] | [http://evemondevteam.github.io/evemon/ EVEMon] skillplans: [http://wiki.eveuniversity.org//images/c/cc/Incursions_scimitar_minimum.xml Scimitar (minimum skills)] | ||
{| class="wikitable" style="font-size:90%; text-align:center; padding:1px;" | {| class="wikitable" style="font-size:90%; text-align:center; padding:1px;" | ||
| Line 558: | Line 406: | ||
! [[File:Icon drones.png|32px|link=]] Drone skills | ! [[File:Icon drones.png|32px|link=]] Drone skills | ||
|- valign="top" style="background:#222222;" | |- valign="top" style="background:#222222;" | ||
| | | ~ 6 days and 7 hours | ||
| ~ 24 days and | | ~ 24 days and 16 hours | ||
| | | ~ 4 days and 13 hours | ||
| ~ 32 days and 8 hours | | ~ 32 days and 8 hours | ||
| ~ 5 days and 14 hours | | ~ 5 days and 14 hours | ||
| Line 567: | Line 415: | ||
Capacitor Management IV<br> | Capacitor Management IV<br> | ||
Capacitor Systems Operation IV<br> | Capacitor Systems Operation IV<br> | ||
Energy Grid Upgrades IV<small> <ref>{{sk|Energy Grid Upgrades}} is required for the '''cap''', '''power diagnostic''' and '''reactor control''' modules.</ref></small><br> | Energy Grid Upgrades IV<small> <ref>{{sk|Energy Grid Upgrades}} is required for the '''cap''', '''power diagnostic''' and '''reactor control''' modules.</ref></small><br> | ||
Shield Management III<br> | Shield Management III<br> | ||
Hull Upgrades IV<small> <ref name="dcii">Required to fit the '''Damage Control II''' for the {{sh|Tengu}}.</ref></small> | Hull Upgrades IV<small> <ref name="dcii">Required to fit the '''Damage Control II''' for the {{sh|Tengu}}.</ref></small><br> | ||
| style="padding:8px;" nowrap | | | style="padding:8px;" nowrap | | ||
Signature Analysis V<small> <ref name="logistics">{{sk|Signature Analysis|V}} and {{sk|Long Range Targeting|V}} are requirements for the {{sk|Logistics Cruisers}} skill.</ref></small><br> | Signature Analysis V<small> <ref name="logistics">{{sk|Signature Analysis|V}} and {{sk|Long Range Targeting|V}} are requirements for the {{sk|Logistics Cruisers}} skill.</ref></small><br> | ||
| Line 584: | Line 431: | ||
<racial> Destroyer III<br> | <racial> Destroyer III<br> | ||
<racial> Cruiser V<br> | <racial> Cruiser V<br> | ||
Logistics Cruisers IV<ref>{{sk|Logistics Cruisers}} is required for the | Logistics Cruisers IV<ref>{{sk|Logistics Cruisers}} is required for the {{sh|Scimitar}}, but does not benefit the {{sh|Tengu}}.</ref><br> | ||
Evasive Maneuvering III<br> | Evasive Maneuvering III<br> | ||
Warp Drive Operation III | Warp Drive Operation III | ||
| Line 595: | Line 442: | ||
{{co|grey|Shield Emission Systems III}}<small> <ref>{{sk|Shield Emission Systems|IV}} is already trained as a requirement for the '''Remote Shield Booster II''' module.</ref></small> | {{co|grey|Shield Emission Systems III}}<small> <ref>{{sk|Shield Emission Systems|IV}} is already trained as a requirement for the '''Remote Shield Booster II''' module.</ref></small> | ||
|- valign="top" style="background:#222222;" | |- valign="top" style="background:#222222;" | ||
| colspan=5 | ~ 72 days | | colspan=5 | ~ 72 days worth of training for a{{icon|minmatar2|20}}'''Scimitar''' {{co|grey|(~ 3,6 million skillpoints)}} | ||
|} | |} | ||
<small><references/></small> | <small><references/></small> | ||
=== Skill Plan === | |||
{{SkillQueue | |||
|name=Minimum Logistics Skillplan | |||
|hdr=0 | |||
|width=500px | |||
|desc=This skillplan contains all the minimum logi skills to fly a Scimitar. | |||
