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Teaching Classes at EVE University: Difference between revisions

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{{See also|Teaching Department}}
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{{eunispecific}}
[[File:teachinglogo.png||250px|right]]


[[File:Teaching-logo-2023.png||300px|right]]


Teaching is the main function of EVE University, which is why our Teachers and Guest Lecturers are some of our most important resources. Teaching at EVE University is a rewarding activity in many ways, not least because it gives you the opportunity to help educate the largest student body in EVE, helping to shape the careers of literally thousands of capsuleers as they begin their journey in New Eden.
Teaching is the main function of EVE University; our teachers and guest lecturers are some of our most important resources. Teaching is a rewarding activity in many ways, not least because it gives you the opportunity to educate thousands of capsuleers as they begin their journey in [[New Eden]].


We are always seeking new volunteers, who are willing to step up and teach what they have learned to a new generation of EVE pilots.
We are always looking for new volunteers willing to step up and teach what they have learned to a new generation of pilots.




{{Color box|color=#144f1d|border=#2f8f2f|width=60%|If you are interested in teaching for EVE University please reach out to our [[Teaching Department]] via our public [[Discord]] channel (#teaching-general), forums or EVEMail. }}
{{Color box|color=#144f1d|border=#2f8f2f|width=50%|align= center|'''Golden Rule'''<br>
If in doubt, reach out to the [[Teaching Department#Current Staff|Teaching Department]] via [[Discord]] (channel #educators-corner or PMs). We are always happy to help!}}




== Who can teach for EVE University? ==
== Becoming a teacher ==


Most of our Teachers are current members of EVE University. While this makes things easier it is not a requirement and we often have external Guest Lecturers holding classes, workshops, and talks. Sometimes these put a Alt-Character into the University to continue their teaching on a semi-regular basis.
While most of our teachers are current members of EVE University, this is not a requirement: we often have guest lecturers holding classes, workshops, and talks. Some of them even put an alt character into the University to continue their teaching on a semi-regular basis.


=== Why you should teach for EVE University: ===
=== Why teach? ===


* Give back to the community, share your knowledge with the next generation of capsuleers and provide content for yourself and others.
* Give back to the community
* Learn by teaching your chosen topic. Advance your own understanding of the subject matter and improve your RL skills of presenting and explaining.
* Share your knowledge with the next generation of capsuleers
* As a member of EVE University, you can earn credit for your Cross Campus Initiative, the in game Teacher vanity title, forum ribbon and medals.
* Develop your deeper understanding of areas of gameplay that are important to you.
* Provide content.
* Improve your real-life presentation and public-speaking skills.
* Win monthly teaching prizes
* Earn credit towards the [[Medals|Educator Medal]] (EVE UNi members only)


=== What we expect of our Teachers: ===
=== What is expected? ===
* Teachers must have a working knowledge of the subject area(s) they wish to teach and be able to effectively communicate that knowledge.  Complete mastery is not required.
* Teachers are expected to comply with E-UNI standards of class delivery.
* They are expected to act appropriately as a member/guest of the University and set a positive example to students.  All of [[EVE University Rules|EVE University’s general rules and guidelines]] must be always adhered to.


=== What is required to teach classes: ===
'''You do ''not'' have to be an expert in every area of EVE Online to teach classes''', nor do you have to know every last detail of your particular specialty. If you have a good working knowledge of a specific part of the game that you enjoy, that's a great place to start. You should be comfortable with most aspects of your chosen subject, be able to present them in a concise and understandable manner, and be able to answer student questions.  
* Timely and correct scheduling of your class (see below)
* Class relevant Content (Slides, instructions for a practical or workshop)
* Access to our public Mumble
* Access to our (open) Discord
* Contact to Teaching Department for Discord rights and any help you might need including a Staff Assistant as needed.


== How to teach Classes for EVE University in 7 easy steps ==
{{CollapseBox|width= 82%|Example knowledge for "Introduction to Exploration"|* Know the procedures: how do you become an explorer?
* Know the mechanical parts: how do you scan down sites and hack them?
* Know the meta: which ships and fits do explorers use and why?
* Know tips and tricks: piloting tricks, safety rules, best practices, etiquette, etc.
* Have a brief story or two to share! Provide some context for the students by sharing stories of complete failure or lucrative success.}}


EVE University teachers are held to high standards and expected to:


{{Color box|color=#144f1d|border=#2f8f2f|width=60%|If you are interested in teaching for EVE University please reach out to our [[Teaching Department]] via our public [[Discord]] channel (#teaching-general), forums or EVEMail. We offer a fast selection of ready-made class resources and experience to help you save time and effort and are happy to help out!}}
* have a working knowledge of the subject area(s) they wish to teach, and the ability to effectively communicate that knowledge
* comply with the standards outlined in this article.
* act appropriately and set a positive example to students: [[EVE University Rules|EVE University’s general rules and guidelines]] must be kept.
* continue growing as educators, be it through self-observation, constructive feedback from students, or mentoring by the Teaching Staff.