|Power Grid Management 1 | |||
Power Grid Management 2 | |||
Power Grid Management 3 | |||
Science 1 | |||
Science 2 | |||
Capacitor Systems Operation 1 | |||
Capacitor Systems Operation 2 | |||
Capacitor Systems Operation 3 | |||
Capacitor Systems Operation 4 | |||
Capacitor Management 1 | |||
Capacitor Management 2 | |||
Capacitor Management 3 | |||
Capacitor Management 4 | |||
CPU Management 1 | |||
CPU Management 2 | |||
Long Range Targeting 1 | |||
Long Range Targeting 2 | |||
Long Range Targeting 3 | |||
Long Range Targeting 4 | |||
Long Range Targeting 5 | |||
Signature Analysis 1 | |||
Signature Analysis 2 | |||
Signature Analysis 3 | |||
Signature Analysis 4 | |||
Signature Analysis 5 | |||
Spaceship Command 1 | |||
Spaceship Command 2 | |||
Spaceship Command 3 | |||
Logistics Cruisers 1 | |||
Minmatar Frigate 1 | |||
Minmatar Frigate 2 | |||
Minmatar Frigate 3 | |||
Minmatar Destroyer 1 | |||
Minmatar Destroyer 2 | |||
Minmatar Destroyer 3 | |||
Minmatar Cruiser 1 | |||
Minmatar Cruiser 2 | |||
Minmatar Cruiser 3 | |||
Minmatar Cruiser 4 | |||
Minmatar Cruiser 5 | |||
Drones 1 | |||
Drones 2 | |||
Drones 3 | |||
Drones 4 | |||
Drone Durability 1 | |||
Drones 5 | |||
Repair Drone Operation 1 | |||
Repair Drone Operation 2 | |||
Shield Emission Systems 1 | |||
Shield Emission Systems 2 | |||
Shield Emission Systems 3 | |||
Shield Emission Systems 4 | |||
CPU Management 3 | |||
Sensor Linking 1 | |||
Sensor Linking 2 | |||
Sensor Linking 3 | |||
Sensor Linking 4 | |||
Target Management 1 | |||
Target Management 2 | |||
Target Management 3 | |||
Target Management 4 | |||
Target Management 5 | |||
Advanced Target Management 1 | |||
Advanced Target Management 2 | |||
Advanced Target Management 3 | |||
Tactical Shield Manipulation 1 | |||
Tactical Shield Manipulation 2 | |||
Tactical Shield Manipulation 3 | |||
Tactical Shield Manipulation 4 | |||
Energy Grid Upgrades 1 | |||
Energy Grid Upgrades 2 | |||
Energy Grid Upgrades 3 | |||
Energy Grid Upgrades 4 | |||
Shield Upgrades 1 | |||
Shield Management 1 | |||
Shield Management 2 | |||
Shield Management 3 | |||
Mechanics 1 | |||
Hull Upgrades 1 | |||
Hull Upgrades 2 | |||
Hull Upgrades 3 | |||
Hull Upgrades 4 | |||
Logistics Cruisers 2 | |||
Logistics Cruisers 3 | |||
Logistics Cruisers 4 | |||
Navigation 1 | |||
Navigation 2 | |||
Evasive Maneuvering 1 | |||
Evasive Maneuvering 2 | |||
Evasive Maneuvering 3 | |||
Warp Drive Operation 1 | |||
Warp Drive Operation 2 | |||
Warp Drive Operation 3 | |||
Drone Navigation 1 | |||
Drone Navigation 2 | |||
Drone Navigation 3 | |||
Drone Avionics 1 | |||
Drone Avionics 2 | |||
Drone Avionics 3}} | |||
== Recommended skills for logistics == | == Recommended skills for logistics == | ||
{{omega|skillplan}} | {{omega|skillplan}} | ||
Since the minimum skills only gets you so far, it's important to continue training into the '''recommended logistics fit''' for [[Vanguard Incursion fits#Logistics|logistics]] (and preferably the '''advanced fits''' too). This is important because being able to quickly upgrade from meta to tech two '''Remote Shield Booster II''' modules will ensure the safety of the fleet. | Since the minimum skills only gets you so far, it's important to continue training into the '''recommended logistics fit''' for [[Vanguard Incursion fits#Logistics|logistics]] (and preferably the '''advanced fits''' too). This is important because being able to quickly upgrade from meta to tech two '''Remote Shield Booster II''' modules will ensure the safety of the fleet. | ||