Running classes requires:


=== Choosing the right topic ===
* timely and correct scheduling (see below).
You do not have to be an expert of every area of Eve Online to teach classes. If you have a working knowledge of a specific topic that might be the right topic for you.
* class-relevant content (slides, instructions for practicals/workshops).
* access to our [[Discord]]. This is available to non-members, so out-of-corp Guest Lecturers are welcome!
** Contact the [[Teaching Department#Current staff|Teaching Department]] for any help you might need to make your class happen.


=== Support from the Teaching Department ===


You should be comfortable with most aspects of your chosen topic, be able to present them in a concise and understandable manner and be able to answer student questions. For non-University Guest Lecturers it is highly recommended that you have a member assist your session to address our members questions that pertain directly to EVE University.  
* An [[EVE University Class Library]] of ready-to-teach classes.
* Assistance in creating your own classes or practicals. Just contact a [[Teaching Department#Current staff|Teaching Officer]] via Discord and they will be happy to assist you.
* In-game resources for practicals (ships, BPCs, et cetera): you should not be out-of-=pocket for teachign classes for us
* Mentoring from our [[Teaching Department#Current staff|Teaching Officers]] (optional).
* Teaching assistance during your class, e.g. posting links, providing an in-game target to shoot/scan down, etc.
* Constructive class feedback, gathered by students filling out the [https://docs.google.com/forms/d/e/1FAIpQLSea6iBf5UdkWK07wSvAeQan8bPzVpI8zdG0pSaOGrtPgmVkmQ/viewform Class Feedback Form] at the end of your class.


== Choosing a topic ==


Example class: Introduction to Exploration
=== CORE classes ===
* Know the ‘mechanical parts’: The Process of scanning down Signatures and the Hacking Minigame
* Know the ‘Meta’: Which ships work, which skills and modules are required.
* Know the procedures: how does one go about ‘doing exploration’.
* Know tips and tricks: piloting tricks, safety rules, best practices, etiquettes, etc.
* Have a brief story or two to share!  Provide some context to the students by sharing a complete failure moment or your favourite experience.


To make teaching as accessible as possible and to provide students with the proper basic knowledge to find their way in New Eden, the [[Teaching Department]] offers a [[Classes|library of ready-to-teach "CORE" classes]]. Most new teachers are advised to start their teaching career with one of these: they are easy to pick up, alwaqys needed, and relatively straightforward to teach if you have a working knowledge of the topic area.


{{Color box|color=#110033|border=#6600bb|width=60%|Eve University offers an ever-expanding variety of ready-made class slide decks.
=== Other classes ===
The [[CORE classes]] are designed to give brand new EVE players an introduction to a broad range of fundamental game mechanics and are recommended as a starting point for new teachers.
[[Classes|Additional Classes]] on further topics are also available and are constantly being added to.
Get in touch with the [[Teaching Department]] for more information on additional classes or if you have ideas about creating more classes.
}}


We encourage experienced and/or specialized teachers to develop and hold their own classes. Please check the [[EVE University Class Library]] for teaching materials on various topics that other teachers have already developed and shared with our department.


=== Choosing how to present your class ===
* Reach out to the experienced teachers in the department for guidance and assistance with class development.
* Don't let the ''perfect'' be the enemy of the ''good''. A decent class that gets held is better than a perfect class that never happens.
* Please use our slide template in our corporate branding, which we can provide.


Different options (or a combination) can be used for different types of classes:
Players outside of EVE University who would like to contribute practically by leading educational fleets can do so through the [[Guest Fleet Commander Program]]. This can be a good way to share and foster types of advanced content and gameplay that the University itself lacks the resources to provide.
 
== Class format options ==
 
Different options (or better still a combination of formats) can be used for different types of classes:


* Classic slide decks are a good way to present bundled up static information in a visual way.
* Classic slide decks are a good way to present bundled up static information in a visual way.
* Screen sharing your EVE in-game view offers a great way to demonstrate things in real-time and our Discord classroom is set up for this already.
* Open Q&A lets students pick out the topics and problems most pressing for them.
* Organising in-game practicals (if you require ships/materials for these the Teaching Department is more than happy to help you out and foot the bill!)
* Screen-sharing your EVE in-game view offers a great way to demonstrate things in real-time; our Discord classrooms are set up for this already.
 