{| class="wikitable" style="font-size:90%; text-align:center; padding:1px;" | {| class="wikitable" style="font-size:90%; text-align:center; padding:1px;" | ||
! [[file:icon_ship_dark.png|32px|link=]] Advanced<small> <ref>This assumes you've already trained the skills listed under '''recommended'''.</ref></small> | ! [[file:icon_ship_dark.png|32px|link=]] Advanced<small> <ref>This assumes you've already trained the skills listed under '''recommended'''.</ref></small> | ||
! [[image:Icon drones.png|32px|link=]] Drone skills | ! [[image:Icon drones.png|32px|link=]] Drone skills | ||
|- valign="top" style="background:#222222;" | |- valign="top" style="background:#222222;" | ||
| ~ | | ~ 59 days and 14 hours | ||
| ~ 15 days and 9 hours | | ~ 15 days and 9 hours | ||
|- valign="top" nowrap | |- valign="top" nowrap | ||
| style="padding:8px;" nowrap | | | style="padding:8px;" nowrap | | ||
| Line 889: | Line 571: | ||
Logistics Cruisers V<br> | Logistics Cruisers V<br> | ||
Shield Emission Systems V<br> | Shield Emission Systems V<br> | ||
Capacitor Management V<small> <ref> | Capacitor Management V<small> <ref>Needed to get enough cap on Scimitars.</ref></small><br> | ||
| style="padding:8px;" nowrap | | | style="padding:8px;" nowrap | | ||
Repair Drone Operation V | Repair Drone Operation V | ||
|} | |} | ||
<small><references/></small> | <small><references/></small> | ||
=== Skill List === | |||
Listed below are the recommended skills above compiled into a list. It can be copied into your skill queue to train or create a skill plan from. The skills are ordered alphabetically, but feel free to move them around as you see fit. | |||
{{CollapseBox|width=500px|Recommended logistics skills| | |||
Advanced Target Management 1 | |||
Advanced Target Management 2 | |||
Advanced Target Management 3 | |||
Advanced Target Management 4 | |||
Advanced Target Management 5 | |||
Afterburner 1 | |||
Afterburner 2 | |||
CPU Management 1 | |||
CPU Management 2 | |||
CPU Management 3 | |||
Capacitor Management 1 | |||
Capacitor Management 2 | |||
Capacitor Management 3 | |||
Capacitor Management 4 | |||
Capacitor Management 5 | |||
Capacitor Systems Operation 1 | |||
Capacitor Systems Operation 2 | |||
Capacitor Systems Operation 3 | |||
Capacitor Systems Operation 4 | |||
Capacitor Systems Operation 5 | |||
Drone Avionics 1 | |||
Drone Avionics 2 | |||
Drone Avionics 3 | |||
Drone Durability 1 | |||
Drone Navigation 1 | |||
Drone Navigation 2 | |||
Drone Navigation 3 | |||
Drones 1 | |||
Drones 2 | |||
Drones 3 | |||
Drones 4 | |||
Drones 5 | |||
Energy Grid Upgrades 1 | |||
Energy Grid Upgrades 2 | |||
Energy Grid Upgrades 3 | |||
Energy Grid Upgrades 4 | |||
Evasive Maneuvering 1 | |||
Evasive Maneuvering 2 | |||
Evasive Maneuvering 3 | |||
Fuel Conservation 1 | |||
Fuel Conservation 2 | |||
Fuel Conservation 3 | |||
Hull Upgrades 1 | |||
Hull Upgrades 2 | |||
Hull Upgrades 3 | |||
Hull Upgrades 4 | |||
Logistics Cruisers 1 | |||
Logistics Cruisers 2 | |||
Logistics Cruisers 3 | |||
Logistics Cruisers 4 | |||
Logistics Cruisers 5 | |||
Long Range Targeting 1 | |||
Long Range Targeting 2 | |||
Long Range Targeting 3 | |||
Long Range Targeting 4 | |||
Long Range Targeting 5 | |||
Mechanics 1 | |||
Mechanics 2 | |||
Mechanics 3 | |||
Minmatar Cruiser 1 | |||
Minmatar Cruiser 2 | |||
Minmatar Cruiser 3 | |||
Minmatar Cruiser 4 | |||
Minmatar Cruiser 5 | |||