* n-game practicals gives students hands-on experience and works well for most topics.
* Discussions, workshops, tutorials - feel free to suggest new and creative ways to best share your knowledge on any given subject!
* To hold classes, we most commonly use [[Discord]] for screen-sharing, slide presentations and typed questions.
* Additional options include, but are not limited to: [[Recording and Streaming Guide|Twitch streams]], YouTube videos etc.
Choose the right way to present for you and your topic.  It is common and natural to evolve your approach as you gain experience with the subject and better understand how students perceive the content.


To hold your class, we most commonly use:
== Scheduling your class ==
* [[Mumble|Eve University Public Mumble]] for voice communication.
* [[Discord|Eve University Public Discord]] for screensharing/slide presentation and types questions.


* Try to schedule your class at least one week in advance if possible, to give people a chance to hear about your class and plan around attending.
* If you need support with resources from the Teachign Department, make sure you give them enough time to arrange them.
* Try not to schedule a class at the same time as any other class.  Check [[EVE University Calendar]] on EVE Uni's [[Discord]] server for available dates/times.
** If an overlap is inevitable, make sure you are scheduling it in a different classroom.
* A Teaching Officer can check the calendar and schedule events on behalf of guest lecturers from outside the University.


Additional options include but are not limited to:
=== Creating a Discord Event  ===
* Twitch Streaming
* Youtube Videos


* Create a Discord Event for your class, there are detailed instructions on [[EVE University Calendar]].
* If you lack permissions to create an event, please ask the [[Teaching Department]] to do this for you.
* Consider including the following details:
** What this class is, who it is intended for, how it might improve your game
** Event location (if it has an in-game element, or takes place on a different server / comms)
** Expected duration
** Topics covered
** Student requirements (is this entry-level? Any particular prerequisite knowledge / in-game skills required?)


Choose the right way to present for you and your topic.  It is common to change tactics after presenting for the first time as a better understanding of how students perceive the content is gained. This is normal.
=== In-game calendar ===
'''T'''eachers have the option (strongly encouraged) to add their class to the in-game calendar. This can be done if you hold the [[Student title]], if not - ask a Teaching Officer.


* Include "[CLASS]" as a title prefix, followed by the name/topic of the class.
* Set availability to "Alliance" (preferred); the default is "Private", which only you can see. Do '''not''' tick the box labeled ''Important''.
* Set a realistic duration, leaving time for questions.


=== Scheduling your class ===
=== Pings ===
Please ping "@everyone" in the "#ping-class" Discord channel shortly before you start, and you can ping with advance notice beforehand.
# (optional) "@everyone x hour preparing for Intro to XYZ"
# (recommended) "@everyone Intro to XYZ starting now / in 5 minutes"


* Try to schedule your class at least one week in advance, to give people a chance to hear about your class and make time in their schedule to attend.  If you are expecting support for ships/modules or other manufactured items this is a minimum requirement and not optional.
== Rescheduling or Cancelling a class ==
* Check the UNI in-game calendar for available dates/times. Do NOT schedule a class at the same time as any other class or event.  Non-University lecturers can get assistance with this from a Teaching Officer.
* Post an advert as a new topic in the Scheduled Classes section on the forums, using the standard format described below. If you do not have access to this forum, please ask the Teaching Department to do this for you.
* In the in-game calendar, post an “Alliance” event, using this procedure. It is best to not mark event as important, as the event will be marked as "classified" in the calendar feed and students will be unable to see anything about it. Indicate the amount of time for the class.  We encourage classes to run a maximum of 90 minutes and prefer 60, if possible, though there are no hard rules for this.  If you do not have access to the UNI in-game calendar, please ask the Teaching Department to do this for you.


Sometimes you need to change or cancel a class after it has been announced.  Please use the following guidance for how to ensure your audience knows about the changes.


{{CollapseBox|Example Ingame-Calendar Notice|
* If you are cancelling your class, you can just delete the Discord Event, but please notify people, especially if it is short-notice
** If it is short-notice, place a ping in the #ping-class Discord channel, to @everyone, noting that the class has to be canceled.
** With more advance notice, consider posting a 'silent' ping in #ping-class (without the @everyone) and / or finding a substitute teacher
* If you need to cancel a class in a repeating Discord series just cancel that specific class (it will show to viewers as Cancelled)
** You can do that by clicking the 'triple dot' menu next to the individual date in a series, rather than the whole Event
* If you are rescheduling your class in Discord:
** Edit the Discord Event time, consider including 'RESCHEDULED' in the Event name or description
** If it is short-notice, ping the changes in #ping-class
** With more advance notice, consider posting a 'silent' ping in #ping-class (without the @everyone)
* In-game calendar entries are entirely optional, but if you did create one, make sure you delete / reschedule it in line with your Discord Event


<pre>
== Holding your class - Preparation ==
Teacher/Guest Lecturer:  <Insert name -linked preferred>
Form-up Location:  <for practicals only; insert link to station>
<Insert link to Forum Post for class>
</pre>
}}


* Make sure your hardware and software is functioning as expected
* Make sure you are comfortable with the content (slides, expected questions, examples etc)
* If your class includes a practical, check you have the resources needed (ships, bookmarks, BPCs, materials etc
* Prepare yourself: have water on hand, check that any notes you need are present etc.


{{CollapseBox|Example Forum Announcement Post|
=== Holding your class - During class ===
<pre>
[img]link to suitable image to illustrate class[/img]


Short description of what this class is. Maybe who it's intended for, how it improves your game, etc. Feel free to pull from historical class announcements for the same class.
*Take your time (and drink of water). People tend to talk faster when they are excited/nervous, so slow yourself down, breathe, and enjoy
*Follow a clear structured path; try not to jump all over the topic
*Leave room for questions after relevant 'chunks' of your class content and at the end.
*It's okay not to know something. Perhaps see if someone else knows the answer, or chase it up aftyer the class and get back to the student.
*Be assertive. It's okay to say 'we need to move on' etc to keep things on track. Make frequent references to the EVE University Wiki as needed and drop links in the [[Discord]] classroom channel text chats.
* The [[good teaching guide]] offers more detailed advice on preparation and delivery


[color=#00FFFF]When:[/color] Thursday 12th january, 20:00 EVE Time
=== Holding your class - Discord streaming ===
[color=#00FFFF]Where:[/color] Mumble and Discord
[color=#00FFFF]Duration:[/color] 1 hour


[color=#00FFFF]Topics Covered:[/color]
<div style="float:right">
[list][*]list points
{{Color box|color=#144f1d|border=#2f8f2f|width=60%|<center>'''Word of caution'''</center>
[*]some more list points
Please make sure to not stream any of your personal data on accident. It's probably a good idea to use a clean browser, desktop background, et cetera, to protect your own privacy and the class's decency.}}
[*]even more list points
</div>
[*]add more list points with the [ * ] prefix
[*]Q&A[/list]


[color=#00FFFF]Student requirements:[/color]
[list][*]Public Mumble registration and access - make sure you have Mumble sorted out and operational well before the class begins. Use this guide for set-up: [url]http://eveuni.org/publicmumble[/url]
[*]Access to the Eve Uni Discord Use this guide for set-up: [url]https://wiki.eveuniversity.org/Discord[/url]
[*]If students need specific ships, or need to be in a specific place, here would be where you say that.[/list]


Additional information: This class is primarily lecture, delivered in public Mumble and the Discord #class-presentations channel, followed by Q&A. There is no practical component.
To present slides (or share in-game views) we use the [[Discord|EVE University Discord]]  #classroom-alpha or #classroom-bravo below, (click to enlarge):<gallery mode=packed heights=300px>
File:Discord presentation 1.JPG
File:Discord presentation 2.JPG
</gallery>
[[File:Classroom-chat.png|thumb|Joining a Classroom Chat Channel - Click the Chat Bubble Shown in a Red Box in the Image]]


</pre>
Be sure to open the chat for the class by clicking the "Show Chat" button in the upper right corner of the classroom channel!  This is where students will ask questions during the class, where you can drop links for further information and more!
}}


=== Holding your class - Feedback  ===


=== Preparing your class ===
Ask your students to fill out the [https://docs.google.com/forms/d/e/1FAIpQLSea6iBf5UdkWK07wSvAeQan8bPzVpI8zdG0pSaOGrtPgmVkmQ/viewform Class Feedback Form] at the end of the lesson. The form is pinned on the Discord channel #teaching-general.
* Prepare your hardware (microphone etc.)
* Prepare your software (Discord, Mumble etc.)
* Prepare your lesson content:
** Prepare slide deck and speaker notes if desired.
** Prepare an agenda to be followed even if not using slides to stay on track.
** Prepare the ships/materials for a potential practical and ensure they have been delivered as expected.
** Prepare the environment.  Many practicals benefit from having established bookmarks to streamline activities.
*Prepare yourself (have water on hand, etc.)


Reflect: what went great? What will you improve upon next time? Does the material need tweaks or edits?


=== Presenting your class ===
Now that you have made it to this point, well done, and '''thank you for your service'''!


To present your slides (or in-game view) we use the [[Discord|Eve University Discord]] channel #class-presentations. This requires the Discord role “Teachers”. A member of the Teaching Staff can assist with these permissions.
== Useful resources ==
* [[Teaching Department]]
* [[Classes]]
* [[Discord]]
* [https://forum.eveuniversity.org/viewforum.php?f=72 Scheduled Class Forums]


Once you have the required permissions follow these steps:
{{EVEUniversityNav}}


[[File:File:Discord presentation 1.JPG|500px]]


[[File:File:Discord presentation 2.JPG|500px]]
[[Category:Teaching Resources]]