Minmatar Destroyer 1 | |||
Minmatar Destroyer 2 | |||
Minmatar Destroyer 3 | |||
Minmatar Frigate 1 | |||
Minmatar Frigate 2 | |||
Minmatar Frigate 3 | |||
Navigation 1 | |||
Navigation 2 | |||
Power Grid Management 1 | |||
Power Grid Management 2 | |||
Power Grid Management 3 | |||
Power Grid Management 4 | |||
Power Grid Management 5 | |||
Repair Drone Operation 1 | |||
Repair Drone Operation 2 | |||
Repair Drone Operation 3 | |||
Repair Drone Operation 4 | |||
Repair Drone Operation 5 | |||
Science 1 | |||
Science 2 | |||
Sensor Linking 1 | |||
Sensor Linking 2 | |||
Sensor Linking 3 | |||
Sensor Linking 4 | |||
Shield Management 1 | |||
Shield Management 2 | |||
Shield Management 3 | |||
Shield Management 4 | |||
Shield Upgrades 1 | |||
Shield Upgrades 2 | |||
Shield Upgrades 3 | |||
Shield Upgrades 4 | |||
Signature Analysis 1 | |||
Signature Analysis 2 | |||
Signature Analysis 3 | |||
Signature Analysis 4 | |||
Signature Analysis 5 | |||
Spaceship Command 1 | |||
Spaceship Command 2 | |||
Spaceship Command 3 | |||
Tactical Shield Manipulation 1 | |||
Tactical Shield Manipulation 2 | |||
Tactical Shield Manipulation 3 | |||
Tactical Shield Manipulation 4 | |||
Target Management 1 | |||
Target Management 2 | |||
Target Management 3 | |||
Target Management 4 | |||
Target Management 5 | |||
Warp Drive Operation 1 | |||
Warp Drive Operation 2 | |||
Warp Drive Operation 3}} | |||
= Ongrid booster = | = Ongrid booster = | ||
| Line 914: | Line 714: | ||
! [[image:icon_fleet.png|32px|link=]] Fleet support skills | ! [[image:icon_fleet.png|32px|link=]] Fleet support skills | ||
! [[File:Icon drones.png|32px|link=]] Drone skills | ! [[File:Icon drones.png|32px|link=]] Drone skills | ||
! [[file:icon_gunnery_turret.png|32px|link=]] | ! [[file:icon_gunnery_turret.png|32px|link=]] DPS booster skills <ref>Only needed for DD boosters. Logiboosters do not need any skills in this column.</ref> | ||
! [[file:icon_shield_transporter_i.png|32px|link=]] Logibooster skills <ref>Only needed for logiboosters.</ref> | ! [[file:icon_shield_transporter_i.png|32px|link=]] Logibooster skills <ref>Only needed for logiboosters.</ref> | ||
|- valign="top" style="background:#222222;" | |- valign="top" style="background:#222222;" | ||
| ~ 8 days | | ~ 8 days | ||
| ~ 7 days and 5 hours | |||
| ~ | |||
| ~ 63 days and 13 hours | | ~ 63 days and 13 hours | ||
| ~ 89 days and 18 hours | | ~ 89 days and 18 hours | ||
| ~ 12 days and 9 hours | | ~ 12 days and 9 hours | ||
| | | ~ 11 days and 10 hours | ||
| ~ 18 days and 13 hours | |||
|- valign="top" | |- valign="top" | ||
| style="padding:8px;" nowrap | | | style="padding:8px;" nowrap | | ||
| Line 934: | Line 734: | ||
Long Range Targeting IV<br> | Long Range Targeting IV<br> | ||
Target Management IV<br> | Target Management IV<br> | ||
Tactical Shield Manipulation IV | Tactical Shield Manipulation IV | ||
| style="padding:8px;" nowrap | | | style="padding:8px;" nowrap | | ||
| Line 973: | Line 771: | ||
Trajectory Analysis IV<br> | Trajectory Analysis IV<br> | ||
Small Projectile Turret III<br> | Small Projectile Turret III<br> | ||
Medium Projectile Turret III | Medium Projectile Turret III<br> | ||
Target Painting III<small> <ref>{{sk|Target Painting}} is needed to use a '''target painter''' module.</ref></small><br> | |||
Propulsion Jamming III<small> <ref>{{sk|Propulsion Jamming}} is needed to use a '''stasis webifier''' module.</ref></small> | |||
| style="padding:8px;" nowrap | | | style="padding:8px;" nowrap | | ||
Shield Emission Systems IV<br> | Shield Emission Systems IV<br> | ||
| Line 986: | Line 786: | ||
Repair Drone Operation II<ref name="logibots"></ref> | Repair Drone Operation II<ref name="logibots"></ref> | ||
|- valign="top" style="background:#222222;" | |- valign="top" style="background:#222222;" | ||
| colspan= | | colspan=7 | ~ 192 days, 7 hours worth of training for a DPS booster {{co|grey|(~ 9,4 million skillpoints)}}, and ~ 199 days, 16 hours for a '''logibooster''' {{co|grey|(~ 9,8 million skillpoints)}} | ||
|} | |} | ||
<small><references/></small> | <small><references/></small> | ||
=== Skill Plan === | |||
Listed below is a skill plan for boosting. It can be copied into your skill queue to train. The skills are not ordered in any particular way, so feel free to move them around as you see fit. | |||
{{SkillQueue | |||
|name=OGB Skillplan | |||
|hdr=0 | |||
|width=500px | |||
|desc=This skillplan contains all the minimum skills to pilot a DPS or logi booster. | |||
|Spaceship Command 1 | |||
Minmatar Frigate 1 | |||
Minmatar Frigate 2 | |||
Minmatar Frigate 3 | |||
Minmatar Destroyer 1 | |||
Minmatar Destroyer 2 | |||
Minmatar Destroyer 3 | |||
Spaceship Command 2 | |||
Minmatar Cruiser 1 | |||
Minmatar Cruiser 2 | |||
Minmatar Cruiser 3 | |||
Spaceship Command 3 | |||
Minmatar Battlecruiser 1 | |||
Minmatar Battlecruiser 2 | |||
Minmatar Battlecruiser 3 | |||
Minmatar Battlecruiser 4 | |||
Minmatar Battlecruiser 5 | |||
Leadership 1 | |||
Leadership 2 | |||
Leadership 3 | |||
Leadership 4 | |||
Leadership 5 | |||
Command Burst Specialist 1 | |||
Command Burst Specialist 2 | |||
Command Burst Specialist 3 | |||
Command Burst Specialist 4 | |||
Wing Command 1 | |||
Wing Command 2 | |||
Wing Command 3 | |||
Wing Command 4 | |||
Spaceship Command 4 | |||
Spaceship Command 5 | |||
Command Ships 1 | |||
Science 1 | |||
Science 2 | |||
Science 3 | |||
Cybernetics 1 | |||
Cybernetics 2 | |||
Cybernetics 3 | |||
Cybernetics 4 | |||
Cybernetics 5 | |||
Skirmish Command 1 | |||
Skirmish Command 2 | |||
Skirmish Command 3 | |||
Skirmish Command 4 | |||
Skirmish Command 5 | |||
Shield Command 1 | |||
Shield Command 2 | |||
Shield Command 3 | |||
Shield Command 4 | |||
Shield Command 5 | |||
Shield Command Specialist 1 | |||
Shield Command Specialist 2 | |||
Shield Command Specialist 3 | |||
Shield Command Specialist 4 | |||
Shield Command Specialist 5 | |||
Skirmish Command Specialist 1 | |||
Skirmish Command Specialist 2 | |||
Skirmish Command Specialist 3 | |||
Skirmish Command Specialist 4 | |||
Skirmish Command Specialist 5 | |||
Drones 1 | |||
Drones 2 | |||
Drones 3 | |||
Drones 4 | |||
Drones 5 | |||
Amarr Drone Specialization 1 | |||
Light Drone Operation 1 | |||
Light Drone Operation 2 | |||
Light Drone Operation 3 | |||
Light Drone Operation 4 | |||
Light Drone Operation 5 | |||
CPU Management 1 | |||
CPU Management 2 | |||
CPU Management 3 | |||
CPU Management 4 | |||
CPU Management 5 | |||
Gunnery 1 | |||
Gunnery 2 | |||
Gunnery 3 | |||
Gunnery 4 | |||
Trajectory Analysis 1 | |||
Trajectory Analysis 2 | |||
Trajectory Analysis 3 | |||
Trajectory Analysis 4 | |||
Surgical Strike 1 | |||
Surgical Strike 2 | |||
Surgical Strike 3 | |||
Surgical Strike 4 | |||
Sharpshooter 1 | |||
Sharpshooter 2 | |||
Sharpshooter 3 | |||
Sharpshooter 4 | |||
Rapid Firing 1 | |||
Rapid Firing 2 | |||
Rapid Firing 3 | |||
Rapid Firing 4 | |||
Motion Prediction 1 | |||
Motion Prediction 2 | |||
Motion Prediction 3 | |||
Motion Prediction 4 | |||
Signature Analysis 1 | |||
Signature Analysis 2 | |||
Signature Analysis 3 | |||
Signature Analysis 4 | |||
Target Management 1 | |||
Target Management 2 | |||
Target Management 3 | |||
Target Management 4 | |||
Long Range Targeting 1 | |||
Long Range Targeting 2 | |||
Long Range Targeting 3 | |||
Long Range Targeting 4 | |||
Power Grid Management 1 | |||
Power Grid Management 2 | |||
Power Grid Management 3 | |||
Tactical Shield Manipulation 1 | |||
Tactical Shield Manipulation 2 | |||
Tactical Shield Manipulation 3 | |||
Tactical Shield Manipulation 4 | |||
Drone Interfacing 1 | |||
Drone Interfacing 2 | |||
Drone Interfacing 3 | |||
Drone Navigation 1 | |||
Drone Navigation 2 | |||
Drone Navigation 3 | |||
Drone Sharpshooting 1 | |||
Drone Sharpshooting 2 | |||
Drone Sharpshooting 3 | |||
Drone Avionics 1 | |||
Drone Avionics 2 | |||
Drone Avionics 3 | |||
Weapon Upgrades 1 | |||
Weapon Upgrades 2 | |||
Weapon Upgrades 3 | |||
Weapon Upgrades 4 | |||
Shield Management 1 | |||
Shield Management 2 | |||
Shield Management 3 | |||
Mechanics 1 | |||
Hull Upgrades 1 | |||
Hull Upgrades 2 | |||
Hull Upgrades 3 | |||
Hull Upgrades 4 | |||
Target Painting 1 | |||
Target Painting 2 | |||
Target Painting 3 | |||
Navigation 1 | |||
Navigation 2 | |||
Propulsion Jamming 1 | |||
Propulsion Jamming 2 | |||
Propulsion Jamming 3 | |||
Small Projectile Turret 1 | |||
Small Projectile Turret 2 | |||
Small Projectile Turret 3 | |||
Medium Projectile Turret 1 | |||
Medium Projectile Turret 2 | |||
Medium Projectile Turret 3 | |||
Command Ships 2 | |||
Command Ships 3 | |||
Command Ships 4 | |||
Warp Drive Operation 1 | |||
Warp Drive Operation 2 | |||
Warp Drive Operation 3 | |||
Evasive Maneuvering 1 | |||
Evasive Maneuvering 2 | |||
Evasive Maneuvering 3 | |||
Amarr Drone Specialization 2 | |||
Amarr Drone Specialization 3 | |||
Shield Emission Systems 1 | |||
Shield Emission Systems 2 | |||
Shield Emission Systems 3 | |||
Shield Emission Systems 4 | |||
Capacitor Management 1 | |||
Capacitor Management 2 | |||
Capacitor Management 3 | |||
Capacitor Management 4 | |||
Capacitor Systems Operation 1 | |||
Capacitor Systems Operation 2 | |||
Capacitor Systems Operation 3 | |||
Capacitor Systems Operation 4 | |||
Capacitor Systems Operation 5 | |||
Sensor Linking 1 | |||
Sensor Linking 2 | |||
Sensor Linking 3 | |||
Target Management 5 | |||
Advanced Target Management 1 | |||
Advanced Target Management 2 | |||
Signature Analysis 5 | |||
Ladar Sensor Compensation 1 | |||
Ladar Sensor Compensation 2 | |||
Ladar Sensor Compensation 3 | |||
Drone Durability 1 | |||
Repair Drone Operation 1 | |||
Repair Drone Operation 2}} | |||
== Recommended skills for ongrid boosters == | == Recommended skills for ongrid boosters == | ||
| Line 994: | Line 1,000: | ||
While you could train {{sk|Fleet Command|icon=yes}} for longer area of effect, those aren't really needed for the vanguards we run, as we'll all stay well within the range of the base range you get with the pre-requisite {{sk|Leadership|V|icon=yes}} and {{sk|Wing Command|IV|icon=yes}}. | While you could train {{sk|Fleet Command|icon=yes}} for longer area of effect, those aren't really needed for the vanguards we run, as we'll all stay well within the range of the base range you get with the pre-requisite {{sk|Leadership|V|icon=yes}} and {{sk|Wing Command|IV|icon=yes}}. | ||
= Further training = | = Further training = | ||